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zlib: revert back to Functions

Using ES6 Classes broke userland code. Revert back to functions.

PR-URL: https://github.com/nodejs/node/pull/13374
Fixes: https://github.com/nodejs/node/issues/13358
Ref: https://github.com/nodejs/node/pull/13370
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Daijiro Wachi <daijiro.wachi@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
v6
James M Snell 8 years ago
parent
commit
7024c5a302
  1. 595
      lib/zlib.js
  2. 27
      test/parallel/test-zlib-deflate-raw-inherits.js

595
lib/zlib.js

@ -22,7 +22,6 @@
'use strict';
const Buffer = require('buffer').Buffer;
const internalUtil = require('internal/util');
const Transform = require('_stream_transform');
const binding = process.binding('zlib');
const assert = require('assert').ok;
@ -31,7 +30,7 @@ const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' +
`than 0x${kMaxLength.toString(16)} bytes`;
const constants = process.binding('constants').zlib;
const createClassWrapper = internalUtil.createClassWrapper;
const { inherits } = require('util');
// translation table for return codes.
const codes = {
@ -170,319 +169,322 @@ function flushCallback(level, strategy, callback) {
// This thing manages the queue of requests, and returns
// true or false if there is anything in the queue when
// you call the .write() method.
class Zlib extends Transform {
constructor(opts, mode) {
opts = opts || {};
super(opts);
function Zlib(opts, mode) {
opts = opts || {};
Transform.call(this, opts);
this.bytesRead = 0;
this.bytesRead = 0;
this._opts = opts;
this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
this._opts = opts;
this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
if (opts.flush && isInvalidFlushFlag(opts.flush)) {
throw new RangeError('Invalid flush flag: ' + opts.flush);
}
if (opts.finishFlush && isInvalidFlushFlag(opts.finishFlush)) {
throw new RangeError('Invalid flush flag: ' + opts.finishFlush);
}
if (opts.flush && isInvalidFlushFlag(opts.flush)) {
throw new RangeError('Invalid flush flag: ' + opts.flush);
}
if (opts.finishFlush && isInvalidFlushFlag(opts.finishFlush)) {
throw new RangeError('Invalid flush flag: ' + opts.finishFlush);
}
this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
this._finishFlushFlag = opts.finishFlush !== undefined ?
opts.finishFlush : constants.Z_FINISH;
this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
this._finishFlushFlag = opts.finishFlush !== undefined ?
opts.finishFlush : constants.Z_FINISH;
if (opts.chunkSize !== undefined) {
if (opts.chunkSize < constants.Z_MIN_CHUNK) {
throw new RangeError('Invalid chunk size: ' + opts.chunkSize);
}
if (opts.chunkSize !== undefined) {
if (opts.chunkSize < constants.Z_MIN_CHUNK) {
throw new RangeError('Invalid chunk size: ' + opts.chunkSize);
}
}
if (opts.windowBits !== undefined) {
if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
opts.windowBits > constants.Z_MAX_WINDOWBITS) {
throw new RangeError('Invalid windowBits: ' + opts.windowBits);
}
if (opts.windowBits !== undefined) {
if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
opts.windowBits > constants.Z_MAX_WINDOWBITS) {
throw new RangeError('Invalid windowBits: ' + opts.windowBits);
}
}
if (opts.level !== undefined) {
if (opts.level < constants.Z_MIN_LEVEL ||
opts.level > constants.Z_MAX_LEVEL) {
throw new RangeError('Invalid compression level: ' + opts.level);
}
if (opts.level !== undefined) {
if (opts.level < constants.Z_MIN_LEVEL ||
opts.level > constants.Z_MAX_LEVEL) {
throw new RangeError('Invalid compression level: ' + opts.level);
}
}
if (opts.memLevel !== undefined) {
if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
opts.memLevel > constants.Z_MAX_MEMLEVEL) {
