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compactify the code into a single file. will abstract later.

v0.7.4-release
Ryan 16 years ago
parent
commit
d945ba68a2
  1. 5
      Makefile
  2. 3
      count-hosts.js
  3. 36
      http_request.h
  4. 516
      js_http_request_processor.cc
  5. 92
      js_http_request_processor.h
  6. 268
      server.cc

5
Makefile

@ -10,15 +10,12 @@ ifdef EVDIR
LDFLAGS += -L$(EVDIR)/lib
endif
server: js_http_request_processor.o server.o oi_socket.o ebb_request_parser.o oi_buf.o
server: server.o oi_socket.o ebb_request_parser.o oi_buf.o
g++ -o server $^ $(LDFLAGS) $(V8LIB)
server.o: server.cc
g++ $(CFLAGS) -c $<
js_http_request_processor.o: js_http_request_processor.cc
g++ $(CFLAGS) -c $<
ebb_request_parser.o: ebb_request_parser.c deps/ebb/ebb_request_parser.h
g++ $(CFLAGS) -c $<

3
count-hosts.js

@ -7,6 +7,7 @@ function Process(request) {
}
request.respond("HTTP/1.0 200 OK\r\n")
request.respond("Content-Type: text-plain\r\nContent-Length: 6\r\n\r\nhello\n");
request.respond("Content-Type: text-plain\r\n")
request.respond("Content-Length: 6\r\n\r\nhello\n");
request.respond(null); // eof
}

36
http_request.h

@ -1,36 +0,0 @@
#ifndef http_request_h
#define http_request_h
extern "C" {
#include <oi_socket.h>
#include <ebb_request_parser.h>
}
#include <string>
using namespace std;
class Connection {
public:
Connection ( void)
{
oi_socket_init (&socket, 30.0);
ebb_request_parser_init (&parser);
}
ebb_request_parser parser;
oi_socket socket;
};
class HttpRequest {
public:
HttpRequest (Connection &c) : connection(c)
{
ebb_request_init(&parser_info);
}
~HttpRequest() { }
string path;
Connection &connection;
ebb_request parser_info;
};
#endif // http_request_h

