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@ -1,4 +1,5 @@ |
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var sys = require("./sys"); |
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var sys = require("./sys"); |
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var fs = require("./fs"); |
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var debugLevel = 0; |
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var debugLevel = 0; |
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if ('NODE_DEBUG' in process.ENV) debugLevel = 1; |
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if ('NODE_DEBUG' in process.ENV) debugLevel = 1; |
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function debug (x) { |
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function debug (x) { |
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@ -43,13 +44,13 @@ function FreeList (name, max, constructor) { |
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} |
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} |
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FreeList.prototype.alloc = function () { |
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FreeList.prototype.alloc = function () { |
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debug("alloc " + this.name + " " + this.list.length); |
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//debug("alloc " + this.name + " " + this.list.length);
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return this.list.length ? this.list.shift() |
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return this.list.length ? this.list.shift() |
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: this.constructor.apply(this, arguments); |
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: this.constructor.apply(this, arguments); |
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} |
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} |
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FreeList.prototype.free = function (obj) { |
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FreeList.prototype.free = function (obj) { |
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debug("free " + this.name + " " + this.list.length); |
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//debug("free " + this.name + " " + this.list.length);
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if (this.list.length < this.max) { |
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if (this.list.length < this.max) { |
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this.list.push(obj); |
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this.list.push(obj); |
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} |
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} |
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@ -88,7 +89,7 @@ function initSocket (self) { |
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allocRecvBuffer(); |
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allocRecvBuffer(); |
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} |
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} |
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debug('recvBuffer.used ' + recvBuffer.used); |
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//debug('recvBuffer.used ' + recvBuffer.used);
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var bytesRead; |
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var bytesRead; |
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try { |
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try { |
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@ -97,7 +98,7 @@ function initSocket (self) { |
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recvBuffer, |
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recvBuffer, |
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recvBuffer.used, |
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recvBuffer.used, |
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recvBuffer.length - recvBuffer.used); |
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recvBuffer.length - recvBuffer.used); |
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debug('recvMsg.fd ' + recvMsg.fd); |
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//debug('recvMsg.fd ' + recvMsg.fd);
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if (recvMsg.fd) { |
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if (recvMsg.fd) { |
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self.emit('fd', recvMsg.fd); |
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self.emit('fd', recvMsg.fd); |
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} |
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} |
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@ -112,7 +113,7 @@ function initSocket (self) { |
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return; |
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return; |
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} |
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} |
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debug('bytesRead ' + bytesRead + '\n'); |
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//debug('bytesRead ' + bytesRead + '\n');
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if (!recvMsg.fd && bytesRead == 0) { |
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if (!recvMsg.fd && bytesRead == 0) { |
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self.readable = false; |
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self.readable = false; |
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@ -126,13 +127,31 @@ function initSocket (self) { |
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var start = recvBuffer.used; |
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var start = recvBuffer.used; |
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var end = recvBuffer.used + bytesRead; |
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var end = recvBuffer.used + bytesRead; |
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if (self._events && self._events['data']) { |
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if (!self._encoding) { |
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// emit a slice
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if (self._events && self._events['data']) { |
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self.emit('data', recvBuffer.slice(start, end)); |
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// emit a slice
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self.emit('data', recvBuffer.slice(start, end)); |
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} |
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// Optimization: emit the original buffer with end points
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if (self.ondata) self.ondata(recvBuffer, start, end); |
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} else { |
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// TODO remove me - we should only output Buffer
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var string; |
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switch (self._encoding) { |
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case 'utf8': |
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string = recvBuffer.utf8Slice(start, end); |
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break; |
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case 'ascii': |
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string = recvBuffer.asciiSlice(start, end); |
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break; |
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default: |
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throw new Error('Unsupported encoding ' + self._encoding + '. Use Buffer'); |
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} |
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self.emit('data', string); |
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} |
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} |
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// Optimization: emit the original buffer with end points
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if (self.ondata) self.ondata(recvBuffer, start, end); |
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recvBuffer.used += bytesRead; |
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recvBuffer.used += bytesRead; |
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} |
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} |
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@ -173,8 +192,7 @@ function Socket (peerInfo) { |
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this.remoteAddress = peerInfo.remoteAddress; |
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this.remoteAddress = peerInfo.remoteAddress; |
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this.remotePort = peerInfo.remotePort; |
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this.remotePort = peerInfo.remotePort; |
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this._readWatcher.set(this.fd, true, false); |
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this.resume(); |
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this._readWatcher.start(); |
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this.readable = true; |
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this.readable = true; |
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this._writeWatcher.set(this.fd, false, true); |
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this._writeWatcher.set(this.fd, false, true); |
