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@ -28,457 +28,463 @@ |
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// LiveEdit feature implementation. The script should be executed after
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// debug-debugger.js.
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// A LiveEdit namespace is declared inside a single function constructor.
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Debug.LiveEdit = new function() { |
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// Changes script text and recompiles all relevant functions if possible.
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// The change is always a substring (change_pos, change_pos + change_len)
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// being replaced with a completely different string new_str.
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//
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// Only one function will have its Code changed in result of this function.
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// All nested functions (should they have any instances at the moment) are left
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// unchanged and re-linked to a newly created script instance representing old
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// version of the source. (Generally speaking,
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// during the change all nested functions are erased and completely different
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// set of nested functions are introduced.) All other functions just have
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// their positions updated.
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//
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// @param {Script} script that is being changed
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// @param {Array} change_log a list that collects engineer-readable description
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// of what happened.
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Debug.LiveEditChangeScript = function(script, change_pos, change_len, new_str, |
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change_log) { |
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// So far the function works as namespace.
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var liveedit = Debug.LiveEditChangeScript; |
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var Assert = liveedit.Assert; |
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// Fully compiles source string as a script. Returns Array of
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// FunctionCompileInfo -- a descriptions of all functions of the script.
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// Elements of array are ordered by start positions of functions (from top
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// to bottom) in the source. Fields outer_index and next_sibling_index help
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// to navigate the nesting structure of functions.
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// Changes script text and recompiles all relevant functions if possible.
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// The change is always a substring (change_pos, change_pos + change_len)
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// being replaced with a completely different string new_str.
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//
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// The script is used for compilation, because it produces code that
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// needs to be linked with some particular script (for nested functions).
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function DebugGatherCompileInfo(source) { |
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// Get function info, elements are partially sorted (it is a tree
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// of nested functions serialized as parent followed by serialized children.
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var raw_compile_info = %LiveEditGatherCompileInfo(script, source); |
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// Sort function infos by start position field.
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var compile_info = new Array(); |
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var old_index_map = new Array(); |
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for (var i = 0; i < raw_compile_info.length; i++) { |
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compile_info.push(new liveedit.FunctionCompileInfo(raw_compile_info[i])); |
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old_index_map.push(i); |
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} |
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// Only one function will have its Code changed in result of this function.
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// All nested functions (should they have any instances at the moment) are
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// left unchanged and re-linked to a newly created script instance
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// representing old version of the source. (Generally speaking,
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// during the change all nested functions are erased and completely different
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// set of nested functions are introduced.) All other functions just have
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// their positions updated.
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//
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// @param {Script} script that is being changed
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// @param {Array} change_log a list that collects engineer-readable
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// description of what happened.
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function ApplyPatch(script, change_pos, change_len, new_str, |
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change_log) { |
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// Fully compiles source string as a script. Returns Array of
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// FunctionCompileInfo -- a descriptions of all functions of the script.
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// Elements of array are ordered by start positions of functions (from top
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// to bottom) in the source. Fields outer_index and next_sibling_index help
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// to navigate the nesting structure of functions.
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//
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// The script is used for compilation, because it produces code that
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// needs to be linked with some particular script (for nested functions).
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function DebugGatherCompileInfo(source) { |
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// Get function info, elements are partially sorted (it is a tree of
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// nested functions serialized as parent followed by serialized children.
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var raw_compile_info = %LiveEditGatherCompileInfo(script, source); |
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// Sort function infos by start position field.
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var compile_info = new Array(); |
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var old_index_map = new Array(); |
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for (var i = 0; i < raw_compile_info.length; i++) { |
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compile_info.push(new FunctionCompileInfo(raw_compile_info[i])); |
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old_index_map.push(i); |
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} |
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for (var i = 0; i < compile_info.length; i++) { |
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var k = i; |
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for (var j = i + 1; j < compile_info.length; j++) { |
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if (compile_info[k].start_position > compile_info[j].start_position) { |
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k = j; |
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for (var i = 0; i < compile_info.length; i++) { |
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var k = i; |
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for (var j = i + 1; j < compile_info.length; j++) { |
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if (compile_info[k].start_position > compile_info[j].start_position) { |
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k = j; |
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} |
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} |
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if (k != i) { |
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var temp_info = compile_info[k]; |
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var temp_index = old_index_map[k]; |
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compile_info[k] = compile_info[i]; |
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old_index_map[k] = old_index_map[i]; |
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compile_info[i] = temp_info; |
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old_index_map[i] = temp_index; |
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} |
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} |
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if (k != i) { |
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var temp_info = compile_info[k]; |
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var temp_index = old_index_map[k]; |
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compile_info[k] = compile_info[i]; |
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old_index_map[k] = old_index_map[i]; |
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compile_info[i] = temp_info; |
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old_index_map[i] = temp_index; |
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} |
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} |
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// After sorting update outer_inder field using old_index_map. Also
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// set next_sibling_index field.