516
js_http_request_processor.cc

@ -1,516 +0,0 @@
// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <v8.h>
// To avoid warnings from <map> on windows we disable exceptions.
#define _HAS_EXCEPTIONS 0
#include <string>
#include <map>
#include "js_http_request_processor.h"
#include <oi_buf.h>
using namespace std;
using namespace v8;
static Handle<Value> LogCallback
( const Arguments& args
)
{
if (args.Length() < 1) return v8::Undefined();
HandleScope scope;
Handle<Value> arg = args[0];
String::Utf8Value value(arg);
HttpRequestProcessor::Log(*value);
return v8::Undefined();
}
// Execute the script and fetch the Process method.
bool JsHttpRequestProcessor::Initialize
( map<string, string>* opts
, map<string, string>* output
)
{
// Create a handle scope to hold the temporary references.
HandleScope handle_scope;
// Create a template for the global object where we set the
// built-in global functions.
Handle<ObjectTemplate> global = ObjectTemplate::New();
global->Set(String::New("log"), FunctionTemplate::New(LogCallback));
// Each processor gets its own context so different processors
// don't affect each other (ignore the first three lines).
Handle<Context> context = Context::New(NULL, global);
// Store the context in the processor object in a persistent handle,
// since we want the reference to remain after we return from this
// method.
context_ = Persistent<Context>::New(context);
// Enter the new context so all the following operations take place
// within it.
Context::Scope context_scope(context);
// Make the options mapping available within the context
if (!InstallMaps(opts, output))
return false;
// Compile and run the script
if (!ExecuteScript(script_))
return false;
// The script compiled and ran correctly. Now we fetch out the
// Process function from the global object.
Handle<String> process_name = String::New("Process");
Handle<Value> process_val = context->Global()->Get(process_name);
// If there is no Process function, or if it is not a function,
// bail out
if (!process_val->IsFunction()) return false;
// It is a function; cast it to a Function
Handle<Function> process_fun = Handle<Function>::Cast(process_val);
// Store the function in a Persistent handle, since we also want
// that to remain after this call returns
process_ = Persistent<Function>::New(process_fun);
// All done; all went well
return true;
}
bool JsHttpRequestProcessor::ExecuteScript
( Handle<String> script
)
{
HandleScope handle_scope;
// We're just about to compile the script; set up an error handler to
// catch any exceptions the script might throw.
TryCatch try_catch;
// Compile the script and check for errors.
Handle<Script> compiled_script = Script::Compile(script);
if (compiled_script.IsEmpty()) {
String::Utf8Value error(try_catch.Exception());
Log(*error);
// The script failed to compile; bail out.
return false;
}
// Run the script!
Handle<Value> result = compiled_script->Run();
if (result.IsEmpty()) {
// The TryCatch above is still in effect and will have caught the error.
String::Utf8Value error(try_catch.Exception());
Log(*error);
// Running the script failed; bail out.
return false;
}
return true;
}
bool JsHttpRequestProcessor::InstallMaps
( map<string, string>* opts
, map<string, string>* output
)
{
HandleScope handle_scope;
// Wrap the map object in a JavaScript wrapper
Handle<Object> opts_obj = WrapMap(opts);
// Set the options object as a property on the global object.
context_->Global()->Set(String::New("options"), opts_obj);
Handle<Object> output_obj = WrapMap(output);
context_->Global()->Set(String::New("output"), output_obj);
return true;
}
bool JsHttpRequestProcessor::Process
( HttpRequest* request
)
{
// Create a handle scope to keep the temporary object references.
HandleScope handle_scope;
// Enter this processor's context so all the remaining operations
// take place there
Context::Scope context_scope(context_);
// Wrap the C++ request object in a JavaScript wrapper
Handle<Object> request_obj = WrapRequest(request);
// Set up an exception handler before calling the Process function
TryCatch try_catch;
// Invoke the process function, giving the global object as 'this'
// and one argument, the request.
const int argc = 1;
Handle<Value> argv[argc] = { request_obj };
Handle<Value> result = process_->Call(context_->Global(), argc, argv);