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@ -206,6 +224,7 @@ Socket.prototype._writeString = function (data, encoding) { |
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var self = this; |
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var self = this; |
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if (!self.writable) throw new Error('Socket is not writable'); |
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if (!self.writable) throw new Error('Socket is not writable'); |
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var buffer; |
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var buffer; |
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if (self._writeQueue.length == 0) { |
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if (self._writeQueue.length == 0) { |
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buffer = self._allocateSendBuffer(); |
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buffer = self._allocateSendBuffer(); |
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} else { |
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} else { |
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@ -229,16 +248,12 @@ Socket.prototype._writeString = function (data, encoding) { |
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bytesWritten = charsWritten; |
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bytesWritten = charsWritten; |
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} else if (encoding.toLowerCase() == 'utf8') { |
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} else if (encoding.toLowerCase() == 'utf8') { |
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buffer.isFd = false; |
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buffer.isFd = false; |
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charsWritten = buffer.utf8Write(data, |
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charsWritten = buffer.utf8Write(data, buffer.used); |
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buffer.used, |
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buffer.length - buffer.used); |
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bytesWritten = Buffer.utf8ByteLength(data.slice(0, charsWritten)); |
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bytesWritten = Buffer.utf8ByteLength(data.slice(0, charsWritten)); |
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} else { |
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} else { |
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// ascii
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// ascii
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buffer.isFd = false; |
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buffer.isFd = false; |
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charsWritten = buffer.asciiWrite(data, |
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charsWritten = buffer.asciiWrite(data, buffer.used); |
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buffer.used, |
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buffer.length - buffer.used); |
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bytesWritten = charsWritten; |
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bytesWritten = charsWritten; |
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} |
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} |
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@ -249,12 +264,12 @@ Socket.prototype._writeString = function (data, encoding) { |
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self._writeQueueSize += bytesWritten; |
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self._writeQueueSize += bytesWritten; |
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} |
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} |
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debug('charsWritten ' + charsWritten); |
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//debug('charsWritten ' + charsWritten);
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debug('buffer.used ' + buffer.used); |
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//debug('buffer.used ' + buffer.used);
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// If we didn't finish, then recurse with the rest of the string.
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// If we didn't finish, then recurse with the rest of the string.
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if (charsWritten < data.length) { |
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if (charsWritten < data.length) { |
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debug('recursive write'); |
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//debug('recursive write');
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self._writeString(data.slice(charsWritten), encoding); |
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self._writeString(data.slice(charsWritten), encoding); |
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} |
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} |
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}; |
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}; |
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@ -270,6 +285,10 @@ Socket.prototype.send = function () { |
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throw new Error('send renamed to write'); |
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throw new Error('send renamed to write'); |
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}; |
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}; |
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Socket.prototype.setEncoding = function (enc) { |
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// TODO check values, error out on bad, and deprecation message?
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this._encoding = enc.toLowerCase(); |
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}; |
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// Returns true if all the data was flushed to socket. Returns false if
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// Returns true if all the data was flushed to socket. Returns false if
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// something was queued. If data was queued, then the "drain" event will
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// something was queued. If data was queued, then the "drain" event will
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@ -368,11 +387,11 @@ Socket.prototype.flush = function () { |
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if (b.isFd) { |
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if (b.isFd) { |
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b.sent = b.used; |
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b.sent = b.used; |
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self._writeMessageQueueSize -= 1; |
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self._writeMessageQueueSize -= 1; |
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debug('sent fd: ' + fdToSend); |
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//debug('sent fd: ' + fdToSend);
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} else { |
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} else { |
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b.sent += bytesWritten; |
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b.sent += bytesWritten; |
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self._writeQueueSize -= bytesWritten; |
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self._writeQueueSize -= bytesWritten; |
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debug('bytes sent: ' + b.sent); |
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//debug('bytes sent: ' + b.sent);
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} |
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} |
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} |
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} |
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if (self._writeWatcher) self._writeWatcher.stop(); |
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if (self._writeWatcher) self._writeWatcher.stop(); |
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@ -380,6 +399,39 @@ Socket.prototype.flush = function () { |
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}; |
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}; |
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function doConnect (socket, port, host) { |
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try { |
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connect(socket.fd, port, host); |
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} catch (e) { |
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socket.forceClose(e); |
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} |
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// Don't start the read watcher until connection is established
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socket._readWatcher.set(socket.fd, true, false); |
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// How to connect on POSIX: Wait for fd to become writable, then call
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// socketError() if there isn't an error, we're connected. AFAIK this a
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// platform independent way determining when a non-blocking connection
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// is established, but I have only seen it documented in the Linux
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// Manual Page connect(2) under the error code EINPROGRESS.
