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src: fix sporadic deadlock in SIGUSR1 handler

Calling v8::Debug::DebugBreak() directly from the signal handler is
unsafe because said function tries to grab a mutex.  Work around that
by starting a watchdog thread that is woken up from the signal handler,
which then calls v8::Debug::DebugBreak().

Using a watchdog thread also removes the need to use atomic operations
so this commit does away with that.

Fixes: https://github.com/nodejs/node/issues/5368
PR-URL: https://github.com/nodejs/node/pull/5904
Reviewed-By: Anna Henningsen <anna@addaleax.net>
process-exit-stdio-flushing
Ben Noordhuis 9 years ago
parent
commit
844f0a9f58
  1. 18
      src/atomic-polyfill.h
  2. 98
      src/node.cc

18
src/atomic-polyfill.h

@ -1,18 +0,0 @@
#ifndef SRC_ATOMIC_POLYFILL_H_
#define SRC_ATOMIC_POLYFILL_H_
#include "util.h"
namespace nonstd {
template <typename T>
struct atomic {
atomic() = default;
T exchange(T value) { return __sync_lock_test_and_set(&value_, value); }
T value_ = T();
DISALLOW_COPY_AND_ASSIGN(atomic);
};
} // namespace nonstd
#endif // SRC_ATOMIC_POLYFILL_H_