if (result.IsEmpty()) {
String::Utf8Value error(try_catch.Exception());
Log(*error);
return false;
} else {
return true;
}
}
JsHttpRequestProcessor::~JsHttpRequestProcessor
(
)
{
// Dispose the persistent handles. When noone else has any
// references to the objects stored in the handles they will be
// automatically reclaimed.
context_.Dispose();
process_.Dispose();
}
Persistent<ObjectTemplate> JsHttpRequestProcessor::request_template_;
Persistent<ObjectTemplate> JsHttpRequestProcessor::map_template_;
// -----------------------------------
// --- A c c e s s i n g M a p s ---
// -----------------------------------
// Utility function that wraps a C++ http request object in a
// JavaScript object.
Handle<Object> JsHttpRequestProcessor::WrapMap
( map<string, string>* obj
)
{
// Handle scope for temporary handles.
HandleScope handle_scope;
// Fetch the template for creating JavaScript map wrappers.
// It only has to be created once, which we do on demand.
if (request_template_.IsEmpty()) {
Handle<ObjectTemplate> raw_template = MakeMapTemplate();
map_template_ = Persistent<ObjectTemplate>::New(raw_template);
}
Handle<ObjectTemplate> templ = map_template_;
// Create an empty map wrapper.
Handle<Object> result = templ->NewInstance();
// Wrap the raw C++ pointer in an External so it can be referenced
// from within JavaScript.
Handle<External> map_ptr = External::New(obj);
// Store the map pointer in the JavaScript wrapper.
result->SetInternalField(0, map_ptr);
// Return the result through the current handle scope. Since each
// of these handles will go away when the handle scope is deleted
// we need to call Close to let one, the result, escape into the
// outer handle scope.
return handle_scope.Close(result);
}
// Utility function that extracts the C++ map pointer from a wrapper
// object.
map<string, string>* JsHttpRequestProcessor::UnwrapMap
( Handle<Object> obj
)
{
Handle<External> field = Handle<External>::Cast(obj->GetInternalField(0));
void* ptr = field->Value();
return static_cast<map<string, string>*>(ptr);
}
// Convert a JavaScript string to a std::string. To not bother too
// much with string encodings we just use ascii.
string ObjectToString
( Local<Value> value
)
{
String::Utf8Value utf8_value(value);
return string(*utf8_value);
}
Handle<Value> JsHttpRequestProcessor::MapGet
( Local<String> name
, const AccessorInfo& info
)
{
// Fetch the map wrapped by this object.
map<string, string>* obj = UnwrapMap(info.Holder());
// Convert the JavaScript string to a std::string.
string key = ObjectToString(name);
// Look up the value if it exists using the standard STL ideom.
map<string, string>::iterator iter = obj->find(key);
// If the key is not present return an empty handle as signal
if (iter == obj->end()) return Handle<Value>();
// Otherwise fetch the value and wrap it in a JavaScript string
const string& value = (*iter).second;
return String::New(value.c_str(), value.length());
}
Handle<Value> JsHttpRequestProcessor::MapSet
( Local<String> name
, Local<Value> value_obj
, const AccessorInfo& info
)
{
// Fetch the map wrapped by this object.
map<string, string>* obj = UnwrapMap(info.Holder());
// Convert the key and value to std::strings.
string key = ObjectToString(name);
string value = ObjectToString(value_obj);
// Update the map.
(*obj)[key] = value;
// Return the value; any non-empty handle will work.
return value_obj;
}
Handle<ObjectTemplate> JsHttpRequestProcessor::MakeMapTemplate
(
)
{
HandleScope handle_scope;
Handle<ObjectTemplate> result = ObjectTemplate::New();
result->SetInternalFieldCount(1);
result->SetNamedPropertyHandler(MapGet, MapSet);
// Again, return the result through the current handle scope.
return handle_scope.Close(result);
}
// -------------------------------------------
// --- A c c e s s i n g R e q u e s t s ---
// -------------------------------------------
/**
* Utility function that wraps a C++ http request object in a
* JavaScript object.
*/
Handle<Object> JsHttpRequestProcessor::WrapRequest
( HttpRequest* request
)
{
// Handle scope for temporary handles.
HandleScope handle_scope;
// Fetch the template for creating JavaScript http request wrappers.
// It only has to be created once, which we do on demand.
if (request_template_.IsEmpty()) {
Handle<ObjectTemplate> raw_template = MakeRequestTemplate();