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socket._writeWatcher.set(socket.fd, false, true); |
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socket._writeWatcher.start(); |
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socket._writeWatcher.callback = function () { |
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var errno = socketError(socket.fd); |
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if (errno == 0) { |
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// connection established
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socket._readWatcher.start(); |
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socket.readable = true; |
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socket.writable = true; |
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socket._writeWatcher.callback = socket._doFlush; |
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socket.emit('connect'); |
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} else if (errno != EINPROGRESS) { |
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socket.forceClose(errnoException(errno, 'connect')); |
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} |
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}; |
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} |
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// var stream = new Socket();
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// var stream = new Socket();
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// stream.connect(80) - TCP connect to port 80 on the localhost
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// stream.connect(80) - TCP connect to port 80 on the localhost
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// stream.connect(80, 'nodejs.org') - TCP connect to port 80 on nodejs.org
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// stream.connect(80, 'nodejs.org') - TCP connect to port 80 on nodejs.org
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@ -390,55 +442,28 @@ Socket.prototype.connect = function () { |
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var self = this; |
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var self = this; |
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if (self.fd) throw new Error('Socket already opened'); |
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if (self.fd) throw new Error('Socket already opened'); |
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function doConnect () { |
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try { |
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connect(self.fd, arguments[0], arguments[1]); |
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} catch (e) { |
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close(self.fd); |
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throw e; |
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} |
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// Don't start the read watcher until connection is established
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self._readWatcher.set(self.fd, true, false); |
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// How to connect on POSIX: Wait for fd to become writable, then call
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// socketError() if there isn't an error, we're connected. AFAIK this a
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// platform independent way determining when a non-blocking connection
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// is established, but I have only seen it documented in the Linux
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// Manual Page connect(2) under the error code EINPROGRESS.
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self._writeWatcher.set(self.fd, false, true); |
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self._writeWatcher.start(); |
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self._writeWatcher.callback = function () { |
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var errno = socketError(self.fd); |
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if (errno == 0) { |
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// connection established
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self._readWatcher.start(); |
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self.readable = true; |
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self.writable = true; |
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self._writeWatcher.callback = self._doFlush; |
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self.emit('connect'); |
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} else if (errno != EINPROGRESS) { |
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self.forceClose(errnoException(errno, 'connect')); |
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} |
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}; |
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} |
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if (typeof(arguments[0]) == 'string') { |
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if (typeof(arguments[0]) == 'string') { |
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self.fd = socket('unix'); |
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self.fd = socket('unix'); |
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self.type = 'unix'; |
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self.type = 'unix'; |
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// TODO check if sockfile exists?
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// TODO check if sockfile exists?
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doConnect(arguments[0]); |
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doConnect(self, arguments[0]); |
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} else { |
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} else { |
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self.fd = socket('tcp'); |
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self.fd = socket('tcp'); |
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debug('new fd = ' + self.fd); |
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self.type = 'tcp'; |
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self.type = 'tcp'; |
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// TODO dns resolution on arguments[1]
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// TODO dns resolution on arguments[1]
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var port = arguments[0]; |
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var port = arguments[0]; |
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var yyy = xxx++; |
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lookupDomainName(arguments[1], function (ip) { |
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lookupDomainName(arguments[1], function (ip) { |
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doConnect(port, ip); |
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debug('doConnect ' + self.fd + ' yyy=' + yyy); |
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doConnect(self, port, ip); |
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debug('doConnect done ' + self.fd + ' yyy=' + yyy); |
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}); |
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}); |
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} |
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} |
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}; |
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}; |
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var xxx = 0; |
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Socket.prototype.address = function () { |
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Socket.prototype.address = function () { |
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return getsockname(this.fd); |
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return getsockname(this.fd); |
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@ -449,8 +474,19 @@ Socket.prototype.setNoDelay = function (v) { |
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}; |
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}; |
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Socket.prototype.pause = function () { |
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this._readWatcher.stop(); |
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}; |
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Socket.prototype.resume = function () { |
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if (!this.fd) throw new Error('Cannot resume() closed Socket.'); |
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this._readWatcher.set(this.fd, true, false); |
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this._readWatcher.start(); |
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}; |
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Socket.prototype.forceClose = function (exception) { |
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Socket.prototype.forceClose = function (exception) { |
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// recvBuffer is shared between sockets, so don't need to free it here.
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// recvBuffer is shared between sockets, so don't need to free it here.