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var current_index = 0; |
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// The recursive function, that goes over all children of a particular
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// node (i.e. function info).
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function ResetIndexes(new_parent_index, old_parent_index) { |
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var previous_sibling = -1; |
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while (current_index < compile_info.length && |
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compile_info[current_index].outer_index == old_parent_index) { |
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var saved_index = current_index; |
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compile_info[saved_index].outer_index = new_parent_index; |
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// After sorting update outer_inder field using old_index_map. Also
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// set next_sibling_index field.
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var current_index = 0; |
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// The recursive function, that goes over all children of a particular
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// node (i.e. function info).
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function ResetIndexes(new_parent_index, old_parent_index) { |
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var previous_sibling = -1; |
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while (current_index < compile_info.length && |
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compile_info[current_index].outer_index == old_parent_index) { |
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var saved_index = current_index; |
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compile_info[saved_index].outer_index = new_parent_index; |
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if (previous_sibling != -1) { |
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compile_info[previous_sibling].next_sibling_index = saved_index; |
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} |
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previous_sibling = saved_index; |
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current_index++; |
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ResetIndexes(saved_index, old_index_map[saved_index]); |
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} |
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if (previous_sibling != -1) { |
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compile_info[previous_sibling].next_sibling_index = saved_index; |
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compile_info[previous_sibling].next_sibling_index = -1; |
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} |
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previous_sibling = saved_index; |
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current_index++; |
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ResetIndexes(saved_index, old_index_map[saved_index]); |
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} |
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if (previous_sibling != -1) { |
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compile_info[previous_sibling].next_sibling_index = -1; |
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} |
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} |
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ResetIndexes(-1, -1); |
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Assert(current_index == compile_info.length); |
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ResetIndexes(-1, -1); |
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Assert(current_index == compile_info.length); |
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return compile_info; |
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} |
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// Given a positions, finds a function that fully includes the entire change.
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function FindChangedFunction(compile_info, offset, len) { |
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// First condition: function should start before the change region.
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// Function #0 (whole-script function) always does, but we want
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// one, that is later in this list.
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var index = 0; |
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while (index + 1 < compile_info.length && |
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compile_info[index + 1].start_position <= offset) { |
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index++; |
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return compile_info; |
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} |
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// Now we are at the last function that begins before the change
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// region. The function that covers entire change region is either
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// this function or the enclosing one.
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for (; compile_info[index].end_position < offset + len; |
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index = compile_info[index].outer_index) { |
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Assert(index != -1); |
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// Given a positions, finds a function that fully includes the entire
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// change.
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function FindChangedFunction(compile_info, offset, len) { |
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// First condition: function should start before the change region.
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// Function #0 (whole-script function) always does, but we want
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// one, that is later in this list.
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var index = 0; |
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while (index + 1 < compile_info.length && |
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compile_info[index + 1].start_position <= offset) { |
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index++; |
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} |
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// Now we are at the last function that begins before the change
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// region. The function that covers entire change region is either
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// this function or the enclosing one.
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for (; compile_info[index].end_position < offset + len; |
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index = compile_info[index].outer_index) { |
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Assert(index != -1); |
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} |
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return index; |
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} |
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return index; |
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} |
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// Variable forward declarations. Preprocessor "Minifier" needs them.
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var old_compile_info; |
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var shared_infos; |
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// Finds SharedFunctionInfo that corresponds compile info with index
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// in old version of the script.
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function FindFunctionInfo(index) { |
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var old_info = old_compile_info[index]; |
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for (var i = 0; i < shared_infos.length; i++) { |
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var info = shared_infos[i]; |
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if (info.start_position == old_info.start_position && |
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info.end_position == old_info.end_position) { |
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return info; |
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// Variable forward declarations. Preprocessor "Minifier" needs them.
