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src: fix build for older clang

Removes use of builtins that are unavailable for older clang. Per
benchmarks, only uses builtins on Windows, where speedup is
significant.

Also adds test for unaligned ucs2 buffer write. Between #3410
and #7645, bytes were swapped twice on bigendian platforms if buffer
was not two-byte aligned. See comment in #7645.

PR-URL: https://github.com/nodejs/node/pull/7645
Fixes: https://github.com/nodejs/node/issues/7618
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
v7.x
Zach Bjornson 8 years ago
committed by James M Snell
parent
commit
a72c348094
  1. 91
      src/node_buffer.cc
  2. 34
      src/string_bytes.cc
  3. 97
      src/util-inl.h
  4. 6
      src/util.h
  5. 6
      test/parallel/test-buffer-alloc.js

91
src/node_buffer.cc

@ -12,7 +12,6 @@
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
#include <utility>
#define BUFFER_ID 0xB0E4 #define BUFFER_ID 0xB0E4
@ -49,38 +48,6 @@
THROW_AND_RETURN_IF_OOB(end <= end_max); \ THROW_AND_RETURN_IF_OOB(end <= end_max); \
size_t length = end - start; size_t length = end - start;
#if defined(__GNUC__) || defined(__clang__)
#define BSWAP_INTRINSIC_2(x) __builtin_bswap16(x)
#define BSWAP_INTRINSIC_4(x) __builtin_bswap32(x)
#define BSWAP_INTRINSIC_8(x) __builtin_bswap64(x)
#elif defined(__linux__)
#include <byteswap.h>
#define BSWAP_INTRINSIC_2(x) bswap_16(x)
#define BSWAP_INTRINSIC_4(x) bswap_32(x)
#define BSWAP_INTRINSIC_8(x) bswap_64(x)
#elif defined(_MSC_VER)
#include <intrin.h>
#define BSWAP_INTRINSIC_2(x) _byteswap_ushort(x);
#define BSWAP_INTRINSIC_4(x) _byteswap_ulong(x);
#define BSWAP_INTRINSIC_8(x) _byteswap_uint64(x);
#else
#define BSWAP_INTRINSIC_2(x) ((x) << 8) | ((x) >> 8)
#define BSWAP_INTRINSIC_4(x) \
(((x) & 0xFF) << 24) | \
(((x) & 0xFF00) << 8) | \
(((x) >> 8) & 0xFF00) | \
(((x) >> 24) & 0xFF)
#define BSWAP_INTRINSIC_8(x) \
(((x) & 0xFF00000000000000ull) >> 56) | \
(((x) & 0x00FF000000000000ull) >> 40) | \
(((x) & 0x0000FF0000000000ull) >> 24) | \
(((x) & 0x000000FF00000000ull) >> 8) | \
(((x) & 0x00000000FF000000ull) << 8) | \
(((x) & 0x0000000000FF0000ull) << 24) | \
(((x) & 0x000000000000FF00ull) << 40) | \
(((x) & 0x00000000000000FFull) << 56)
#endif
namespace node { namespace node {
// if true, all Buffer and SlowBuffer instances will automatically zero-fill // if true, all Buffer and SlowBuffer instances will automatically zero-fill
@ -1204,23 +1171,7 @@ void Swap16(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args); Environment* env = Environment::GetCurrent(args);
THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]); THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]);
SPREAD_ARG(args[0], ts_obj); SPREAD_ARG(args[0], ts_obj);
SwapBytes16(ts_obj_data, ts_obj_length);
CHECK_EQ(ts_obj_length % 2, 0);
int align = reinterpret_cast<uintptr_t>(ts_obj_data) % sizeof(uint16_t);
if (align == 0) {
uint16_t* data16 = reinterpret_cast<uint16_t*>(ts_obj_data);
size_t len16 = ts_obj_length / 2;
for (size_t i = 0; i < len16; i++) {
data16[i] = BSWAP_INTRINSIC_2(data16[i]);
}
} else {
for (size_t i = 0; i < ts_obj_length; i += 2) {
std::swap(ts_obj_data[i], ts_obj_data[i + 1]);
}
}
args.GetReturnValue().Set(args[0]); args.GetReturnValue().Set(args[0]);
} }
@ -1229,24 +1180,7 @@ void Swap32(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args); Environment* env = Environment::GetCurrent(args);
THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]); THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]);
SPREAD_ARG(args[0], ts_obj); SPREAD_ARG(args[0], ts_obj);
SwapBytes32(ts_obj_data, ts_obj_length);
CHECK_EQ(ts_obj_length % 4, 0);
int align = reinterpret_cast<uintptr_t>(ts_obj_data) % sizeof(uint32_t);
if (align == 0) {
uint32_t* data32 = reinterpret_cast<uint32_t*>(ts_obj_data);
size_t len32 = ts_obj_length / 4;
for (size_t i = 0; i < len32; i++) {
data32[i] = BSWAP_INTRINSIC_4(data32[i]);
}
} else {
for (size_t i = 0; i < ts_obj_length; i += 4) {
std::swap(ts_obj_data[i], ts_obj_data[i + 3]);
std::swap(ts_obj_data[i + 1], ts_obj_data[i + 2]);
}
}
args.GetReturnValue().Set(args[0]); args.GetReturnValue().Set(args[0]);
} }
@ -1255,26 +1189,7 @@ void Swap64(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args); Environment* env = Environment::GetCurrent(args);
THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]); THROW_AND_RETURN_UNLESS_BUFFER(env, args[0]);
SPREAD_ARG(args[0], ts_obj); SPREAD_ARG(args[0], ts_obj);
SwapBytes64(ts_obj_data, ts_obj_length);
CHECK_EQ(ts_obj_length % 8, 0);
int align = reinterpret_cast<uintptr_t>(ts_obj_data) % sizeof(uint64_t);
if (align == 0) {
uint64_t* data64 = reinterpret_cast<uint64_t*>(ts_obj_data);
size_t len32 = ts_obj_length / 8;
for (size_t i = 0; i < len32; i++) {
data64[i] = BSWAP_INTRINSIC_8(data64[i]);
}
} else {
for (size_t i = 0; i < ts_obj_length; i += 8) {
std::swap(ts_obj_data[i], ts_obj_data[i + 7]);
std::swap(ts_obj_data[i + 1], ts_obj_data[i + 6]);
std::swap(ts_obj_data[i + 2], ts_obj_data[i + 5]);
std::swap(ts_obj_data[i + 3], ts_obj_data[i + 4]);
}
}
args.GetReturnValue().Set(args[0]); args.GetReturnValue().Set(args[0]);
} }

