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Windows: implement missing stdio methods

v0.7.4-release
Bert Belder 14 years ago
parent
commit
dc99aa0c8c
  1. 3
      lib/readline.js
  2. 142
      src/node_stdio_win32.cc

3
lib/readline.js

@ -49,8 +49,7 @@ function Interface(output, completer) {
this.history = [];
this.historyIndex = -1;
// 0 for stdin
var winSize = tty.getWindowSize(0);
var winSize = tty.getWindowSize(output.fd);
exports.columns = winSize[1];
if (process.listeners('SIGWINCH').length === 0) {

142
src/node_stdio_win32.cc

@ -1,3 +1,5 @@
#include <io.h>
#include <node.h>
#include <node_stdio.h>
#include <platform_win32.h>
#include <v8.h>
@ -5,24 +7,23 @@
using namespace v8;
namespace node {
#define THROW_ERROR(msg) \
return ThrowException(Exception::Error(String::New(msg)));
#define THROW_BAD_ARGS \
return ThrowException(Exception::TypeError(String::New("Bad argument")));
NO_IMPL(void, Stdio::DisableRawMode, , int fd);
NO_IMPL(void, Stdio::Flush, , );
NO_IMPL(static Handle<Value>, OpenStdin, RET_V8UNDEFINED, const Arguments& args);
NO_IMPL(static Handle<Value>, IsStdinBlocking, RET_V8FALSE, const Arguments& args);
NO_IMPL(static Handle<Value>, SetRawMode, RET_V8TRUE, const Arguments& args);
NO_IMPL(static Handle<Value>, GetColumns, RET_V8INT(80), const Arguments& args);
NO_IMPL(static Handle<Value>, GetRows, RET_V8INT(25), const Arguments& args);
NO_IMPL(static Handle<Value>, IsATTY, RET_V8FALSE, const Arguments& args);
/*
* Flush stdout and stderr on node exit
* Not necessary on windows, so a no-op
*/
void Stdio::Flush() {
}
/*
* STDERR should always be blocking & utf-8
* TODO: check correctness
* STDERR should always be blocking
*/
static Handle<Value>
WriteError (const Arguments& args)
{
static Handle<Value> WriteError(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
@ -30,39 +31,128 @@ WriteError (const Arguments& args)
String::Utf8Value msg(args[0]->ToString());
fprintf(stderr, "%s", (char*)*msg);
fprintf(stderr, "%s", reinterpret_cast<char*>(*msg));
return Undefined();
}
/*
* Assume that stdout is never blocking on windows
* TODO: check correctness and really implement this
*/
static Handle<Value>
IsStdoutBlocking (const Arguments& args)
{
static Handle<Value> IsATTY(const Arguments& args) {
HandleScope scope;
int fd = args[0]->IntegerValue();
DWORD result;
int r = GetConsoleMode((HANDLE)_get_osfhandle(fd), &result);
return scope.Close(r ? True() : False());
}
/* Whether stdio is currently in raw mode */
/* -1 means that it has not been set */
static int rawMode = -1;
static void setRawMode(int newMode) {
DWORD flags;
BOOL result;
if (newMode != rawMode) {
if (newMode) {
// raw input
flags = ENABLE_WINDOW_INPUT;
} else {
// input not raw, but still processing enough messages to make the
// tty watcher work (this mode is not the windows default)
flags = ENABLE_ECHO_INPUT | ENABLE_INSERT_MODE | ENABLE_LINE_INPUT |
ENABLE_PROCESSED_INPUT | ENABLE_WINDOW_INPUT;
}
result = SetConsoleMode((HANDLE)_get_osfhandle(STDIN_FILENO), flags);
if (result) {
rawMode = newMode;
}
}
}
static Handle<Value> SetRawMode(const Arguments& args) {
HandleScope scope;
int newMode = !args[0]->IsFalse();
setRawMode(newMode);
if (newMode != rawMode) {
return ThrowException(ErrnoException(GetLastError(), "EnableRawMode"));
}
return scope.Close(rawMode ? True() : False());
}
void Stdio::DisableRawMode(int fd) {
if (rawMode == 1)
setRawMode(0);
}
static Handle<Value> OpenStdin(const Arguments& args) {
HandleScope scope;
setRawMode(0); // init into nonraw mode
return scope.Close(Integer::New(STDIN_FILENO));
}
static Handle<Value> IsStdinBlocking(const Arguments& args) {
// On windows stdin always blocks
return True();
}
static Handle<Value> IsStdoutBlocking(const Arguments& args) {
// On windows stdout always blocks
return True();
}
// process.binding('stdio').getWindowSize(fd);
// returns [row, col]
static Handle<Value> GetWindowSize (const Arguments& args) {
HandleScope scope;
int fd;
HANDLE handle;
CONSOLE_SCREEN_BUFFER_INFO info;
if (!args[0]->IsNumber())
THROW_BAD_ARGS
fd = args[0]->IntegerValue();
handle = (HANDLE)_get_osfhandle(fd);
if (!GetConsoleScreenBufferInfo(handle, &info))
return ThrowException(ErrnoException(GetLastError(), "GetConsoleScreenBufferInfo"));
Local<Array> ret = Array::New(2);
ret->Set(0, Integer::New(static_cast<int>(info.dwSize.Y)));
ret->Set(1, Integer::New(static_cast<int>(info.dwSize.X)));
return scope.Close(ret);
}
void Stdio::Initialize(v8::Handle<v8::Object> target) {
target->Set(String::NewSymbol("stdoutFD"), Integer::New(STDOUT_FILENO));
target->Set(String::NewSymbol("stderrFD"), Integer::New(STDERR_FILENO));
target->Set(String::NewSymbol("stdinFD"), Integer::New(STDIN_FILENO));
NODE_SET_METHOD(target, "writeError", WriteError);
NODE_SET_METHOD(target, "openStdin", OpenStdin);
NODE_SET_METHOD(target, "isatty", IsATTY);
NODE_SET_METHOD(target, "isStdoutBlocking", IsStdoutBlocking);
NODE_SET_METHOD(target, "isStdinBlocking", IsStdinBlocking);
NODE_SET_METHOD(target, "setRawMode", SetRawMode);
NODE_SET_METHOD(target, "getColumns", GetColumns);
NODE_SET_METHOD(target, "getRows", GetRows);
NODE_SET_METHOD(target, "isatty", IsATTY);
NODE_SET_METHOD(target, "openStdin", OpenStdin);
NODE_SET_METHOD(target, "getWindowSize", GetWindowSize);
}
} // namespace node
} // namespace node
NODE_MODULE(node_stdio, node::Stdio::Initialize);

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