Browse Source

doc: http cleanup and missing argument types

Ref: https://github.com/nodejs/node/issues/9399
PR-URL: https://github.com/nodejs/node/pull/11681
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
v7.x
Amelia Clarke 8 years ago
committed by Italo A. Casas
parent
commit
a20aa0ee48
No known key found for this signature in database GPG Key ID: 23EFEFE93C4CFFFE
  1. 163
      doc/api/http.md

163
doc/api/http.md

@ -73,9 +73,9 @@ It is good practice, to [`destroy()`][] an `Agent` instance when it is no
longer in use, because unused sockets consume OS resources.
Sockets are removed from an agent's pool when the socket emits either
a `'close'` event or an `'agentRemove'` event. This means that if
you intend to keep one HTTP request open for a long time and don't
want it to stay in the pool you can do something along the lines of:
a `'close'` event or an `'agentRemove'` event. When intending to keep one
HTTP request open for a long time without keeping it in the pool, something
like the following may be done:
```js
http.get(options, (res) => {
@ -85,7 +85,7 @@ http.get(options, (res) => {
});
```
You may also use an agent for an individual request. By providing
An agent may also be used for an individual request. By providing
`{agent: false}` as an option to the `http.get()` or `http.request()`
functions, a one-time use `Agent` with default options will be used
for the client connection.
@ -112,21 +112,21 @@ added: v0.3.4
Can have the following fields:
* `keepAlive` {boolean} Keep sockets around even when there are no
outstanding requests, so they can be used for future requests without
having to reestablish a TCP connection. Default = `false`
* `keepAliveMsecs` {Integer} When using the `keepAlive` option, specifies
having to reestablish a TCP connection. Defaults to `false`
* `keepAliveMsecs` {number} When using the `keepAlive` option, specifies
the [initial delay](net.html#net_socket_setkeepalive_enable_initialdelay)
for TCP Keep-Alive packets. Ignored when the
`keepAlive` option is `false` or `undefined`. Default = `1000`.
`keepAlive` option is `false` or `undefined`. Defaults to `1000`.
* `maxSockets` {number} Maximum number of sockets to allow per
host. Default = `Infinity`.
host. Defaults to `Infinity`.
* `maxFreeSockets` {number} Maximum number of sockets to leave open
in a free state. Only relevant if `keepAlive` is set to `true`.
Default = `256`.
Defaults to `256`.
The default [`http.globalAgent`][] that is used by [`http.request()`][] has all
of these values set to their respective defaults.
To configure any of them, you must create your own [`http.Agent`][] instance.
To configure any of them, a custom [`http.Agent`][] instance must be created.
```js
const http = require('http');
@ -162,9 +162,9 @@ added: v0.11.4
Destroy any sockets that are currently in use by the agent.
It is usually not necessary to do this. However, if you are using an
It is usually not necessary to do this. However, if using an
agent with `keepAlive` enabled, then it is best to explicitly shut down
the agent when you know that it will no longer be used. Otherwise,
the agent when it will no longer be used. Otherwise,
sockets may hang open for quite a long time before the server
terminates them.
@ -188,7 +188,7 @@ added: v0.11.4
* `port` {number} Port of remote server
* `localAddress` {string} Local interface to bind for network connections
when issuing the request
* Returns: {String}
* Returns: {string}
Get a unique name for a set of request options, to determine whether a
connection can be reused. For an HTTP agent, this returns
@ -201,7 +201,7 @@ socket reusability.
added: v0.11.7
-->
* {Number}
* {number}
By default set to 256. For agents with `keepAlive` enabled, this
sets the maximum number of sockets that will be left open in the free
@ -212,7 +212,7 @@ state.
added: v0.3.6
-->
* {Number}
* {number}
By default set to Infinity. Determines how many concurrent sockets the agent
can have open per origin. Origin is either a 'host:port' or
@ -258,8 +258,8 @@ During the [`'response'`][] event, one can add listeners to the
response object; particularly to listen for the `'data'` event.
If no [`'response'`][] handler is added, then the response will be
entirely discarded. However, if you add a [`'response'`][] event handler,
then you **must** consume the data from the response object, either by
entirely discarded. However, if a [`'response'`][] event handler is added,
then the data from the response object **must** be consumed, either by
calling `response.read()` whenever there is a `'readable'` event, or
by adding a `'data'` handler, or by calling the `.resume()` method.
Until the data is consumed, the `'end'` event will not fire. Also, until
@ -301,7 +301,7 @@ Emitted each time a server responds to a request with a `CONNECT` method. If thi
event is not being listened for, clients receiving a `CONNECT` method will have
their connections closed.