98
src/node.cc

@ -73,6 +73,7 @@
#define umask _umask
typedef int mode_t;
#else
#include <pthread.h>
#include <sys/resource.h> // getrlimit, setrlimit
#include <unistd.h> // setuid, getuid
#endif
@ -89,14 +90,6 @@ typedef int mode_t;
extern char **environ;
#endif
#ifdef __APPLE__
#include "atomic-polyfill.h" // NOLINT(build/include_order)
namespace node { template <typename T> using atomic = nonstd::atomic<T>; }
#else
#include <atomic>
namespace node { template <typename T> using atomic = std::atomic<T>; }
#endif
namespace node {
using v8::Array;
@ -180,9 +173,14 @@ static double prog_start_time;
static bool debugger_running;
static uv_async_t dispatch_debug_messages_async;
static node::atomic<Isolate*> node_isolate;
static uv_mutex_t node_isolate_mutex;
static v8::Isolate* node_isolate;
static v8::Platform* default_platform;
#ifdef __POSIX__
static uv_sem_t debug_semaphore;
#endif
static void PrintErrorString(const char* format, ...) {
va_list ap;
va_start(ap, format);
@ -3703,24 +3701,19 @@ static void EnableDebug(Environment* env) {
// Called from an arbitrary thread.
static void TryStartDebugger() {
// Call only async signal-safe functions here! Don't retry the exchange,
// it will deadlock when the thread is interrupted inside a critical section.
if (auto isolate = node_isolate.exchange(nullptr)) {
uv_mutex_lock(&node_isolate_mutex);
if (auto isolate = node_isolate) {
v8::Debug::DebugBreak(isolate);
uv_async_send(&dispatch_debug_messages_async);
CHECK_EQ(nullptr, node_isolate.exchange(isolate));
}
uv_mutex_unlock(&node_isolate_mutex);
}
// Called from the main thread.
static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
// Synchronize with signal handler, see TryStartDebugger.
Isolate* isolate;
do {
isolate = node_isolate.exchange(nullptr);
} while (isolate == nullptr);
uv_mutex_lock(&node_isolate_mutex);
if (auto isolate = node_isolate) {
if (debugger_running == false) {
fprintf(stderr, "Starting debugger agent.\n");
@ -3734,13 +3727,14 @@ static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) {
Isolate::Scope isolate_scope(isolate);
v8::Debug::ProcessDebugMessages(isolate);
CHECK_EQ(nullptr, node_isolate.exchange(isolate));
}
uv_mutex_unlock(&node_isolate_mutex);
}
#ifdef __POSIX__
static void EnableDebugSignalHandler(int signo) {
TryStartDebugger();
uv_sem_post(&debug_semaphore);
}
@ -3779,11 +3773,46 @@ void DebugProcess(const FunctionCallbackInfo<Value>& args) {
}
inline void* DebugSignalThreadMain(void* unused) {
for (;;) {
uv_sem_wait(&debug_semaphore);
TryStartDebugger();
}
return nullptr;
}
static int RegisterDebugSignalHandler() {
// FIXME(bnoordhuis) Should be per-isolate or per-context, not global.
// Start a watchdog thread for calling v8::Debug::DebugBreak() because
// it's not safe to call directly from the signal handler, it can
// deadlock with the thread it interrupts.
CHECK_EQ(0, uv_sem_init(&debug_semaphore, 0));
pthread_attr_t attr;
CHECK_EQ(0, pthread_attr_init(&attr));
// Don't shrink the thread's stack on FreeBSD. Said platform decided to
// follow the pthreads specification to the letter rather than in spirit:
// https://lists.freebsd.org/pipermail/freebsd-current/2014-March/048885.html
#ifndef __FreeBSD__
CHECK_EQ(0, pthread_attr_setstacksize(&attr, PTHREAD_STACK_MIN));
#endif // __FreeBSD__
CHECK_EQ(0, pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED));
sigset_t sigmask;
sigfillset(&sigmask);
CHECK_EQ(0, pthread_sigmask(SIG_SETMASK, &sigmask, &sigmask));
pthread_t thread;
const int err =
pthread_create(&thread, &attr, DebugSignalThreadMain, nullptr);
CHECK_EQ(0, pthread_sigmask(SIG_SETMASK, &sigmask, nullptr));
CHECK_EQ(0, pthread_attr_destroy(&attr));
if (err != 0) {
fprintf(stderr, "node[%d]: pthread_create: %s\n", getpid(), strerror(err));
fflush(stderr);
// Leave SIGUSR1 blocked. We don't install a signal handler,
// receiving the signal would terminate the process.
return -err;
}
RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler);
// Unblock SIGUSR1. A pending SIGUSR1 signal will now be delivered.
sigset_t sigmask;
sigemptyset(&sigmask);
sigaddset(&sigmask, SIGUSR1);
CHECK_EQ(0, pthread_sigmask(SIG_UNBLOCK, &sigmask, nullptr));
@ -4025,6 +4054,8 @@ void Init(int* argc,
// Make inherited handles noninheritable.
uv_disable_stdio_inheritance();
CHECK_EQ(0, uv_mutex_init(&node_isolate_mutex));
// init async debug messages dispatching
// Main thread uses uv_default_loop
uv_async_init(uv_default_loop(),
@ -4307,15 +4338,18 @@ static void StartNodeInstance(void* arg) {
params.code_event_handler = vTune::GetVtuneCodeEventHandler();
#endif
Isolate* isolate = Isolate::New(params);
uv_mutex_lock(&node_isolate_mutex);
if (instance_data->is_main()) {
CHECK_EQ(node_isolate, nullptr);
node_isolate = isolate;
}
uv_mutex_unlock(&node_isolate_mutex);
if (track_heap_objects) {
isolate->GetHeapProfiler()->StartTrackingHeapObjects(true);
}
// Fetch a reference to the main isolate, so we have a reference to it
// even when we need it to access it from another (debugger) thread.
if (instance_data->is_main())
CHECK_EQ(nullptr, node_isolate.exchange(isolate));
{
Locker locker(isolate);
Isolate::Scope isolate_scope(isolate);
@ -4379,10 +4413,10 @@ static void StartNodeInstance(void* arg) {
env = nullptr;
}
if (instance_data->is_main()) {
// Synchronize with signal handler, see TryStartDebugger.
while (isolate != node_isolate.exchange(nullptr)); // NOLINT
}
uv_mutex_lock(&node_isolate_mutex);
if (node_isolate == isolate)
node_isolate = nullptr;
uv_mutex_unlock(&node_isolate_mutex);
CHECK_NE(isolate, nullptr);
isolate->Dispose();

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