|
|
@ -7,6 +7,52 @@ |
|
|
|
using namespace v8; |
|
|
|
using namespace node; |
|
|
|
|
|
|
|
Persistent<FunctionTemplate> node::Context::constructor_template; |
|
|
|
|
|
|
|
void |
|
|
|
node::Context::Initialize (Handle<Object> target) |
|
|
|
{ |
|
|
|
HandleScope scope; |
|
|
|
|
|
|
|
Local<FunctionTemplate> t = FunctionTemplate::New(node::Context::New); |
|
|
|
constructor_template = Persistent<FunctionTemplate>::New(t); |
|
|
|
constructor_template->InstanceTemplate()->SetInternalFieldCount(1); |
|
|
|
constructor_template->SetClassName(String::NewSymbol("Context")); |
|
|
|
|
|
|
|
target->Set(String::NewSymbol("Context"), constructor_template->GetFunction()); |
|
|
|
} |
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Context::New (const Arguments& args) |
|
|
|
{ |
|
|
|
HandleScope scope; |
|
|
|
|
|
|
|
node::Context *t = new node::Context(); |
|
|
|
t->Wrap(args.This()); |
|
|
|
|
|
|
|
return args.This(); |
|
|
|
} |
|
|
|
|
|
|
|
node::Context::~Context() { |
|
|
|
_context.Dispose(); |
|
|
|
} |
|
|
|
|
|
|
|
Local<Object> |
|
|
|
node::Context::NewInstance() |
|
|
|
{ |
|
|
|
Local<Object> context = constructor_template->GetFunction()->NewInstance(); |
|
|
|
node::Context *nContext = ObjectWrap::Unwrap<node::Context>(context); |
|
|
|
nContext->_context = v8::Context::New(); |
|
|
|
return context; |
|
|
|
} |
|
|
|
|
|
|
|
v8::Persistent<v8::Context> |
|
|
|
node::Context::GetV8Context() |
|
|
|
{ |
|
|
|
return _context; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Persistent<FunctionTemplate> node::Script::constructor_template; |
|
|
|
|
|
|
|
void |
|
|
@ -19,8 +65,12 @@ node::Script::Initialize (Handle<Object> target) |
|
|
|
constructor_template->InstanceTemplate()->SetInternalFieldCount(1); |
|
|
|
constructor_template->SetClassName(String::NewSymbol("Script")); |
|
|
|
|
|
|
|
NODE_SET_PROTOTYPE_METHOD(constructor_template, "createContext", node::Script::CreateContext); |
|
|
|
NODE_SET_PROTOTYPE_METHOD(constructor_template, "runInContext", node::Script::RunInContext); |
|
|
|
NODE_SET_PROTOTYPE_METHOD(constructor_template, "runInThisContext", node::Script::RunInThisContext); |
|
|
|
NODE_SET_PROTOTYPE_METHOD(constructor_template, "runInNewContext", node::Script::RunInNewContext); |
|
|
|
NODE_SET_METHOD(constructor_template, "createContext", node::Script::CreateContext); |
|
|
|
NODE_SET_METHOD(constructor_template, "runInContext", node::Script::CompileRunInContext); |
|
|
|
NODE_SET_METHOD(constructor_template, "runInThisContext", node::Script::CompileRunInThisContext); |
|
|
|
NODE_SET_METHOD(constructor_template, "runInNewContext", node::Script::CompileRunInNewContext); |
|
|
|
|
|
|
@ -44,6 +94,37 @@ node::Script::~Script() { |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Script::CreateContext (const Arguments& args) |
|
|
|
{ |
|
|
|
HandleScope scope; |
|
|
|
|
|
|
|
Local<v8::Object> context = node::Context::NewInstance(); |
|
|
|
|
|
|
|
if (args.Length() > 0) { |
|
|
|
|
|
|
|
Local<Object> sandbox = args[0]->ToObject(); |
|
|
|
Local<Array> keys = sandbox->GetPropertyNames(); |
|
|
|
|
|
|
|
for (int i = 0; i < keys->Length(); i++) { |
|
|
|
Handle<String> key = keys->Get(Integer::New(i))->ToString(); |
|
|
|
Handle<Value> value = sandbox->Get(key); |
|
|
|
context->Set(key, value); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return scope.Close(context); |
|
|
|
} |
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Script::RunInContext (const Arguments& args) |
|
|
|
{ |
|
|
|
return |
|
|
|