34
src/string_bytes.cc

@ -309,27 +309,13 @@ size_t StringBytes::Write(Isolate* isolate,
if (chars_written != nullptr) if (chars_written != nullptr)
*chars_written = nchars; *chars_written = nchars;
if (!IsBigEndian())
break;
// Node's "ucs2" encoding wants LE character data stored in // Node's "ucs2" encoding wants LE character data stored in
// the Buffer, so we need to reorder on BE platforms. See // the Buffer, so we need to reorder on BE platforms. See
// http://nodejs.org/api/buffer.html regarding Node's "ucs2" // http://nodejs.org/api/buffer.html regarding Node's "ucs2"
// encoding specification // encoding specification
if (IsBigEndian())
SwapBytes16(buf, nbytes);
const bool is_aligned =
reinterpret_cast<uintptr_t>(buf) % sizeof(uint16_t);
if (is_aligned) {
uint16_t* const dst = reinterpret_cast<uint16_t*>(buf);
SwapBytes(dst, dst, nchars);
}
ASSERT_EQ(sizeof(uint16_t), 2);
for (size_t i = 0; i < nchars; i++) {
char tmp = buf[i * 2];
buf[i * 2] = buf[i * 2 + 1];
buf[i * 2 + 1] = tmp;
}
break; break;
} }
@ -705,17 +691,19 @@ Local<Value> StringBytes::Encode(Isolate* isolate,
Local<Value> StringBytes::Encode(Isolate* isolate, Local<Value> StringBytes::Encode(Isolate* isolate,
const uint16_t* buf, const uint16_t* buf,
size_t buflen) { size_t buflen) {
Local<String> val; // Node's "ucs2" encoding expects LE character data inside a
// Buffer, so we need to reorder on BE platforms. See
// http://nodejs.org/api/buffer.html regarding Node's "ucs2"
// encoding specification
std::vector<uint16_t> dst; std::vector<uint16_t> dst;
if (IsBigEndian()) { if (IsBigEndian()) {
// Node's "ucs2" encoding expects LE character data inside a dst.assign(buf, buf + buflen);
// Buffer, so we need to reorder on BE platforms. See size_t nbytes = buflen * sizeof(dst[0]);
// http://nodejs.org/api/buffer.html regarding Node's "ucs2" SwapBytes16(reinterpret_cast<char*>(&dst[0]), nbytes);
// encoding specification
dst.resize(buflen);
SwapBytes(&dst[0], buf, buflen);
buf = &dst[0]; buf = &dst[0];
} }
Local<String> val;
if (buflen < EXTERN_APEX) { if (buflen < EXTERN_APEX) {
val = String::NewFromTwoByte(isolate, val = String::NewFromTwoByte(isolate,
buf, buf,

