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Initial take on passing FDs between processes

v0.7.4-release
David Sklar 15 years ago
committed by Ryan Dahl
parent
commit
a876df6c71
  1. 87
      lib/net.js
  2. 169
      src/node_net2.cc
  3. 37
      test/mjsunit/fixtures/net-fd-passing-receiver.js
  4. 67
      test/mjsunit/test-net-fd-passing.js

87
lib/net.js

@ -17,6 +17,8 @@ var accept = process.accept;
var close = process.close; var close = process.close;
var shutdown = process.shutdown; var shutdown = process.shutdown;
var read = process.read; var read = process.read;
var recvMsg = process.recvMsg;
var sendFD = process.sendFD;
var write = process.write; var write = process.write;
var toRead = process.toRead; var toRead = process.toRead;
var setNoDelay = process.setNoDelay; var setNoDelay = process.setNoDelay;
@ -28,7 +30,6 @@ var EINPROGRESS = process.EINPROGRESS;
var ENOENT = process.ENOENT; var ENOENT = process.ENOENT;
var END_OF_FILE = 42; var END_OF_FILE = 42;
function Socket (peerInfo) { function Socket (peerInfo) {
process.EventEmitter.call(); process.EventEmitter.call();
@ -37,7 +38,7 @@ function Socket (peerInfo) {
// Allocated on demand. // Allocated on demand.
self.recvBuffer = null; self.recvBuffer = null;
self.readWatcher = new IOWatcher() self.readWatcher = new IOWatcher();
self.readWatcher.callback = function () { self.readWatcher.callback = function () {
// If this is the first recv (recvBuffer doesn't exist) or we've used up // If this is the first recv (recvBuffer doesn't exist) or we've used up
// most of the recvBuffer, allocate a new one. // most of the recvBuffer, allocate a new one.
@ -47,10 +48,23 @@ function Socket (peerInfo) {
} }
debug('recvBuffer.used ' + self.recvBuffer.used); debug('recvBuffer.used ' + self.recvBuffer.used);
var bytesRead = read(self.fd, var bytesRead;
var receivedFd = -1;
if (self.type == "unix") {
var msgInfo = recvMsg(self.fd,
self.recvBuffer, self.recvBuffer,
self.recvBuffer.used, self.recvBuffer.used,
self.recvBuffer.length - self.recvBuffer.used); self.recvBuffer.length - self.recvBuffer.used);
bytesRead = msgInfo[0];
receivedFd = msgInfo[1];
debug('receivedFd ' + receivedFd);
} else {
bytesRead = read(self.fd,
self.recvBuffer,
self.recvBuffer.used,
self.recvBuffer.length - self.recvBuffer.used);
}
debug('bytesRead ' + bytesRead + '\n'); debug('bytesRead ' + bytesRead + '\n');
if (bytesRead == 0) { if (bytesRead == 0) {
@ -59,10 +73,15 @@ function Socket (peerInfo) {
self.emit('eof'); self.emit('eof');
if (!self.writable) self.forceClose(); if (!self.writable) self.forceClose();
} else { } else {
if (receivedFd == -1) {
var slice = self.recvBuffer.slice(self.recvBuffer.used, var slice = self.recvBuffer.slice(self.recvBuffer.used,
self.recvBuffer.used + bytesRead); self.recvBuffer.used + bytesRead);
self.recvBuffer.used += bytesRead; self.recvBuffer.used += bytesRead;
self.emit('data', slice); self.emit('data', slice);
} else {
self.recvBuffer.used += bytesRead;
self.emit('fd', receivedFd);
}
} }
}; };
self.readable = false; self.readable = false;
@ -70,10 +89,16 @@ function Socket (peerInfo) {
self.sendQueue = []; // queue of buffers that need to be written to socket self.sendQueue = []; // queue of buffers that need to be written to socket
// XXX use link list? // XXX use link list?
self.sendQueueSize = 0; // in bytes, not to be confused with sendQueue.length! self.sendQueueSize = 0; // in bytes, not to be confused with sendQueue.length!
self.sendMessageQueueSize = 0; // number of messages remaining to be sent
self._doFlush = function () { self._doFlush = function () {
assert(self.sendQueueSize > 0); /* Socket becomes writeable on connect() but don't flush if there's
* nothing actually to write */
if ((self.sendQueueSize == 0) && (self.sendMessageQueueSize == 0)) {
return;
}
if (self.flush()) { if (self.flush()) {
assert(self.sendQueueSize == 0); assert(self.sendQueueSize == 0);
assert(self.sendMessageQueueSize == 0);
self.emit("drain"); self.emit("drain");
} }
}; };
@ -134,6 +159,7 @@ Socket.prototype._allocateSendBuffer = function () {
var b = new process.Buffer(1024); var b = new process.Buffer(1024);
b.used = 0; b.used = 0;
b.sent = 0; b.sent = 0;
b.isMsg = false;
this.sendQueue.push(b); this.sendQueue.push(b);
return b; return b;
}; };
@ -154,6 +180,7 @@ Socket.prototype._sendString = function (data, encoding) {
} }
} }
// if we didn't find one, take the last // if we didn't find one, take the last
// TODO what if this isn't empty but encoding == fd ?
