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In net we default to 'localhost' as the default address for connect. Not doing the same on dgram is confusing, because sending to 0.0.0.0 works on Linux/OS X but not on Windows. Defaulting that to 127.0.0.1 / ::1 addresses that. Related: https://github.com/nodejs/node/pull/5407 Related: https://github.com/nodejs/node/issues/5398 Fixes: https://github.com/nodejs/node/issues/5487 PR-URL: https://github.com/nodejs/node/pull/5493 Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com> Reviewed-By: Roman Reiss <me@silverwind.io>process-exit-stdio-flushing
Matteo Collina
9 years ago
4 changed files with 46 additions and 18 deletions
@ -0,0 +1,36 @@ |
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'use strict'; |
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const common = require('../common'); |
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const assert = require('assert'); |
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const dgram = require('dgram'); |
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if (!common.hasIPv6) { |
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console.log('1..0 # Skipped: no IPv6 support'); |
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return; |
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} |
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const client = dgram.createSocket('udp6'); |
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const toSend = [new Buffer(256), new Buffer(256), new Buffer(256), 'hello']; |
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toSend[0].fill('x'); |
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toSend[1].fill('y'); |
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toSend[2].fill('z'); |
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client.on('listening', function() { |
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client.send(toSend[0], 0, toSend[0].length, common.PORT); |
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client.send(toSend[1], common.PORT); |
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client.send([toSend[2]], common.PORT); |
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client.send(toSend[3], 0, toSend[3].length, common.PORT); |
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}); |
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client.on('message', function(buf, info) { |
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const expected = toSend.shift().toString(); |
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assert.ok(buf.toString() === expected, 'message was received correctly'); |
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if (toSend.length === 0) { |
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client.close(); |
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} |
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}); |
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client.bind(common.PORT); |
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