97
src/util-inl.h

@ -4,6 +4,30 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "util.h" #include "util.h"
#include <cstring>
#if defined(_MSC_VER)
#include <intrin.h>
#define BSWAP_2(x) _byteswap_ushort(x)
#define BSWAP_4(x) _byteswap_ulong(x)
#define BSWAP_8(x) _byteswap_uint64(x)
#else
#define BSWAP_2(x) ((x) << 8) | ((x) >> 8)
#define BSWAP_4(x) \
(((x) & 0xFF) << 24) | \
(((x) & 0xFF00) << 8) | \
(((x) >> 8) & 0xFF00) | \
(((x) >> 24) & 0xFF)
#define BSWAP_8(x) \
(((x) & 0xFF00000000000000ull) >> 56) | \
(((x) & 0x00FF000000000000ull) >> 40) | \
(((x) & 0x0000FF0000000000ull) >> 24) | \
(((x) & 0x000000FF00000000ull) >> 8) | \
(((x) & 0x00000000FF000000ull) << 8) | \
(((x) & 0x0000000000FF0000ull) << 24) | \
(((x) & 0x000000000000FF00ull) << 40) | \
(((x) & 0x00000000000000FFull) << 56)
#endif
namespace node { namespace node {
@ -200,9 +224,76 @@ TypeName* Unwrap(v8::Local<v8::Object> object) {
return static_cast<TypeName*>(pointer); return static_cast<TypeName*>(pointer);
} }
void SwapBytes(uint16_t* dst, const uint16_t* src, size_t buflen) { void SwapBytes16(char* data, size_t nbytes) {
for (size_t i = 0; i < buflen; i += 1) CHECK_EQ(nbytes % 2, 0);
dst[i] = (src[i] << 8) | (src[i] >> 8);
#if defined(_MSC_VER)
int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint16_t);
if (align == 0) {
// MSVC has no strict aliasing, and is able to highly optimize this case.
uint16_t* data16 = reinterpret_cast<uint16_t*>(data);
size_t len16 = nbytes / sizeof(*data16);
for (size_t i = 0; i < len16; i++) {
data16[i] = BSWAP_2(data16[i]);
}
return;
}
#endif
uint16_t temp;
for (size_t i = 0; i < nbytes; i += sizeof(temp)) {
memcpy(&temp, &data[i], sizeof(temp));
temp = BSWAP_2(temp);
memcpy(&data[i], &temp, sizeof(temp));
}
}
void SwapBytes32(char* data, size_t nbytes) {
CHECK_EQ(nbytes % 4, 0);
#if defined(_MSC_VER)
int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint32_t);
// MSVC has no strict aliasing, and is able to highly optimize this case.
if (align == 0) {
uint32_t* data32 = reinterpret_cast<uint32_t*>(data);
size_t len32 = nbytes / sizeof(*data32);
for (size_t i = 0; i < len32; i++) {
data32[i] = BSWAP_4(data32[i]);
}
return;
}
#endif
uint32_t temp;
for (size_t i = 0; i < nbytes; i += sizeof(temp)) {
memcpy(&temp, &data[i], sizeof(temp));
temp = BSWAP_4(temp);
memcpy(&data[i], &temp, sizeof(temp));
}
}
void SwapBytes64(char* data, size_t nbytes) {
CHECK_EQ(nbytes % 8, 0);
#if defined(_MSC_VER)
int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint64_t);
if (align == 0) {
// MSVC has no strict aliasing, and is able to highly optimize this case.
uint64_t* data64 = reinterpret_cast<uint64_t*>(data);
size_t len64 = nbytes / sizeof(*data64);
for (size_t i = 0; i < len64; i++) {
data64[i] = BSWAP_8(data64[i]);
}
return;
}
#endif
uint64_t temp;
for (size_t i = 0; i < nbytes; i += sizeof(temp)) {
memcpy(&temp, &data[i], sizeof(temp));
temp = BSWAP_8(temp);
memcpy(&data[i], &temp, sizeof(temp));
}
} }
char ToLower(char c) { char ToLower(char c) {

6
src/util.h

@ -254,7 +254,11 @@ inline void ClearWrap(v8::Local<v8::Object> object);
template <typename TypeName> template <typename TypeName>
inline TypeName* Unwrap(v8::Local<v8::Object> object); inline TypeName* Unwrap(v8::Local<v8::Object> object);
inline void SwapBytes(uint16_t* dst, const uint16_t* src, size_t buflen); // Swaps bytes in place. nbytes is the number of bytes to swap and must be a
// multiple of the word size (checked by function).
inline void SwapBytes16(char* data, size_t nbytes);
inline void SwapBytes32(char* data, size_t nbytes);
inline void SwapBytes64(char* data, size_t nbytes);
// tolower() is locale-sensitive. Use ToLower() instead. // tolower() is locale-sensitive. Use ToLower() instead.
inline char ToLower(char c); inline char ToLower(char c);

6
test/parallel/test-buffer-alloc.js

@ -585,6 +585,12 @@ assert.strictEqual('<Buffer 81 a3 66 6f 6f a3 62 61 72>', x.inspect());
assert.strictEqual(b.toString(encoding), 'あいうえお'); assert.strictEqual(b.toString(encoding), 'あいうえお');
}); });
['ucs2', 'ucs-2', 'utf16le', 'utf-16le'].forEach((encoding) => {
const b = Buffer.allocUnsafe(11);
b.write('あいうえお', 1, encoding);
assert.strictEqual(b.toString(encoding, 1), 'あいうえお');
});
{ {
// latin1 encoding should write only one byte per character. // latin1 encoding should write only one byte per character.
const b = Buffer.from([0xde, 0xad, 0xbe, 0xef]); const b = Buffer.from([0xde, 0xad, 0xbe, 0xef]);

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