node::Script::EvalMachine<unwrapExternal, userContext, returnResult>(args); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Script::RunInThisContext (const Arguments& args) |
|
|
|
{ |
|
|
@ -59,6 +140,14 @@ node::Script::RunInNewContext(const Arguments& args) { |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Script::CompileRunInContext (const Arguments& args) |
|
|
|
{ |
|
|
|
return |
|
|
|
node::Script::EvalMachine<compileCode, userContext, returnResult>(args); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Handle<Value> |
|
|
|
node::Script::CompileRunInThisContext (const Arguments& args) |
|
|
|
{ |
|
|
@ -91,29 +180,50 @@ Handle<Value> node::Script::EvalMachine(const Arguments& args) { |
|
|
|
)); |
|
|
|
} |
|
|
|
|
|
|
|
const int sbIndex = iFlag == compileCode ? 1 : 0; |
|
|
|
if (cFlag == userContext && args.Length() < (sbIndex + 1)) { |
|
|
|
return ThrowException(Exception::TypeError( |
|
|
|
String::New("needs a 'context' argument.") |
|
|
|
)); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
Local<String> code; |
|
|
|
if (iFlag == compileCode) { code = args[0]->ToString(); } |
|
|
|
|
|
|
|
Local<Object> sandbox; |
|
|
|
const int sbIndex = iFlag == compileCode ? 1 : 0; |
|
|
|
if (cFlag == newContext) { |
|
|
|
sandbox = args.Length() > sbIndex ? args[sbIndex]->ToObject() : Object::New(); |
|
|
|
} |
|
|
|
else if (cFlag == userContext) { |
|
|
|
sandbox = args[sbIndex]->ToObject(); |
|
|
|
} |
|
|
|
const int fnIndex = sbIndex + (cFlag == newContext ? 1 : 0); |
|
|
|
Local<String> filename = args.Length() > fnIndex ? args[fnIndex]->ToString() |
|
|
|
: String::New("evalmachine.<anonymous>"); |
|
|
|
|
|
|
|
Persistent<Context> context; |
|
|
|
Persistent<v8::Context> context; |
|
|
|
Local<Array> keys; |
|
|
|
unsigned int i; |
|
|
|
if (cFlag == newContext) { |
|
|
|
// Create the new context
|
|
|
|
context = Context::New(); |
|
|
|
context = v8::Context::New(); |
|
|
|
|
|
|
|
// Enter and compile script
|
|
|
|
} else if (cFlag == userContext) { |
|
|
|
// Use the passed in context
|
|
|
|
Local<Object> contextArg = args[sbIndex]->ToObject(); |
|
|
|
node::Context *nContext = ObjectWrap::Unwrap<node::Context>(sandbox); |
|
|
|
context = nContext->GetV8Context(); |
|
|
|
} |
|
|
|
|
|
|
|
// New and user context share code. DRY it up.
|
|
|
|
if (cFlag == userContext || cFlag == newContext) { |
|
|
|
|
|
|
|
// Enter the context
|
|
|
|
context->Enter(); |
|
|
|
|
|
|
|
// Copy objects from global context, to our brand new context
|
|
|
|
// Copy everything from the passed in sandbox (either the persistent
|
|
|
|
// context for runInContext(), or the sandbox arg to runInNewContext()).
|
|
|
|
keys = sandbox->GetPropertyNames(); |
|
|
|
|
|
|
|
for (i = 0; i < keys->Length(); i++) { |
|
|
@ -167,7 +277,7 @@ Handle<Value> node::Script::EvalMachine(const Arguments& args) { |
|
|
|
} |
|
|
|
if (result.IsEmpty()) { |
|
|
|
return try_catch.ReThrow(); |
|
|
|
} else if (cFlag == newContext) { |
|
|
|
} else if (cFlag == userContext || cFlag == newContext) { |
|
|
|
// success! copy changes back onto the sandbox object.
|
|
|
|
keys = context->Global()->GetPropertyNames(); |
|
|
|
for (i = 0; i < keys->Length(); i++) { |
|
|
@ -183,6 +293,9 @@ Handle<Value> node::Script::EvalMachine(const Arguments& args) { |
|
|
|
context->DetachGlobal(); |
|
|
|
context->Exit(); |
|
|
|
context.Dispose(); |
|
|
|
} else if (cFlag == userContext) { |
|
|
|
// Exit the passed in context.
|
|
|
|
context->Exit(); |
|
|
|
} |
|
|
|
|
|
|
|
return result == args.This() ? result : scope.Close(result); |
|
|
|