request_template_ = Persistent<ObjectTemplate>::New(raw_template);
}
Handle<ObjectTemplate> templ = request_template_;
// Create an empty http request wrapper.
Handle<Object> result = templ->NewInstance();
// Wrap the raw C++ pointer in an External so it can be referenced
// from within JavaScript.
Handle<External> request_ptr = External::New(request);
// Store the request pointer in the JavaScript wrapper.
result->SetInternalField(0, request_ptr);
// Return the result through the current handle scope. Since each
// of these handles will go away when the handle scope is deleted
// we need to call Close to let one, the result, escape into the
// outer handle scope.
return handle_scope.Close(result);
}
/**
* Utility function that extracts the C++ http request object from a
* wrapper object.
*/
HttpRequest* JsHttpRequestProcessor::UnwrapRequest
( Handle<Object> obj
)
{
Handle<External> field = Handle<External>::Cast(obj->GetInternalField(0));
void* ptr = field->Value();
return static_cast<HttpRequest*>(ptr);
}
Handle<Value> JsHttpRequestProcessor::GetPath
( Local<String> name
, const AccessorInfo& info
)
{
HttpRequest* request = UnwrapRequest(info.Holder());
return String::New(request->path.c_str(), request->path.length());
}
Handle<Value> JsHttpRequestProcessor::GetMethod
( Local<String> name
, const AccessorInfo& info
)
{
HttpRequest* request = UnwrapRequest(info.Holder());
// TODO allocate these strings only once. reference global
switch(request->parser_info.method) {
case EBB_COPY: return String::New("COPY");
case EBB_DELETE: return String::New("DELETE");
case EBB_GET: return String::New("GET");
case EBB_HEAD: return String::New("HEAD");
case EBB_LOCK: return String::New("LOCK");
case EBB_MKCOL: return String::New("MKCOL");
case EBB_MOVE: return String::New("MOVE");
case EBB_OPTIONS: return String::New("OPTIONS");
case EBB_POST: return String::New("POST");
case EBB_PROPFIND: return String::New("PROPFIND");
case EBB_PROPPATCH: return String::New("PROPPATCH");
case EBB_PUT: return String::New("PUT");
case EBB_TRACE: return String::New("TRACE");
case EBB_UNLOCK: return String::New("UNLOCK");
default:
return Null();
}
}
Handle<Value> JsHttpRequestProcessor::RespondCallback
( const Arguments& args
)
{
HttpRequest* request = UnwrapRequest(args.Holder());
if (args.Length() < 1) return v8::Undefined();
HandleScope scope;
Handle<Value> arg = args[0];
// TODO Make sure that we write reponses in the correct order. With
// keep-alive it's possible that one response can return before the last
// one has been sent!!!
if(arg == Null()) {
request->connection.socket.on_drain = oi_socket_close;
} else {
Local<String> s = arg->ToString();
oi_buf *buf = oi_buf_new2(s->Length());
s->WriteAscii(buf->base);
oi_socket_write(&request->connection.socket, buf);
}
return v8::Undefined();
}
Handle<ObjectTemplate> JsHttpRequestProcessor::MakeRequestTemplate
(
)
{
HandleScope handle_scope;
Handle<ObjectTemplate> result = ObjectTemplate::New();
result->SetInternalFieldCount(1);
// Add accessors for each of the fields of the request.
result->SetAccessor(String::NewSymbol("path"), GetPath);
result->SetAccessor(String::NewSymbol("method"), GetMethod);
result->Set(String::New("respond"), FunctionTemplate::New(RespondCallback));
// Again, return the result through the current handle scope.
return handle_scope.Close(result);
}
// --- Test ---
void HttpRequestProcessor::Log
( const char* event
)
{
printf("Logged: %s\n", event);
}
void PrintMap
( map<string, string>* m
)
{
for (map<string, string>::iterator i = m->begin(); i != m->end(); i++) {
pair<string, string> entry = *i;
printf("%s: %s\n", entry.first.c_str(), entry.second.c_str());
}
}
#if 0
int main(int argc, char* argv[]) {
map<string, string> options;
string file;
ParseOptions(argc, argv, options, &file);
if (file.empty()) {
fprintf(stderr, "No script was specified.\n");
return 1;
}
HandleScope scope;
Handle<String> source = ReadFile(file);
if (source.IsEmpty()) {
fprintf(stderr, "Error reading '%s'.\n", file.c_str());
return 1;
}
JsHttpRequestProcessor processor(source);
map<string, string> output;
if (!processor.Initialize(&options, &output)) {
fprintf(stderr, "Error initializing processor.\n");
return 1;
}
if (!ProcessEntries(&processor, kSampleSize, kSampleRequests))
return 1;
PrintMap(&output);
}
#endif

