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@ -211,23 +211,33 @@ Buffer.prototype.write = function write (string, offset, encoding) { |
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// Make sure we are not going to overflow
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// Make sure we are not going to overflow
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var maxLength = this.length - offset; |
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var maxLength = this.length - offset; |
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var ret; |
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switch (encoding) { |
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switch (encoding) { |
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case 'utf8': |
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case 'utf8': |
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case 'utf-8': |
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case 'utf-8': |
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return this.parent.utf8Write(string, this.offset + offset, maxLength); |
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ret = this.parent.utf8Write(string, this.offset + offset, maxLength); |
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break; |
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case 'ascii': |
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case 'ascii': |
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return this.parent.asciiWrite(string, this.offset + offset, maxLength); |
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ret = this.parent.asciiWrite(string, this.offset + offset, maxLength); |
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break; |
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case 'binary': |
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case 'binary': |
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return this.parent.binaryWrite(string, this.offset + offset, maxLength); |
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ret = this.parent.binaryWrite(string, this.offset + offset, maxLength); |
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break; |
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case 'base64': |
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case 'base64': |
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return this.parent.base64Write(string, this.offset + offset, maxLength); |
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// Warning: maxLength not taken into account in base64Write
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ret = this.parent.base64Write(string, this.offset + offset, maxLength); |
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break; |
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default: |
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default: |
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throw new Error('Unknown encoding'); |
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throw new Error('Unknown encoding'); |
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} |
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} |
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Buffer._charsWritten = SlowBuffer._charsWritten; |
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return ret; |
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}; |
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}; |
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