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var old_compile_info; |
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var shared_infos; |
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// Finds SharedFunctionInfo that corresponds compile info with index
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// in old version of the script.
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function FindFunctionInfo(index) { |
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var old_info = old_compile_info[index]; |
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for (var i = 0; i < shared_infos.length; i++) { |
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var info = shared_infos[i]; |
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if (info.start_position == old_info.start_position && |
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info.end_position == old_info.end_position) { |
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return info; |
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} |
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} |
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} |
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} |
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// Replaces function's Code.
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function PatchCode(new_info, shared_info) { |
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%LiveEditReplaceFunctionCode(new_info.raw_array, shared_info.raw_array); |
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// Replaces function's Code.
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function PatchCode(new_info, shared_info) { |
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%LiveEditReplaceFunctionCode(new_info.raw_array, shared_info.raw_array); |
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change_log.push( {function_patched: new_info.function_name} ); |
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} |
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var change_len_old; |
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var change_len_new; |
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// Translate position in old version of script into position in new
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// version of script.
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function PosTranslator(old_pos) { |
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if (old_pos <= change_pos) { |
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return old_pos; |
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} |
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if (old_pos >= change_pos + change_len_old) { |
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return old_pos + change_len_new - change_len_old; |
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change_log.push( {function_patched: new_info.function_name} ); |
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} |
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return -1; |
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} |
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var position_change_array; |
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var position_patch_report; |
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function PatchPositions(new_info, shared_info) { |
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if (!shared_info) { |
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// TODO(LiveEdit): explain what is happening.
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return; |
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var change_len_old; |
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var change_len_new; |
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// Translate position in old version of script into position in new
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// version of script.
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function PosTranslator(old_pos) { |
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if (old_pos <= change_pos) { |
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return old_pos; |
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} |
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if (old_pos >= change_pos + change_len_old) { |
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return old_pos + change_len_new - change_len_old; |
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} |
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return -1; |
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} |
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var breakpoint_position_update = %LiveEditPatchFunctionPositions( |
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shared_info.raw_array, position_change_array); |
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for (var i = 0; i < breakpoint_position_update.length; i += 2) { |
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var new_pos = breakpoint_position_update[i]; |
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var break_point_object = breakpoint_position_update[i + 1]; |
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change_log.push( { breakpoint_position_update: |
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{ from: break_point_object.source_position(), to: new_pos } } ); |
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break_point_object.updateSourcePosition(new_pos, script); |
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var position_change_array; |
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var position_patch_report; |
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function PatchPositions(new_info, shared_info) { |
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if (!shared_info) { |
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// TODO(LiveEdit): explain what is happening.
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return; |
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} |
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var breakpoint_position_update = %LiveEditPatchFunctionPositions( |
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shared_info.raw_array, position_change_array); |
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for (var i = 0; i < breakpoint_position_update.length; i += 2) { |
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var new_pos = breakpoint_position_update[i]; |
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var break_point_object = breakpoint_position_update[i + 1]; |
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change_log.push( { breakpoint_position_update: |
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{ from: break_point_object.source_position(), to: new_pos } } ); |
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break_point_object.updateSourcePosition(new_pos, script); |
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} |
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position_patch_report.push( { name: new_info.function_name } ); |
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} |
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position_patch_report.push( { name: new_info.function_name } ); |
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} |
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var link_to_old_script_report; |
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var old_script; |
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// Makes a function associated with another instance of a script (the
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// one representing its old version). This way the function still
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// may access its own text.
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function LinkToOldScript(shared_info) { |
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%LiveEditRelinkFunctionToScript(shared_info.raw_array, old_script); |
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var link_to_old_script_report; |
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var old_script; |
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// Makes a function associated with another instance of a script (the
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// one representing its old version). This way the function still
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// may access its own text.
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function LinkToOldScript(shared_info) { |
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%LiveEditRelinkFunctionToScript(shared_info.raw_array, old_script); |
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link_to_old_script_report.push( { name: shared_info.function_name } ); |
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} |
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link_to_old_script_report.push( { name: shared_info.function_name } ); |
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} |
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var old_source = script.source; |
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var change_len_old = change_len; |
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var change_len_new = new_str.length; |
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var old_source = script.source; |
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var change_len_old = change_len; |
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var change_len_new = new_str.length; |
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// Prepare new source string.
