Browse Source

net: refactor self=this to arrow functions

Refactor unused self=this code to code without without this pattern
making it more consistent with the rest of our code.

PR-URL: https://github.com/nodejs/node/pull/5857
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Roman Klauke <romankl@users.noreply.github.com>
process-exit-stdio-flushing
Benjamin Gruenbaum 9 years ago
parent
commit
a15906c74b
  1. 30
      lib/net.js

30
lib/net.js

@ -444,9 +444,7 @@ Socket.prototype.destroySoon = function() {
Socket.prototype._destroy = function(exception, cb) {
debug('destroy');
var self = this;
function fireErrorCallbacks() {
function fireErrorCallbacks(self) {
if (cb) cb(exception);
if (exception && !self._writableState.errorEmitted) {
process.nextTick(emitErrorNT, self, exception);
@ -456,11 +454,11 @@ Socket.prototype._destroy = function(exception, cb) {
if (this.destroyed) {
debug('already destroyed, fire error callbacks');
fireErrorCallbacks();
fireErrorCallbacks(this);
return;
}
self._connecting = false;
this._connecting = false;
this.readable = this.writable = false;
@ -472,9 +470,9 @@ Socket.prototype._destroy = function(exception, cb) {
if (this !== process.stderr)
debug('close handle');
var isException = exception ? true : false;
this._handle.close(function() {
this._handle.close(() => {
debug('emit close');
self.emit('close', isException);
this.emit('close', isException);
});
this._handle.onread = noop;
this._handle = null;
@ -485,7 +483,7 @@ Socket.prototype._destroy = function(exception, cb) {
// to make it re-entrance safe in case Socket.prototype.destroy()
// is called within callbacks
this.destroyed = true;
fireErrorCallbacks();
fireErrorCallbacks(this);
if (this._server) {
COUNTER_NET_SERVER_CONNECTION_CLOSE(this);
@ -1080,17 +1078,15 @@ function Server(options, connectionListener) {
EventEmitter.call(this);
var self = this;
if (typeof options === 'function') {
connectionListener = options;
options = {};
self.on('connection', connectionListener);
this.on('connection', connectionListener);
} else if (options == null || typeof options === 'object') {
options = options || {};
if (typeof connectionListener === 'function') {
self.on('connection', connectionListener);
this.on('connection', connectionListener);
}
} else {
throw new TypeError('options must be an object');
@ -1099,16 +1095,16 @@ function Server(options, connectionListener) {
this._connections = 0;
Object.defineProperty(this, 'connections', {
get: internalUtil.deprecate(function() {
get: internalUtil.deprecate(() => {
if (self._usingSlaves) {
if (this._usingSlaves) {
return null;
}
return self._connections;
return this._connections;
}, 'Server.connections property is deprecated. ' +
'Use Server.getConnections method instead.'),
set: internalUtil.deprecate(function(val) {
return (self._connections = val);
set: internalUtil.deprecate((val) => {
return (this._connections = val);
}, 'Server.connections property is deprecated.'),
configurable: true, enumerable: false
});

Loading…
Cancel
Save