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Upgrade libuv to 0bf38570e8c7837bd830388f7b57f138aebb3395

v0.7.4-release
Ryan Dahl 14 years ago
parent
commit
08a334fa45
  1. 2
      deps/uv/c-ares/ares.h
  2. 2
      deps/uv/c-ares/ares_setup.h
  3. 3
      deps/uv/c-ares/config-win32.h
  4. 2
      deps/uv/config-mingw.mk
  5. 2
      deps/uv/config-unix.mk
  6. 35
      deps/uv/test/echo-server.c
  7. 4
      deps/uv/test/test-list.h
  8. 37
      deps/uv/test/test-ping-pong.c
  9. 21
      deps/uv/uv-unix.c
  10. 4
      deps/uv/uv-unix.h
  11. 99
      deps/uv/uv-win.c
  12. 1
      deps/uv/uv.h

2
deps/uv/c-ares/ares.h

@ -96,9 +96,9 @@ typedef int ares_socklen_t;
# include <sys/socket.h>
# include <tcp.h>
#elif defined(WIN32)
# include <windows.h>
# include <winsock2.h>
# include <ws2tcpip.h>
# include <windows.h>
#else
# include <sys/socket.h>
# include <netinet/in.h>

2
deps/uv/c-ares/ares_setup.h

@ -108,7 +108,6 @@
*/
#ifdef HAVE_WINDOWS_H
# include <windows.h>
# ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
# ifdef HAVE_WS2TCPIP_H
@ -119,6 +118,7 @@
# include <winsock.h>
# endif
# endif
# include <windows.h>
#endif
/*

3
deps/uv/c-ares/config-win32.h

@ -51,9 +51,6 @@
#define HAVE_UNISTD_H 1
#endif
/* Define if you have the <windows.h> header file. */
#define HAVE_WINDOWS_H 1
/* Define if you have the <winsock.h> header file. */
#define HAVE_WINSOCK_H 1

2
deps/uv/config-mingw.mk

@ -24,7 +24,7 @@ CC = $(PREFIX)gcc
AR = $(PREFIX)ar
E=.exe
CFLAGS=-g --std=gnu89 -Wno-variadic-macros -D_WIN32_WINNT=0x0501 -Ic-ares/config_win32
CFLAGS=-g --std=gnu89 -D_WIN32_WINNT=0x0501 -Ic-ares/config_win32
LINKFLAGS=-lm
CARES_OBJS += c-ares/windows_port.o

2
deps/uv/config-unix.mk

@ -21,7 +21,7 @@
CC = $(PREFIX)gcc
AR = $(PREFIX)ar
E=
CFLAGS=--std=gnu89 -Wno-variadic-macros -g
CFLAGS=--std=gnu89 -g
LINKFLAGS=-lm
CPPFLAGS += -D_LARGEFILE_SOURCE

35
deps/uv/test/echo-server.c

@ -34,6 +34,9 @@ typedef struct {
static int server_closed;
static uv_tcp_t server;
static int server6_closed;
static uv_tcp_t server6;
static void after_write(uv_req_t* req, int status);
static void after_read(uv_stream_t*, ssize_t nread, uv_buf_t buf);
@ -97,6 +100,8 @@ static void after_read(uv_stream_t* handle, ssize_t nread, uv_buf_t buf) {
if (buf.base[i] == 'Q') {
uv_close((uv_handle_t*)&server, on_server_close);
server_closed = 1;
uv_close((uv_handle_t*)&server6, on_server_close);
server6_closed = 1;
}
}
}
@ -129,6 +134,9 @@ static void on_connection(uv_handle_t* server, int status) {
uv_tcp_t* handle;
int r;
if (status != 0) {
fprintf(stderr, "Connect error %d\n", uv_last_error());
}
ASSERT(status == 0);
handle = (uv_tcp_t*) malloc(sizeof *handle);
@ -136,6 +144,9 @@ static void on_connection(uv_handle_t* server, int status) {
uv_tcp_init(handle);
/* associate server with stream */
handle->data = server;
r = uv_accept(server, (uv_stream_t*)handle);
ASSERT(r == 0);
@ -145,12 +156,13 @@ static void on_connection(uv_handle_t* server, int status) {
static void on_server_close(uv_handle_t* handle) {
ASSERT(handle == (uv_handle_t*)&server);
ASSERT(handle == (uv_handle_t*)&server || handle == (uv_handle_t*)&server6);
}
static int echo_start(int port) {
struct sockaddr_in addr = uv_ip4_addr("0.0.0.0", port);
struct sockaddr_in6 addr6 = uv_ip6_addr("::1", port);
int r;
r = uv_tcp_init(&server);
@ -174,6 +186,27 @@ static int echo_start(int port) {
return 1;
}
r = uv_tcp_init(&server6);
if (r) {
/* TODO: Error codes */
fprintf(stderr, "Socket creation error\n");
return 1;
}
r = uv_tcp_bind6(&server6, addr6);
if (r) {
/* TODO: Error codes */
fprintf(stderr, "Bind6 error\n");
return 1;
}
r = uv_tcp_listen(&server6, 128, on_connection);
if (r) {
/* TODO: Error codes */
fprintf(stderr, "Listen error\n");
return 1;
}
return 0;
}

