mirror of https://github.com/lukechilds/node.git
Ryan Dahl
14 years ago
149 changed files with 108544 additions and 6057 deletions
File diff suppressed because it is too large
File diff suppressed because it is too large
@ -0,0 +1,40 @@ |
|||||
|
// Copyright 2010 the V8 project authors. All rights reserved.
|
||||
|
// Redistribution and use in source and binary forms, with or without
|
||||
|
// modification, are permitted provided that the following conditions are
|
||||
|
// met:
|
||||
|
//
|
||||
|
// * Redistributions of source code must retain the above copyright
|
||||
|
// notice, this list of conditions and the following disclaimer.
|
||||
|
// * Redistributions in binary form must reproduce the above
|
||||
|
// copyright notice, this list of conditions and the following
|
||||
|
// disclaimer in the documentation and/or other materials provided
|
||||
|
// with the distribution.
|
||||
|
// * Neither the name of Google Inc. nor the names of its
|
||||
|
// contributors may be used to endorse or promote products derived
|
||||
|
// from this software without specific prior written permission.
|
||||
|
//
|
||||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
|
||||
|
#include "v8.h" |
||||
|
#include "string-search.h" |
||||
|
|
||||
|
namespace v8 { |
||||
|
namespace internal { |
||||
|
|
||||
|
// Storage for constants used by string-search.
|
||||
|
|
||||
|
int StringSearchBase::kBadCharShiftTable[kUC16AlphabetSize]; |
||||
|
int StringSearchBase::kGoodSuffixShiftTable[kBMMaxShift + 1]; |
||||
|
int StringSearchBase::kSuffixTable[kBMMaxShift + 1]; |
||||
|
|
||||
|
}} // namespace v8::internal
|
@ -1,962 +0,0 @@ |
|||||
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
|
||||
// Redistribution and use in source and binary forms, with or without
|
|
||||
// modification, are permitted provided that the following conditions are
|
|
||||
// met:
|
|
||||
//
|
|
||||
// * Redistributions of source code must retain the above copyright
|
|
||||
// notice, this list of conditions and the following disclaimer.
|
|
||||
// * Redistributions in binary form must reproduce the above
|
|
||||
// copyright notice, this list of conditions and the following
|
|
||||
// disclaimer in the documentation and/or other materials provided
|
|
||||
// with the distribution.
|
|
||||
// * Neither the name of Google Inc. nor the names of its
|
|
||||
// contributors may be used to endorse or promote products derived
|
|
||||
// from this software without specific prior written permission.
|
|
||||
//
|
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||
|
|
||||
#ifndef V8_UTILS_H_ |
|
||||
#define V8_UTILS_H_ |
|
||||
|
|
||||
#include <stdlib.h> |
|
||||
#include <string.h> |
|
||||
|
|
||||
namespace v8 { |
|
||||
namespace internal { |
|
||||
|
|
||||
// ----------------------------------------------------------------------------
|
|
||||
// General helper functions
|
|
||||
|
|
||||
#define IS_POWER_OF_TWO(x) (((x) & ((x) - 1)) == 0) |
|
||||
|
|
||||
// Returns true iff x is a power of 2 (or zero). Cannot be used with the
|
|
||||
// maximally negative value of the type T (the -1 overflows).
|
|
||||
template <typename T> |
|
||||
static inline bool IsPowerOf2(T x) { |
|
||||
return IS_POWER_OF_TWO(x); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// X must be a power of 2. Returns the number of trailing zeros.
|
|
||||
template <typename T> |
|
||||
static inline int WhichPowerOf2(T x) { |
|
||||
ASSERT(IsPowerOf2(x)); |
|
||||
ASSERT(x != 0); |
|
||||
if (x < 0) return 31; |
|
||||
int bits = 0; |
|
||||
#ifdef DEBUG |
|
||||
int original_x = x; |
|
||||
#endif |
|
||||
if (x >= 0x10000) { |
|
||||
bits += 16; |
|
||||
x >>= 16; |
|
||||
} |
|
||||
if (x >= 0x100) { |
|
||||
bits += 8; |
|
||||
x >>= 8; |
|
||||
} |
|
||||
if (x >= 0x10) { |
|
||||
bits += 4; |
|
||||
x >>= 4; |
|
||||
} |
|
||||
switch (x) { |
|
||||
default: UNREACHABLE(); |
|
||||
case 8: bits++; // Fall through.
|
|
||||
case 4: bits++; // Fall through.
|
|
||||
case 2: bits++; // Fall through.
|
|
||||
case 1: break; |
|
||||
} |
|
||||
ASSERT_EQ(1 << bits, original_x); |
|
||||
return bits; |
|
||||
return 0; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// The C++ standard leaves the semantics of '>>' undefined for
|
|
||||
// negative signed operands. Most implementations do the right thing,
|
|
||||
// though.
|
|
||||
static inline int ArithmeticShiftRight(int x, int s) { |
|
||||
return x >> s; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Compute the 0-relative offset of some absolute value x of type T.
|
|
||||
// This allows conversion of Addresses and integral types into
|
|
||||
// 0-relative int offsets.