if (!buffer) { if (!buffer) {
buffer = self._sendQueueLast(); buffer = self._sendQueueLast();
// if last buffer is used up // if last buffer is used up
@ -166,13 +193,22 @@ Socket.prototype._sendString = function (data, encoding) {
var charsWritten; var charsWritten;
var bytesWritten; var bytesWritten;
if (encoding.toLowerCase() == 'utf8') { // The special encoding "fd" means that data is an integer FD and we want
// to pass the FD on the socket with sendmsg()
if (encoding == "fd") {
buffer.isFd = true;
// TODO is this OK -- does it guarantee that the fd is the only thing in the buffer?
charsWritten = buffer.asciiWrite(data, buffer.used, buffer.length - buffer.used);
bytesWritten = charsWritten;
} else if (encoding.toLowerCase() == 'utf8') {
buffer.isFd = false;
charsWritten = buffer.utf8Write(data, charsWritten = buffer.utf8Write(data,
buffer.used, buffer.used,
buffer.length - buffer.used); buffer.length - buffer.used);
bytesWritten = process.Buffer.utf8Length(data.slice(0, charsWritten)); bytesWritten = process.Buffer.utf8Length(data.slice(0, charsWritten));
} else { } else {
// ascii // ascii
buffer.isFd = false;
charsWritten = buffer.asciiWrite(data, charsWritten = buffer.asciiWrite(data,
buffer.used, buffer.used,
buffer.length - buffer.used); buffer.length - buffer.used);
@ -180,7 +216,11 @@ Socket.prototype._sendString = function (data, encoding) {
} }
buffer.used += bytesWritten; buffer.used += bytesWritten;
if (buffer.isFd) {
self.sendMessageQueueSize += 1;
} else {
self.sendQueueSize += bytesWritten; self.sendQueueSize += bytesWritten;
}
debug('charsWritten ' + charsWritten); debug('charsWritten ' + charsWritten);
debug('buffer.used ' + buffer.used); debug('buffer.used ' + buffer.used);
@ -235,6 +275,27 @@ Socket.prototype.send = function (data, encoding) {
return this.flush(); return this.flush();
}; };
// Sends a file descriptor over a unix socket
Socket.prototype.sendFD = function(socketToPass) {
var self = this;
if (!self.writable) throw new Error('Socket is not writable');
if (self._sendQueueLast == END_OF_FILE) {
throw new Error('socket.close() called already; cannot write.');
}
if (self.type != "unix") {
throw new Error('FD passing only available on unix sockets');
}
if (! socketToPass instanceof Socket) {
throw new Error('Provided arg is not a socket');
}
return self.send(socketToPass.fd.toString(), "fd");
};
// Flushes the write buffer out. Emits "drain" if the buffer is empty. // Flushes the write buffer out. Emits "drain" if the buffer is empty.
Socket.prototype.flush = function () { Socket.prototype.flush = function () {
@ -253,24 +314,36 @@ Socket.prototype.flush = function () {
if (b.sent == b.used) { if (b.sent == b.used) {
// this can be improved - save the buffer for later? // this can be improved - save the buffer for later?
self.sendQueue.shift() self.sendQueue.shift();
continue; continue;
} }
var fdToSend = null;
if (b.isFd) {
fdToSend = parseInt(b.asciiSlice(b.sent, b.used - b.sent));
bytesWritten = sendFD(self.fd, fdToSend);
} else {
bytesWritten = write(self.fd, bytesWritten = write(self.fd,
b, b,
b.sent, b.sent,
b.used - b.sent); b.used - b.sent);
}
if (bytesWritten === null) { if (bytesWritten === null) {
// could not flush everything // could not flush everything
self.writeWatcher.start(); self.writeWatcher.start();
assert(self.sendQueueSize > 0); assert(self.sendQueueSize > 0);
return false; return false;
} }
if (b.isFd) {
b.sent = b.used;
self.sendMessageQueueSize -= 1;
debug('sent fd: ' + fdToSend);
} else {
b.sent += bytesWritten; b.sent += bytesWritten;
self.sendQueueSize -= bytesWritten; self.sendQueueSize -= bytesWritten;
debug('bytes sent: ' + b.sent); debug('bytes sent: ' + b.sent);
} }
}
self.writeWatcher.stop(); self.writeWatcher.stop();
return true; return true;
}; };
@ -340,7 +413,6 @@ Socket.prototype.address = function () {
return getsockname(this.fd); return getsockname(this.fd);
}; };
Socket.prototype.setNoDelay = function (v) { Socket.prototype.setNoDelay = function (v) {
if (this.type == 'tcp') setNoDelay(this.fd, v); if (this.type == 'tcp') setNoDelay(this.fd, v);
}; };
@ -393,6 +465,7 @@ function Server (listener) {
debug('accept: ' + JSON.stringify(peerInfo)); debug('accept: ' + JSON.stringify(peerInfo));
if (!peerInfo) return; if (!peerInfo) return;
var peer = new Socket(peerInfo); var peer = new Socket(peerInfo);
peer.type = self.type;
peer.server = self; peer.server = self;
self.emit('connection', peer); self.emit('connection', peer);
} }