throw new RangeError('Invalid memLevel: ' + opts.memLevel);
}
if (opts.memLevel !== undefined) {
if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
opts.memLevel > constants.Z_MAX_MEMLEVEL) {
throw new RangeError('Invalid memLevel: ' + opts.memLevel);
}
}
if (opts.strategy !== undefined && isInvalidStrategy(opts.strategy))
throw new TypeError('Invalid strategy: ' + opts.strategy);
if (opts.strategy !== undefined && isInvalidStrategy(opts.strategy))
throw new TypeError('Invalid strategy: ' + opts.strategy);
if (opts.dictionary !== undefined) {
if (!ArrayBuffer.isView(opts.dictionary)) {
throw new TypeError(
'Invalid dictionary: it should be a Buffer, TypedArray, or DataView');
}
if (opts.dictionary !== undefined) {
if (!ArrayBuffer.isView(opts.dictionary)) {
throw new TypeError(
'Invalid dictionary: it should be a Buffer, TypedArray, or DataView');
}
}
this._handle = new binding.Zlib(mode);
this._handle.onerror = zlibOnError.bind(this);
this._hadError = false;
this._handle = new binding.Zlib(mode);
this._handle.onerror = zlibOnError.bind(this);
this._hadError = false;
var level = constants.Z_DEFAULT_COMPRESSION;
if (Number.isFinite(opts.level)) {
level = opts.level;
}
var level = constants.Z_DEFAULT_COMPRESSION;
if (Number.isFinite(opts.level)) {
level = opts.level;
}
var strategy = constants.Z_DEFAULT_STRATEGY;
if (Number.isFinite(opts.strategy)) {
strategy = opts.strategy;
}
var strategy = constants.Z_DEFAULT_STRATEGY;
if (Number.isFinite(opts.strategy)) {
strategy = opts.strategy;
}
var windowBits = constants.Z_DEFAULT_WINDOWBITS;
if (Number.isFinite(opts.windowBits)) {
windowBits = opts.windowBits;
}
var windowBits = constants.Z_DEFAULT_WINDOWBITS;
if (Number.isFinite(opts.windowBits)) {
windowBits = opts.windowBits;
}
var memLevel = constants.Z_DEFAULT_MEMLEVEL;
if (Number.isFinite(opts.memLevel)) {
memLevel = opts.memLevel;
}
var memLevel = constants.Z_DEFAULT_MEMLEVEL;
if (Number.isFinite(opts.memLevel)) {
memLevel = opts.memLevel;
}
this._handle.init(windowBits,
level,
memLevel,
strategy,
opts.dictionary);
this._handle.init(windowBits,
level,
memLevel,
strategy,
opts.dictionary);
this._buffer = Buffer.allocUnsafe(this._chunkSize);
this._offset = 0;
this._level = level;
this._strategy = strategy;
this._buffer = Buffer.allocUnsafe(this._chunkSize);
this._offset = 0;
this._level = level;
this._strategy = strategy;
this.once('end', this.close);
}
this.once('end', this.close);
}
inherits(Zlib, Transform);
get _closed() {
Object.defineProperty(Zlib.prototype, '_closed', {
configurable: true,
enumerable: true,
get() {
return !this._handle;
}
});
params(level, strategy, callback) {
if (level < constants.Z_MIN_LEVEL ||
level > constants.Z_MAX_LEVEL) {
throw new RangeError('Invalid compression level: ' + level);
}
if (isInvalidStrategy(strategy))
throw new TypeError('Invalid strategy: ' + strategy);
if (this._level !== level || this._strategy !== strategy) {
this.flush(constants.Z_SYNC_FLUSH,
flushCallback.bind(this, level, strategy, callback));
} else {
process.nextTick(callback);
}
Zlib.prototype.params = function params(level, strategy, callback) {
if (level < constants.Z_MIN_LEVEL ||
level > constants.Z_MAX_LEVEL) {
throw new RangeError('Invalid compression level: ' + level);
}
if (isInvalidStrategy(strategy))
throw new TypeError('Invalid strategy: ' + strategy);
reset() {
assert(this._handle, 'zlib binding closed');
return this._handle.reset();
if (this._level !== level || this._strategy !== strategy) {
this.flush(constants.Z_SYNC_FLUSH,
flushCallback.bind(this, level, strategy, callback));
} else {
process.nextTick(callback);
}
};
// This is the _flush function called by the transform class,
// internally, when the last chunk has been written.