4
deps/uv/test/test-list.h

@ -20,6 +20,7 @@
*/
TEST_DECLARE (ping_pong)
TEST_DECLARE (ping_pong_v6)
TEST_DECLARE (delayed_accept)
TEST_DECLARE (tcp_writealot)
TEST_DECLARE (bind_error_addrinuse)
@ -60,6 +61,9 @@ TASK_LIST_START
TEST_ENTRY (ping_pong)
TEST_HELPER (ping_pong, echo_server)
TEST_ENTRY (ping_pong_v6)
TEST_HELPER (ping_pong_v6, echo_server)
TEST_ENTRY (delayed_accept)
TEST_ENTRY (tcp_writealot)

37
deps/uv/test/test-ping-pong.c

@ -175,3 +175,40 @@ TEST_IMPL(ping_pong) {
return 0;
}
/* same ping-pong test, but using IPv6 connection */
static void pinger_v6_new() {
int r;
struct sockaddr_in6 server_addr = uv_ip6_addr("::1", TEST_PORT);
pinger_t *pinger;
pinger = (pinger_t*)malloc(sizeof(*pinger));
pinger->state = 0;
pinger->pongs = 0;
/* Try to connec to the server and do NUM_PINGS ping-pongs. */
r = uv_tcp_init(&pinger->tcp);
pinger->tcp.data = pinger;
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway. */
/* so these handles can be pre-initialized. */
uv_req_init(&pinger->connect_req, (uv_handle_t*)(&pinger->tcp),
pinger_on_connect);
r = uv_tcp_connect6(&pinger->connect_req, server_addr);
ASSERT(!r);
}
TEST_IMPL(ping_pong_v6) {
uv_init();
pinger_v6_new();
uv_run();
ASSERT(completed_pingers == 1);
return 0;
}

21
deps/uv/uv-unix.c

@ -659,7 +659,9 @@ static uv_req_t* uv__write(uv_tcp_t* tcp) {
/* Pop the req off tcp->write_queue. */
ngx_queue_remove(&req->queue);
free(req->bufs); /* FIXME: we should not be allocing for each read */
if (req->bufs != req->bufsml) {
free(req->bufs);
}
req->bufs = NULL;
/* Add it to the write_completed_queue where it will have its
@ -943,6 +945,13 @@ int uv_tcp_connect(uv_req_t* req, struct sockaddr_in addr) {
}
/* TODO: Implement IPv6 Connect for UNIX */
int uv_tcp_connect6(uv_req_t* req, struct sockaddr_in6 addr) {
uv_err_new_artificial((uv_handle_t*)req->handle, UV_EAFNOSUPPORT);
return -1;
}
static size_t uv__buf_count(uv_buf_t bufs[], int bufcnt) {
size_t total = 0;
int i;
@ -966,11 +975,19 @@ int uv_write(uv_req_t* req, uv_buf_t bufs[], int bufcnt) {
ngx_queue_init(&req->queue);
req->type = UV_WRITE;
/* TODO: Don't malloc for each write... */
if (bufcnt < UV_REQ_BUFSML_SIZE) {
req->bufs = req->bufsml;
}
else {
req->bufs = malloc(sizeof(uv_buf_t) * bufcnt);
}
memcpy(req->bufs, bufs, bufcnt * sizeof(uv_buf_t));
req->bufcnt = bufcnt;
// fprintf(stderr, "cnt: %d bufs: %p bufsml: %p\n", bufcnt, req->bufs, req->bufsml);
req->write_index = 0;
tcp->write_queue_size += uv__buf_count(bufs, bufcnt);