A client and server pair that shows you how to listen for the `'connect'` event:
A client and server pair demonstrating how to listen for the `'connect'` event:
```js
const http = require('http');
@ -399,7 +399,7 @@ Emitted each time a server responds to a request with an upgrade. If this
event is not being listened for, clients receiving an upgrade header will have
their connections closed.
A client server pair that show you how to listen for the `'upgrade'` event.
A client server pair demonstrating how to listen for the `'upgrade'` event.
```js
const http = require('http');
@ -484,13 +484,13 @@ added: v1.6.0
Flush the request headers.
For efficiency reasons, Node.js normally buffers the request headers until you
call `request.end()` or write the first chunk of request data. It then tries
hard to pack the request headers and data into a single TCP packet.
For efficiency reasons, Node.js normally buffers the request headers until
`request.end()` is called or the first chunk of request data is written. It
then tries to pack the request headers and data into a single TCP packet.
That's usually what you want (it saves a TCP round-trip) but not when the first
data is not sent until possibly much later. `request.flushHeaders()` lets you bypass
the optimization and kickstart the request.
That's usually desired (it saves a TCP round-trip), but not when the first
data is not sent until possibly much later. `request.flushHeaders()` bypasses
the optimization and kickstarts the request.
### request.setNoDelay([noDelay])
<!-- YAML
@ -536,7 +536,7 @@ added: v0.1.29
* `callback` {Function}
Sends a chunk of the body. By calling this method
many times, the user can stream a request body to a
many times, a request body can be sent to a
server--in that case it is suggested to use the
`['Transfer-Encoding', 'chunked']` header line when
creating the request.
@ -653,7 +653,7 @@ not listened for, then clients requesting a `CONNECT` method will have their
connections closed.
After this event is emitted, the request's socket will not have a `'data'`
event listener, meaning you will need to bind to it in order to handle data
event listener, meaning it will need to be bound in order to handle data
sent to the server on that socket.
### Event: 'connection'
@ -695,7 +695,7 @@ listened for, then clients requesting an upgrade will have their connections
closed.
After this event is emitted, the request's socket will not have a `'data'`
event listener, meaning you will need to bind to it in order to handle data
event listener, meaning it will need to be bound in order to handle data
sent to the server on that socket.
### server.close([callback])
@ -774,7 +774,7 @@ after the `'listening'` event has been emitted.
To listen to a unix socket, supply a filename instead of port and hostname.
`backlog` is the maximum length of the queue of pending connections.
The actual length will be determined by your OS through sysctl settings such as
The actual length will be determined by the OS through sysctl settings such as
`tcp_max_syn_backlog` and `somaxconn` on linux. The default value of this
parameter is 511 (not 512).
@ -789,27 +789,27 @@ subsequent call will *re-open* the server using the provided options.
added: v5.7.0
-->
* {Boolean}
* {boolean}
A Boolean indicating whether or not the server is listening for
connections.
### server.maxHeadersCount
### server.maxHeadersCount([limit])
<!-- YAML
added: v0.7.0
-->
* {Number}
* `limit` {number} Defaults to 1000.
Limits maximum incoming headers count, equal to 1000 by default. If set to 0 -
no limit will be applied.
### server.setTimeout(msecs, callback)
### server.setTimeout([msecs][, callback])
<!-- YAML
added: v0.9.12
-->
* `msecs` {number}
* `msecs` {number} Defaults to 120000 (2 minutes).
* `callback` {Function}
Sets the timeout value for sockets, and emits a `'timeout'` event on
@ -820,18 +820,17 @@ If there is a `'timeout'` event listener on the Server object, then it
will be called with the timed-out socket as an argument.
By default, the Server's timeout value is 2 minutes, and sockets are
destroyed automatically if they time out. However, if you assign a
callback to the Server's `'timeout'` event, then you are responsible
for handling socket timeouts.
destroyed automatically if they time out. However, if a callback is assigned
to the Server's `'timeout'` event, timeouts must be handled explicitly.
Returns `server`.
### server.timeout
### server.timeout([msecs])
<!-- YAML
added: v0.9.12
-->
* {Number} Default = 120000 (2 minutes)
* `msecs` {number} Defaults to 120000 (2 minutes).
The number of milliseconds of inactivity before a socket is presumed
to have timed out.
@ -888,7 +887,7 @@ Trailers will **only** be emitted if chunked encoding is used for the
response; if it is not (e.g. if the request was HTTP/1.0), they will
be silently discarded.