_flush(callback) {
this._transform(Buffer.alloc(0), '', callback);
}
Zlib.prototype.reset = function reset() {
assert(this._handle, 'zlib binding closed');
return this._handle.reset();
};
flush(kind, callback) {
var ws = this._writableState;
// This is the _flush function called by the transform class,
// internally, when the last chunk has been written.
Zlib.prototype._flush = function _flush(callback) {
this._transform(Buffer.alloc(0), '', callback);
};
if (typeof kind === 'function' || (kind === undefined && !callback)) {
callback = kind;
kind = constants.Z_FULL_FLUSH;
}
Zlib.prototype.flush = function flush(kind, callback) {
var ws = this._writableState;
if (ws.ended) {
if (callback)
process.nextTick(callback);
} else if (ws.ending) {
if (callback)
this.once('end', callback);
} else if (ws.needDrain) {
if (callback) {
const drainHandler = () => this.flush(kind, callback);
this.once('drain', drainHandler);
}
} else {
this._flushFlag = kind;
this.write(Buffer.alloc(0), '', callback);
}
if (typeof kind === 'function' || (kind === undefined && !callback)) {
callback = kind;
kind = constants.Z_FULL_FLUSH;
}
close(callback) {
_close(this, callback);
process.nextTick(emitCloseNT, this);
if (ws.ended) {
if (callback)
process.nextTick(callback);
} else if (ws.ending) {
if (callback)
this.once('end', callback);
} else if (ws.needDrain) {
if (callback) {
const drainHandler = () => this.flush(kind, callback);
this.once('drain', drainHandler);
}
} else {
this._flushFlag = kind;
this.write(Buffer.alloc(0), '', callback);
}
};
_transform(chunk, encoding, cb) {
var flushFlag;
var ws = this._writableState;
var ending = ws.ending || ws.ended;
var last = ending && (!chunk || ws.length === chunk.byteLength);
if (chunk !== null && !ArrayBuffer.isView(chunk))
return cb(new TypeError('invalid input'));
if (!this._handle)
return cb(new Error('zlib binding closed'));
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
// (or whatever flag was provided using opts.finishFlush).
// If it's explicitly flushing at some other time, then we use
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
// goodness.
if (last)
flushFlag = this._finishFlushFlag;
else {
flushFlag = this._flushFlag;
// once we've flushed the last of the queue, stop flushing and
// go back to the normal behavior.
if (chunk.byteLength >= ws.length) {
this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
}
}
Zlib.prototype.close = function close(callback) {
_close(this, callback);
process.nextTick(emitCloseNT, this);
};
this._processChunk(chunk, flushFlag, cb);
Zlib.prototype._transform = function _transform(chunk, encoding, cb) {
var flushFlag;
var ws = this._writableState;
var ending = ws.ending || ws.ended;
var last = ending && (!chunk || ws.length === chunk.byteLength);
if (chunk !== null && !ArrayBuffer.isView(chunk))
return cb(new TypeError('invalid input'));
if (!this._handle)
return cb(new Error('zlib binding closed'));
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
// (or whatever flag was provided using opts.finishFlush).
// If it's explicitly flushing at some other time, then we use
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
// goodness.
if (last)
flushFlag = this._finishFlushFlag;
else {
flushFlag = this._flushFlag;
// once we've flushed the last of the queue, stop flushing and
// go back to the normal behavior.