|
|
||||
template <typename T> |
|
||||
static inline intptr_t OffsetFrom(T x) { |
|
||||
return x - static_cast<T>(0); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Compute the absolute value of type T for some 0-relative offset x.
|
|
||||
// This allows conversion of 0-relative int offsets into Addresses and
|
|
||||
// integral types.
|
|
||||
template <typename T> |
|
||||
static inline T AddressFrom(intptr_t x) { |
|
||||
return static_cast<T>(static_cast<T>(0) + x); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Return the largest multiple of m which is <= x.
|
|
||||
template <typename T> |
|
||||
static inline T RoundDown(T x, int m) { |
|
||||
ASSERT(IsPowerOf2(m)); |
|
||||
return AddressFrom<T>(OffsetFrom(x) & -m); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Return the smallest multiple of m which is >= x.
|
|
||||
template <typename T> |
|
||||
static inline T RoundUp(T x, int m) { |
|
||||
return RoundDown(x + m - 1, m); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
static int Compare(const T& a, const T& b) { |
|
||||
if (a == b) |
|
||||
return 0; |
|
||||
else if (a < b) |
|
||||
return -1; |
|
||||
else |
|
||||
return 1; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
static int PointerValueCompare(const T* a, const T* b) { |
|
||||
return Compare<T>(*a, *b); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Returns the smallest power of two which is >= x. If you pass in a
|
|
||||
// number that is already a power of two, it is returned as is.
|
|
||||
uint32_t RoundUpToPowerOf2(uint32_t x); |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
static inline bool IsAligned(T value, T alignment) { |
|
||||
ASSERT(IsPowerOf2(alignment)); |
|
||||
return (value & (alignment - 1)) == 0; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Returns true if (addr + offset) is aligned.
|
|
||||
static inline bool IsAddressAligned(Address addr, |
|
||||
intptr_t alignment, |
|
||||
int offset) { |
|
||||
intptr_t offs = OffsetFrom(addr + offset); |
|
||||
return IsAligned(offs, alignment); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Returns the maximum of the two parameters.
|
|
||||
template <typename T> |
|
||||
static T Max(T a, T b) { |
|
||||
return a < b ? b : a; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Returns the minimum of the two parameters.
|
|
||||
template <typename T> |
|
||||
static T Min(T a, T b) { |
|
||||
return a < b ? a : b; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
inline int StrLength(const char* string) { |
|
||||
size_t length = strlen(string); |
|
||||
ASSERT(length == static_cast<size_t>(static_cast<int>(length))); |
|
||||
return static_cast<int>(length); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// ----------------------------------------------------------------------------
|
|
||||
// BitField is a help template for encoding and decode bitfield with
|
|
||||
// unsigned content.
|
|
||||
template<class T, int shift, int size> |
|
||||
class BitField { |
|
||||
public: |
|
||||
// Tells whether the provided value fits into the bit field.
|
|
||||
static bool is_valid(T value) { |
|
||||
return (static_cast<uint32_t>(value) & ~((1U << (size)) - 1)) == 0; |
|
||||
} |
|
||||
|
|
||||
// Returns a uint32_t mask of bit field.
|
|
||||
static uint32_t mask() { |
|
||||
// To use all bits of a uint32 in a bitfield without compiler warnings we
|
|
||||
// have to compute 2^32 without using a shift count of 32.
|
|
||||
return ((1U << shift) << size) - (1U << shift); |
|
||||
} |
|
||||
|
|
||||
// Returns a uint32_t with the bit field value encoded.
|
|
||||
static uint32_t encode(T value) { |
|
||||
ASSERT(is_valid(value)); |
|
||||
return static_cast<uint32_t>(value) << shift; |
|
||||
} |
|
||||
|
|
||||
// Extracts the bit field from the value.
|
|
||||
static T decode(uint32_t value) { |
|
||||
return static_cast<T>((value & mask()) >> shift); |
|
||||
} |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// ----------------------------------------------------------------------------
|
|
||||
// Hash function.
|
|
||||
|
|
||||
uint32_t ComputeIntegerHash(uint32_t key); |
|
||||
|
|
||||
|
|
||||
// ----------------------------------------------------------------------------
|
|
||||
// I/O support.
|
|
||||
|
|
||||
// Our version of printf(). Avoids compilation errors that we get
|
|
||||
// with standard printf when attempting to print pointers, etc.
|
|
||||
// (the errors are due to the extra compilation flags, which we
|
|
||||
// want elsewhere).
|
|
||||
void PrintF(const char* format, ...); |
|
||||
|
|
||||
// Our version of fflush.
|
|
||||
void Flush(); |
|
||||
|
|
||||
|
|
||||
// Read a line of characters after printing the prompt to stdout. The resulting
|
|
||||
// char* needs to be disposed off with DeleteArray by the caller.
|
|
||||
char* ReadLine(const char* prompt); |
|
||||
|
|
||||
|
|
||||
// Read and return the raw bytes in a file. the size of the buffer is returned
|
|
||||
// in size.
|
|
||||
// The returned buffer must be freed by the caller.
|
|
||||
byte* ReadBytes(const char* filename, int* size, bool verbose = true); |
|
||||
|
|
||||
|
|
||||
// Write size chars from str to the file given by filename.