169
src/node_net2.cc

@ -41,6 +41,9 @@ static Persistent<String> remote_address_symbol;
static Persistent<String> remote_port_symbol; static Persistent<String> remote_port_symbol;
static Persistent<String> address_symbol; static Persistent<String> address_symbol;
static Persistent<String> port_symbol; static Persistent<String> port_symbol;
static Persistent<String> type_symbol;
static Persistent<String> tcp_symbol;
static Persistent<String> unix_symbol;
#define FD_ARG(a) \ #define FD_ARG(a) \
if (!(a)->IsInt32()) { \ if (!(a)->IsInt32()) { \
@ -181,7 +184,7 @@ static inline Handle<Value> ParseAddressArgs(Handle<Value> first,
strcpy(un.sun_path, *path); strcpy(un.sun_path, *path);
addr = (struct sockaddr*)&un; addr = (struct sockaddr*)&un;
addrlen = path.length() + sizeof(un.sun_family); addrlen = path.length() + sizeof(un.sun_family) + 1;
} else { } else {
// TCP or UDP // TCP or UDP
@ -326,7 +329,6 @@ static Handle<Value> Connect(const Arguments& args) {
return Undefined(); return Undefined();
} }
static Handle<Value> GetSockName(const Arguments& args) { static Handle<Value> GetSockName(const Arguments& args) {
HandleScope scope; HandleScope scope;
@ -358,6 +360,37 @@ static Handle<Value> GetSockName(const Arguments& args) {
return scope.Close(info); return scope.Close(info);
} }
static Handle<Value> GetPeerName(const Arguments& args) {
HandleScope scope;
FD_ARG(args[0])
struct sockaddr_storage address_storage;
socklen_t len = sizeof(struct sockaddr_storage);
int r = getpeername(fd, (struct sockaddr *) &address_storage, &len);
if (r < 0) {
return ThrowException(ErrnoException(errno, "getsockname"));
}
Local<Object> info = Object::New();
if (address_storage.ss_family == AF_INET6) {
struct sockaddr_in6 *a = (struct sockaddr_in6*)&address_storage;
char ip[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, &(a->sin6_addr), ip, INET6_ADDRSTRLEN);
int port = ntohs(a->sin6_port);
info->Set(remote_address_symbol, String::New(ip));
info->Set(remote_port_symbol, Integer::New(port));
}
return scope.Close(info);
}
static Handle<Value> Listen(const Arguments& args) { static Handle<Value> Listen(const Arguments& args) {
HandleScope scope; HandleScope scope;
@ -484,6 +517,78 @@ static Handle<Value> Read(const Arguments& args) {
return scope.Close(Integer::New(bytes_read)); return scope.Close(Integer::New(bytes_read));
} }
// bytesRead, receivedFd = t.recvMsg(fd, buffer, offset, length)
static Handle<Value> RecvMsg(const Arguments& args) {
HandleScope scope;
if (args.Length() < 4) {
return ThrowException(Exception::TypeError(
String::New("Takes 4 parameters")));
}
FD_ARG(args[0])
if (!IsBuffer(args[1])) {
return ThrowException(Exception::TypeError(
String::New("Second argument should be a buffer")));
}
struct buffer * buffer = BufferUnwrap(args[1]);
size_t off = args[2]->Int32Value();
if (buffer_p(buffer, off) == NULL) {
return ThrowException(Exception::Error(
String::New("Offset is out of bounds")));
}
size_t len = args[3]->Int32Value();
if (buffer_remaining(buffer, off) < len) {
return ThrowException(Exception::Error(
String::New("Length is extends beyond buffer")));
}
struct iovec iov[1];
struct msghdr msg;
int received_fd;
char control_msg[CMSG_SPACE(sizeof(received_fd))];
struct cmsghdr *cmsg;
// TODO: zero out control_msg ?
iov[0].iov_base = buffer_p(buffer, off);
iov[0].iov_len = buffer_remaining(buffer, off);
msg.msg_iov = iov;
msg.msg_iovlen = 1;
msg.msg_name = NULL;
msg.msg_namelen = 0;
/* Set up to receive a descriptor even if one isn't in the message */
msg.msg_control = (void *) control_msg;
msg.msg_controllen = CMSG_LEN(sizeof(received_fd));
ssize_t bytes_read = recvmsg(fd, &msg, 0);
if (bytes_read < 0) {
if (errno == EAGAIN || errno == EINTR) return Null();
return ThrowException(ErrnoException(errno, "recvMsg"));
