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timers: improve setImmediate() performance

This commit improves setImmediate() performance by moving the
try-finally block that wraps callback execution into a separate
function because currently v8 never tries to optimize functions
that contain try-finally blocks.

With this change, there is a ~20-40% improvement in the included
setImmediate() depth benchmarks. The breadth benchmarks show a slight
improvement.

PR-URL: https://github.com/nodejs/node/pull/4169
Reviewed-By: Minwoo Jung <jmwsoft@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
process-exit-stdio-flushing
Brian White 9 years ago
parent
commit
089bef0a81
  1. 28
      benchmark/misc/set-immediate-breadth-args.js
  2. 21
      benchmark/misc/set-immediate-breadth.js
  3. 47
      benchmark/misc/set-immediate-depth-args.js
  4. 22
      benchmark/misc/set-immediate-depth.js
  5. 40
      lib/timers.js

28
benchmark/misc/set-immediate-breadth-args.js

@ -0,0 +1,28 @@
'use strict';
const common = require('../common.js');
const bench = common.createBenchmark(main, {
millions: [5]
});
function main(conf) {
const N = +conf.millions * 1e6;
process.on('exit', function() {
bench.end(N / 1e6);
});
function cb1(arg1) {}
function cb2(arg1, arg2) {}
function cb3(arg1, arg2, arg3) {}
bench.start();
for (let i = 0; i < N; i++) {
if (i % 3 === 0)
setImmediate(cb3, 512, true, null);
else if (i % 2 === 0)
setImmediate(cb2, false, 5.1);
else
setImmediate(cb1, 0);
}
}

21
benchmark/misc/set-immediate-breadth.js

@ -0,0 +1,21 @@
'use strict';
const common = require('../common.js');
const bench = common.createBenchmark(main, {
millions: [10]
});
function main(conf) {
const N = +conf.millions * 1e6;
process.on('exit', function() {
bench.end(N / 1e6);
});
function cb() {}
bench.start();
for (let i = 0; i < N; i++) {
setImmediate(cb);
}
}

47
benchmark/misc/set-immediate-depth-args.js

@ -0,0 +1,47 @@
'use strict';
const common = require('../common.js');
const bench = common.createBenchmark(main, {
millions: [10]
});
function main(conf) {
const N = +conf.millions * 1e6;
process.on('exit', function() {
bench.end(N / 1e6);
});
function cb3(n, arg2, arg3) {
if (--n) {
if (n % 3 === 0)
setImmediate(cb3, n, true, null);
else if (n % 2 === 0)
setImmediate(cb2, n, 5.1);
else
setImmediate(cb1, n);
}
}
function cb2(n, arg2) {
if (--n) {
if (n % 3 === 0)
setImmediate(cb3, n, true, null);
else if (n % 2 === 0)
setImmediate(cb2, n, 5.1);
else
setImmediate(cb1, n);
}
}
function cb1(n) {
if (--n) {
if (n % 3 === 0)
setImmediate(cb3, n, true, null);
else if (n % 2 === 0)
setImmediate(cb2, n, 5.1);
else
setImmediate(cb1, n);
}
}
bench.start();
setImmediate(cb1, N);
}

22
benchmark/misc/set-immediate-depth.js

@ -0,0 +1,22 @@
'use strict';
const common = require('../common.js');
const bench = common.createBenchmark(main, {
millions: [10]
});
function main(conf) {
const N = +conf.millions * 1e6;
let n = N;
process.on('exit', function() {
bench.end(N / 1e6);
});
bench.start();
setImmediate(onNextTick);
function onNextTick() {
if (--n)
setImmediate(onNextTick);
}
}

40
lib/timers.js

@ -215,8 +215,8 @@ function listOnTimeout() {
}
// An optimization so that the try/finally only de-optimizes what is in this
// smaller function.
// An optimization so that the try/finally only de-optimizes (since at least v8
// 4.7) what is in this smaller function.
function tryOnTimeout(timer, list) {
timer._called = true;
var threw = true;
@ -520,15 +520,31 @@ function processImmediate() {
if (domain)
domain.enter();
tryOnImmediate(immediate, queue);
if (domain)
domain.exit();
}
// Only round-trip to C++ land if we have to. Calling clearImmediate() on an
// immediate that's in |queue| is okay. Worst case is we make a superfluous
// call to NeedImmediateCallbackSetter().
if (L.isEmpty(immediateQueue)) {
process._needImmediateCallback = false;
}
}
// An optimization so that the try/finally only de-optimizes (since at least v8
// 4.7) what is in this smaller function.
function tryOnImmediate(immediate, queue) {
var threw = true;
try {
immediate._onImmediate();
threw = false;
} finally {
if (threw) {
if (!L.isEmpty(queue)) {
// Handle any remaining on next tick, assuming we're still
// alive to do so.
if (threw && !L.isEmpty(queue)) {
// Handle any remaining on next tick, assuming we're still alive to do so.
while (!L.isEmpty(immediateQueue)) {
L.append(queue, L.shift(immediateQueue));
}
@ -538,18 +554,6 @@ function processImmediate() {
}
}
if (domain)
domain.exit();
}
// Only round-trip to C++ land if we have to. Calling clearImmediate() on an
// immediate that's in |queue| is okay. Worst case is we make a superfluous
// call to NeedImmediateCallbackSetter().
if (L.isEmpty(immediateQueue)) {
process._needImmediateCallback = false;
}
}
function Immediate() { }

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