|
|
||||
// The file is overwritten. Returns the number of chars written.
|
|
||||
int WriteChars(const char* filename, |
|
||||
const char* str, |
|
||||
int size, |
|
||||
bool verbose = true); |
|
||||
|
|
||||
|
|
||||
// Write size bytes to the file given by filename.
|
|
||||
// The file is overwritten. Returns the number of bytes written.
|
|
||||
int WriteBytes(const char* filename, |
|
||||
const byte* bytes, |
|
||||
int size, |
|
||||
bool verbose = true); |
|
||||
|
|
||||
|
|
||||
// Write the C code
|
|
||||
// const char* <varname> = "<str>";
|
|
||||
// const int <varname>_len = <len>;
|
|
||||
// to the file given by filename. Only the first len chars are written.
|
|
||||
int WriteAsCFile(const char* filename, const char* varname, |
|
||||
const char* str, int size, bool verbose = true); |
|
||||
|
|
||||
|
|
||||
// ----------------------------------------------------------------------------
|
|
||||
// Miscellaneous
|
|
||||
|
|
||||
// A static resource holds a static instance that can be reserved in
|
|
||||
// a local scope using an instance of Access. Attempts to re-reserve
|
|
||||
// the instance will cause an error.
|
|
||||
template <typename T> |
|
||||
class StaticResource { |
|
||||
public: |
|
||||
StaticResource() : is_reserved_(false) {} |
|
||||
|
|
||||
private: |
|
||||
template <typename S> friend class Access; |
|
||||
T instance_; |
|
||||
bool is_reserved_; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// Locally scoped access to a static resource.
|
|
||||
template <typename T> |
|
||||
class Access { |
|
||||
public: |
|
||||
explicit Access(StaticResource<T>* resource) |
|
||||
: resource_(resource) |
|
||||
, instance_(&resource->instance_) { |
|
||||
ASSERT(!resource->is_reserved_); |
|
||||
resource->is_reserved_ = true; |
|
||||
} |
|
||||
|
|
||||
~Access() { |
|
||||
resource_->is_reserved_ = false; |
|
||||
resource_ = NULL; |
|
||||
instance_ = NULL; |
|
||||
} |
|
||||
|
|
||||
T* value() { return instance_; } |
|
||||
T* operator -> () { return instance_; } |
|
||||
|
|
||||
private: |
|
||||
StaticResource<T>* resource_; |
|
||||
T* instance_; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
class Vector { |
|
||||
public: |
|
||||
Vector() : start_(NULL), length_(0) {} |
|
||||
Vector(T* data, int length) : start_(data), length_(length) { |
|
||||
ASSERT(length == 0 || (length > 0 && data != NULL)); |
|
||||
} |
|
||||
|
|
||||
static Vector<T> New(int length) { |
|
||||
return Vector<T>(NewArray<T>(length), length); |
|
||||
} |
|
||||
|
|
||||
// Returns a vector using the same backing storage as this one,
|
|
||||
// spanning from and including 'from', to but not including 'to'.
|
|
||||
Vector<T> SubVector(int from, int to) { |
|
||||
ASSERT(to <= length_); |
|
||||
ASSERT(from < to); |
|
||||
ASSERT(0 <= from); |
|
||||
return Vector<T>(start() + from, to - from); |
|
||||
} |
|
||||
|
|
||||
// Returns the length of the vector.
|
|
||||
int length() const { return length_; } |
|
||||
|
|
||||
// Returns whether or not the vector is empty.
|
|
||||
bool is_empty() const { return length_ == 0; } |
|
||||
|
|
||||
// Returns the pointer to the start of the data in the vector.
|
|
||||
T* start() const { return start_; } |
|
||||
|
|
||||
// Access individual vector elements - checks bounds in debug mode.
|
|
||||
T& operator[](int index) const { |
|
||||
ASSERT(0 <= index && index < length_); |
|
||||
return start_[index]; |
|
||||
} |
|
||||
|
|
||||
T& first() { return start_[0]; } |
|
||||
|
|
||||
T& last() { return start_[length_ - 1]; } |
|
||||
|
|
||||
// Returns a clone of this vector with a new backing store.
|
|
||||
Vector<T> Clone() const { |
|
||||
T* result = NewArray<T>(length_); |
|
||||
for (int i = 0; i < length_; i++) result[i] = start_[i]; |
|
||||
return Vector<T>(result, length_); |
|
||||
} |
|
||||
|
|
||||
void Sort(int (*cmp)(const T*, const T*)) { |
|
||||
typedef int (*RawComparer)(const void*, const void*); |
|
||||
qsort(start(), |
|
||||
length(), |
|
||||
sizeof(T), |
|
||||
reinterpret_cast<RawComparer>(cmp)); |
|
||||
} |
|
||||
|
|
||||
void Sort() { |
|
||||
Sort(PointerValueCompare<T>); |
|
||||
} |
|
||||
|
|
||||
void Truncate(int length) { |
|
||||
ASSERT(length <= length_); |
|
||||
length_ = length; |
|
||||
} |
|
||||
|
|
||||
// Releases the array underlying this vector. Once disposed the
|
|
||||
// vector is empty.
