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[net2] add unix server to ping-pong test

v0.7.4-release
Ryan Dahl 15 years ago
parent
commit
20eec646b3
  1. 12
      lib/net.js
  2. 4
      test-net-server.js
  3. 18
      test/mjsunit/test-net-pingpong.js

12
lib/net.js

@ -342,7 +342,7 @@ Socket.prototype.address = function () {
Socket.prototype.setNoDelay = function (v) {
setNoDelay(this.fd, v);
if (this.type == 'tcp') setNoDelay(this.fd, v);
};
@ -454,7 +454,7 @@ Server.prototype.listen = function () {
self.emit("listening");
}
if (typeof(arguments[0]) == 'string' && arguments.length == 1) {
if (typeof(arguments[0]) == 'string') {
// the first argument specifies a path
self.fd = socket('unix');
self.type = 'unix';
@ -484,18 +484,20 @@ Server.prototype.listen = function () {
}
}
});
} else if (arguments.length == 0) {
} else if (!arguments[0]) {
// Don't bind(). OS will assign a port with INADDR_ANY.
// The port can be found with server.address()
self.fd = socket('tcp');
self.type = 'tcp';
// Don't bind(). OS will assign a port with INADDR_ANY. The port will be
// passed to the 'listening' event.
doListen();
} else {
// the first argument is the port, the second an IP
self.fd = socket('tcp');
self.type = 'tcp';
var port = arguments[0];
debug("starting tcp server on port " + port);
lookupDomainName(arguments[1], function (ip) {
debug("starting tcp server on ip " + ip);
bind(self.fd, port, ip);
doListen();
});

4
test-net-server.js

@ -32,8 +32,6 @@ var server = new net.Server(function (socket) {
sys.puts("server-side socket drain");
});
});
server.listen("/tmp/node.sock");
sys.puts("server fd: " + server.fd);
server.addListener("listening", function () {
var c = net.createConnection("/tmp/node.sock");
@ -56,3 +54,5 @@ server.addListener("listening", function () {
});
});
server.listen("/tmp/node.sock");
sys.puts("server fd: " + server.fd);

18
test/mjsunit/test-net-pingpong.js

@ -7,16 +7,13 @@ process.Buffer.prototype.toString = function () {
var tests_run = 0;
function pingPongTest (port, host, on_complete) {
function pingPongTest (port, host) {
var N = 1000;
var count = 0;
var sent_final_ping = false;
var server = net.createServer(function (socket) {
puts("connection: " + socket.remoteAddress);
assert.equal(true, socket.remoteAddress !== null);
assert.equal(true, socket.remoteAddress !== undefined);
assert.equal(server, socket.server);
socket.setNoDelay();
@ -44,7 +41,9 @@ function pingPongTest (port, host, on_complete) {
socket.server.close();
});
});
server.listen(port, host);
server.addListener("listening", function () {
puts("server listening on " + port + " " + host);
var client = net.createConnection(port, host);
@ -81,16 +80,19 @@ function pingPongTest (port, host, on_complete) {
client.addListener("close", function () {
assert.equal(N+1, count);
assert.equal(true, sent_final_ping);
if (on_complete) on_complete();
tests_run += 1;
});
});
server.listen(port, host);
}
/* All are run at once, so run on different ports */
pingPongTest(20989, "localhost");
pingPongTest(20988, null);
pingPongTest(20988);
pingPongTest(20997, "::1");
pingPongTest("/tmp/pingpong.sock");
process.addListener("exit", function () {
assert.equal(3, tests_run);
assert.equal(4, tests_run);
});

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