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Closes GH-695 Add 'hex' encoding to Buffer

v0.7.4-release
isaacs 14 years ago
committed by Ryan Dahl
parent
commit
0aa1a8a005
  1. 2
      doc/api/buffers.markdown
  2. 45
      lib/buffer.js
  3. 3
      src/node.cc
  4. 2
      src/node.h
  5. 2
      src/node_buffer.cc
  6. 31
      test/simple/test-buffer.js

2
doc/api/buffers.markdown

@ -26,6 +26,8 @@ the first 8 bits of each character. This encoding method is depreciated and
should be avoided in favor of `Buffer` objects where possible. This encoding should be avoided in favor of `Buffer` objects where possible. This encoding
will be removed in future versions of Node. will be removed in future versions of Node.
* `'hex'` - Encode each byte as two hexidecimal characters.
### new Buffer(size) ### new Buffer(size)

45
lib/buffer.js

@ -17,6 +17,21 @@ SlowBuffer.prototype.inspect = function() {
}; };
SlowBuffer.prototype.hexSlice = function(start, end) {
var len = this.length;
if (!start || start < 0) start = 0;
if (end < 0 || start + end > len) end = len - start;
var out = '';
for (var i = start; i < end; i ++) {
out += toHex(this[i]);
}
return out;
};
SlowBuffer.prototype.toString = function(encoding, start, end) { SlowBuffer.prototype.toString = function(encoding, start, end) {
encoding = String(encoding || 'utf8').toLowerCase(); encoding = String(encoding || 'utf8').toLowerCase();
start = +start || 0; start = +start || 0;
@ -28,6 +43,9 @@ SlowBuffer.prototype.toString = function(encoding, start, end) {
} }
switch (encoding) { switch (encoding) {
case 'hex':
return this.hexSlice(start, end);
case 'utf8': case 'utf8':
case 'utf-8': case 'utf-8':
return this.utf8Slice(start, end); return this.utf8Slice(start, end);
@ -51,6 +69,23 @@ SlowBuffer.prototype.toString = function(encoding, start, end) {
}; };
SlowBuffer.prototype.hexWrite = function(string, offset) {
var len = string.length;
offset = +offset || 0;
// must be an even number of digits
if (len % 2) {
throw new Error('Invalid hex string');
}
for (var i = 0; i < len / 2; i ++) {
var byte = parseInt(string.substr(i * 2, 2), 16);
if (isNaN(byte)) throw new Error('Invalid hex string');
this[offset + i] = byte;
}
return i;
}
SlowBuffer.prototype.write = function(string, offset, encoding) { SlowBuffer.prototype.write = function(string, offset, encoding) {
// Support both (string, offset, encoding) // Support both (string, offset, encoding)
// and the legacy (string, encoding, offset) // and the legacy (string, encoding, offset)
@ -64,6 +99,9 @@ SlowBuffer.prototype.write = function(string, offset, encoding) {
encoding = String(encoding || 'utf8').toLowerCase(); encoding = String(encoding || 'utf8').toLowerCase();
switch (encoding) { switch (encoding) {
case 'hex':
return this.hexWrite(string, offset);
case 'utf8': case 'utf8':
case 'utf-8': case 'utf-8':
return this.utf8Write(string, offset); return this.utf8Write(string, offset);
@ -224,6 +262,10 @@ Buffer.prototype.write = function(string, offset, encoding) {
var ret; var ret;
switch (encoding) { switch (encoding) {
case 'hex':
ret = this.parent.hexWrite(string, this.offset + offset, maxLength);
break;
case 'utf8': case 'utf8':
case 'utf-8': case 'utf-8':
ret = this.parent.utf8Write(string, this.offset + offset, maxLength); ret = this.parent.utf8Write(string, this.offset + offset, maxLength);
@ -277,6 +319,9 @@ Buffer.prototype.toString = function(encoding, start, end) {
end = end + this.offset; end = end + this.offset;
switch (encoding) { switch (encoding) {
case 'hex':
return this.parent.hexSlice(start, end);
case 'utf8': case 'utf8':
case 'utf-8': case 'utf-8':
return this.parent.utf8Slice(start, end); return this.parent.utf8Slice(start, end);