92
js_http_request_processor.h

@ -1,92 +0,0 @@
#ifndef js_http_request_processor_h
#define js_http_request_processor_h
#include <v8.h>
#include <string>
#include <map>
#include "http_request.h"
using namespace std;
using namespace v8;
// These interfaces represent an existing request processing interface.
// The idea is to imagine a real application that uses these interfaces
// and then add scripting capabilities that allow you to interact with
// the objects through JavaScript.
/**
* The abstract superclass of http request processors.
*/
class HttpRequestProcessor {
public:
virtual ~HttpRequestProcessor() { }
// Initialize this processor. The map contains options that control
// how requests should be processed.
virtual bool Initialize(map<string, string>* options,
map<string, string>* output) = 0;
// Process a single request.
virtual bool Process(HttpRequest* req) = 0;
static void Log(const char* event);
};
/**
* An http request processor that is scriptable using JavaScript.
*/
class JsHttpRequestProcessor : public HttpRequestProcessor {
public:
// Creates a new processor that processes requests by invoking the
// Process function of the JavaScript script given as an argument.
explicit JsHttpRequestProcessor(Handle<String> script) : script_(script) { }
virtual ~JsHttpRequestProcessor();
virtual bool Initialize(map<string, string>* opts,
map<string, string>* output);
virtual bool Process(HttpRequest* req);
private:
// Execute the script associated with this processor and extract the
// Process function. Returns true if this succeeded, otherwise false.
bool ExecuteScript(Handle<String> script);
// Wrap the options and output map in a JavaScript objects and
// install it in the global namespace as 'options' and 'output'.
bool InstallMaps(map<string, string>* opts, map<string, string>* output);
// Constructs the template that describes the JavaScript wrapper
// type for requests.
static Handle<ObjectTemplate> MakeRequestTemplate();
static Handle<ObjectTemplate> MakeMapTemplate();
// Callbacks that access the individual fields of request objects.
static Handle<Value> GetPath (Local<String> name, const AccessorInfo& info);
static Handle<Value> GetMethod (Local<String> name, const AccessorInfo& info);
static Handle<Value> RespondCallback (const Arguments& args);
// Callbacks that access maps
static Handle<Value> MapGet(Local<String> name, const AccessorInfo& info);
static Handle<Value> MapSet(Local<String> name,
Local<Value> value,
const AccessorInfo& info);
// Utility methods for wrapping C++ objects as JavaScript objects,
// and going back again.
static Handle<Object> WrapMap(map<string, string>* obj);
static map<string, string>* UnwrapMap(Handle<Object> obj);
static Handle<Object> WrapRequest(HttpRequest* obj);
static HttpRequest* UnwrapRequest(Handle<Object> obj);
Handle<String> script_;
Persistent<Context> context_;
Persistent<Function> process_;
static Persistent<ObjectTemplate> request_template_;
static Persistent<ObjectTemplate> map_template_;
};
#endif // js_http_request_processor_h

