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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> |
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<link type="text/css" rel="stylesheet" href="sh_vim-dark.css"> |
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<title>node.js</title> |
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<body onload="sh_highlightDocument();"> |
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<div id="toc"> |
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</style> |
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<script type="text/javascript" src="sh_main.js"></script> |
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<meta http-equiv="content-type" content="text/html; charset=utf-8" /> |
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<title>node.js</title> |
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</head> |
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<body onload="sh_highlightDocument();"> |
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<div id="toc"> |
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<ol> |
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<li><a href="#audience">Audience</a></li> |
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<li><a href="#about">About</a></li> |
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@ -21,18 +24,22 @@ |
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<li><a href="#community">Community</a></li> |
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<li><a href="api.html">Documentation</a></li> |
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</ol> |
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</div> |
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<div id="content"> |
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</div> |
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<div id="content"> |
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<h1><a href="http://tinyclouds.org/node">Node</a></h1> |
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<h1><a href="http://tinyclouds.org/node">Node</a></h1> |
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<p id="introduction">Purely event-based I/O for <a |
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href="http://code.google.com/p/v8/">V8 javascript</a>. |
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<p id="introduction"> |
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Purely event-based I/O for |
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<a href="http://code.google.com/p/v8/">V8 javascript</a>. |
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</p> |
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<p>An example of a web server written with Node which responds with |
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"Hello World" after waiting two seconds: |
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<p> |
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An example of a web server written with Node which responds with |
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"Hello World" after waiting two seconds: |
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</p> |
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<pre> |
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<pre> |
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new node.http.Server(function (req, res) { |
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setTimeout(function () { |
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res.sendHeader(200, [["Content-Type", "text/plain"]]); |
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@ -40,141 +47,161 @@ new node.http.Server(function (req, res) { |
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res.finish(); |
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}, 2000); |
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}).listen(8000); |
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puts("Server running at http://127.0.0.1:8000/"); |
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</pre> |
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<p> To run the server, put the code into a file <code>example.js</code> |
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and execute it with the <code>node</code> program |
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<pre class="sh_none">% /usr/local/bin/node example.js |
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Server running at http://127.0.0.1:8000/ |
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</pre> |
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<p> See the <a href="api.html">API documentation</a> for more examples. |
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<h2 id="audience">Audience</h2> |
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<p>This project is for those interested in |
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<ul> |
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<li>server-side javascript |
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<li>developing evented servers |
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<li>developing new web frameworks |
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</ul> |
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<h2 id="about">About</h2> |
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<p> Node's goal is to provide an easy way to build scalable network |
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programs. |
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In the above example, the 2 second delay does not prevent the server from |
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handling new requests. |
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Node tells the operating system (through |
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<code>epoll</code>, |
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<code>kqueue</code>, |
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<code class="sh_none">/dev/poll</code>, |
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or <code>select</code>) |
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that it should be notified when the 2 seconds are up or if a new connection |
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is made—then it goes to sleep. If someone new connects, then it |
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executes the callback, if the timeout expires, it executes the inner |
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callback. Each connection is only a small heap allocation. |
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<p>This is in contrast to today's more common model |
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where OS threads are employed for concurrency. Thread-based networking |
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<a href="http://www.sics.se/~joe/apachevsyaws.html">is</a> |
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<a href="http://www.kegel.com/c10k.html">relatively</a> |
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<a href="http://bulk.fefe.de/scalable-networking.pdf">inefficient</a> |
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<!-- TODO needs links --> |
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and |
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very |
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difficult |
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to |
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use. |