if (chunk.byteLength >= ws.length) {
this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
}
}
_processChunk(chunk, flushFlag, cb) {
var availInBefore = chunk && chunk.byteLength;
var availOutBefore = this._chunkSize - this._offset;
var inOff = 0;
var self = this;
var async = typeof cb === 'function';
if (!async) {
var buffers = [];
var nread = 0;
var error;
this.on('error', function(er) {
error = er;
});
assert(this._handle, 'zlib binding closed');
do {
var res = this._handle.writeSync(flushFlag,
chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
} while (!this._hadError && callback(res[0], res[1]));
if (this._hadError) {
throw error;
}
this._processChunk(chunk, flushFlag, cb);
};
if (nread >= kMaxLength) {
_close(this);
throw new RangeError(kRangeErrorMessage);
}
Zlib.prototype._processChunk = function _processChunk(chunk, flushFlag, cb) {
var availInBefore = chunk && chunk.byteLength;
var availOutBefore = this._chunkSize - this._offset;
var inOff = 0;
var buf = Buffer.concat(buffers, nread);
_close(this);
var self = this;
return buf;
}
var async = typeof cb === 'function';
if (!async) {
var buffers = [];
var nread = 0;
var error;
this.on('error', function(er) {
error = er;
});
assert(this._handle, 'zlib binding closed');
var req = this._handle.write(flushFlag,
chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
req.buffer = chunk;
req.callback = callback;
function callback(availInAfter, availOutAfter) {
// When the callback is used in an async write, the callback's
// context is the `req` object that was created. The req object
// is === this._handle, and that's why it's important to null
// out the values after they are done being used. `this._handle`
// can stay in memory longer than the callback and buffer are needed.
if (this) {
this.buffer = null;
this.callback = null;
}
do {
var res = this._handle.writeSync(flushFlag,
chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
} while (!this._hadError && callback(res[0], res[1]));
if (this._hadError) {
throw error;
}
if (self._hadError)
return;
if (nread >= kMaxLength) {
_close(this);
throw new RangeError(kRangeErrorMessage);
}
var have = availOutBefore - availOutAfter;
assert(have >= 0, 'have should not go down');
var buf = Buffer.concat(buffers, nread);
_close(this);
self.bytesRead += availInBefore - availInAfter;
return buf;
}
if (have > 0) {
var out = self._buffer.slice(self._offset, self._offset + have);
self._offset += have;
// serve some output to the consumer.
if (async) {
self.push(out);
} else {
buffers.push(out);
nread += out.byteLength;
}
}
assert(this._handle, 'zlib binding closed');
var req = this._handle.write(flushFlag,
chunk, // in
inOff, // in_off
availInBefore, // in_len
this._buffer, // out
this._offset, //out_off
availOutBefore); // out_len
req.buffer = chunk;
req.callback = callback;
function callback(availInAfter, availOutAfter) {
// When the callback is used in an async write, the callback's
// context is the `req` object that was created. The req object
// is === this._handle, and that's why it's important to null
// out the values after they are done being used. `this._handle`
// can stay in memory longer than the callback and buffer are needed.
if (this) {
this.buffer = null;
this.callback = null;
}
// exhausted the output buffer, or used all the input create a new one.
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
availOutBefore = self._chunkSize;
self._offset = 0;
self._buffer = Buffer.allocUnsafe(self._chunkSize);
}
if (self._hadError)
return;
if (availOutAfter === 0) {
// Not actually done. Need to reprocess.
// Also, update the availInBefore to the availInAfter value,
// so that if we have to hit it a third (fourth, etc.) time,
// it'll have the correct byte counts.
inOff += (availInBefore - availInAfter);
availInBefore = availInAfter;
if (!async)
return true;
var newReq = self._handle.write(flushFlag,
chunk,
inOff,
availInBefore,
self._buffer,
self._offset,
self._chunkSize);
newReq.callback = callback; // this same function
newReq.buffer = chunk;
return;
var have = availOutBefore - availOutAfter;
assert(have >= 0, 'have should not go down');
self.bytesRead += availInBefore - availInAfter;
if (have > 0) {
var out = self._buffer.slice(self._offset, self._offset + have);
self._offset += have;
// serve some output to the consumer.
if (async) {
self.push(out);
} else {
buffers.push(out);
nread += out.byteLength;
}
}
if (!async)
return false;
// exhausted the output buffer, or used all the input create a new one.
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
availOutBefore = self._chunkSize;
self._offset = 0;
self._buffer = Buffer.allocUnsafe(self._chunkSize);
}
if (availOutAfter === 0) {
// Not actually done. Need to reprocess.