Note that HTTP requires the `Trailer` header to be sent if you intend to
Note that HTTP requires the `Trailer` header to be sent in order to
emit trailers, with a list of the header fields in its value. E.g.,
```js
@ -926,7 +925,7 @@ is finished.
added: v0.0.2
-->
* {Boolean}
* {boolean}
Boolean value that indicates whether the response has completed. Starts
as `false`. After [`response.end()`][] executes, the value will be `true`.
@ -937,7 +936,7 @@ added: v0.4.0
-->
* `name` {string}
* Returns: {String}
* Returns: {string}
Reads out a header that's already been queued but not sent to the client.
Note that the name is case insensitive.
@ -996,8 +995,8 @@ var headers = response.getHeaders();
added: v7.7.0
-->
* `name` {String}
* Returns: {Boolean}
* `name` {string}
* Returns: {boolean}
Returns `true` if the header identified by `name` is currently set in the
outgoing headers. Note that the header name matching is case-insensitive.
@ -1013,7 +1012,7 @@ var hasContentType = response.hasHeader('content-type');
added: v0.9.3
-->
* {Boolean}
* {boolean}
Boolean (read-only). True if headers were sent, false otherwise.
@ -1037,7 +1036,7 @@ response.removeHeader('Content-Encoding');
added: v0.7.5
-->
* {Boolean}
* {boolean}
When true, the Date header will be automatically generated and sent in
the response if it is not already present in the headers. Defaults to true.
@ -1051,11 +1050,11 @@ added: v0.4.0
-->
* `name` {string}
* `value` {string}
* `value` {string | string[]}
Sets a single header value for implicit headers. If this header already exists
in the to-be-sent headers, its value will be replaced. Use an array of strings
here if you need to send multiple headers with the same name.
here to send multiple headers with the same name.
Example:
@ -1086,7 +1085,7 @@ const server = http.createServer((req,res) => {
});
```
### response.setTimeout(msecs, callback)
### response.setTimeout(msecs[, callback])
<!-- YAML
added: v0.9.12
-->
@ -1099,10 +1098,9 @@ provided, then it is added as a listener on the `'timeout'` event on
the response object.
If no `'timeout'` listener is added to the request, the response, or
the server, then sockets are destroyed when they time out. If you
assign a handler on the request, the response, or the server's
`'timeout'` events, then it is your responsibility to handle timed out
sockets.
the server, then sockets are destroyed when they time out. If a handler is
assigned to the request, the response, or the server's `'timeout'` events,
timed out sockets must be handled explicitly.
Returns `response`.
@ -1111,7 +1109,7 @@ Returns `response`.
added: v0.4.0
-->
* {Number}
* {number}
When using implicit headers (not calling [`response.writeHead()`][] explicitly),
this property controls the status code that will be sent to the client when
@ -1131,7 +1129,7 @@ status code which was sent out.
added: v0.11.8
-->
* {String}
* {string}
When using implicit headers (not calling [`response.writeHead()`][] explicitly), this property
controls the status message that will be sent to the client when the headers get
@ -1155,7 +1153,7 @@ added: v0.1.29
* `chunk` {string|Buffer}
* `encoding` {string}
* `callback` {Function}
* Returns: {Boolean}
* Returns: {boolean}
If this method is called and [`response.writeHead()`][] has not been called,
it will switch to implicit header mode and flush the implicit headers.
@ -1172,10 +1170,10 @@ of data is flushed.
higher-level multi-part body encodings that may be used.
The first time [`response.write()`][] is called, it will send the buffered
header information and the first body to the client. The second time
[`response.write()`][] is called, Node.js assumes you're going to be streaming
data, and sends that separately. That is, the response is buffered up to the
first chunk of body.
header information and the first chunk of the body to the client. The second
time [`response.write()`][] is called, Node.js assumes data will be streamed,
and sends the new data separately. That is, the response is buffered up to the
first chunk of the body.
Returns `true` if the entire data was flushed successfully to the kernel
buffer. Returns `false` if all or part of the data was queued in user memory.
@ -1220,8 +1218,8 @@ response.writeHead(200, {
This method must only be called once on a message and it must
be called before [`response.end()`][] is called.
If you call [`response.write()`][] or [`response.end()`][] before calling this,
the implicit/mutable headers will be calculated and call this function for you.
If [`response.write()`][] or [`response.end()`][] are called before calling
this, the implicit/mutable headers will be calculated and call this function.
When headers have been set with [`response.setHeader()`][], they will be merged with
any headers passed to [`response.writeHead()`][], with the headers passed to
@ -1323,7 +1321,7 @@ header name:
added: v0.1.1
-->
* {String}
* {string}
In case of server request, the HTTP version sent by the client. In the case of
client response, the HTTP version of the connected-to server.