}
// Return array of [bytesRead, fd] with fd == -1 if there was no FD
Local<Array> a = Array::New(2);
a->Set(Integer::New(0), Integer::New(bytes_read));
cmsg = CMSG_FIRSTHDR(&msg);
if (cmsg->cmsg_type == SCM_RIGHTS) {
received_fd = *(int *) CMSG_DATA(cmsg);
}
else {
received_fd = -1;
}
a->Set(Integer::New(1), Integer::New(received_fd));
return scope.Close(a);
}
// var bytesWritten = t.write(fd, buffer, offset, length); // var bytesWritten = t.write(fd, buffer, offset, length);
// returns null on EAGAIN or EINTR, raises an exception on all other errors // returns null on EAGAIN or EINTR, raises an exception on all other errors
static Handle<Value> Write(const Arguments& args) { static Handle<Value> Write(const Arguments& args) {
@ -527,6 +632,60 @@ static Handle<Value> Write(const Arguments& args) {
return scope.Close(Integer::New(written)); return scope.Close(Integer::New(written));
} }
// var bytesWritten = t.sendFD(self.fd)
// returns null on EAGAIN or EINTR, raises an exception on all other errors
static Handle<Value> SendFD(const Arguments& args) {
HandleScope scope;
if (args.Length() < 2) {
return ThrowException(Exception::TypeError(
String::New("Takes 2 parameters")));
}
FD_ARG(args[0])
// TODO: make sure fd is a unix domain socket?
if (!args[1]->IsInt32()) {
return ThrowException(Exception::TypeError(
String::New("FD to send is not an integer")));
}
int fd_to_send = args[1]->Int32Value();
struct msghdr msg;
struct iovec iov[1];
char control_msg[CMSG_SPACE(sizeof(fd_to_send))];
struct cmsghdr *cmsg;
char *dummy = "d"; // Need to send at least a byte of data in the message
iov[0].iov_base = dummy;
iov[0].iov_len = 1;
msg.msg_iov = iov;
msg.msg_iovlen = 1;
msg.msg_name = NULL;
msg.msg_namelen = 0;
msg.msg_flags = 0;
msg.msg_control = (void *) control_msg;
cmsg = CMSG_FIRSTHDR(&msg);
cmsg->cmsg_level = SOL_SOCKET;
cmsg->cmsg_type = SCM_RIGHTS;
cmsg->cmsg_len = CMSG_LEN(sizeof(fd_to_send));
*(int*) CMSG_DATA(cmsg) = fd_to_send;
msg.msg_controllen = cmsg->cmsg_len;
ssize_t written = sendmsg(fd, &msg, 0);
if (written < 0) {
if (errno == EAGAIN || errno == EINTR) return Null();
return ThrowException(ErrnoException(errno, "sendmsg"));
}
/* Note that the FD isn't explicitly closed here, this
* happens in the JS */
return scope.Close(Integer::New(written));
}
// Probably only works for Linux TCP sockets? // Probably only works for Linux TCP sockets?
// Returns the amount of data on the read queue. // Returns the amount of data on the read queue.
@ -744,6 +903,9 @@ void InitNet2(Handle<Object> target) {
NODE_SET_METHOD(target, "write", Write); NODE_SET_METHOD(target, "write", Write);
NODE_SET_METHOD(target, "read", Read); NODE_SET_METHOD(target, "read", Read);
NODE_SET_METHOD(target, "sendFD", SendFD);
NODE_SET_METHOD(target, "recvMsg", RecvMsg);
NODE_SET_METHOD(target, "socket", Socket); NODE_SET_METHOD(target, "socket", Socket);
NODE_SET_METHOD(target, "close", Close); NODE_SET_METHOD(target, "close", Close);
NODE_SET_METHOD(target, "shutdown", Shutdown); NODE_SET_METHOD(target, "shutdown", Shutdown);
@ -757,7 +919,8 @@ void InitNet2(Handle<Object> target) {
NODE_SET_METHOD(target, "socketError", SocketError); NODE_SET_METHOD(target, "socketError", SocketError);
NODE_SET_METHOD(target, "toRead", ToRead); NODE_SET_METHOD(target, "toRead", ToRead);
NODE_SET_METHOD(target, "setNoDelay", SetNoDelay); NODE_SET_METHOD(target, "setNoDelay", SetNoDelay);
NODE_SET_METHOD(target, "getsocksame", GetSockName); NODE_SET_METHOD(target, "getsockname", GetSockName);
NODE_SET_METHOD(target, "getpeername", GetPeerName);
NODE_SET_METHOD(target, "getaddrinfo", GetAddrInfo); NODE_SET_METHOD(target, "getaddrinfo", GetAddrInfo);
NODE_SET_METHOD(target, "needsLookup", NeedsLookup); NODE_SET_METHOD(target, "needsLookup", NeedsLookup);

