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// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_FULL_CODEGEN_H_
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#define V8_FULL_CODEGEN_H_
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#include "v8.h"
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#include "allocation.h"
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#include "ast.h"
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#include "code-stubs.h"
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#include "codegen.h"
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#include "compiler.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class JumpPatchSite;
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// AST node visitor which can tell whether a given statement will be breakable
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// when the code is compiled by the full compiler in the debugger. This means
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// that there will be an IC (load/store/call) in the code generated for the
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// debugger to piggybag on.
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class BreakableStatementChecker: public AstVisitor {
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public:
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BreakableStatementChecker() : is_breakable_(false) {}
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void Check(Statement* stmt);
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void Check(Expression* stmt);
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bool is_breakable() { return is_breakable_; }
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private:
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// AST node visit functions.
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#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
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AST_NODE_LIST(DECLARE_VISIT)
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#undef DECLARE_VISIT
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bool is_breakable_;
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DISALLOW_COPY_AND_ASSIGN(BreakableStatementChecker);
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};
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// -----------------------------------------------------------------------------
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// Full code generator.
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class FullCodeGenerator: public AstVisitor {
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public:
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enum State {
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NO_REGISTERS,
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TOS_REG
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};
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explicit FullCodeGenerator(MacroAssembler* masm)
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: masm_(masm),
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info_(NULL),
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scope_(NULL),
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nesting_stack_(NULL),
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loop_depth_(0),
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context_(NULL),
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bailout_entries_(0),
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stack_checks_(2), // There's always at least one.
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forward_bailout_stack_(NULL),
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forward_bailout_pending_(NULL) {
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}
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static bool MakeCode(CompilationInfo* info);
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void Generate(CompilationInfo* info);
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void PopulateDeoptimizationData(Handle<Code> code);
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class StateField : public BitField<State, 0, 8> { };
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class PcField : public BitField<unsigned, 8, 32-8> { };
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static const char* State2String(State state) {
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switch (state) {
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case NO_REGISTERS: return "NO_REGISTERS";
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case TOS_REG: return "TOS_REG";
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}
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UNREACHABLE();
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return NULL;
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}
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private:
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class Breakable;
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class Iteration;
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class TryCatch;
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class TryFinally;
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class Finally;
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class ForIn;
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class TestContext;
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class NestedStatement BASE_EMBEDDED {
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public:
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explicit NestedStatement(FullCodeGenerator* codegen) : codegen_(codegen) {
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// Link into codegen's nesting stack.
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previous_ = codegen->nesting_stack_;
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codegen->nesting_stack_ = this;
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}
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virtual ~NestedStatement() {
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// Unlink from codegen's nesting stack.
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ASSERT_EQ(this, codegen_->nesting_stack_);
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codegen_->nesting_stack_ = previous_;
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}
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virtual Breakable* AsBreakable() { return NULL; }
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virtual Iteration* AsIteration() { return NULL; }
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virtual TryCatch* AsTryCatch() { return NULL; }
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virtual TryFinally* AsTryFinally() { return NULL; }
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virtual Finally* AsFinally() { return NULL; }
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virtual ForIn* AsForIn() { return NULL; }
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virtual bool IsContinueTarget(Statement* target) { return false; }
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virtual bool IsBreakTarget(Statement* target) { return false; }
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// Generate code to leave the nested statement. This includes
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// cleaning up any stack elements in use and restoring the
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// stack to the expectations of the surrounding statements.
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// Takes a number of stack elements currently on top of the
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// nested statement's stack, and returns a number of stack
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// elements left on top of the surrounding statement's stack.
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// The generated code must preserve the result register (which
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// contains the value in case of a return).
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virtual int Exit(int stack_depth) {
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// Default implementation for the case where there is
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// nothing to clean up.