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var new_source = old_source.substring(0, change_pos) + |
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new_str + old_source.substring(change_pos + change_len); |
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// Prepare new source string.
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var new_source = old_source.substring(0, change_pos) + |
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new_str + old_source.substring(change_pos + change_len); |
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// Find all SharedFunctionInfo's that are compiled from this script.
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var shared_raw_list = %LiveEditFindSharedFunctionInfosForScript(script); |
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// Find all SharedFunctionInfo's that are compiled from this script.
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var shared_raw_list = %LiveEditFindSharedFunctionInfosForScript(script); |
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var shared_infos = new Array(); |
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var shared_infos = new Array(); |
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for (var i = 0; i < shared_raw_list.length; i++) { |
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shared_infos.push(new liveedit.SharedInfoWrapper(shared_raw_list[i])); |
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} |
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for (var i = 0; i < shared_raw_list.length; i++) { |
|
|
|
shared_infos.push(new SharedInfoWrapper(shared_raw_list[i])); |
|
|
|
} |
|
|
|
|
|
|
|
// Gather compile information about old version of script.
|
|
|
|
var old_compile_info = DebugGatherCompileInfo(old_source); |
|
|
|
// Gather compile information about old version of script.
|
|
|
|
var old_compile_info = DebugGatherCompileInfo(old_source); |
|
|
|
|
|
|
|
// Gather compile information about new version of script.
|
|
|
|
var new_compile_info; |
|
|
|
try { |
|
|
|
new_compile_info = DebugGatherCompileInfo(new_source); |
|
|
|
} catch (e) { |
|
|
|
throw new liveedit.Failure("Failed to compile new version of script: " + e); |
|
|
|
} |
|
|
|
// Gather compile information about new version of script.
|
|
|
|
var new_compile_info; |
|
|
|
try { |
|
|
|
new_compile_info = DebugGatherCompileInfo(new_source); |
|
|
|
} catch (e) { |
|
|
|
throw new Failure("Failed to compile new version of script: " + e); |
|
|
|
} |
|
|
|
|
|
|
|
// An index of a single function, that is going to have its code replaced.
|
|
|
|
var function_being_patched = |
|
|
|
FindChangedFunction(old_compile_info, change_pos, change_len_old); |
|
|
|
|
|
|
|
// In old and new script versions function with a change should have the
|
|
|
|
// same indexes.
|
|
|
|
var function_being_patched2 = |
|
|
|
FindChangedFunction(new_compile_info, change_pos, change_len_new); |
|
|
|
Assert(function_being_patched == function_being_patched2, |
|
|
|
"inconsistent old/new compile info"); |
|
|
|
|
|
|
|
// Check that function being patched has the same expectations in a new
|
|
|
|
// version. Otherwise we cannot safely patch its behavior and should
|
|
|
|
// choose the outer function instead.
|
|
|
|
while (!liveedit.CompareFunctionExpectations( |
|
|
|
old_compile_info[function_being_patched], |
|
|
|
new_compile_info[function_being_patched])) { |
|
|
|
|
|
|
|
Assert(old_compile_info[function_being_patched].outer_index == |
|
|
|
new_compile_info[function_being_patched].outer_index); |
|
|
|
function_being_patched = |
|
|
|
old_compile_info[function_being_patched].outer_index; |
|
|
|
Assert(function_being_patched != -1); |
|
|
|
} |
|
|
|
// An index of a single function, that is going to have its code replaced.
|
|
|
|
var function_being_patched = |
|
|
|
FindChangedFunction(old_compile_info, change_pos, change_len_old); |
|
|
|
|
|
|
|
// In old and new script versions function with a change should have the
|
|
|
|
// same indexes.
|
|
|
|
var function_being_patched2 = |
|
|
|
FindChangedFunction(new_compile_info, change_pos, change_len_new); |
|
|
|
Assert(function_being_patched == function_being_patched2, |
|
|
|
"inconsistent old/new compile info"); |
|
|
|
|
|
|
|
// Check that function being patched has the same expectations in a new
|
|
|
|
// version. Otherwise we cannot safely patch its behavior and should
|
|
|
|
// choose the outer function instead.