|
|
||||
void Dispose() { |
|
||||
DeleteArray(start_); |
|
||||
start_ = NULL; |
|
||||
length_ = 0; |
|
||||
} |
|
||||
|
|
||||
inline Vector<T> operator+(int offset) { |
|
||||
ASSERT(offset < length_); |
|
||||
return Vector<T>(start_ + offset, length_ - offset); |
|
||||
} |
|
||||
|
|
||||
// Factory method for creating empty vectors.
|
|
||||
static Vector<T> empty() { return Vector<T>(NULL, 0); } |
|
||||
|
|
||||
template<typename S> |
|
||||
static Vector<T> cast(Vector<S> input) { |
|
||||
return Vector<T>(reinterpret_cast<T*>(input.start()), |
|
||||
input.length() * sizeof(S) / sizeof(T)); |
|
||||
} |
|
||||
|
|
||||
protected: |
|
||||
void set_start(T* start) { start_ = start; } |
|
||||
|
|
||||
private: |
|
||||
T* start_; |
|
||||
int length_; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// A temporary assignment sets a (non-local) variable to a value on
|
|
||||
// construction and resets it the value on destruction.
|
|
||||
template <typename T> |
|
||||
class TempAssign { |
|
||||
public: |
|
||||
TempAssign(T* var, T value): var_(var), old_value_(*var) { |
|
||||
*var = value; |
|
||||
} |
|
||||
|
|
||||
~TempAssign() { *var_ = old_value_; } |
|
||||
|
|
||||
private: |
|
||||
T* var_; |
|
||||
T old_value_; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
template <typename T, int kSize> |
|
||||
class EmbeddedVector : public Vector<T> { |
|
||||
public: |
|
||||
EmbeddedVector() : Vector<T>(buffer_, kSize) { } |
|
||||
|
|
||||
// When copying, make underlying Vector to reference our buffer.
|
|
||||
EmbeddedVector(const EmbeddedVector& rhs) |
|
||||
: Vector<T>(rhs) { |
|
||||
memcpy(buffer_, rhs.buffer_, sizeof(T) * kSize); |
|
||||
set_start(buffer_); |
|
||||
} |
|
||||
|
|
||||
EmbeddedVector& operator=(const EmbeddedVector& rhs) { |
|
||||
if (this == &rhs) return *this; |
|
||||
Vector<T>::operator=(rhs); |
|
||||
memcpy(buffer_, rhs.buffer_, sizeof(T) * kSize); |
|
||||
this->set_start(buffer_); |
|
||||
return *this; |
|
||||
} |
|
||||
|
|
||||
private: |
|
||||
T buffer_[kSize]; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
class ScopedVector : public Vector<T> { |
|
||||
public: |
|
||||
explicit ScopedVector(int length) : Vector<T>(NewArray<T>(length), length) { } |
|
||||
~ScopedVector() { |
|
||||
DeleteArray(this->start()); |
|
||||
} |
|
||||
|
|
||||
private: |
|
||||
DISALLOW_IMPLICIT_CONSTRUCTORS(ScopedVector); |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
inline Vector<const char> CStrVector(const char* data) { |
|
||||
return Vector<const char>(data, StrLength(data)); |
|
||||
} |
|
||||
|
|
||||
inline Vector<char> MutableCStrVector(char* data) { |
|
||||
return Vector<char>(data, StrLength(data)); |
|
||||
} |
|
||||
|
|
||||
inline Vector<char> MutableCStrVector(char* data, int max) { |
|
||||
int length = StrLength(data); |
|
||||
return Vector<char>(data, (length < max) ? length : max); |
|
||||
} |
|
||||
|
|
||||
template <typename T> |
|
||||
inline Vector< Handle<Object> > HandleVector(v8::internal::Handle<T>* elms, |
|
||||
int length) { |
|
||||
return Vector< Handle<Object> >( |
|
||||
reinterpret_cast<v8::internal::Handle<Object>*>(elms), length); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
/*
|
|
||||
* A class that collects values into a backing store. |
|
||||
* Specialized versions of the class can allow access to the backing store |
|
||||
* in different ways. |
|
||||
* There is no guarantee that the backing store is contiguous (and, as a |
|
||||
* consequence, no guarantees that consecutively added elements are adjacent |
|
||||
* in memory). The collector may move elements unless it has guaranteed not |
|
||||
* to. |
|
||||
*/ |
|
||||
template <typename T, int growth_factor = 2, int max_growth = 1 * MB> |
|
||||
class Collector { |
|
||||
public: |
|
||||
explicit Collector(int initial_capacity = kMinCapacity) |
|
||||
: index_(0), size_(0) { |
|
||||
if (initial_capacity < kMinCapacity) { |
|
||||
initial_capacity = kMinCapacity; |
|
||||
} |
|
||||
current_chunk_ = Vector<T>::New(initial_capacity); |
|
||||
} |
|
||||
|
|
||||
virtual ~Collector() { |
|
||||
// Free backing store (in reverse allocation order).
|
|
||||
current_chunk_.Dispose(); |
|
||||
for (int i = chunks_.length() - 1; i >= 0; i--) { |
|
||||
chunks_.at(i).Dispose(); |
|
||||
} |
|
||||
} |
|
||||
|
|
||||
// Add a single element.
