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test: fix flaky test-child-process-fork-dgram

`test-child-process-fork-dgram` is unreliable on some platforms,
especially FreeBSD and AIX within the project's continuous integration
testing. It has also been observed to be flaky on macos.

* Confirm child has received the server before sending packets
* Close the server instance on the parent or child after receiving a

Refs: https://github.com/nodejs/node/pull/8697
Fixes: https://github.com/nodejs/node/issues/8949
Fixes: https://github.com/nodejs/node/issues/8271
PR-URL: https://github.com/nodejs/node/pull/9098
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
v6
Rich Trott 8 years ago
parent
commit
03afecd36d
  1. 3
      test/parallel/parallel.status
  2. 87
      test/parallel/test-child-process-fork-dgram.js

3
test/parallel/parallel.status

@ -26,6 +26,3 @@ test-tick-processor-unknown: PASS,FLAKY
[$system==aix]
test-fs-watch-enoent : FAIL, PASS
test-fs-watch-encoding : FAIL, PASS
#covered by https://github.com/nodejs/node/issues/8271
test-child-process-fork-dgram : PASS, FLAKY

87
test/parallel/test-child-process-fork-dgram.js

@ -4,101 +4,86 @@
* sending a fd representing a UDP socket to the child and sending messages
* to this endpoint, these messages are distributed to the parent and the
* child process.
*
* Because it's not really possible to predict how the messages will be
* distributed among the parent and the child processes, we keep sending
* messages until both the parent and the child received at least one
* message. The worst case scenario is when either one never receives
* a message. In this case the test runner will timeout after 60 secs
* and the test will fail.
*/
const common = require('../common');
var dgram = require('dgram');
var fork = require('child_process').fork;
var assert = require('assert');
const dgram = require('dgram');
const fork = require('child_process').fork;
const assert = require('assert');
if (common.isWindows) {
common.skip('Sending dgram sockets to child processes is ' +
'not supported');
common.skip('Sending dgram sockets to child processes is not supported');
return;
}
var server;
if (process.argv[2] === 'child') {
process.on('message', function removeMe(msg, clusterServer) {
if (msg === 'server') {
server = clusterServer;
let childServer;
server.on('message', function() {
process.once('message', function(msg, clusterServer) {
childServer = clusterServer;
childServer.once('message', function() {
process.send('gotMessage');
childServer.close();
});
} else if (msg === 'stop') {
server.close();
process.removeListener('message', removeMe);
}
process.send('handleReceived');
});
} else {
server = dgram.createSocket('udp4');
var client = dgram.createSocket('udp4');
var child = fork(__filename, ['child']);
const parentServer = dgram.createSocket('udp4');
const client = dgram.createSocket('udp4');
const child = fork(__filename, ['child']);
var msg = Buffer.from('Some bytes');
const msg = Buffer.from('Some bytes');
var childGotMessage = false;
var parentGotMessage = false;
server.on('message', function(msg, rinfo) {
parentServer.once('message', function(msg, rinfo) {
parentGotMessage = true;
parentServer.close();
});
server.on('listening', function() {
child.send('server', server);
parentServer.on('listening', function() {
child.send('server', parentServer);
child.once('message', function(msg) {
child.on('message', function(msg) {
if (msg === 'gotMessage') {
childGotMessage = true;
} else if (msg = 'handlReceived') {
sendMessages();
}
});
sendMessages();
});
var sendMessages = function() {
var timer = setInterval(function() {
const sendMessages = function() {
const serverPort = parentServer.address().port;
const timer = setInterval(function() {
/*
* Both the parent and the child got at least one message,
* test passed, clean up everyting.
*/
if (parentGotMessage && childGotMessage) {
clearInterval(timer);
client.close();
} else {
client.send(
msg,
0,
msg.length,
server.address().port,
serverPort,
'127.0.0.1',
function(err) {
if (err) throw err;
}
);
/*
* Both the parent and the child got at least one message,
* test passed, clean up everyting.
*/
if (parentGotMessage && childGotMessage) {
clearInterval(timer);
shutdown();
}
}, 1);
};
var shutdown = function() {
child.send('stop');
server.close();
client.close();
};
server.bind(0, '127.0.0.1');
parentServer.bind(0, '127.0.0.1');
process.once('exit', function() {
assert(parentGotMessage);

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