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Merge branch 'master' into net2

v0.7.4-release
Ryan Dahl 15 years ago
parent
commit
c6ebfb0cc6
  1. 44
      src/node.js
  2. 33
      src/node_events.cc

44
src/node.js

@ -170,37 +170,63 @@ var eventsModule = createInternalModule('events', function (exports) {
// process.EventEmitter is defined in src/events.cc
// process.EventEmitter.prototype.emit() is also defined there.
process.EventEmitter.prototype.addListener = function (type, listener) {
if (listener instanceof Function) {
if (!(listener instanceof Function)) {
throw new Error('addListener only takes instances of Function');
}
if (!this._events) this._events = {};
if (!this._events.hasOwnProperty(type)) this._events[type] = [];
// To avoid recursion in the case that type == "newListeners"! Before
// adding it to the listeners, first emit "newListeners".
this.emit("newListener", type, listener);
if (!this._events[type]) {
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
} else if (this._events[type] instanceof Array) {
// If we've already got an array, just append.
this._events[type].push(listener);
} else {
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
}
return this;
};
process.EventEmitter.prototype.removeListener = function (type, listener) {
if (listener instanceof Function) {
if (!(listener instanceof Function)) {
throw new Error('removeListener only takes instances of Function');
}
// does not use listeners(), so no side effect of creating _events[type]
if (!this._events || !this._events.hasOwnProperty(type)) return;
if (!this._events || !this._events[type]) return this;
var list = this._events[type];
if (list.indexOf(listener) < 0) return;
list.splice(list.indexOf(listener), 1);
if (list instanceof Array) {
var i = list.indexOf(listener);
if (i < 0) return this;
list.splice(i, 1);
} else {
this._events[type] = null;
}
return this;
};
process.EventEmitter.prototype.removeAllListeners = function (type) {
// does not use listeners(), so no side effect of creating _events[type]
if (!type || !this._events || !this._events.hasOwnProperty(type)) return this;
this._events[type].length = 0;
if (!type || !this._events || !this._events[type]) return this;
this._events[type] = null;
};
process.EventEmitter.prototype.listeners = function (type) {
if (!this._events) this._events = {};
if (!this._events.hasOwnProperty(type)) this._events[type] = [];
if (!this._events[type]) this._events[type] = [];
if (!(this._events[type] instanceof Array)) {
this._events[type] = [this._events[type]];
}
return this._events[type];
};

33
src/node_events.cc

@ -43,25 +43,36 @@ static bool ReallyEmit(Handle<Object> self,
Handle<String> event,
int argc,
Handle<Value> argv[]) {
HandleScope scope;
// HandleScope not needed here because only called from one of the two
// functions below
Local<Value> events_v = self->Get(events_symbol);
if (!events_v->IsObject()) return false;
Local<Object> events = events_v->ToObject();
Local<Value> listeners_v = events->Get(event);
if (!listeners_v->IsArray()) return false;
Local<Array> listeners = Local<Array>::Cast(listeners_v);
Local<Function> listener;
for (unsigned int i = 0; i < listeners->Length(); i++) {
HandleScope scope;
TryCatch try_catch;
if (listeners_v->IsFunction()) {
// Optimized one-listener case
Local<Function> listener = Local<Function>::Cast(listeners_v);
listener->Call(self, argc, argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
return false;
}
} else if (listeners_v->IsArray()) {
Local<Array> listeners = Local<Array>::Cast(listeners_v);
Local<Value> listener_v = listeners->Get(Integer::New(i));
for (uint32_t i = 0; i < listeners->Length(); i++) {
Local<Value> listener_v = listeners->Get(i);
if (!listener_v->IsFunction()) continue;
Local<Function> listener = Local<Function>::Cast(listener_v);
TryCatch try_catch;
listener->Call(self, argc, argv);
if (try_catch.HasCaught()) {
@ -70,6 +81,10 @@ static bool ReallyEmit(Handle<Object> self,
}
}
} else {
return false;
}
return true;
}

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