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return stack_depth;
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}
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NestedStatement* outer() { return previous_; }
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protected:
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MacroAssembler* masm() { return codegen_->masm(); }
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private:
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FullCodeGenerator* codegen_;
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NestedStatement* previous_;
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DISALLOW_COPY_AND_ASSIGN(NestedStatement);
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};
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class Breakable : public NestedStatement {
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public:
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Breakable(FullCodeGenerator* codegen,
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BreakableStatement* break_target)
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: NestedStatement(codegen),
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target_(break_target) {}
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virtual ~Breakable() {}
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virtual Breakable* AsBreakable() { return this; }
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virtual bool IsBreakTarget(Statement* statement) {
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return target_ == statement;
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}
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BreakableStatement* statement() { return target_; }
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Label* break_target() { return &break_target_label_; }
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private:
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BreakableStatement* target_;
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Label break_target_label_;
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DISALLOW_COPY_AND_ASSIGN(Breakable);
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};
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class Iteration : public Breakable {
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public:
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Iteration(FullCodeGenerator* codegen,
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IterationStatement* iteration_statement)
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: Breakable(codegen, iteration_statement) {}
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virtual ~Iteration() {}
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virtual Iteration* AsIteration() { return this; }
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virtual bool IsContinueTarget(Statement* statement) {
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return this->statement() == statement;
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}
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Label* continue_target() { return &continue_target_label_; }
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private:
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Label continue_target_label_;
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DISALLOW_COPY_AND_ASSIGN(Iteration);
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};
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// The environment inside the try block of a try/catch statement.
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class TryCatch : public NestedStatement {
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public:
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explicit TryCatch(FullCodeGenerator* codegen, Label* catch_entry)
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: NestedStatement(codegen), catch_entry_(catch_entry) { }
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virtual ~TryCatch() {}
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virtual TryCatch* AsTryCatch() { return this; }
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Label* catch_entry() { return catch_entry_; }
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virtual int Exit(int stack_depth);
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private:
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Label* catch_entry_;
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DISALLOW_COPY_AND_ASSIGN(TryCatch);
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};
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// The environment inside the try block of a try/finally statement.
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class TryFinally : public NestedStatement {
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public:
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explicit TryFinally(FullCodeGenerator* codegen, Label* finally_entry)
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: NestedStatement(codegen), finally_entry_(finally_entry) { }
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virtual ~TryFinally() {}
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virtual TryFinally* AsTryFinally() { return this; }
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Label* finally_entry() { return finally_entry_; }
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virtual int Exit(int stack_depth);
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private:
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Label* finally_entry_;
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DISALLOW_COPY_AND_ASSIGN(TryFinally);
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};
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// A FinallyEnvironment represents being inside a finally block.
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// Abnormal termination of the finally block needs to clean up
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// the block's parameters from the stack.
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class Finally : public NestedStatement {
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public:
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explicit Finally(FullCodeGenerator* codegen) : NestedStatement(codegen) { }
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virtual ~Finally() {}
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virtual Finally* AsFinally() { return this; }
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virtual int Exit(int stack_depth) {
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return stack_depth + kFinallyStackElementCount;
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}
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private:
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// Number of extra stack slots occupied during a finally block.
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static const int kFinallyStackElementCount = 2;
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DISALLOW_COPY_AND_ASSIGN(Finally);
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};
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// A ForInEnvironment represents being inside a for-in loop.
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// Abnormal termination of the for-in block needs to clean up
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// the block's temporary storage from the stack.
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class ForIn : public Iteration {
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public:
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ForIn(FullCodeGenerator* codegen,
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ForInStatement* statement)
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: Iteration(codegen, statement) { }
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virtual ~ForIn() {}
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virtual ForIn* AsForIn() { return this; }
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virtual int Exit(int stack_depth) {
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return stack_depth + kForInStackElementCount;
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}
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private:
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static const int kForInStackElementCount = 5;
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DISALLOW_COPY_AND_ASSIGN(ForIn);
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};
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// The forward bailout stack keeps track of the expressions that can
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// bail out to just before the control flow is split in a child
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// node. The stack elements are linked together through the parent
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// link when visiting expressions in test contexts after requesting
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// bailout in child forwarding.
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class ForwardBailoutStack BASE_EMBEDDED {
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public:
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ForwardBailoutStack(Expression* expr, ForwardBailoutStack* parent)
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: expr_(expr), parent_(parent) { }
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Expression* expr() const { return expr_; }
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ForwardBailoutStack* parent() const { return parent_; }
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private:
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Expression* const expr_;
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ForwardBailoutStack* const parent_;
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};
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// Type of a member function that generates inline code for a native function.