4
deps/uv/uv-unix.h

@ -39,13 +39,15 @@ typedef struct {
size_t len;
} uv_buf_t;
#define UV_REQ_BUFSML_SIZE (4)
#define UV_REQ_PRIVATE_FIELDS \
int write_index; \
ev_timer timer; \
ngx_queue_t queue; \
uv_buf_t* bufs; \
int bufcnt;
int bufcnt; \
uv_buf_t bufsml[UV_REQ_BUFSML_SIZE];
/* TODO: union or classes please! */

99
deps/uv/uv-win.c

@ -139,6 +139,12 @@ static LPFN_ACCEPTEX pAcceptEx;
static LPFN_GETACCEPTEXSOCKADDRS pGetAcceptExSockAddrs;
static LPFN_DISCONNECTEX pDisconnectEx;
static LPFN_TRANSMITFILE pTransmitFile;
/* need IPv6 versions of winsock extension functions */
static LPFN_CONNECTEX pConnectEx6;
static LPFN_ACCEPTEX pAcceptEx6;
static LPFN_GETACCEPTEXSOCKADDRS pGetAcceptExSockAddrs6;
static LPFN_DISCONNECTEX pDisconnectEx6;
static LPFN_TRANSMITFILE pTransmitFile6;
/*
@ -157,6 +163,7 @@ static LPFN_TRANSMITFILE pTransmitFile;
#define UV_HANDLE_SHUT 0x0200
#define UV_HANDLE_ENDGAME_QUEUED 0x0400
#define UV_HANDLE_BIND_ERROR 0x1000
#define UV_HANDLE_IPV6 0x2000
/*
* Private uv_req flags.
@ -208,6 +215,7 @@ static int uv_refs_ = 0;
/* Ip address used to bind to any port at any interface */
static struct sockaddr_in uv_addr_ip4_any_;
static struct sockaddr_in6 uv_addr_ip6_any_;
/* A zero-size buffer for use by uv_read */
@ -417,6 +425,7 @@ void uv_init() {
int errorno;
LARGE_INTEGER timer_frequency;
SOCKET dummy;
SOCKET dummy6;
/* Initialize winsock */
errorno = WSAStartup(MAKEWORD(2, 2), &wsa_data);
@ -426,6 +435,7 @@ void uv_init() {
/* Set implicit binding address used by connectEx */
uv_addr_ip4_any_ = uv_ip4_addr("0.0.0.0", 0);
uv_addr_ip6_any_ = uv_ip6_addr("::1", 0);
/* Retrieve the needed winsock extension function pointers. */
dummy = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
@ -453,6 +463,33 @@ void uv_init() {
uv_fatal_error(WSAGetLastError(), "closesocket");
}
/* need IPv6 versions of winsock extension functions */
dummy6 = socket(AF_INET6, SOCK_STREAM, IPPROTO_IP);
if (dummy == INVALID_SOCKET) {
uv_fatal_error(WSAGetLastError(), "socket");
}
uv_get_extension_function(dummy6,
wsaid_connectex,
(void**)&pConnectEx6);
uv_get_extension_function(dummy6,
wsaid_acceptex,
(void**)&pAcceptEx6);
uv_get_extension_function(dummy6,
wsaid_getacceptexsockaddrs,
(void**)&pGetAcceptExSockAddrs6);
uv_get_extension_function(dummy6,
wsaid_disconnectex,
(void**)&pDisconnectEx6);
uv_get_extension_function(dummy6,
wsaid_transmitfile,
(void**)&pTransmitFile6);
if (closesocket(dummy6) == SOCKET_ERROR) {
uv_fatal_error(WSAGetLastError(), "closesocket");
}
/* Create an I/O completion port */
uv_iocp_ = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 1);
if (uv_iocp_ == NULL) {
@ -815,7 +852,7 @@ int uv_tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6 addr) {