268
server.cc

@ -1,10 +1,5 @@
extern "C" {
#include <oi.h>
#include <ebb_request_parser.h>
}
#include "http_request.h"
#include "js_http_request_processor.h"
#include <stdio.h>
#include <assert.h>
@ -17,13 +12,146 @@ using namespace v8;
using namespace std;
#define PORT "1981"
#define MAX_URL 500
static oi_server server;
static struct ev_loop *loop;
static JsHttpRequestProcessor *processor;
void on_path
static Persistent<Context> context_;
static Persistent<Function> process_;
static Persistent<ObjectTemplate> request_template_;
class Connection {
public:
Connection ( void)
{
oi_socket_init (&socket, 30.0);
ebb_request_parser_init (&parser);
}
ebb_request_parser parser;
oi_socket socket;
};
class HttpRequest {
public:
HttpRequest (Connection &c);
~HttpRequest() { }
string path;
Connection &connection;
ebb_request parser_info;
Persistent<Object> js_object;
};
HttpRequest* UnwrapRequest
( Handle<Object> obj
)
{
Handle<External> field = Handle<External>::Cast(obj->GetInternalField(0));
void* ptr = field->Value();
return static_cast<HttpRequest*>(ptr);
}
Handle<Value> GetPath
( Local<String> name
, const AccessorInfo& info
)
{
HttpRequest* request = UnwrapRequest(info.Holder());
return String::New(request->path.c_str(), request->path.length());
}
Handle<Value> GetMethod
( Local<String> name
, const AccessorInfo& info
)
{
HttpRequest* request = UnwrapRequest(info.Holder());
// TODO allocate these strings only once. reference global
switch(request->parser_info.method) {
case EBB_COPY: return String::New("COPY");
case EBB_DELETE: return String::New("DELETE");
case EBB_GET: return String::New("GET");
case EBB_HEAD: return String::New("HEAD");
case EBB_LOCK: return String::New("LOCK");
case EBB_MKCOL: return String::New("MKCOL");
case EBB_MOVE: return String::New("MOVE");
case EBB_OPTIONS: return String::New("OPTIONS");
case EBB_POST: return String::New("POST");
case EBB_PROPFIND: return String::New("PROPFIND");
case EBB_PROPPATCH: return String::New("PROPPATCH");
case EBB_PUT: return String::New("PUT");
case EBB_TRACE: return String::New("TRACE");
case EBB_UNLOCK: return String::New("UNLOCK");
default:
return Null();
}
}
Handle<Value> RespondCallback
( const Arguments& args
)
{
HttpRequest* request = UnwrapRequest(args.Holder());
HandleScope scope;
Handle<Value> arg = args[0];
// TODO Make sure that we write reponses in the correct order. With
// keep-alive it's possible that one response can return before the last
// one has been sent!!!
if(arg == Null()) {
request->connection.socket.on_drain = oi_socket_close;
} else {
Local<String> s = arg->ToString();
oi_buf *buf = oi_buf_new2(s->Length());
s->WriteAscii(buf->base);
oi_socket_write(&request->connection.socket, buf);
}
return Undefined();
}
HttpRequest::HttpRequest (Connection &c) : connection(c)
{
ebb_request_init(&parser_info);
HandleScope handle_scope;
if (request_template_.IsEmpty()) {
Handle<ObjectTemplate> raw_template = ObjectTemplate::New();
raw_template->SetInternalFieldCount(1);
// Add accessors for each of the fields of the request.
raw_template->SetAccessor(String::NewSymbol("path"), GetPath);
raw_template->SetAccessor(String::NewSymbol("method"), GetMethod);
raw_template->Set(String::New("respond"), FunctionTemplate::New(RespondCallback));
request_template_ = Persistent<ObjectTemplate>::New(raw_template);
}
Handle<ObjectTemplate> templ = request_template_;
// Create an empty http request wrapper.
Handle<Object> result = templ->NewInstance();
// Wrap the raw C++ pointer in an External so it can be referenced
// from within JavaScript.
Handle<External> request_ptr = External::New(this);
// Store the request pointer in the JavaScript wrapper.
result->SetInternalField(0, request_ptr);
js_object = Persistent<Object>::New(result);
}
static void on_path
( ebb_request *req
, const char *buf
, size_t len
@ -33,26 +161,49 @@ void on_path
request->path.append(buf, len);
}
void on_headers_complete
static void on_headers_complete
( ebb_request *req
)
{
HttpRequest *request = static_cast<HttpRequest*> (req->data);
bool r = processor->Process(request);
if(r) {
printf("successful request\n");
} else {
printf("unsuccesful request\n");
// Create a handle scope to keep the temporary object references.
HandleScope handle_scope;
// Enter this processor's context so all the remaining operations
// take place there
Context::Scope context_scope(context_);
// Set up an exception handler before calling the Process function
TryCatch try_catch;
// Invoke the process function, giving the global object as 'this'
// and one argument, the request.
const int argc = 1;
Handle<Value> argv[argc] = { request->js_object };
Handle<Value> result = process_->Call(context_->Global(), argc, argv);
if (result.IsEmpty()) {
String::Utf8Value error(try_catch.Exception());
printf("error: %s\n", *error);
}
}
static void on_request_complete
( ebb_request *req
)
{
HttpRequest *request = static_cast<HttpRequest*> (req->data);
}
void on_request_complete
static void on_body
( ebb_request *req
, const char *chunk
, size_t length
)
{
HttpRequest *request = static_cast<HttpRequest*> (req->data);
}
ebb_request * on_request
@ -70,7 +221,7 @@ ebb_request * on_request
request->parser_info.on_header_field = NULL;
request->parser_info.on_header_value = NULL;
request->parser_info.on_headers_complete = on_headers_complete;
request->parser_info.on_body = NULL;
request->parser_info.on_body = on_body;
request->parser_info.on_complete = on_request_complete;
request->parser_info.data = request;
@ -174,6 +325,51 @@ void ParseOptions
}
}
bool ExecuteScript
( Handle<String> script
)
{
HandleScope handle_scope;
// We're just about to compile the script; set up an error handler to
// catch any exceptions the script might throw.
TryCatch try_catch;
// Compile the script and check for errors.
Handle<Script> compiled_script = Script::Compile(script);
if (compiled_script.IsEmpty()) {
String::Utf8Value error(try_catch.Exception());
printf("error: %s\n", *error);
// The script failed to compile; bail out.
return false;
}
// Run the script!
Handle<Value> result = compiled_script->Run();
if (result.IsEmpty()) {
// The TryCatch above is still in effect and will have caught the error.
String::Utf8Value error(try_catch.Exception());
printf("error: %s\n", *error);
// Running the script failed; bail out.
return false;
}
return true;
}
static Handle<Value> LogCallback
( const Arguments& args
)
{
if (args.Length() < 1) return v8::Undefined();
HandleScope scope;
Handle<Value> arg = args[0];
String::Utf8Value value(arg);
printf("Logged: %s\n", *value);
return v8::Undefined();
}
int main
( int argc
, char *argv[]
@ -193,16 +389,38 @@ int main
return 1;
}
processor = new JsHttpRequestProcessor(source);
map<string, string> output;
if (!processor->Initialize(&options, &output)) {
fprintf(stderr, "Error initializing processor.\n");
return 1;
}
Handle<ObjectTemplate> global = ObjectTemplate::New();
global->Set(String::New("log"), FunctionTemplate::New(LogCallback));
Handle<Context> context = Context::New(NULL, global);
/////////////////////////////////////
context_ = Persistent<Context>::New(context);
Context::Scope context_scope(context);
// Compile and run the script
if (!ExecuteScript(source))
return false;
// The script compiled and ran correctly. Now we fetch out the
// Process function from the global object.
Handle<String> process_name = String::New("Process");
Handle<Value> process_val = context->Global()->Get(process_name);
// If there is no Process function, or if it is not a function,
// bail out
if (!process_val->IsFunction()) return false;
// It is a function; cast it to a Function
Handle<Function> process_fun = Handle<Function>::Cast(process_val);
// Store the function in a Persistent handle, since we also want
// that to remain after this call returns
process_ = Persistent<Function>::New(process_fun);
/////////////////////////////////////
/////////////////////////////////////
/////////////////////////////////////
loop = ev_default_loop(0);
@ -227,5 +445,9 @@ int main
printf("Running at http://localhost:%s/\n", PORT);
ev_loop(loop, 0);
context_.Dispose();
process_.Dispose();
return 0;
}

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