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typedef void (FullCodeGenerator::*InlineFunctionGenerator)
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(ZoneList<Expression*>*);
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static const InlineFunctionGenerator kInlineFunctionGenerators[];
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// A platform-specific utility to overwrite the accumulator register
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// with a GC-safe value.
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void ClearAccumulator();
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// Compute the frame pointer relative offset for a given local or
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// parameter slot.
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int SlotOffset(Slot* slot);
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// Determine whether or not to inline the smi case for the given
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// operation.
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bool ShouldInlineSmiCase(Token::Value op);
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// Helper function to convert a pure value into a test context. The value
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// is expected on the stack or the accumulator, depending on the platform.
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// See the platform-specific implementation for details.
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void DoTest(Expression* condition,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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void DoTest(const TestContext* context);
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// Helper function to split control flow and avoid a branch to the
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// fall-through label if it is set up.
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#ifdef V8_TARGET_ARCH_MIPS
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void Split(Condition cc,
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Register lhs,
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const Operand& rhs,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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#else // All non-mips arch.
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void Split(Condition cc,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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#endif // V8_TARGET_ARCH_MIPS
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void Move(Slot* dst, Register source, Register scratch1, Register scratch2);
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void Move(Register dst, Slot* source);
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// Return an operand used to read/write to a known (ie, non-LOOKUP) slot.
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// May emit code to traverse the context chain, destroying the scratch
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// register.
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MemOperand EmitSlotSearch(Slot* slot, Register scratch);
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// Forward the bailout responsibility for the given expression to
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// the next child visited (which must be in a test context).
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void ForwardBailoutToChild(Expression* expr);
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void VisitForEffect(Expression* expr) {
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EffectContext context(this);
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VisitInCurrentContext(expr);
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}
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void VisitForAccumulatorValue(Expression* expr) {
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AccumulatorValueContext context(this);
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VisitInCurrentContext(expr);
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}
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void VisitForStackValue(Expression* expr) {
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StackValueContext context(this);
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VisitInCurrentContext(expr);
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}
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void VisitForControl(Expression* expr,
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Label* if_true,
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Label* if_false,
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Label* fall_through) {
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TestContext context(this, expr, if_true, if_false, fall_through);
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VisitInCurrentContext(expr);
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}
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void VisitDeclarations(ZoneList<Declaration*>* declarations);
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void DeclareGlobals(Handle<FixedArray> pairs);
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// Try to perform a comparison as a fast inlined literal compare if
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// the operands allow it. Returns true if the compare operations
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// has been matched and all code generated; false otherwise.
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bool TryLiteralCompare(CompareOperation* compare,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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// Platform-specific code for comparing the type of a value with
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// a given literal string.
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void EmitLiteralCompareTypeof(Expression* expr,
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Handle<String> check,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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// Platform-specific code for strict equality comparison with
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// the undefined value.
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void EmitLiteralCompareUndefined(Expression* expr,
|
|
|
|
Label* if_true,
|
|
|
|
Label* if_false,
|
|
|
|
Label* fall_through);
|
|
|
|
|
|
|
|
// Bailout support.
|
|
|
|
void PrepareForBailout(Expression* node, State state);
|
|
|
|
void PrepareForBailoutForId(int id, State state);
|
|
|
|
|
|
|
|
// Record a call's return site offset, used to rebuild the frame if the
|
|
|
|
// called function was inlined at the site.
|
|
|
|
void RecordJSReturnSite(Call* call);
|
|
|
|
|
|
|
|
// Prepare for bailout before a test (or compare) and branch. If
|
|
|
|
// should_normalize, then the following comparison will not handle the
|
|
|
|
// canonical JS true value so we will insert a (dead) test against true at
|
|
|
|
// the actual bailout target from the optimized code. If not
|
|
|
|
// should_normalize, the true and false labels are ignored.
|
|
|
|
void PrepareForBailoutBeforeSplit(State state,
|
|
|
|
bool should_normalize,
|
|
|
|
Label* if_true,
|
|
|
|
Label* if_false);
|
|
|
|
|
|
|
|
// Platform-specific code for a variable, constant, or function
|
|
|
|
// declaration. Functions have an initial value.
|
|
|
|
void EmitDeclaration(Variable* variable,
|
|
|
|
Variable::Mode mode,
|
|
|
|
FunctionLiteral* function);
|
|
|
|
|
|
|
|
// Platform-specific code for checking the stack limit at the back edge of
|
|
|
|
// a loop.
