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build: don't squash signal handlers with --shared

An application using node built as a shared library may legitimately
implement its own signal handling routines. Current behaviour is
to squash all signal handlers on node startup. This change will
stop that behaviour when node is built as a shared library.

PR-URL: https://github.com/nodejs/node/pull/10539
Fixes: https://github.com/nodejs/node/issues/10520
Refs: https://github.com/nodejs/node/pull/615
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
v7.x
Stewart X Addison 8 years ago
committed by Italo A. Casas
parent
commit
a408ba6454
  1. 4
      src/node.cc

4
src/node.cc

@ -2198,7 +2198,7 @@ static void WaitForInspectorDisconnect(Environment* env) {
if (env->inspector_agent()->IsConnected()) {
// Restore signal dispositions, the app is done and is no longer
// capable of handling signals.
#ifdef __POSIX__
#if defined(__POSIX__) && !defined(NODE_SHARED_MODE)
struct sigaction act;
memset(&act, 0, sizeof(act));
for (unsigned nr = 1; nr < kMaxSignal; nr += 1) {
@ -4166,6 +4166,7 @@ inline void PlatformInit() {
CHECK_EQ(err, 0);
#ifndef NODE_SHARED_MODE
// Restore signal dispositions, the parent process may have changed them.
struct sigaction act;
memset(&act, 0, sizeof(act));
@ -4179,6 +4180,7 @@ inline void PlatformInit() {
act.sa_handler = (nr == SIGPIPE) ? SIG_IGN : SIG_DFL;
CHECK_EQ(0, sigaction(nr, &act, nullptr));
}
#endif // !NODE_SHARED_MODE
RegisterSignalHandler(SIGINT, SignalExit, true);
RegisterSignalHandler(SIGTERM, SignalExit, true);

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