@ -1337,7 +1335,7 @@ Also `message.httpVersionMajor` is the first integer and
added: v0.1.1
-->
* {String}
* {string}
**Only valid for request obtained from [`http.Server`][].**
@ -1412,7 +1410,7 @@ client's authentication details.
added: v0.1.1
-->
* {Number}
* {number}
**Only valid for response obtained from [`http.ClientRequest`][].**
@ -1423,7 +1421,7 @@ The 3-digit HTTP response status code. E.G. `404`.
added: v0.11.10
-->
* {String}
* {string}
**Only valid for response obtained from [`http.ClientRequest`][].**
@ -1443,7 +1441,7 @@ The request/response trailers object. Only populated at the `'end'` event.
added: v0.1.90
-->
* {String}
* {string}
**Only valid for request obtained from [`http.Server`][].**
@ -1462,8 +1460,8 @@ Then `request.url` will be:
'/status?name=ryan'
```
If you would like to parse the URL into its parts, you can use
`require('url').parse(request.url)`. Example:
To parse the url into its parts `require('url').parse(request.url)`
can be used. Example:
```txt
$ node
@ -1476,9 +1474,10 @@ $ node
}
```
If you would like to extract the parameters from the query string,
you can use the `require('querystring').parse` function, or pass
`true` as the second argument to `require('url').parse`. Example:
To extract the parameters from the query string, the
`require('querystring').parse` function can be used, or
`true` can be passed as the second argument to `require('url').parse`.
Example:
```txt
$ node
@ -1515,6 +1514,7 @@ Found'`.
<!-- YAML
added: v0.1.13
-->
- `requestListener` {Function}
* Returns: {http.Server}
@ -1528,7 +1528,8 @@ added to the [`'request'`][] event.
added: v0.3.6
-->
* `options` {Object}
* `options` {Object | string} Accepts the same `options` as
[`http.request()`][], with the `method` always set to `GET`.
* `callback` {Function}
* Returns: {http.ClientRequest}
@ -1594,10 +1595,10 @@ requests.
added: v0.3.6
-->
* `options` {Object}
* `protocol` {string} Protocol to use. Defaults to `'http:'`.
* `options` {Object | string}
* `protocol` {string} Protocol to use. Defaults to `http:`.
* `host` {string} A domain name or IP address of the server to issue the
request to. Defaults to `'localhost'`.
request to. Defaults to `localhost`.
* `hostname` {string} Alias for `host`. To support [`url.parse()`][],
`hostname` is preferred over `host`.
* `family` {number} IP address family to use when resolving `host` and
@ -1616,7 +1617,7 @@ added: v0.3.6
* `headers` {Object} An object containing request headers.
* `auth` {string} Basic authentication i.e. `'user:password'` to compute an
Authorization header.
* `agent` {http.Agent|boolean} Controls [`Agent`][] behavior. Possible values:
* `agent` {http.Agent | boolean} Controls [`Agent`][] behavior. Possible values:
* `undefined` (default): use [`http.globalAgent`][] for this host and port.
* `Agent` object: explicitly use the passed in `Agent`.
* `false`: causes a new `Agent` with default values to be used.
@ -1625,7 +1626,7 @@ added: v0.3.6
avoid creating a custom `Agent` class just to override the default
`createConnection` function. See [`agent.createConnection()`][] for more
details.
* `timeout` {Integer}: A number specifying the socket timeout in milliseconds.
* `timeout` {number}: A number specifying the socket timeout in milliseconds.
This will set the timeout before the socket is connected.
* `callback` {Function}
* Returns: {http.ClientRequest}
@ -1683,7 +1684,7 @@ req.end();
```
Note that in the example `req.end()` was called. With `http.request()` one
must always call `req.end()` to signify that you're done with the request -
must always call `req.end()` to signify the end of the request -
even if there is no data being written to the request body.
If any error is encountered during the request (be that with DNS resolution,
@ -1699,8 +1700,8 @@ There are a few special headers that should be noted.
* Sending a 'Content-Length' header will disable the default chunked encoding.
* Sending an 'Expect' header will immediately send the request headers.
Usually, when sending 'Expect: 100-continue', you should both set a timeout
and listen for the `'continue'` event. See RFC2616 Section 8.2.3 for more
Usually, when sending 'Expect: 100-continue', both a timeout and a listener
for the `continue` event should be set. See RFC2616 Section 8.2.3 for more
information.
* Sending an Authorization header will override using the `auth` option

Loading…
Cancel
Save