|
|
|
|
while (!CompareFunctionExpectations( |
|
|
|
old_compile_info[function_being_patched], |
|
|
|
new_compile_info[function_being_patched])) { |
|
|
|
|
|
|
|
Assert(old_compile_info[function_being_patched].outer_index == |
|
|
|
new_compile_info[function_being_patched].outer_index); |
|
|
|
function_being_patched = |
|
|
|
old_compile_info[function_being_patched].outer_index; |
|
|
|
Assert(function_being_patched != -1); |
|
|
|
} |
|
|
|
|
|
|
|
// Check that function being patched is not currently on stack.
|
|
|
|
liveedit.CheckStackActivations( |
|
|
|
[ FindFunctionInfo(function_being_patched) ], change_log ); |
|
|
|
// Check that function being patched is not currently on stack.
|
|
|
|
CheckStackActivations( |
|
|
|
[ FindFunctionInfo(function_being_patched) ], change_log ); |
|
|
|
|
|
|
|
|
|
|
|
// Committing all changes.
|
|
|
|
var old_script_name = liveedit.CreateNameForOldScript(script); |
|
|
|
// Committing all changes.
|
|
|
|
var old_script_name = CreateNameForOldScript(script); |
|
|
|
|
|
|
|
// Update the script text and create a new script representing an old
|
|
|
|
// version of the script.
|
|
|
|
var old_script = %LiveEditReplaceScript(script, new_source, old_script_name); |
|
|
|
// Update the script text and create a new script representing an old
|
|
|
|
// version of the script.
|
|
|
|
var old_script = %LiveEditReplaceScript(script, new_source, |
|
|
|
old_script_name); |
|
|
|
|
|
|
|
PatchCode(new_compile_info[function_being_patched], |
|
|
|
FindFunctionInfo(function_being_patched)); |
|
|
|
PatchCode(new_compile_info[function_being_patched], |
|
|
|
FindFunctionInfo(function_being_patched)); |
|
|
|
|
|
|
|
var position_patch_report = new Array(); |
|
|
|
change_log.push( {position_patched: position_patch_report} ); |
|
|
|
var position_patch_report = new Array(); |
|
|
|
change_log.push( {position_patched: position_patch_report} ); |
|
|
|
|
|
|
|
var position_change_array = [ change_pos, |
|
|
|
change_pos + change_len_old, |
|
|
|
change_pos + change_len_new ]; |
|
|
|
var position_change_array = [ change_pos, |
|
|
|
change_pos + change_len_old, |
|
|
|
change_pos + change_len_new ]; |
|
|
|
|
|
|
|
// Update positions of all outer functions (i.e. all functions, that
|
|
|
|
// are partially below the function being patched).
|
|
|
|
for (var i = new_compile_info[function_being_patched].outer_index; |
|
|
|
i != -1; |
|
|
|
i = new_compile_info[i].outer_index) { |
|
|
|
PatchPositions(new_compile_info[i], FindFunctionInfo(i)); |
|
|
|
} |
|
|
|
// Update positions of all outer functions (i.e. all functions, that
|
|
|
|
// are partially below the function being patched).
|
|
|
|
for (var i = new_compile_info[function_being_patched].outer_index; |
|
|
|
i != -1; |
|
|
|
i = new_compile_info[i].outer_index) { |
|
|
|
PatchPositions(new_compile_info[i], FindFunctionInfo(i)); |
|
|
|
} |
|
|
|
|
|
|
|
// Update positions of all functions that are fully below the function
|
|
|
|
// being patched.
|
|
|
|
var old_next_sibling = |
|
|
|
old_compile_info[function_being_patched].next_sibling_index; |
|
|
|
var new_next_sibling = |
|
|
|
new_compile_info[function_being_patched].next_sibling_index; |
|
|
|
|
|
|
|
// We simply go over the tail of both old and new lists. Their tails should
|
|
|
|
// have an identical structure.
|
|
|
|
if (old_next_sibling == -1) { |
|
|
|
Assert(new_next_sibling == -1); |
|
|
|
} else { |
|
|
|
Assert(old_compile_info.length - old_next_sibling == |
|
|
|
new_compile_info.length - new_next_sibling); |
|
|
|
|
|
|
|
// Update positions of all functions that are fully below the function
|
|
|
|
// being patched.
