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@ -34,6 +34,167 @@ var EINPROGRESS = process.EINPROGRESS; |
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var ENOENT = process.ENOENT; |
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var ENOENT = process.ENOENT; |
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var END_OF_FILE = 0; |
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var END_OF_FILE = 0; |
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// IDLE TIMEOUTS
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//
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// Because often many sockets will have the same idle timeout we will not
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// use one timeout watcher per socket. It is too much overhead. Instead
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// we'll use a single watcher for all sockets with the same timeout value
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// and a linked list. This technique is described in the libev manual:
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// http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod#Be_smart_about_timeouts
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var timeout = new (function () { |
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// Object containing all lists, timers
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// key = time in milliseconds
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// value = list
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var lists = {}; |
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// show the most idle socket
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function peek (list) { |
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if (list._idlePrev == list) return null; |
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return list._idlePrev; |
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} |
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// remove the most idle socket from the list
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function shift (list) { |
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var first = list._idlePrev; |
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remove(first); |
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return first; |
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} |
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// remove a socket from its list
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function remove (socket) { |
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socket._idleNext._idlePrev = socket._idlePrev; |
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socket._idlePrev._idleNext = socket._idleNext; |
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} |
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// remove a socket from its list and place at the end.
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function append (list, socket) { |
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remove(socket); |
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socket._idleNext = list._idleNext; |
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socket._idleNext._idlePrev = socket; |
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socket._idlePrev = list |
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list._idleNext = socket; |
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} |
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function normalize (msecs) { |
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if (!msecs || msecs <= 0) return 0; |
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// round up to one sec
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if (msecs < 1000) return 1000; |
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// round down to nearest second.
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return msecs - (msecs % 1000); |
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} |
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// the main function - creates lists on demand and the watchers associated
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// with them.
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function insert (socket, msecs) { |
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socket._idleStart = process.now; |
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socket._idleTimeout = msecs; |
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if (!msecs) return; |
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var list; |
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if (lists[msecs]) { |
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list = lists[msecs]; |
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} else { |
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list = new process.Timer(); |
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list._idleNext = list; |
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list._idlePrev = list; |
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lists[msecs] = list; |
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list.callback = function () { |
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sys.puts('timeout callback ' + msecs); |
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// TODO - don't stop and start the watcher all the time.
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// just set its repeat
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var now = process.now; |
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var first; |
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while (first = peek(list)) { |
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var diff = now - first._idleStart; |
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if (diff < msecs) { |
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list.again(msecs - diff); |
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sys.puts(msecs + ' list wait'); |
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return; |
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} else { |
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remove(first); |
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assert(first != peek(list)); |
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first.emit('timeout'); |
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first.forceClose(new Error('idle timeout')); |
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} |
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} |
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sys.puts(msecs + ' list empty'); |
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assert(list._idleNext == list); // list is empty
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list.stop(); |
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}; |
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} |
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if (list._idleNext == list) { |
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// if empty (re)start the timer
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list.again(msecs); |
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} |
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append(list, socket); |
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assert(list._idleNext != list); // list is not empty
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} |
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var unenroll = this.unenroll = function (socket) { |
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socket._idleNext._idlePrev = socket._idlePrev; |
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socket._idlePrev._idleNext = socket._idleNext; |
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var list = lists[socket._idleTimeout]; |
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// if empty then stop the watcher
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//sys.puts('unenroll');
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if (list && list._idlePrev == list) { |
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//sys.puts('unenroll: list empty');
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list.stop(); |
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} |
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}; |
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// Does not start the time, just sets up the members needed.
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this.enroll = function (socket, msecs) { |
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// if this socket was already in a list somewhere
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// then we should unenroll it from that
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if (socket._idleNext) unenroll(socket); |
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socket._idleTimeout = msecs; |
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socket._idleNext = socket; |
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socket._idlePrev = socket; |
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}; |
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// call this whenever the socket is active (not idle)
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// it will reset its timeout.