|
|
|
|
void EmitStackCheck(IterationStatement* stmt);
|
|
|
|
// Record the OSR AST id corresponding to a stack check in the code.
|
|
|
|
void RecordStackCheck(int osr_ast_id);
|
|
|
|
// Emit a table of stack check ids and pcs into the code stream. Return
|
|
|
|
// the offset of the start of the table.
|
|
|
|
unsigned EmitStackCheckTable();
|
|
|
|
|
|
|
|
// Platform-specific return sequence
|
|
|
|
void EmitReturnSequence();
|
|
|
|
|
|
|
|
// Platform-specific code sequences for calls
|
|
|
|
void EmitCallWithStub(Call* expr, CallFunctionFlags flags);
|
|
|
|
void EmitCallWithIC(Call* expr, Handle<Object> name, RelocInfo::Mode mode);
|
|
|
|
void EmitKeyedCallWithIC(Call* expr, Expression* key);
|
|
|
|
|
|
|
|
// Platform-specific code for inline runtime calls.
|
|
|
|
InlineFunctionGenerator FindInlineFunctionGenerator(Runtime::FunctionId id);
|
|
|
|
|
|
|
|
void EmitInlineRuntimeCall(CallRuntime* expr);
|
|
|
|
|
|
|
|
#define EMIT_INLINE_RUNTIME_CALL(name, x, y) \
|
|
|
|
void Emit##name(ZoneList<Expression*>* arguments);
|
|
|
|
INLINE_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
|
|
|
|
INLINE_RUNTIME_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
|
|
|
|
#undef EMIT_INLINE_RUNTIME_CALL
|
|
|
|
|
|
|
|
// Platform-specific code for loading variables.
|
|
|
|
void EmitLoadGlobalSlotCheckExtensions(Slot* slot,
|
|
|
|
TypeofState typeof_state,
|
|
|
|
Label* slow);
|
|
|
|
MemOperand ContextSlotOperandCheckExtensions(Slot* slot, Label* slow);
|
|
|
|
void EmitDynamicLoadFromSlotFastCase(Slot* slot,
|
|
|
|
TypeofState typeof_state,
|
|
|
|
Label* slow,
|
|
|
|
Label* done);
|
|
|
|
void EmitVariableLoad(Variable* expr);
|
|
|
|
|
|
|
|
enum ResolveEvalFlag {
|
|
|
|
SKIP_CONTEXT_LOOKUP,
|
|
|
|
PERFORM_CONTEXT_LOOKUP
|
|
|
|
};
|
|
|
|
|
|
|
|
// Expects the arguments and the function already pushed.
|
|
|
|
void EmitResolvePossiblyDirectEval(ResolveEvalFlag flag, int arg_count);
|
|
|
|
|
|
|
|
// Platform-specific support for allocating a new closure based on
|
|
|
|
// the given function info.
|
|
|
|
void EmitNewClosure(Handle<SharedFunctionInfo> info, bool pretenure);
|
|
|
|
|
|
|
|
// Platform-specific support for compiling assignments.
|
|
|
|
|
|
|
|
// Load a value from a named property.
|
|
|
|
// The receiver is left on the stack by the IC.
|
|
|
|
void EmitNamedPropertyLoad(Property* expr);
|
|
|
|
|
|
|
|
// Load a value from a keyed property.
|
|
|
|
// The receiver and the key is left on the stack by the IC.
|
|
|
|
void EmitKeyedPropertyLoad(Property* expr);
|
|
|
|
|
|
|
|
// Apply the compound assignment operator. Expects the left operand on top
|
|
|
|
// of the stack and the right one in the accumulator.
|
|
|
|
void EmitBinaryOp(BinaryOperation* expr,
|
|
|
|
Token::Value op,
|
|
|
|
OverwriteMode mode);
|
|
|
|
|
|
|
|
// Helper functions for generating inlined smi code for certain
|
|
|
|
// binary operations.
|
|
|
|
void EmitInlineSmiBinaryOp(BinaryOperation* expr,
|
|
|
|
Token::Value op,
|
|
|
|
OverwriteMode mode,
|
|
|
|
Expression* left,
|
|
|
|
Expression* right);
|
|
|
|
|
|
|
|
// Assign to the given expression as if via '='. The right-hand-side value
|
|
|
|
// is expected in the accumulator.