// Also, update the availInBefore to the availInAfter value,
// so that if we have to hit it a third (fourth, etc.) time,
// it'll have the correct byte counts.
inOff += (availInBefore - availInAfter);
availInBefore = availInAfter;
// finished with the chunk.
cb();
if (!async)
return true;
var newReq = self._handle.write(flushFlag,
chunk,
inOff,
availInBefore,
self._buffer,
self._offset,
self._chunkSize);
newReq.callback = callback; // this same function
newReq.buffer = chunk;
return;
}
if (!async)
return false;
// finished with the chunk.
cb();
}
}
};
function _close(engine, callback) {
if (callback)
@ -502,47 +504,54 @@ function emitCloseNT(self) {
// generic zlib
// minimal 2-byte header
class Deflate extends Zlib {
constructor(opts) {
super(opts, constants.DEFLATE);
}
function Deflate(opts) {
if (!(this instanceof Deflate))
return new Deflate(opts);
Zlib.call(this, opts, constants.DEFLATE);
}
inherits(Deflate, Zlib);
class Inflate extends Zlib {
constructor(opts) {
super(opts, constants.INFLATE);
}
function Inflate(opts) {
if (!(this instanceof Inflate))
return new Inflate(opts);
Zlib.call(this, opts, constants.INFLATE);
}
inherits(Inflate, Zlib);
class Gzip extends Zlib {
constructor(opts) {
super(opts, constants.GZIP);
}
function Gzip(opts) {
if (!(this instanceof Gzip))
return new Gzip(opts);
Zlib.call(this, opts, constants.GZIP);
}
inherits(Gzip, Zlib);
class Gunzip extends Zlib {
constructor(opts) {
super(opts, constants.GUNZIP);
}
function Gunzip(opts) {
if (!(this instanceof Gunzip))
return new Gunzip(opts);
Zlib.call(this, opts, constants.GUNZIP);
}
inherits(Gunzip, Zlib);
class DeflateRaw extends Zlib {
constructor(opts) {
super(opts, constants.DEFLATERAW);
}
function DeflateRaw(opts) {
if (!(this instanceof DeflateRaw))
return new DeflateRaw(opts);
Zlib.call(this, opts, constants.DEFLATERAW);
}
inherits(DeflateRaw, Zlib);
class InflateRaw extends Zlib {
constructor(opts) {
super(opts, constants.INFLATERAW);
}
function InflateRaw(opts) {
if (!(this instanceof InflateRaw))
return new InflateRaw(opts);
Zlib.call(this, opts, constants.INFLATERAW);
}
inherits(InflateRaw, Zlib);
class Unzip extends Zlib {
constructor(opts) {
super(opts, constants.UNZIP);
}
function Unzip(opts) {
if (!(this instanceof Unzip))
return new Unzip(opts);
Zlib.call(this, opts, constants.UNZIP);
}
inherits(Unzip, Zlib);
function createConvenienceMethod(type, sync) {
if (sync) {
@ -569,13 +578,13 @@ function createProperty(type) {
}
module.exports = {
Deflate: createClassWrapper(Deflate),
Inflate: createClassWrapper(Inflate),
Gzip: createClassWrapper(Gzip),
Gunzip: createClassWrapper(Gunzip),
DeflateRaw: createClassWrapper(DeflateRaw),
InflateRaw: createClassWrapper(InflateRaw),
Unzip: createClassWrapper(Unzip),
Deflate,
Inflate,
Gzip,
Gunzip,
DeflateRaw,
InflateRaw,
Unzip,
// Convenience methods.
// compress/decompress a string or buffer in one step.

27
test/parallel/test-zlib-deflate-raw-inherits.js

@ -0,0 +1,27 @@
'use strict';
require('../common');
const { DeflateRaw } = require('zlib');
const { inherits } = require('util');
const { Readable } = require('stream');
// validates that zlib.DeflateRaw can be inherited
// with util.inherits
function NotInitialized(options) {
DeflateRaw.call(this, options);
this.prop = true;
}
inherits(NotInitialized, DeflateRaw);
const dest = new NotInitialized();
const read = new Readable({
read() {
this.push(Buffer.from('a test string'));
this.push(null);
}
});
read.pipe(dest);
dest.resume();
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