uv_set_sys_error(WSAEFAULT);
return -1;
}
handle->flags |= UV_HANDLE_IPV6;
return uv__bind(handle, AF_INET6, (struct sockaddr*)&addr, sizeof(struct sockaddr_in6));
}
@ -825,6 +862,8 @@ static void uv_queue_accept(uv_tcp_t* handle) {
BOOL success;
DWORD bytes;
SOCKET accept_socket;
short family;
LPFN_ACCEPTEX pAcceptExFamily;
assert(handle->flags & UV_HANDLE_LISTENING);
assert(handle->accept_socket == INVALID_SOCKET);
@ -835,8 +874,17 @@ static void uv_queue_accept(uv_tcp_t* handle) {
req->type = UV_ACCEPT;
req->flags |= UV_REQ_PENDING;
/* choose family and extension function */
if ((handle->flags & UV_HANDLE_IPV6) != 0) {
family = AF_INET6;
pAcceptExFamily = pAcceptEx6;
} else {
family = AF_INET;
pAcceptExFamily = pAcceptEx;
}
/* Open a socket for the accepted connection. */
accept_socket = socket(AF_INET, SOCK_STREAM, 0);
accept_socket = socket(family, SOCK_STREAM, 0);
if (accept_socket == INVALID_SOCKET) {
req->error = uv_new_sys_error(WSAGetLastError());
uv_insert_pending_req(req);
@ -846,7 +894,7 @@ static void uv_queue_accept(uv_tcp_t* handle) {
/* Prepare the overlapped structure. */
memset(&(req->overlapped), 0, sizeof(req->overlapped));
success = pAcceptEx(handle->socket,
success = pAcceptExFamily(handle->socket,
accept_socket,
(void*)&handle->accept_buffer,
0,
@ -1045,6 +1093,51 @@ int uv_tcp_connect(uv_req_t* req, struct sockaddr_in addr) {
}
int uv_tcp_connect6(uv_req_t* req, struct sockaddr_in6 addr) {
int addrsize = sizeof(struct sockaddr_in6);
BOOL success;
DWORD bytes;
uv_tcp_t* handle = (uv_tcp_t*)req->handle;
assert(!(req->flags & UV_REQ_PENDING));
if (handle->flags & UV_HANDLE_BIND_ERROR) {
uv_last_error_ = handle->error;
return -1;
}
if (addr.sin6_family != AF_INET6) {
uv_set_sys_error(WSAEFAULT);
return -1;
}
if (!(handle->flags & UV_HANDLE_BOUND) &&
uv_tcp_bind6(handle, uv_addr_ip6_any_) < 0)
return -1;
memset(&req->overlapped, 0, sizeof(req->overlapped));
req->type = UV_CONNECT;
success = pConnectEx6(handle->socket,
(struct sockaddr*)&addr,
addrsize,
NULL,
0,
&bytes,
&req->overlapped);
if (!success && WSAGetLastError() != ERROR_IO_PENDING) {
uv_set_sys_error(WSAGetLastError());
return -1;
}
req->flags |= UV_REQ_PENDING;
handle->reqs_pending++;
return 0;
}
static size_t uv_count_bufs(uv_buf_t bufs[], int count) {
size_t bytes = 0;
int i;

1
deps/uv/uv.h

@ -282,6 +282,7 @@ int uv_tcp_bind(uv_tcp_t* handle, struct sockaddr_in);
int uv_tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6);
int uv_tcp_connect(uv_req_t* req, struct sockaddr_in);
int uv_tcp_connect6(uv_req_t* req, struct sockaddr_in6);
int uv_tcp_listen(uv_tcp_t* handle, int backlog, uv_connection_cb cb);

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