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this.active = function (socket) { |
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var msecs = socket._idleTimeout; |
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if (msecs) { |
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var list = lists[msecs]; |
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if (socket._idleNext == socket) { |
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insert(socket, msecs); |
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} else { |
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// inline append
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socket._idleStart = process.now; |
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socket._idleNext._idlePrev = socket._idlePrev; |
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socket._idlePrev._idleNext = socket._idleNext; |
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socket._idleNext = list._idleNext; |
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socket._idleNext._idlePrev = socket; |
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socket._idlePrev = list |
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list._idleNext = socket; |
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} |
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} |
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}; |
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})(); |
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// This is a free list to avoid creating so many of the same object.
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// This is a free list to avoid creating so many of the same object.
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function FreeList (name, max, constructor) { |
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function FreeList (name, max, constructor) { |
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@ -43,29 +204,33 @@ function FreeList (name, max, constructor) { |
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this.list = []; |
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this.list = []; |
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} |
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} |
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FreeList.prototype.alloc = function () { |
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FreeList.prototype.alloc = function () { |
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//debug("alloc " + this.name + " " + this.list.length);
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//debug("alloc " + this.name + " " + this.list.length);
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return this.list.length ? this.list.shift() |
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return this.list.length ? this.list.shift() |
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: this.constructor.apply(this, arguments); |
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: this.constructor.apply(this, arguments); |
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} |
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}; |
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FreeList.prototype.free = function (obj) { |
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FreeList.prototype.free = function (obj) { |
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//debug("free " + this.name + " " + this.list.length);
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//debug("free " + this.name + " " + this.list.length);
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if (this.list.length < this.max) { |
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if (this.list.length < this.max) { |
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this.list.push(obj); |
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this.list.push(obj); |
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} |
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} |
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} |
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}; |
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var ioWatchers = new FreeList("iowatcher", 100, function () { |
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var ioWatchers = new FreeList("iowatcher", 100, function () { |
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return new IOWatcher(); |
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return new IOWatcher(); |
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}); |
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}); |
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var nb = 0; |
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var nb = 0; |
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var buffers = new FreeList("buffer", 100, function (l) { |
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var buffers = new FreeList("buffer", 100, function (l) { |
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return new Buffer(500); |
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return new Buffer(l); |
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}); |
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}); |
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// Allocated on demand.
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// Allocated on demand.
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var recvBuffer = null; |
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var recvBuffer = null; |
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function allocRecvBuffer () { |
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function allocRecvBuffer () { |
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@ -73,6 +238,7 @@ function allocRecvBuffer () { |
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recvBuffer.used = 0; |
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recvBuffer.used = 0; |
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} |
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} |
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function _doFlush () { |
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function _doFlush () { |
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var socket = this.socket; |
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var socket = this.socket; |
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// Socket becomes writeable on connect() but don't flush if there's
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// Socket becomes writeable on connect() but don't flush if there's
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@ -90,6 +256,8 @@ function _doFlush () { |
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} |
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} |
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function initSocket (self) { |
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function initSocket (self) { |
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timeout.enroll(self, 60*1000); // default timeout, 60 seconds
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self._readWatcher = ioWatchers.alloc(); |
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self._readWatcher = ioWatchers.alloc(); |
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self._readWatcher.callback = function () { |
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self._readWatcher.callback = function () { |
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// If this is the first recv (recvBuffer doesn't exist) or we've used up
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// If this is the first recv (recvBuffer doesn't exist) or we've used up
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@ -140,6 +308,9 @@ function initSocket (self) { |
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if (!self.writable) self.forceClose(); |
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if (!self.writable) self.forceClose(); |
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} else if (bytesRead > 0) { |
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} else if (bytesRead > 0) { |
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timeout.active(self); |
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var start = recvBuffer.used; |