|
|
||||
inline void Add(T value) { |
|
||||
if (index_ >= current_chunk_.length()) { |
|
||||
Grow(1); |
|
||||
} |
|
||||
current_chunk_[index_] = value; |
|
||||
index_++; |
|
||||
size_++; |
|
||||
} |
|
||||
|
|
||||
// Add a block of contiguous elements and return a Vector backed by the
|
|
||||
// memory area.
|
|
||||
// A basic Collector will keep this vector valid as long as the Collector
|
|
||||
// is alive.
|
|
||||
inline Vector<T> AddBlock(int size, T initial_value) { |
|
||||
ASSERT(size > 0); |
|
||||
if (size > current_chunk_.length() - index_) { |
|
||||
Grow(size); |
|
||||
} |
|
||||
T* position = current_chunk_.start() + index_; |
|
||||
index_ += size; |
|
||||
size_ += size; |
|
||||
for (int i = 0; i < size; i++) { |
|
||||
position[i] = initial_value; |
|
||||
} |
|
||||
return Vector<T>(position, size); |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Write the contents of the collector into the provided vector.
|
|
||||
void WriteTo(Vector<T> destination) { |
|
||||
ASSERT(size_ <= destination.length()); |
|
||||
int position = 0; |
|
||||
for (int i = 0; i < chunks_.length(); i++) { |
|
||||
Vector<T> chunk = chunks_.at(i); |
|
||||
for (int j = 0; j < chunk.length(); j++) { |
|
||||
destination[position] = chunk[j]; |
|
||||
position++; |
|
||||
} |
|
||||
} |
|
||||
for (int i = 0; i < index_; i++) { |
|
||||
destination[position] = current_chunk_[i]; |
|
||||
position++; |
|
||||
} |
|
||||
} |
|
||||
|
|
||||
// Allocate a single contiguous vector, copy all the collected
|
|
||||
// elements to the vector, and return it.
|
|
||||
// The caller is responsible for freeing the memory of the returned
|
|
||||
// vector (e.g., using Vector::Dispose).
|
|
||||
Vector<T> ToVector() { |
|
||||
Vector<T> new_store = Vector<T>::New(size_); |
|
||||
WriteTo(new_store); |
|
||||
return new_store; |
|
||||
} |
|
||||
|
|
||||
// Resets the collector to be empty.
|
|
||||
virtual void Reset() { |
|
||||
for (int i = chunks_.length() - 1; i >= 0; i--) { |
|
||||
chunks_.at(i).Dispose(); |
|
||||
} |
|
||||
chunks_.Rewind(0); |
|
||||
index_ = 0; |
|
||||
size_ = 0; |
|
||||
} |
|
||||
|
|
||||
// Total number of elements added to collector so far.
|
|
||||
inline int size() { return size_; } |
|
||||
|
|
||||
protected: |
|
||||
static const int kMinCapacity = 16; |
|
||||
List<Vector<T> > chunks_; |
|
||||
Vector<T> current_chunk_; // Block of memory currently being written into.
|
|
||||
int index_; // Current index in current chunk.
|
|
||||
int size_; // Total number of elements in collector.
|
|
||||
|
|
||||
// Creates a new current chunk, and stores the old chunk in the chunks_ list.
|
|
||||
void Grow(int min_capacity) { |
|
||||
ASSERT(growth_factor > 1); |
|
||||
int growth = current_chunk_.length() * (growth_factor - 1); |
|
||||
if (growth > max_growth) { |
|
||||
growth = max_growth; |
|
||||
} |
|
||||
int new_capacity = current_chunk_.length() + growth; |
|
||||
if (new_capacity < min_capacity) { |
|
||||
new_capacity = min_capacity + growth; |
|
||||
} |
|
||||
Vector<T> new_chunk = Vector<T>::New(new_capacity); |
|
||||
int new_index = PrepareGrow(new_chunk); |
|
||||
if (index_ > 0) { |
|
||||
chunks_.Add(current_chunk_.SubVector(0, index_)); |
|
||||
} else { |
|
||||
// Can happen if the call to PrepareGrow moves everything into
|
|
||||
// the new chunk.
|
|
||||
current_chunk_.Dispose(); |
|
||||
} |
|
||||
current_chunk_ = new_chunk; |
|
||||
index_ = new_index; |
|
||||
ASSERT(index_ + min_capacity <= current_chunk_.length()); |
|
||||
} |
|
||||
|
|
||||
// Before replacing the current chunk, give a subclass the option to move
|
|
||||
// some of the current data into the new chunk. The function may update
|
|
||||
// the current index_ value to represent data no longer in the current chunk.
|
|
||||
// Returns the initial index of the new chunk (after copied data).
