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child_process: fix deadlock when sending handles

Fix possible deadlock, when handles are sent in both direction
simultaneously. In such rare cases, both sides may queue their
`NODE_HANDLE_ACK` replies and wait for them.

fix #7465
v0.10.27-release
Fedor Indutny 11 years ago
parent
commit
1bd4f3a605
  1. 3
      lib/child_process.js
  2. 65
      test/simple/test-cluster-send-deadlock.js

3
lib/child_process.js

@ -451,7 +451,8 @@ function setupChannel(target, channel) {
if (obj.simultaneousAccepts) {
net._setSimultaneousAccepts(handle);
}
} else if (this._handleQueue) {
} else if (this._handleQueue &&
!(message && message.cmd === 'NODE_HANDLE_ACK')) {
// Queue request anyway to avoid out-of-order messages.
this._handleQueue.push({ message: message, handle: null });
return;

65
test/simple/test-cluster-send-deadlock.js

@ -0,0 +1,65 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// Testing mutual send of handles: from master to worker, and from worker to
// master.
var common = require('../common');
var assert = require('assert');
var cluster = require('cluster');
var net = require('net');
if (cluster.isMaster) {
var worker = cluster.fork();
worker.on('exit', function(code, signal) {
assert.equal(code, 0, 'Worker exited with an error code');
assert(!signal, 'Worker exited by a signal');
server.close();
});
var server = net.createServer(function(socket) {
worker.send('handle', socket);
});
server.listen(common.PORT, function() {
worker.send('listen');
});
} else {
process.on('message', function(msg, handle) {
if (msg === 'listen') {
var client1 = net.connect({ host: 'localhost', port: common.PORT });
var client2 = net.connect({ host: 'localhost', port: common.PORT });
var waiting = 2;
client1.on('close', onclose);
client2.on('close', onclose);
function onclose() {
if (--waiting === 0)
cluster.worker.disconnect();
}
setTimeout(function() {
client1.end();
client2.end();
}, 50);
} else {
process.send('reply', handle);
}
});
}
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