|
|
|
|
void EmitAssignment(Expression* expr, int bailout_ast_id);
|
|
|
|
|
|
|
|
// Complete a variable assignment. The right-hand-side value is expected
|
|
|
|
// in the accumulator.
|
|
|
|
void EmitVariableAssignment(Variable* var,
|
|
|
|
Token::Value op);
|
|
|
|
|
|
|
|
// Complete a named property assignment. The receiver is expected on top
|
|
|
|
// of the stack and the right-hand-side value in the accumulator.
|
|
|
|
void EmitNamedPropertyAssignment(Assignment* expr);
|
|
|
|
|
|
|
|
// Complete a keyed property assignment. The receiver and key are
|
|
|
|
// expected on top of the stack and the right-hand-side value in the
|
|
|
|
// accumulator.
|
|
|
|
void EmitKeyedPropertyAssignment(Assignment* expr);
|
|
|
|
|
|
|
|
void SetFunctionPosition(FunctionLiteral* fun);
|
|
|
|
void SetReturnPosition(FunctionLiteral* fun);
|
|
|
|
void SetStatementPosition(Statement* stmt);
|
|
|
|
void SetExpressionPosition(Expression* expr, int pos);
|
|
|
|
void SetStatementPosition(int pos);
|
|
|
|
void SetSourcePosition(int pos);
|
|
|
|
|
|
|
|
// Non-local control flow support.
|
|
|
|
void EnterFinallyBlock();
|
|
|
|
void ExitFinallyBlock();
|
|
|
|
|
|
|
|
// Loop nesting counter.
|
|
|
|
int loop_depth() { return loop_depth_; }
|
|
|
|
void increment_loop_depth() { loop_depth_++; }
|
|
|
|
void decrement_loop_depth() {
|
|
|
|
ASSERT(loop_depth_ > 0);
|
|
|
|
loop_depth_--;
|
|
|
|
}
|
|
|
|
|
|
|
|
MacroAssembler* masm() { return masm_; }
|
|
|
|
|
|
|
|
class ExpressionContext;
|
|
|
|
const ExpressionContext* context() { return context_; }
|
|
|
|
void set_new_context(const ExpressionContext* context) { context_ = context; }
|
|
|
|
|
|
|
|
Handle<Script> script() { return info_->script(); }
|
|
|
|
bool is_eval() { return info_->is_eval(); }
|
|
|
|
bool is_strict_mode() { return function()->strict_mode(); }
|
|
|
|
StrictModeFlag strict_mode_flag() {
|
|
|
|
return is_strict_mode() ? kStrictMode : kNonStrictMode;
|
|
|
|
}
|
|
|
|
FunctionLiteral* function() { return info_->function(); }
|
|
|
|
Scope* scope() { return scope_; }
|
|
|
|
|
|
|
|
static Register result_register();
|
|
|
|
static Register context_register();
|
|
|
|
|
|
|
|
// Set fields in the stack frame. Offsets are the frame pointer relative
|
|
|
|
// offsets defined in, e.g., StandardFrameConstants.
|
|
|
|
void StoreToFrameField(int frame_offset, Register value);
|
|
|
|
|
|
|
|
// Load a value from the current context. Indices are defined as an enum
|
|
|
|
// in v8::internal::Context.
|
|
|
|
void LoadContextField(Register dst, int context_index);
|
|
|
|
|
|
|
|
// Push the function argument for the runtime functions PushWithContext
|
|
|
|
// and PushCatchContext.
|
|
|
|
void PushFunctionArgumentForContextAllocation();
|
|
|
|
|
|
|
|
// AST node visit functions.
