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@ -264,9 +264,6 @@ function OutgoingMessage (socket) { |
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this.shouldKeepAlive = true; |
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this.useChunkedEncodingByDefault = true; |
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this._headerFlushed = false; |
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this._header = null; // to be filled by _storeHeader
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this._hasBody = true; |
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this.finished = false; |
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@ -277,38 +274,66 @@ exports.OutgoingMessage = OutgoingMessage; |
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// This abstract either writing directly to the socket or buffering it.
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// Rename to _writeRaw() ?
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OutgoingMessage.prototype._send = function (data, encoding) { |
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if (this.connection._outgoing[0] === this && |
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this.connection.writable && |
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this.output.length === 0) |
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{ |
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// This is a shameful hack to get the headers and first body chunk onto
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// the same packet. Future versions of Node are going to take care of
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// this at a lower level and in a more general way.
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if (!this._headerSent) { |
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if (typeof data === 'string') { |
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data = this._header + data; |
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} else { |
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this.output.unshift(this._header); |
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this.outputEncodings.unshift('ascii'); |
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} |
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this._headerSent = true; |
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} |
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if (this.connection._outgoing[0] === this && this.connection.writable) { |
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// There might be pending data in the this.output buffer.
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while (this.output.length) { |
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if (!this.connection.writable) { |
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this._buffer(data, encoding); |
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return false; |
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} |
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var c = this.output.shift(); |
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var e = this.outputEncodings.shift(); |
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this.connection.write(c, e); |
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} |
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// Directly write to socket.
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return this.connection.write(data, encoding); |
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} else { |
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// Buffer
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var length = this.output.length; |
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if (length === 0 || typeof data != 'string') { |
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this.output.push(data); |
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encoding = encoding || "ascii"; |
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this.outputEncodings.push(encoding); |
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return false; |
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} |
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this._buffer(data, encoding); |
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return false; |
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} |
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}; |
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var lastEncoding = this.outputEncodings[length-1]; |
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var lastData = this.output[length-1]; |
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OutgoingMessage.prototype._buffer = function (data, encoding) { |
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// Buffer
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if (data.length === 0) return; |
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if ((lastEncoding === encoding) || |
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(!encoding && data.constructor === lastData.constructor)) { |
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this.output[length-1] = lastData + data; |
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return false; |
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} |
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var length = this.output.length; |
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if (length === 0 || typeof data != 'string') { |
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this.output.push(data); |
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encoding = encoding || "ascii"; |
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this.outputEncodings.push(encoding); |
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return false; |
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} |
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var lastEncoding = this.outputEncodings[length-1]; |
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var lastData = this.output[length-1]; |
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if ((lastEncoding === encoding) || |
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(!encoding && data.constructor === lastData.constructor)) { |
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this.output[length-1] = lastData + data; |
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return false; |
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} |
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this.output.push(data); |
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encoding = encoding || "ascii"; |
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this.outputEncodings.push(encoding); |
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return false; |
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}; |
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@ -377,9 +402,8 @@ OutgoingMessage.prototype._storeHeader = function (firstLine, headers) { |
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} |
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} |
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messageHeader += CRLF; |
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this._header = messageHeader; |
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this._header = messageHeader + CRLF; |
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this._headerSent = false; |
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// wait until the first body chunk, or close(), is sent to flush.
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}; |
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@ -391,7 +415,7 @@ OutgoingMessage.prototype.sendBody = function () { |
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OutgoingMessage.prototype.write = function (chunk, encoding) { |
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if (!this._header) { |
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throw new Error("writeHead() must be called before write()") |
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throw new Error("You have to call writeHead() before write()"); |
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} |
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if (!this._hasBody) { |
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@ -404,13 +428,6 @@ OutgoingMessage.prototype.write = function (chunk, encoding) { |
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throw new TypeError("first argument must be a string, Array, or Buffer"); |
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} |
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// write the header
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if (!this._headerFlushed) { |
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this._send(this._header); |
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this._headerFlushed = true; |
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} |
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if (chunk.length === 0) return false; |
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var len, ret; |
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@ -451,22 +468,50 @@ OutgoingMessage.prototype.close = function (data, encoding) { |
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OutgoingMessage.prototype.end = function (data, encoding) { |
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var ret; |
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// maybe the header hasn't been sent. if not send it.
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if (!this._headerFlushed) { |
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ret = this._send(this._header); |
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this._headerFlushed = true; |
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} |
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if (data) { |
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var hot = this._headerSent === false |
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&& typeof(data) === "string" |
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&& data.length > 0 |
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&& this.output.length === 0 |
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&& this.connection.writable |
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&& this.connection._outgoing[0] === this |
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; |
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if (hot) { |
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// Hot path. They're doing
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// res.writeHead();
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// res.end(blah);
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// HACKY.
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if (this.chunkedEncoding) { |
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var l = Buffer.byteLength(data, encoding).toString(16); |
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ret = this.connection.write( this._header |
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+ l |
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+ CRLF |
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+ data |
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+ "\r\n0\r\n\r\n" |
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, encoding |
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); |
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} else { |
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ret = this.connection.write(this._header + data, encoding); |
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} |
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this._headerSent = true; |
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} else if (data) { |
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// Normal body write.
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ret = this.write(data, encoding); |
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} |
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this.finished = true; |
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if (this.chunkedEncoding) { |
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ret = this._send("0\r\n\r\n"); // last chunk
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if (!hot) { |
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if (this.chunkedEncoding) { |
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ret = this._send('0\r\n\r\n'); // Last chunk.
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} else if (!data) { |
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// Force a flush, HACK.
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ret = this._send(''); |
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} |
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} |
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this.finished = true; |
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// There is the first message on the outgoing queue, and we've sent
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// everything to the socket.
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if (this.output.length === 0 && this.connection._outgoing[0] === this) { |
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@ -638,11 +683,13 @@ function httpSocketSetup (socket) { |
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// An array of outgoing messages for the socket. In pipelined connections
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// we need to keep track of the order they were sent.
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socket._outgoing = []; |
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socket.__destroyOnDrain = false; |
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// NOTE: be sure not to use ondrain elsewhere in this file!
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socket.ondrain = function () { |
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var message = socket._outgoing[0]; |
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if (message) message.emit('drain'); |
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if (socket.__destroyOnDrain) socket.destroy(); |
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}; |
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} |
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@ -740,7 +787,14 @@ function connectionListener (socket) { |
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var message = socket._outgoing.shift(); |
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if (message._last) { |
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// No more messages to be pushed out.
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socket.end(); |
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// HACK: need way to do this with socket interface
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if (socket._writeQueue.length) { |
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socket.__destroyOnDrain = true; //socket.end();
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} else { |
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socket.destroy(); |
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} |
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} else if (socket._outgoing.length) { |
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// Push out the next message.
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outgoingFlush(socket); |
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@ -1002,7 +1056,7 @@ exports.cat = function (url, encoding_, headers_) { |
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client.end(); |
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return; |
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} |
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res.setBodyEncoding(encoding); |
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res.setEncoding(encoding); |
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res.addListener('data', function (chunk) { content += chunk; }); |
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res.addListener('end', function () { |
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if (callback && !callbackSent) { |
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