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Node will show much better memory efficiency under high-loads |
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<!-- TODO benchmark --> |
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than systems which allocate 2mb thread stacks for each connection. |
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Furthermore, users of Node are free from worries of dead-locking the |
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process—there are no locks. No function in Node directly performs |
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I/O, so the process never blocks. Because nothing blocks, less-than-expert |
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programmers are able to develop fast systems. |
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<p>Node is similar in design to systems like |
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Ruby's <a href="http://rubyeventmachine.com/">Event Machine</a> |
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or |
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Python's <a href="http://twistedmatrix.com/">Twisted</a>. |
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Node takes the event model a bit further. For example, in other systems |
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there is always a blocking call to start the event-loop. Typically one |
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|
defines behavior through callbacks at the beginning of a script and at the |
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end starts a server through a call like <code>EventMachine::run()</code>. |
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In Node it works differently. By default Node enters the event loop after |
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executing the input script. Node exits the event loop when there are no more |
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callbacks to perform. Like in traditional browser javascript, the event loop |
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is hidden from the user. |
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|
|
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<p>Node's HTTP API has grown out of my difficulties developing and working |
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with web servers. For example, streaming data through most web frameworks is |
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|
impossible. Or the oft-made false assumption that all message headers have |
|
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|
unique fields. Node attempts to correct these and other problems in its |
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API. Coupled with Node's purely evented infrastructure, it will make a |
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|
more comprehensive foundation for future web libraries/frameworks. |
|
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|
|
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<p> <i>But what about multiple-processor concurrency? Threads are necessary |
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to scale programs to multi-core computers.</i> The name <i>Node</i> should |
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give some hint at how it is envisioned being used. Processes are necessary |
|
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|
to scale to multi-core computers, not memory-sharing threads. The |
|
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|
fundamentals of scalable systems are fast networking and non-blocking |
|
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|
design—the rest is message passing. In the future, I'd like Node to |
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|
to be able to spawn new processes (probably using the <a |
|
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|
href="http://www.whatwg.org/specs/web-workers/current-work/">Web Workers |
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API</a>), but this is something that fits well into the current design. |
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<h2 id="download">Download</h2> |
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<p><a href="http://github.com/ry/node/tree/master">The git repo</a> |
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<ul> |
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<li> 2009.05.31 <a href="http://s3.amazonaws.com/four.livejournal/20090531/node-0.0.2.tar.gz">node-0.0.2.tar.gz</a> |
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<li> 2009.05.27 <a href="http://s3.amazonaws.com/four.livejournal/20090527/node-0.0.1.tar.gz">node-0.0.1.tar.gz</a> |
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</ul> |
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<h2 id="build">Build</h2> |
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<p>Node eventually wants to support all POSIX operating systems (including |
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Windows with MinGW) but at the moment it is only being tested on |
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|
<b>Linux</b>, |
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<b>Macintosh</b>, and |
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<b>FreeBSD</b>. The build system requires Python. V8, on which |
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Node is built, supports only IA-32 and ARM processors. V8 is included in the |
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Node distribution. There are no dependencies. |
|
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<pre class="sh_none"> |
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puts("Server running at http://127.0.0.1:8000/");</pre> |
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|
|
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|
<p> |
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|
To run the server, put the code into a file |
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<code>example.js</code> and execute it with the <code>node</code> |
|
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program |
|
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</p> |
|
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<pre class="sh_none"> |
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% /usr/local/bin/node example.js |
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Server running at http://127.0.0.1:8000/</pre> |
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<p> |
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See the <a href="api.html">API documentation</a> for more |
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examples. |
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</p> |
|
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|
|
|
|
|
<h2 id="audience">Audience</h2> |
|
|
|
|
|
|
|
<p>This project is for those interested in</p> |
|
|
|
<ul> |
|
|
|
<li>server-side javascript</li> |
|
|
|
<li>developing evented servers</li> |
|
|
|
<li>developing new web frameworks</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<h2 id="about">About</h2> |
|
|
|
|
|
|
|
<p> |
|
|
|
Node's goal is to provide an easy way to build scalable network |
|
|
|
programs. In the above example, the 2 second delay does not |
|
|
|
prevent the server from handling new requests. Node tells the |
|
|
|
operating system (through <code>epoll</code>, <code>kqueue</code>, |
|
|
|
<code class="sh_none">/dev/poll</code>, or <code>select</code>) |
