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recvMsg shouldn't return array for efficiency.

v0.7.4-release
Ryan Dahl 15 years ago
parent
commit
df59f06734
  1. 20
      lib/net.js
  2. 50
      src/node_net2.cc

20
lib/net.js

@ -49,39 +49,35 @@ function Socket (peerInfo) {
debug('recvBuffer.used ' + self.recvBuffer.used); debug('recvBuffer.used ' + self.recvBuffer.used);
var bytesRead; var bytesRead;
var receivedFd = -1;
if (self.type == "unix") { if (self.type == "unix") {
var msgInfo = recvMsg(self.fd, bytesRead = recvMsg(self.fd,
self.recvBuffer, self.recvBuffer,
self.recvBuffer.used, self.recvBuffer.used,
self.recvBuffer.length - self.recvBuffer.used); self.recvBuffer.length - self.recvBuffer.used);
bytesRead = msgInfo[0]; debug('recvMsg.fd ' + recvMsg.fd);
receivedFd = msgInfo[1]; if (recvMsg.fd) {
debug('receivedFd ' + receivedFd); self.emit('fd', recvMsg.fd);
}
} else { } else {
bytesRead = read(self.fd, bytesRead = read(self.fd,
self.recvBuffer, self.recvBuffer,
self.recvBuffer.used, self.recvBuffer.used,
self.recvBuffer.length - self.recvBuffer.used); self.recvBuffer.length - self.recvBuffer.used);
} }
debug('bytesRead ' + bytesRead + '\n'); debug('bytesRead ' + bytesRead + '\n');
if (bytesRead == 0) { if (!recvMsg.fd && bytesRead == 0) {
self.readable = false; self.readable = false;
self.readWatcher.stop(); self.readWatcher.stop();
self.emit('eof'); self.emit('eof');
if (!self.writable) self.forceClose(); if (!self.writable) self.forceClose();
} else { } else if (bytesRead > 0) {
if (receivedFd == -1) {
var slice = self.recvBuffer.slice(self.recvBuffer.used, var slice = self.recvBuffer.slice(self.recvBuffer.used,
self.recvBuffer.used + bytesRead); self.recvBuffer.used + bytesRead);
self.recvBuffer.used += bytesRead; self.recvBuffer.used += bytesRead;
self.emit('data', slice); self.emit('data', slice);
} else {
self.recvBuffer.used += bytesRead;
self.emit('fd', receivedFd);
}
} }
}; };
self.readable = false; self.readable = false;

50
src/node_net2.cc

@ -45,6 +45,8 @@ static Persistent<String> type_symbol;
static Persistent<String> tcp_symbol; static Persistent<String> tcp_symbol;
static Persistent<String> unix_symbol; static Persistent<String> unix_symbol;
static Persistent<FunctionTemplate> recv_msg_template;
#define FD_ARG(a) \ #define FD_ARG(a) \
if (!(a)->IsInt32()) { \ if (!(a)->IsInt32()) { \
return ThrowException(Exception::TypeError( \ return ThrowException(Exception::TypeError( \
@ -517,7 +519,10 @@ static Handle<Value> Read(const Arguments& args) {
return scope.Close(Integer::New(bytes_read)); return scope.Close(Integer::New(bytes_read));
} }
// bytesRead, receivedFd = t.recvMsg(fd, buffer, offset, length) // bytesRead = t.recvMsg(fd, buffer, offset, length)
// if (recvMsg.fd) {
// receivedFd = recvMsg.fd;
// }
static Handle<Value> RecvMsg(const Arguments& args) { static Handle<Value> RecvMsg(const Arguments& args) {
HandleScope scope; HandleScope scope;
@ -547,23 +552,21 @@ static Handle<Value> RecvMsg(const Arguments& args) {
String::New("Length is extends beyond buffer"))); String::New("Length is extends beyond buffer")));
} }
struct iovec iov[1];
struct msghdr msg;
int received_fd; int received_fd;
char control_msg[CMSG_SPACE(sizeof(received_fd))];
struct cmsghdr *cmsg;
// TODO: zero out control_msg ?
struct iovec iov[1];
iov[0].iov_base = buffer_p(buffer, off); iov[0].iov_base = buffer_p(buffer, off);
iov[0].iov_len = buffer_remaining(buffer, off); iov[0].iov_len = len;
struct msghdr msg;
msg.msg_iov = iov; msg.msg_iov = iov;
msg.msg_iovlen = 1; msg.msg_iovlen = 1;
msg.msg_name = NULL; msg.msg_name = NULL;
msg.msg_namelen = 0; msg.msg_namelen = 0;
/* Set up to receive a descriptor even if one isn't in the message */ /* Set up to receive a descriptor even if one isn't in the message */
msg.msg_control = (void *) control_msg; char cmsg_space[64]; // should be big enough
msg.msg_controllen = CMSG_LEN(sizeof(received_fd)); msg.msg_controllen = 64;
msg.msg_control = (void *) cmsg_space;
ssize_t bytes_read = recvmsg(fd, &msg, 0); ssize_t bytes_read = recvmsg(fd, &msg, 0);
@ -572,20 +575,22 @@ static Handle<Value> RecvMsg(const Arguments& args) {
return ThrowException(ErrnoException(errno, "recvMsg")); return ThrowException(ErrnoException(errno, "recvMsg"));
} }
// Return array of [bytesRead, fd] with fd == -1 if there was no FD // Why not return a two element array here [bytesRead, fd]? Because
Local<Array> a = Array::New(2); // creating an object for each recvmsg() action is heavy. Instead we just
a->Set(Integer::New(0), Integer::New(bytes_read)); // assign the recved fd to a globalally accessable variable (recvMsg.fd)
// that the wrapper can pick up. Since we're single threaded, this is not
// a problem - just make sure to copy out that variable before the next
// call to recvmsg().
cmsg = CMSG_FIRSTHDR(&msg); struct cmsghdr *cmsg = CMSG_FIRSTHDR(&msg);
if (cmsg->cmsg_type == SCM_RIGHTS) { if (cmsg && cmsg->cmsg_type == SCM_RIGHTS) {
received_fd = *(int *) CMSG_DATA(cmsg); received_fd = *(int *) CMSG_DATA(cmsg);
} recv_msg_template->GetFunction()->Set(fd_symbol, Integer::New(received_fd));
else { } else {
received_fd = -1; recv_msg_template->GetFunction()->Set(fd_symbol, Null());
} }
a->Set(Integer::New(1), Integer::New(received_fd)); return scope.Close(Integer::New(bytes_read));
return scope.Close(a);
} }
@ -904,7 +909,10 @@ void InitNet2(Handle<Object> target) {
NODE_SET_METHOD(target, "read", Read); NODE_SET_METHOD(target, "read", Read);
NODE_SET_METHOD(target, "sendFD", SendFD); NODE_SET_METHOD(target, "sendFD", SendFD);
NODE_SET_METHOD(target, "recvMsg", RecvMsg);
recv_msg_template =
Persistent<FunctionTemplate>::New(FunctionTemplate::New(RecvMsg));
target->Set(String::NewSymbol("recvMsg"), recv_msg_template->GetFunction());
NODE_SET_METHOD(target, "socket", Socket); NODE_SET_METHOD(target, "socket", Socket);
NODE_SET_METHOD(target, "close", Close); NODE_SET_METHOD(target, "close", Close);

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