37
test/mjsunit/fixtures/net-fd-passing-receiver.js

@ -0,0 +1,37 @@
process.mixin(require("../common"));
net = require("net");
process.Buffer.prototype.toString = function () {
return this.utf8Slice(0, this.length);
};
path = process.ARGV[2];
greeting = process.ARGV[3];
receiver = net.createServer(function(socket) {
socket.addListener("fd", function(fd) {
var peerInfo = process.getpeername(fd);
peerInfo.fd = fd;
var passedSocket = new net.Socket(peerInfo);
passedSocket.addListener("eof", function() {
passedSocket.close();
});
passedSocket.addListener("data", function(data) {
passedSocket.send("[echo] " + data);
});
passedSocket.addListener("close", function() {
receiver.close();
});
passedSocket.send("[greeting] " + greeting);
});
});
/* To signal the test runne we're up and listening */
receiver.addListener("listening", function() {
print("ready");
});
receiver.listen(path);

67
test/mjsunit/test-net-fd-passing.js

@ -0,0 +1,67 @@
process.mixin(require("./common"));
net = require("net");
process.Buffer.prototype.toString = function () {
return this.utf8Slice(0, this.length);
};
var tests_run = 0;
function fdPassingTest(path, port) {
var greeting = "howdy";
var message = "beep toot";
var expectedData = ["[greeting] " + greeting, "[echo] " + message];
puts(fixturesDir);
var receiverArgs = [fixturesDir + "/net-fd-passing-receiver.js", path, greeting];
var receiver = process.createChildProcess(process.ARGV[0], receiverArgs);
var initializeSender = function() {
var fdHighway = new net.Socket();
fdHighway.connect(path);
var sender = net.createServer(function(socket) {
fdHighway.sendFD(socket);
socket.flush();
socket.forceClose(); // want to close() the fd, not shutdown()
});
sender.addListener("listening", function() {
var client = net.createConnection(port);
client.addListener("connect", function() {
client.send(message);
});
client.addListener("data", function(data) {
assert.equal(expectedData[0], data);
if (expectedData.length > 1) {
expectedData.shift();
}
else {
// time to shut down
fdHighway.close();
sender.close();
client.forceClose();
}
});
});
tests_run += 1;
sender.listen(port);
};
receiver.addListener("output", function(data) {
var initialized = false;
if ((! initialized) && (data == "ready")) {
initializeSender();
initialized = true;
}
});
}
fdPassingTest("/tmp/passing-socket-test", 31075);
process.addListener("exit", function () {
assert.equal(1, tests_run);
});
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