|
|
|
|
#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
|
|
|
|
AST_NODE_LIST(DECLARE_VISIT)
|
|
|
|
#undef DECLARE_VISIT
|
|
|
|
|
|
|
|
void EmitUnaryOperation(UnaryOperation* expr, const char* comment);
|
|
|
|
|
|
|
|
void VisitComma(BinaryOperation* expr);
|
|
|
|
void VisitLogicalExpression(BinaryOperation* expr);
|
|
|
|
void VisitArithmeticExpression(BinaryOperation* expr);
|
|
|
|
void VisitInCurrentContext(Expression* expr);
|
|
|
|
|
|
|
|
void VisitForTypeofValue(Expression* expr);
|
|
|
|
|
|
|
|
struct BailoutEntry {
|
|
|
|
unsigned id;
|
|
|
|
unsigned pc_and_state;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExpressionContext BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
explicit ExpressionContext(FullCodeGenerator* codegen)
|
|
|
|
: masm_(codegen->masm()), old_(codegen->context()), codegen_(codegen) {
|
|
|
|
codegen->set_new_context(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual ~ExpressionContext() {
|
|
|
|
codegen_->set_new_context(old_);
|
|
|
|
}
|
|
|
|
|
|
|
|
Isolate* isolate() const { return codegen_->isolate(); }
|
|
|
|
|
|
|
|
// Convert constant control flow (true or false) to the result expected for
|
|
|
|
// this expression context.
|
|
|
|
virtual void Plug(bool flag) const = 0;
|
|
|
|
|
|
|
|
// Emit code to convert a pure value (in a register, slot, as a literal,
|
|
|
|
// or on top of the stack) into the result expected according to this
|
|
|
|
// expression context.
|
|
|
|
virtual void Plug(Register reg) const = 0;
|
|
|
|
virtual void Plug(Slot* slot) const = 0;
|
|
|
|
virtual void Plug(Handle<Object> lit) const = 0;
|
|
|
|
virtual void Plug(Heap::RootListIndex index) const = 0;
|
|
|
|
virtual void PlugTOS() const = 0;
|
|
|
|
|
|
|
|
// Emit code to convert pure control flow to a pair of unbound labels into
|
|
|
|
// the result expected according to this expression context. The
|
|
|
|
// implementation will bind both labels unless it's a TestContext, which
|
|
|
|
// won't bind them at this point.
|
|
|
|
virtual void Plug(Label* materialize_true,
|
|
|
|
Label* materialize_false) const = 0;
|
|
|
|
|
|
|
|
// Emit code to discard count elements from the top of stack, then convert
|
|
|
|
// a pure value into the result expected according to this expression
|
|
|
|
// context.
|
|
|
|
virtual void DropAndPlug(int count, Register reg) const = 0;
|
|
|
|
|
|
|
|
// Set up branch labels for a test expression. The three Label** parameters
|
|
|
|
// are output parameters.
|
|
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
|
|
Label* materialize_false,
|
|
|
|
Label** if_true,
|
|
|
|
Label** if_false,
|
|
|
|
Label** fall_through) const = 0;
|
|
|
|
|
|
|
|
// Returns true if we are evaluating only for side effects (ie if the result
|
|
|
|
// will be discarded).
|
|
|
|
virtual bool IsEffect() const { return false; }
|
|
|
|
|
|
|
|
// Returns true if we are evaluating for the value (in accu/on stack).
|
|
|
|
virtual bool IsAccumulatorValue() const { return false; }
|
|
|
|
virtual bool IsStackValue() const { return false; }
|
|
|
|
|
|
|
|
// Returns true if we are branching on the value rather than materializing
|
|
|
|
// it. Only used for asserts.