|
|
||||
virtual int PrepareGrow(Vector<T> new_chunk) { |
|
||||
return 0; |
|
||||
} |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
/*
|
|
||||
* A collector that allows sequences of values to be guaranteed to |
|
||||
* stay consecutive. |
|
||||
* If the backing store grows while a sequence is active, the current |
|
||||
* sequence might be moved, but after the sequence is ended, it will |
|
||||
* not move again. |
|
||||
* NOTICE: Blocks allocated using Collector::AddBlock(int) can move |
|
||||
* as well, if inside an active sequence where another element is added. |
|
||||
*/ |
|
||||
template <typename T, int growth_factor = 2, int max_growth = 1 * MB> |
|
||||
class SequenceCollector : public Collector<T, growth_factor, max_growth> { |
|
||||
public: |
|
||||
explicit SequenceCollector(int initial_capacity) |
|
||||
: Collector<T, growth_factor, max_growth>(initial_capacity), |
|
||||
sequence_start_(kNoSequence) { } |
|
||||
|
|
||||
virtual ~SequenceCollector() {} |
|
||||
|
|
||||
void StartSequence() { |
|
||||
ASSERT(sequence_start_ == kNoSequence); |
|
||||
sequence_start_ = this->index_; |
|
||||
} |
|
||||
|
|
||||
Vector<T> EndSequence() { |
|
||||
ASSERT(sequence_start_ != kNoSequence); |
|
||||
int sequence_start = sequence_start_; |
|
||||
sequence_start_ = kNoSequence; |
|
||||
if (sequence_start == this->index_) return Vector<T>(); |
|
||||
return this->current_chunk_.SubVector(sequence_start, this->index_); |
|
||||
} |
|
||||
|
|
||||
// Drops the currently added sequence, and all collected elements in it.
|
|
||||
void DropSequence() { |
|
||||
ASSERT(sequence_start_ != kNoSequence); |
|
||||
int sequence_length = this->index_ - sequence_start_; |
|
||||
this->index_ = sequence_start_; |
|
||||
this->size_ -= sequence_length; |
|
||||
sequence_start_ = kNoSequence; |
|
||||
} |
|
||||
|
|
||||
virtual void Reset() { |
|
||||
sequence_start_ = kNoSequence; |
|
||||
this->Collector<T, growth_factor, max_growth>::Reset(); |
|
||||
} |
|
||||
|
|
||||
private: |
|
||||
static const int kNoSequence = -1; |
|
||||
int sequence_start_; |
|
||||
|
|
||||
// Move the currently active sequence to the new chunk.
|
|
||||
virtual int PrepareGrow(Vector<T> new_chunk) { |
|
||||
if (sequence_start_ != kNoSequence) { |
|
||||
int sequence_length = this->index_ - sequence_start_; |
|
||||
// The new chunk is always larger than the current chunk, so there
|
|
||||
// is room for the copy.
|
|
||||
ASSERT(sequence_length < new_chunk.length()); |
|
||||
for (int i = 0; i < sequence_length; i++) { |
|
||||
new_chunk[i] = this->current_chunk_[sequence_start_ + i]; |
|
||||
} |
|
||||
this->index_ = sequence_start_; |
|
||||
sequence_start_ = 0; |
|
||||
return sequence_length; |
|
||||
} |
|
||||
return 0; |
|
||||
} |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// Simple support to read a file into a 0-terminated C-string.
|
|
||||
// The returned buffer must be freed by the caller.
|
|
||||
// On return, *exits tells whether the file existed.
|
|
||||
Vector<const char> ReadFile(const char* filename, |
|
||||
bool* exists, |
|
||||
bool verbose = true); |
|
||||
|
|
||||
|
|
||||
// Simple wrapper that allows an ExternalString to refer to a
|
|
||||
// Vector<const char>. Doesn't assume ownership of the data.
|
|
||||
class AsciiStringAdapter: public v8::String::ExternalAsciiStringResource { |
|
||||
public: |
|
||||
explicit AsciiStringAdapter(Vector<const char> data) : data_(data) {} |
|
||||
|
|
||||
virtual const char* data() const { return data_.start(); } |
|
||||
|
|
||||
virtual size_t length() const { return data_.length(); } |
|
||||
|
|
||||
private: |
|
||||
Vector<const char> data_; |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// Helper class for building result strings in a character buffer. The
|
|
||||
// purpose of the class is to use safe operations that checks the
|
|
||||
// buffer bounds on all operations in debug mode.
|
|
||||
class StringBuilder { |
|
||||
public: |
|
||||
// Create a string builder with a buffer of the given size. The
|
|
||||
// buffer is allocated through NewArray<char> and must be
|
|
||||
// deallocated by the caller of Finalize().
|
|
||||
explicit StringBuilder(int size); |
|
||||
|
|
||||
StringBuilder(char* buffer, int size) |
|
||||
: buffer_(buffer, size), position_(0) { } |
|
||||
|
|
||||
~StringBuilder() { if (!is_finalized()) Finalize(); } |
|
||||
|
|
||||
int size() const { return buffer_.length(); } |
|
||||
|
|
||||
// Get the current position in the builder.
|
|
||||
int position() const { |
|
||||
ASSERT(!is_finalized()); |
|
||||
return position_; |
|
||||
} |
|
||||
|
|
||||
// Reset the position.
|
|
||||
void Reset() { position_ = 0; } |
|
||||
|
|
||||
// Add a single character to the builder. It is not allowed to add
|
|
||||
// 0-characters; use the Finalize() method to terminate the string
|
|
||||
// instead.
