@ -159,40 +159,63 @@ event:
return reportToUser(JSON.pasre(res)); // note the typo
return reportToUser(JSON.pasre(res)); // note the typo
}); // no `.catch` or `.then`
}); // no `.catch` or `.then`
Here is an example of a coding pattern that will also trigger
`'unhandledRejection'` :
function SomeResource() {
// Initially set the loaded status to a rejected promise
this.loaded = Promise.reject(new Error('Resource not yet loaded!'));
}
var resource = new SomeResource();
// no .catch or .then on resource.loaded for at least a turn
In cases like this, you may not want to track the rejection as a developer
error like you would for other `'unhandledRejection'` events. To address
this, you can either attach a dummy `.catch(function() { })` handler to
`resource.loaded` , preventing the `'unhandledRejection'` event from being
emitted, or you can use the `'rejectionHandled'` event. Below is an
explanation of how to do that.
## Event: 'rejectionHandled'
## Event: 'rejectionHandled'
Emitted whenever a Promise was rejected and an error handler was attached to it
Emitted whenever a Promise was rejected and an error handler was attached to it
(for example with `.catch()` ) later than after an event loop turn. This event
(for example with `.catch()` ) later than after an event loop turn. This event
is emitted with the following arguments:
is emitted with the following arguments:
- `p` the promise that was previously emitted in an 'unhandledRejection'
- `p` the promise that was previously emitted in an ` 'unhandledRejection'`
event, but which has now gained a rejection handler.
event, but which has now gained a rejection handler.
There is no notion of a top level for a promise chain at which rejections can
There is no notion of a top level for a promise chain at which rejections can
always be handled. Being inherently asynchronous in nature, a promise rejection
always be handled. Being inherently asynchronous in nature, a promise rejection
can be be handled at a future point in time — possibly much later than the
can be be handled at a future point in time — possibly much later than the
event loop turn it takes for the 'unhandledRejection' event to be emitted.
event loop turn it takes for the ` 'unhandledRejection'` event to be emitted.
Another way of stating this is that, unlike in synchronous code where there is
Another way of stating this is that, unlike in synchronous code where there is
an ever-growing list of unhandled exceptions, with promises there is a
an ever-growing list of unhandled exceptions, with promises there is a
growing-and-shrinking list of unhandled rejections. In synchronous code, the
growing-and-shrinking list of unhandled rejections. In synchronous code, the
'uncaughtException' event tells you when the list of unhandled exceptions
'uncaughtException' event tells you when the list of unhandled exceptions
grows. And in asynchronous code, the 'unhandledRejection' event tells you
grows. And in asynchronous code, the ` 'unhandledRejection'` event tells you
when the list of unhandled rejections grows, while the 'rejectionHandled'
when the list of unhandled rejections grows, while the 'rejectionHandled'
event tells you when the list of unhandled rejections shrinks.
event tells you when the list of unhandled rejections shrinks.
For example using the rejection detection hooks in order to keep a list of all
For example using the rejection detection hooks in order to keep a map of all
the rejected promises at a given time:
the rejected promise reason s at a given time:
var unhandledRejections = [] ;
var unhandledRejections = new Map() ;
process.on('unhandledRejection', function(reason, p) {
process.on('unhandledRejection', function(reason, p) {
unhandledRejections.push(p );
unhandledRejections.set(p, reason );
});
});
process.on('rejectionHandled', function(p) {
process.on('rejectionHandled', function(p) {
var index = unhandledRejections.indexOf(p);
unhandledRejections.delete(p);
unhandledRejections.splice(index, 1);
});
});
This map will grow and shrink over time, reflecting rejections that start
unhandled and then become handled. You could record the errors in some error
log, either periodically (probably best for long-running programs, allowing
you to clear the map, which in the case of a very buggy program could grow
indefinitely) or upon process exit (more convenient for scripts).
## Signal Events
## Signal Events
<!-- type=event -->
<!-- type=event -->