|
|
|
|
virtual bool IsTest() const { return false; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
FullCodeGenerator* codegen() const { return codegen_; }
|
|
|
|
MacroAssembler* masm() const { return masm_; }
|
|
|
|
MacroAssembler* masm_;
|
|
|
|
|
|
|
|
private:
|
|
|
|
const ExpressionContext* old_;
|
|
|
|
FullCodeGenerator* codegen_;
|
|
|
|
};
|
|
|
|
|
|
|
|
class AccumulatorValueContext : public ExpressionContext {
|
|
|
|
public:
|
|
|
|
explicit AccumulatorValueContext(FullCodeGenerator* codegen)
|
|
|
|
: ExpressionContext(codegen) { }
|
|
|
|
|
|
|
|
virtual void Plug(bool flag) const;
|
|
|
|
virtual void Plug(Register reg) const;
|
|
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
|
|
virtual void Plug(Slot* slot) const;
|
|
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
|
|
virtual void PlugTOS() const;
|
|
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
|
|
Label* materialize_false,
|
|
|
|
Label** if_true,
|
|
|
|
Label** if_false,
|
|
|
|
Label** fall_through) const;
|
|
|
|
virtual bool IsAccumulatorValue() const { return true; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class StackValueContext : public ExpressionContext {
|
|
|
|
public:
|
|
|
|
explicit StackValueContext(FullCodeGenerator* codegen)
|
|
|
|
: ExpressionContext(codegen) { }
|
|
|
|
|
|
|
|
virtual void Plug(bool flag) const;
|
|
|
|
virtual void Plug(Register reg) const;
|
|
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
|
|
virtual void Plug(Slot* slot) const;
|
|
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
|
|
virtual void PlugTOS() const;
|
|
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
|
|
Label* materialize_false,
|
|
|
|
Label** if_true,
|
|
|
|
Label** if_false,
|
|
|
|
Label** fall_through) const;
|
|
|
|
virtual bool IsStackValue() const { return true; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class TestContext : public ExpressionContext {
|
|
|
|
public:
|
|
|
|
TestContext(FullCodeGenerator* codegen,
|
|
|
|
Expression* condition,
|
|
|
|
Label* true_label,
|
|
|
|
Label* false_label,
|
|
|
|
Label* fall_through)
|
|
|
|
: ExpressionContext(codegen),
|
|
|
|
condition_(condition),
|
|
|
|
true_label_(true_label),
|
|
|
|
false_label_(false_label),
|
|
|
|
fall_through_(fall_through) { }
|
|
|
|
|
|
|
|
static const TestContext* cast(const ExpressionContext* context) {
|
|
|
|
ASSERT(context->IsTest());
|
|
|
|
return reinterpret_cast<const TestContext*>(context);
|
|
|
|
}
|
|
|
|
|
|
|
|
Expression* condition() const { return condition_; }
|
|
|
|
Label* true_label() const { return true_label_; }
|
|
|
|
Label* false_label() const { return false_label_; }
|
|
|
|
Label* fall_through() const { return fall_through_; }
|
|
|
|
|
|
|
|
virtual void Plug(bool flag) const;
|
|
|
|
virtual void Plug(Register reg) const;
|
|
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
|
|
virtual void Plug(Slot* slot) const;
|
|
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
|
|
virtual void PlugTOS() const;
|
|
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
|
|
Label* materialize_false,
|
|
|
|
Label** if_true,
|
|
|
|
Label** if_false,
|
|
|
|
Label** fall_through) const;
|
|
|
|
virtual bool IsTest() const { return true; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
Expression* condition_;
|
|
|
|
Label* true_label_;
|
|
|
|
Label* false_label_;
|
|
|
|
Label* fall_through_;
|
|
|
|
};
|
|
|
|
|
|
|
|
class EffectContext : public ExpressionContext {
|
|
|
|
public:
|
|
|
|
explicit EffectContext(FullCodeGenerator* codegen)
|
|
|
|
: ExpressionContext(codegen) { }
|
|
|
|
|
|
|
|
virtual void Plug(bool flag) const;
|
|
|
|
virtual void Plug(Register reg) const;
|
|
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
|
|
virtual void Plug(Slot* slot) const;
|
|
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
|
|
virtual void PlugTOS() const;
|
|
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
|
|
Label* materialize_false,
|
|
|
|
Label** if_true,
|
|
|
|
Label** if_false,
|
|
|
|
Label** fall_through) const;
|
|
|
|
virtual bool IsEffect() const { return true; }
|
|
|
|
};
|
|
|
|
|
|
|
|
MacroAssembler* masm_;
|
|
|
|
CompilationInfo* info_;
|
|
|
|
Scope* scope_;
|
|
|
|
Label return_label_;
|
|
|
|
NestedStatement* nesting_stack_;
|
|
|
|
int loop_depth_;
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const ExpressionContext* context_;
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ZoneList<BailoutEntry> bailout_entries_;
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ZoneList<BailoutEntry> stack_checks_;
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ForwardBailoutStack* forward_bailout_stack_;
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ForwardBailoutStack* forward_bailout_pending_;
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friend class NestedStatement;
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DISALLOW_COPY_AND_ASSIGN(FullCodeGenerator);
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};
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} } // namespace v8::internal
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#endif // V8_FULL_CODEGEN_H_
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