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var self = this; |
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var b; |
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var b; |
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while (this._writeQueue.length) { |
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while (this._writeQueue.length) { |
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@ -472,8 +508,12 @@ Socket.prototype.forceClose = function (exception) { |
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if (this.fd) { |
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if (this.fd) { |
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close(this.fd); |
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close(this.fd); |
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debug('close ' + this.fd); |
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this.fd = null; |
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this.fd = null; |
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this.emit('close', exception); |
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process.nextTick(function () { |
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if (exception) self.emit('error', exception); |
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self.emit('close', exception ? true : false); |
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}); |
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} |
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} |
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}; |
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}; |
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@ -517,12 +557,14 @@ function Server (listener) { |
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self.watcher.callback = function (readable, writeable) { |
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self.watcher.callback = function (readable, writeable) { |
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while (self.fd) { |
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while (self.fd) { |
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var peerInfo = accept(self.fd); |
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var peerInfo = accept(self.fd); |
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debug('accept: ' + JSON.stringify(peerInfo)); |
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|
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if (!peerInfo) return; |
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if (!peerInfo) return; |
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var peer = new Socket(peerInfo); |
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var peer = new Socket(peerInfo); |
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|
peer.type = self.type; |
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|
peer.type = self.type; |
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peer.server = self; |
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|
peer.server = self; |
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self.emit('connection', peer); |
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|
self.emit('connection', peer); |
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|
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// The 'connect' event probably should be removed for server-side
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|
|
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// sockets. It's redundent.
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|
|
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peer.emit('connect'); |
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} |
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} |
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}; |
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}; |
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|
} |
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|
} |
|
@ -539,7 +581,13 @@ exports.createServer = function (listener) { |
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|
*/ |
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|
*/ |
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|
function lookupDomainName (dn, callback) { |
|
|
function lookupDomainName (dn, callback) { |
|
|
if (!needsLookup(dn)) { |
|
|
if (!needsLookup(dn)) { |
|
|
callback(dn); |
|
|
// Always wait until the next tick this is so people can do
|
|
|
|
|
|
//
|
|
|
|
|
|
// server.listen(8000);
|
|
|
|
|
|
// server.addListener('listening', fn);
|
|
|
|
|
|
//
|
|
|
|
|
|
// Marginally slower, but a lot fewer WTFs.
|
|
|
|
|
|
process.nextTick(function () { callback(dn); }) |
|
|
} else { |
|
|
} else { |
|
|
debug("getaddrinfo 4 " + dn); |
|
|
debug("getaddrinfo 4 " + dn); |
|
|
getaddrinfo(dn, 4, function (r4) { |
|
|
getaddrinfo(dn, 4, function (r4) { |
|
@ -589,9 +637,9 @@ Server.prototype.listen = function () { |
|
|
var path = arguments[0]; |
|
|
var path = arguments[0]; |
|
|
self.path = path; |
|
|
self.path = path; |
|
|
// unlink sockfile if it exists
|
|
|
// unlink sockfile if it exists
|
|
|
process.fs.stat(path, function (r) { |
|
|
fs.stat(path, function (err, r) { |
|
|
if (r instanceof Error) { |
|
|
if (err) { |
|
|
if (r.errno == ENOENT) { |
|
|
if (err.errno == ENOENT) { |
|
|
bind(self.fd, path); |
|
|
bind(self.fd, path); |
|
|
doListen(); |
|
|
doListen(); |
|
|
} else { |
|
|
} else { |
|
@ -601,7 +649,7 @@ Server.prototype.listen = function () { |
|
|
if (!r.isFile()) { |
|
|
if (!r.isFile()) { |
|
|
throw new Error("Non-file exists at " + path); |
|
|
throw new Error("Non-file exists at " + path); |
|
|
} else { |
|
|
} else { |
|
|
process.fs.unlink(path, function (err) { |
|
|
fs.unlink(path, function (err) { |
|
|
if (err) { |
|
|
if (err) { |
|
|
throw err; |
|
|
throw err; |
|
|
} else { |
|
|
} else { |
|
@ -623,9 +671,7 @@ Server.prototype.listen = function () { |
|
|
self.fd = socket('tcp'); |
|
|
self.fd = socket('tcp'); |
|
|
self.type = 'tcp'; |
|
|
self.type = 'tcp'; |
|
|
var port = arguments[0]; |
|
|
var port = arguments[0]; |
|
|
debug("starting tcp server on port " + port); |
|
|
|
|
|
lookupDomainName(arguments[1], function (ip) { |
|
|
lookupDomainName(arguments[1], function (ip) { |
|
|
debug("starting tcp server on ip " + ip); |
|
|
|
|
|
bind(self.fd, port, ip); |
|
|
bind(self.fd, port, ip); |
|
|
doListen(); |
|
|
doListen(); |
|
|
}); |
|
|
}); |
|
@ -648,7 +694,7 @@ Server.prototype.close = function () { |
|
|
self.fd = null; |
|
|
self.fd = null; |
|
|
|
|
|
|
|
|
if (self.type === "unix") { |
|
|
if (self.type === "unix") { |
|
|
process.fs.unlink(self.path, function () { |
|
|
fs.unlink(self.path, function () { |
|
|
self.emit("close"); |
|
|
self.emit("close"); |
|
|
}); |
|
|
}); |
|
|
} else { |
|
|
} else { |
|
|