|
|
|
that it should be notified when the 2 seconds are up or if a new |
|
|
|
connection is made—then it goes to sleep. If someone new |
|
|
|
connects, then it executes the callback, if the timeout expires, |
|
|
|
it executes the inner callback. Each connection is only a small |
|
|
|
heap allocation. |
|
|
|
</p> |
|
|
|
|
|
|
|
<p> |
|
|
|
This is in contrast to today's more common model where OS threads |
|
|
|
are employed for concurrency. Thread-based networking |
|
|
|
<a href="http://www.sics.se/~joe/apachevsyaws.html">is</a> |
|
|
|
<a href="http://www.kegel.com/c10k.html">relatively</a> |
|
|
|
<a href="http://bulk.fefe.de/scalable-networking.pdf">inefficient</a> |
|
|
|
<!-- TODO needs links --> |
|
|
|
and very difficult to use. |
|
|
|
|
|
|
|
Node will show much better memory efficiency under high-loads |
|
|
|
<!-- TODO benchmark --> |
|
|
|
than systems which allocate 2mb thread stacks for each connection. |
|
|
|
|
|
|
|
Furthermore, users of Node are free from worries of dead-locking |
|
|
|
the process—there are no locks. No function in Node |
|
|
|
directly performs I/O, so the process never blocks. Because |
|
|
|
nothing blocks, less-than-expert programmers are able to develop |
|
|
|
fast systems. |
|
|
|
</p> |
|
|
|
|
|
|
|
<p> |
|
|
|
Node is similar in design to systems like Ruby's |
|
|
|
<a href="http://rubyeventmachine.com/">Event Machine</a> |
|
|
|
or Python's <a href="http://twistedmatrix.com/">Twisted</a>. |
|
|
|
Node takes the event model a bit further. For example, in other |
|
|
|
systems there is always a blocking call to start the event-loop. |
|
|
|
Typically one defines behavior through callbacks at the beginning |
|
|
|
of a script and at the end starts a server through a call like |
|
|
|
<code>EventMachine::run()</code>. In Node it works differently. |
|
|
|
By default Node enters the event loop after executing the input |
|
|
|
script. Node exits the event loop when there are no more callbacks |
|
|
|
to perform. Like in traditional browser javascript, the event loop |
|
|
|
is hidden from the user. |
|
|
|
</p> |
|
|
|
|
|
|
|
<p> |
|
|
|
Node's HTTP API has grown out of my difficulties developing and |
|
|
|
working with web servers. For example, streaming data through |
|
|
|
most web frameworks is impossible. Or the oft-made false |
|
|
|
assumption that all message headers have unique fields. Node |
|
|
|
attempts to correct these and other problems in its API. Coupled |
|
|
|
with Node's purely evented infrastructure, it will make a more |
|
|
|
comprehensive foundation for future web libraries/frameworks. |
|
|
|
</p> |
|
|
|
|
|
|
|
<p> |
|
|
|
<i> |
|
|
|
But what about multiple-processor concurrency? Threads are |
|
|
|
necessary to scale programs to multi-core computers. |
|
|
|
</i> |
|
|
|
The name <i>Node</i> should give some hint at how it is envisioned |
|
|
|
being used. Processes are necessary to scale to multi-core |
|
|
|
computers, not memory-sharing threads. The fundamentals of scalable |
|
|
|
systems are fast networking and non-blocking design—the rest |
|
|
|
is message passing. In the future, I'd like Node to to be able to |
|
|
|
spawn new processes (probably using the |
|
|
|
<a href="http://www.whatwg.org/specs/web-workers/current-work/"> |
|
|
|
Web Workers API |
|
|
|
</a>), but this is something that fits well into the current design. |
|
|
|
</p> |
|
|
|
|
|
|
|
<h2 id="download">Download</h2> |
|
|
|
|
|
|
|
<p> |
|
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|
<a href="http://github.com/ry/node/tree/master">The git repo</a> |
|
|
|
</p> |
|
|
|
<ul> |
|
|
|
<li> |
|
|
|
2009.05.31 |
|
|
|
<a href="http://s3.amazonaws.com/four.livejournal/20090531/node-0.0.2.tar.gz">node-0.0.2.tar.gz</a> |
|
|
|
</li> |
|
|
|
<li> |
|
|
|
2009.05.27 |
|
|
|
<a href="http://s3.amazonaws.com/four.livejournal/20090527/node-0.0.1.tar.gz">node-0.0.1.tar.gz</a> |
|
|
|
</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<h2 id="build">Build</h2> |
|
|
|
|
|
|
|
<p> |
|
|
|
Node eventually wants to support all POSIX operating systems |
|
|
|
(including Windows with MinGW) but at the moment it is only being |
|
|
|
tested on <b>Linux</b>, <b>Macintosh</b>, and <b>FreeBSD</b>. The |
|
|
|
build system requires Python. V8, on which Node is built, |
|
|
|
supports only IA-32 and ARM processors. V8 is included in the Node |
|
|
|
distribution. There are no dependencies. |
|
|
|
</p> |
|
|
|
|
|
|
|
<pre class="sh_none"> |
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|
./configure |
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|
make |
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make install |
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</pre> |
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make install</pre> |
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<p> Then have a look at the <a href="api.html">API documentation</a>. |
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<p> |
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Then have a look at the <a href="api.html">API documentation</a>. |
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</p> |
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|
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|
<p>To run the tests |
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<p>To run the tests</p> |
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|
<pre class="sh_none"> |
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<pre class="sh_none"> |
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|
./configure --debug |
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make test |
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</pre> |
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|
make test</pre> |
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|
<h2 id="community">Community</h2> |
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<p> |
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|
<h2 id="community">Community</h2> |
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<p> |
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|
For help and discussion subscribe to the mailing list at |
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|
<a href="http://groups.google.com/group/nodejs">http://groups.google.com/group/nodejs</a> |
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or send an email to <a href="mailto:nodejs+subscribe@googlegroups.com">nodejs+subscribe@googlegroups.com</a>. |
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</p> |
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</p> |
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<p> |
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<p> |
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A chat room demo is running at <a href="http://chat.tinyclouds.org">chat.tinyclouds.org</a>. The source |
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code for the chat room is at <a href="http://github.com/ry/node_chat/tree/master">http://github.com/ry/node_chat</a>. |
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The chat room is not stable and may be occasionally go down. |
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</p> |
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</body> |
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</p> |
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</div> |
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</body> |
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</html> |
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