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var start = recvBuffer.used; |
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var end = recvBuffer.used + bytesRead; |
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var end = recvBuffer.used + bytesRead; |
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@ -215,6 +386,7 @@ exports.createConnection = function (port, host) { |
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Object.defineProperty(Socket.prototype, 'readyState', { |
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Object.defineProperty(Socket.prototype, 'readyState', { |
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get: function () { |
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get: function () { |
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sys.error('readyState is depricated. Use stream.readable or stream.writable'); |
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if (this.readable && this.writable) { |
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if (this.readable && this.writable) { |
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return 'open'; |
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return 'open'; |
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} else if (this.readable && !this.writable){ |
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} else if (this.readable && !this.writable){ |
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@ -396,6 +568,9 @@ Socket.prototype.flush = function () { |
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return false; |
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return false; |
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} |
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} |
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timeout.active(self); |
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if (bytesWritten === null) { |
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if (bytesWritten === null) { |
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// EAGAIN
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// EAGAIN
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debug('write EAGAIN'); |
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debug('write EAGAIN'); |
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@ -460,6 +635,8 @@ Socket.prototype.connect = function () { |
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var self = this; |
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var self = this; |
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if (self.fd) throw new Error('Socket already opened'); |
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if (self.fd) throw new Error('Socket already opened'); |
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timeout.active(socket); |
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if (typeof(arguments[0]) == 'string') { |
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if (typeof(arguments[0]) == 'string') { |
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self.fd = socket('unix'); |
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self.fd = socket('unix'); |
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self.type = 'unix'; |
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self.type = 'unix'; |
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@ -477,28 +654,34 @@ Socket.prototype.connect = function () { |
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} |
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} |
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}; |
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}; |
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var xxx = 0; |
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Socket.prototype.address = function () { |
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Socket.prototype.address = function () { |
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return getsockname(this.fd); |
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return getsockname(this.fd); |
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}; |
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}; |
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Socket.prototype.setNoDelay = function (v) { |
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Socket.prototype.setNoDelay = function (v) { |
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if (this.type == 'tcp') setNoDelay(this.fd, v); |
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if (this.type == 'tcp') setNoDelay(this.fd, v); |
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}; |
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}; |
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Socket.prototype.setTimeout = function (msecs) { |
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timeout.enroll(this, msecs); |
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}; |
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Socket.prototype.pause = function () { |
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Socket.prototype.pause = function () { |
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this._readWatcher.stop(); |
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this._readWatcher.stop(); |
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}; |
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}; |
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Socket.prototype.resume = function () { |
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Socket.prototype.resume = function () { |
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if (!this.fd) throw new Error('Cannot resume() closed Socket.'); |
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if (!this.fd) throw new Error('Cannot resume() closed Socket.'); |
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this._readWatcher.set(this.fd, true, false); |
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this._readWatcher.set(this.fd, true, false); |
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this._readWatcher.start(); |
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this._readWatcher.start(); |
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}; |
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}; |
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Socket.prototype.forceClose = function (exception) { |
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Socket.prototype.forceClose = function (exception) { |
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// recvBuffer is shared between sockets, so don't need to free it here.
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// recvBuffer is shared between sockets, so don't need to free it here.
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var self = this; |
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var self = this; |
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@ -521,6 +704,8 @@ Socket.prototype.forceClose = function (exception) { |
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this._readWatcher = null; |
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this._readWatcher = null; |
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} |
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} |
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timeout.unenroll(this); |
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if (this.fd) { |
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if (this.fd) { |
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close(this.fd); |
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close(this.fd); |
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debug('close ' + this.fd); |
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debug('close ' + this.fd); |
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@ -580,6 +765,7 @@ function Server (listener) { |
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// The 'connect' event probably should be removed for server-side
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|
// The 'connect' event probably should be removed for server-side
|
|
|
// sockets. It's redundent.
|
|
|
// sockets. It's redundent.
|
|
|
peer.emit('connect'); |
|
|
peer.emit('connect'); |
|
|
|
|
|
timeout.active(peer); |
|
|
} |
|
|
} |
|
|
}; |
|
|
}; |
|
|
} |
|
|
} |
|
|