|
|
||||
void AddCharacter(char c) { |
|
||||
ASSERT(c != '\0'); |
|
||||
ASSERT(!is_finalized() && position_ < buffer_.length()); |
|
||||
buffer_[position_++] = c; |
|
||||
} |
|
||||
|
|
||||
// Add an entire string to the builder. Uses strlen() internally to
|
|
||||
// compute the length of the input string.
|
|
||||
void AddString(const char* s); |
|
||||
|
|
||||
// Add the first 'n' characters of the given string 's' to the
|
|
||||
// builder. The input string must have enough characters.
|
|
||||
void AddSubstring(const char* s, int n); |
|
||||
|
|
||||
// Add formatted contents to the builder just like printf().
|
|
||||
void AddFormatted(const char* format, ...); |
|
||||
|
|
||||
// Add character padding to the builder. If count is non-positive,
|
|
||||
// nothing is added to the builder.
|
|
||||
void AddPadding(char c, int count); |
|
||||
|
|
||||
// Finalize the string by 0-terminating it and returning the buffer.
|
|
||||
char* Finalize(); |
|
||||
|
|
||||
private: |
|
||||
Vector<char> buffer_; |
|
||||
int position_; |
|
||||
|
|
||||
bool is_finalized() const { return position_ < 0; } |
|
||||
|
|
||||
DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder); |
|
||||
}; |
|
||||
|
|
||||
|
|
||||
// Custom memcpy implementation for platforms where the standard version
|
|
||||
// may not be good enough.
|
|
||||
// TODO(lrn): Check whether some IA32 platforms should be excluded.
|
|
||||
#if defined(V8_TARGET_ARCH_IA32) |
|
||||
|
|
||||
// TODO(lrn): Extend to other platforms as needed.
|
|
||||
|
|
||||
typedef void (*MemCopyFunction)(void* dest, const void* src, size_t size); |
|
||||
|
|
||||
// Implemented in codegen-<arch>.cc.
|
|
||||
MemCopyFunction CreateMemCopyFunction(); |
|
||||
|
|
||||
// Copy memory area to disjoint memory area.
|
|
||||
static inline void MemCopy(void* dest, const void* src, size_t size) { |
|
||||
static MemCopyFunction memcopy = CreateMemCopyFunction(); |
|
||||
(*memcopy)(dest, src, size); |
|
||||
#ifdef DEBUG |
|
||||
CHECK_EQ(0, memcmp(dest, src, size)); |
|
||||
#endif |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Limit below which the extra overhead of the MemCopy function is likely
|
|
||||
// to outweigh the benefits of faster copying.
|
|
||||
// TODO(lrn): Try to find a more precise value.
|
|
||||
static const int kMinComplexMemCopy = 64; |
|
||||
|
|
||||
#else // V8_TARGET_ARCH_IA32
|
|
||||
|
|
||||
static inline void MemCopy(void* dest, const void* src, size_t size) { |
|
||||
memcpy(dest, src, size); |
|
||||
} |
|
||||
|
|
||||
static const int kMinComplexMemCopy = 256; |
|
||||
|
|
||||
#endif // V8_TARGET_ARCH_IA32
|
|
||||
|
|
||||
|
|
||||
// Copy from ASCII/16bit chars to ASCII/16bit chars.
|
|
||||
template <typename sourcechar, typename sinkchar> |
|
||||
static inline void CopyChars(sinkchar* dest, const sourcechar* src, int chars) { |
|
||||
sinkchar* limit = dest + chars; |
|
||||
#ifdef V8_HOST_CAN_READ_UNALIGNED |
|
||||
if (sizeof(*dest) == sizeof(*src)) { |
|
||||
if (chars >= static_cast<int>(kMinComplexMemCopy / sizeof(*dest))) { |
|
||||
MemCopy(dest, src, chars * sizeof(*dest)); |
|
||||
return; |
|
||||
} |
|
||||
// Number of characters in a uintptr_t.
|
|
||||
static const int kStepSize = sizeof(uintptr_t) / sizeof(*dest); // NOLINT
|
|
||||
while (dest <= limit - kStepSize) { |
|
||||
*reinterpret_cast<uintptr_t*>(dest) = |
|
||||
*reinterpret_cast<const uintptr_t*>(src); |
|
||||
dest += kStepSize; |
|
||||
src += kStepSize; |
|
||||
} |
|
||||
} |
|
||||
#endif |
|
||||
while (dest < limit) { |
|
||||
*dest++ = static_cast<sinkchar>(*src++); |
|
||||
} |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Compare ASCII/16bit chars to ASCII/16bit chars.
|
|
||||
template <typename lchar, typename rchar> |
|
||||
static inline int CompareChars(const lchar* lhs, const rchar* rhs, int chars) { |
|
||||
const lchar* limit = lhs + chars; |
|
||||
#ifdef V8_HOST_CAN_READ_UNALIGNED |
|
||||
if (sizeof(*lhs) == sizeof(*rhs)) { |
|
||||
// Number of characters in a uintptr_t.