3
src/node.cc

@ -1084,6 +1084,8 @@ enum encoding ParseEncoding(Handle<Value> encoding_v, enum encoding _default) {
return UCS2; return UCS2;
} else if (strcasecmp(*encoding, "binary") == 0) { } else if (strcasecmp(*encoding, "binary") == 0) {
return BINARY; return BINARY;
} else if (strcasecmp(*encoding, "hex") == 0) {
return HEX;
} else if (strcasecmp(*encoding, "raw") == 0) { } else if (strcasecmp(*encoding, "raw") == 0) {
fprintf(stderr, "'raw' (array of integers) has been removed. " fprintf(stderr, "'raw' (array of integers) has been removed. "
"Use 'binary'.\n"); "Use 'binary'.\n");
@ -1134,6 +1136,7 @@ ssize_t DecodeBytes(v8::Handle<v8::Value> val, enum encoding encoding) {
if (encoding == UTF8) return str->Utf8Length(); if (encoding == UTF8) return str->Utf8Length();
else if (encoding == UCS2) return str->Length() * 2; else if (encoding == UCS2) return str->Length() * 2;
else if (encoding == HEX) return str->Length() / 2;
return str->Length(); return str->Length();
} }

2
src/node.h

@ -44,7 +44,7 @@ do { \
__callback##_TEM); \ __callback##_TEM); \
} while (0) } while (0)
enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY}; enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX};
enum encoding ParseEncoding(v8::Handle<v8::Value> encoding_v, enum encoding ParseEncoding(v8::Handle<v8::Value> encoding_v,
enum encoding _default = BINARY); enum encoding _default = BINARY);
void FatalException(v8::TryCatch &try_catch); void FatalException(v8::TryCatch &try_catch);

2
src/node_buffer.cc

@ -86,6 +86,8 @@ static size_t ByteLength (Handle<String> string, enum encoding enc) {
return base64_decoded_size(*v, v.length()); return base64_decoded_size(*v, v.length());
} else if (enc == UCS2) { } else if (enc == UCS2) {
return string->Length() * 2; return string->Length() * 2;
} else if (enc == HEX) {
return string->Length() / 2;
} else { } else {
return string->Length(); return string->Length();
} }

31
test/simple/test-buffer.js

@ -410,3 +410,34 @@ assert.equal(12, Buffer.byteLength('Il était tué', 'binary'));
// slice(0,0).length === 0 // slice(0,0).length === 0
assert.equal(0, Buffer('hello').slice(0, 0).length); assert.equal(0, Buffer('hello').slice(0, 0).length);
// test hex toString
console.log('Create hex string from buffer');
var hexb = new Buffer(256);
for (var i = 0; i < 256; i ++) {
hexb[i] = i;
}
var hexStr = hexb.toString('hex');
assert.equal(hexStr,
'000102030405060708090a0b0c0d0e0f'+
'101112131415161718191a1b1c1d1e1f'+
'202122232425262728292a2b2c2d2e2f'+
'303132333435363738393a3b3c3d3e3f'+
'404142434445464748494a4b4c4d4e4f'+
'505152535455565758595a5b5c5d5e5f'+
'606162636465666768696a6b6c6d6e6f'+
'707172737475767778797a7b7c7d7e7f'+
'808182838485868788898a8b8c8d8e8f'+
'909192939495969798999a9b9c9d9e9f'+
'a0a1a2a3a4a5a6a7a8a9aaabacadaeaf'+
'b0b1b2b3b4b5b6b7b8b9babbbcbdbebf'+
'c0c1c2c3c4c5c6c7c8c9cacbcccdcecf'+
'd0d1d2d3d4d5d6d7d8d9dadbdcdddedf'+
'e0e1e2e3e4e5e6e7e8e9eaebecedeeef'+
'f0f1f2f3f4f5f6f7f8f9fafbfcfdfeff');
console.log('Create buffer from hex string');
var hexb2 = new Buffer(hexStr, 'hex');
for (var i = 0; i < 256; i ++) {
assert.equal(hexb2[i], hexb[i]);
}

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