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http: Don't try to destroy nonexistent sockets

Fixes #3740

In the case of pipelined requests, you can have a situation where
the socket gets destroyed via one req/res object, but then trying
to destroy *another* req/res on the same socket will cause it to
call undefined.destroy(), since it was already removed from that
message.

Add a guard to OutgoingMessage.destroy and IncomingMessage.destroy
to prevent this error.
v0.11.2-release
isaacs 12 years ago
parent
commit
025f9133bb
  1. 1
      lib/_http_incoming.js
  2. 5
      lib/_http_outgoing.js
  3. 81
      test/simple/test-http-incoming-pipelined-socket-destroy.js

1
lib/_http_incoming.js

@ -103,6 +103,7 @@ IncomingMessage.prototype._read = function(n) {
IncomingMessage.prototype.destroy = function(error) { IncomingMessage.prototype.destroy = function(error) {
if (this.socket)
this.socket.destroy(error); this.socket.destroy(error);
}; };

5
lib/_http_outgoing.js

@ -94,7 +94,12 @@ OutgoingMessage.prototype.setTimeout = function(msecs, callback) {
OutgoingMessage.prototype.destroy = function(error) { OutgoingMessage.prototype.destroy = function(error) {
if (this.socket)
this.socket.destroy(error); this.socket.destroy(error);
else
this.once('socket', function(socket) {
socket.destroy(error);
});
}; };

81
test/simple/test-http-incoming-pipelined-socket-destroy.js

@ -0,0 +1,81 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var http = require('http');
var net = require('net');
// Set up some timing issues where sockets can be destroyed
// via either the req or res.
var server = http.createServer(function(req, res) {
switch (req.url) {
case '/1':
return setTimeout(function() {
req.socket.destroy();
});
case '/2':
return process.nextTick(function() {
res.destroy();
});
// in one case, actually send a response in 2 chunks
case '/3':
res.write('hello ');
return setTimeout(function() {
res.end('world!');
});
default:
return res.destroy();
}
});
// Make a bunch of requests pipelined on the same socket
function generator() {
var reqs = [ 3, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 ];
return reqs.map(function(r) {
return 'GET /' + r + ' HTTP/1.1\r\n' +
'Host: localhost:' + common.PORT + '\r\n' +
'\r\n' +
'\r\n'
}).join('');
}
server.listen(common.PORT, function() {
var client = net.connect({ port: common.PORT });
// immediately write the pipelined requests.
// Some of these will not have a socket to destroy!
client.write(generator(), function() {
server.close();
});
});
process.on('exit', function(c) {
if (!c)
console.log('ok');
});
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