|
|
||||
static const int kStepSize = sizeof(uintptr_t) / sizeof(*lhs); // NOLINT
|
|
||||
while (lhs <= limit - kStepSize) { |
|
||||
if (*reinterpret_cast<const uintptr_t*>(lhs) != |
|
||||
*reinterpret_cast<const uintptr_t*>(rhs)) { |
|
||||
break; |
|
||||
} |
|
||||
lhs += kStepSize; |
|
||||
rhs += kStepSize; |
|
||||
} |
|
||||
} |
|
||||
#endif |
|
||||
while (lhs < limit) { |
|
||||
int r = static_cast<int>(*lhs) - static_cast<int>(*rhs); |
|
||||
if (r != 0) return r; |
|
||||
++lhs; |
|
||||
++rhs; |
|
||||
} |
|
||||
return 0; |
|
||||
} |
|
||||
|
|
||||
|
|
||||
template <typename T> |
|
||||
static inline void MemsetPointer(T** dest, T* value, int counter) { |
|
||||
#if defined(V8_HOST_ARCH_IA32) |
|
||||
#define STOS "stosl" |
|
||||
#elif defined(V8_HOST_ARCH_X64) |
|
||||
#define STOS "stosq" |
|
||||
#endif |
|
||||
|
|
||||
#if defined(__GNUC__) && defined(STOS) |
|
||||
asm volatile( |
|
||||
"cld;" |
|
||||
"rep ; " STOS |
|
||||
: "+&c" (counter), "+&D" (dest) |
|
||||
: "a" (value) |
|
||||
: "memory", "cc"); |
|
||||
#else |
|
||||
for (int i = 0; i < counter; i++) { |
|
||||
dest[i] = value; |
|
||||
} |
|
||||
#endif |
|
||||
|
|
||||
#undef STOS |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Copies data from |src| to |dst|. The data spans MUST not overlap.
|
|
||||
inline void CopyWords(Object** dst, Object** src, int num_words) { |
|
||||
ASSERT(Min(dst, src) + num_words <= Max(dst, src)); |
|
||||
ASSERT(num_words > 0); |
|
||||
|
|
||||
// Use block copying memcpy if the segment we're copying is
|
|
||||
// enough to justify the extra call/setup overhead.
|
|
||||
static const int kBlockCopyLimit = 16; |
|
||||
|
|
||||
if (num_words >= kBlockCopyLimit) { |
|
||||
memcpy(dst, src, num_words * kPointerSize); |
|
||||
} else { |
|
||||
int remaining = num_words; |
|
||||
do { |
|
||||
remaining--; |
|
||||
*dst++ = *src++; |
|
||||
} while (remaining > 0); |
|
||||
} |
|
||||
} |
|
||||
|
|
||||
|
|
||||
// Calculate 10^exponent.
|
|
||||
int TenToThe(int exponent); |
|
||||
|
|
||||
|
|
||||
// The type-based aliasing rule allows the compiler to assume that pointers of
|
|
||||
// different types (for some definition of different) never alias each other.
|
|
||||
// Thus the following code does not work:
|
|
||||
//
|
|
||||
// float f = foo();
|
|
||||
// int fbits = *(int*)(&f);
|
|
||||
//
|
|
||||
// The compiler 'knows' that the int pointer can't refer to f since the types
|
|
||||
// don't match, so the compiler may cache f in a register, leaving random data
|
|
||||
// in fbits. Using C++ style casts makes no difference, however a pointer to
|
|
||||
// char data is assumed to alias any other pointer. This is the 'memcpy
|
|
||||
// exception'.
|
|
||||
//
|
|
||||
// Bit_cast uses the memcpy exception to move the bits from a variable of one
|
|
||||
// type of a variable of another type. Of course the end result is likely to
|
|
||||
// be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005)
|
|
||||
// will completely optimize BitCast away.
|
|
||||
//
|
|
||||
// There is an additional use for BitCast.
|
|
||||
// Recent gccs will warn when they see casts that may result in breakage due to
|
|
||||
// the type-based aliasing rule. If you have checked that there is no breakage
|
|
||||
// you can use BitCast to cast one pointer type to another. This confuses gcc
|
|
||||
// enough that it can no longer see that you have cast one pointer type to
|
|
||||
// another thus avoiding the warning.
|
|
||||
template <class Dest, class Source> |
|
||||
inline Dest BitCast(const Source& source) { |
|
||||
// Compile time assertion: sizeof(Dest) == sizeof(Source)
|
|
||||
// A compile error here means your Dest and Source have different sizes.
|
|
||||
typedef char VerifySizesAreEqual[sizeof(Dest) == sizeof(Source) ? 1 : -1]; |
|
||||
|
|
||||
Dest dest; |
|
||||
memcpy(&dest, &source, sizeof(dest)); |
|
||||
return dest; |
|
||||
} |
|
||||
|
|
||||
template <class Dest, class Source> |
|
||||
inline Dest BitCast(Source* source) { |
|
||||
return BitCast<Dest>(reinterpret_cast<uintptr_t>(source)); |
|
||||
} |
|
||||
|
|
||||
} } // namespace v8::internal
|
|
||||
|
|
||||
#endif // V8_UTILS_H_
|
|
Some files were not shown because too many files changed in this diff
Loading…
Reference in new issue