|
|
|
|
var old_next_sibling = |
|
|
|
old_compile_info[function_being_patched].next_sibling_index; |
|
|
|
var new_next_sibling = |
|
|
|
new_compile_info[function_being_patched].next_sibling_index; |
|
|
|
|
|
|
|
// We simply go over the tail of both old and new lists. Their tails should
|
|
|
|
// have an identical structure.
|
|
|
|
if (old_next_sibling == -1) { |
|
|
|
Assert(new_next_sibling == -1); |
|
|
|
} else { |
|
|
|
Assert(old_compile_info.length - old_next_sibling == |
|
|
|
new_compile_info.length - new_next_sibling); |
|
|
|
|
|
|
|
for (var i = old_next_sibling, j = new_next_sibling; |
|
|
|
i < old_compile_info.length; i++, j++) { |
|
|
|
PatchPositions(new_compile_info[j], FindFunctionInfo(i)); |
|
|
|
for (var i = old_next_sibling, j = new_next_sibling; |
|
|
|
i < old_compile_info.length; i++, j++) { |
|
|
|
PatchPositions(new_compile_info[j], FindFunctionInfo(i)); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
var link_to_old_script_report = new Array(); |
|
|
|
change_log.push( { linked_to_old_script: link_to_old_script_report } ); |
|
|
|
var link_to_old_script_report = new Array(); |
|
|
|
change_log.push( { linked_to_old_script: link_to_old_script_report } ); |
|
|
|
|
|
|
|
// We need to link to old script all former nested functions.
|
|
|
|
for (var i = function_being_patched + 1; i < old_next_sibling; i++) { |
|
|
|
LinkToOldScript(FindFunctionInfo(i), old_script); |
|
|
|
// We need to link to old script all former nested functions.
|
|
|
|
for (var i = function_being_patched + 1; i < old_next_sibling; i++) { |
|
|
|
LinkToOldScript(FindFunctionInfo(i), old_script); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
Debug.LiveEditChangeScript.Assert = function(condition, message) { |
|
|
|
if (!condition) { |
|
|
|
if (message) { |
|
|
|
throw "Assert " + message; |
|
|
|
} else { |
|
|
|
throw "Assert"; |
|
|
|
// Function is public.
|
|
|
|
this.ApplyPatch = ApplyPatch; |
|
|
|
|
|
|
|
function Assert(condition, message) { |
|
|
|
if (!condition) { |
|
|
|
if (message) { |
|
|
|
throw "Assert " + message; |
|
|
|
} else { |
|
|
|
throw "Assert"; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// An object describing function compilation details. Its index fields
|
|
|
|
// apply to indexes inside array that stores these objects.
|
|
|
|
Debug.LiveEditChangeScript.FunctionCompileInfo = function(raw_array) { |
|
|
|
this.function_name = raw_array[0]; |
|
|
|
this.start_position = raw_array[1]; |
|
|
|
this.end_position = raw_array[2]; |
|
|
|
this.param_num = raw_array[3]; |
|
|
|
this.code = raw_array[4]; |
|
|
|
this.scope_info = raw_array[5]; |
|
|
|
this.outer_index = raw_array[6]; |
|
|
|
this.next_sibling_index = null; |
|
|
|
this.raw_array = raw_array; |
|
|
|
} |
|
|
|
|
|
|
|
// A structure describing SharedFunctionInfo.
|
|
|
|
Debug.LiveEditChangeScript.SharedInfoWrapper = function(raw_array) { |
|
|
|
this.function_name = raw_array[0]; |
|
|
|
this.start_position = raw_array[1]; |
|
|
|
this.end_position = raw_array[2]; |
|
|
|
this.info = raw_array[3]; |
|
|
|
this.raw_array = raw_array; |
|
|
|
} |
|
|
|
|
|
|
|
// Adds a suffix to script name to mark that it is old version.
|
|
|
|
Debug.LiveEditChangeScript.CreateNameForOldScript = function(script) { |
|
|
|
// TODO(635): try better than this; support several changes.
|
|
|
|
return script.name + " (old)"; |
|
|
|
} |
|
|
|
|
|
|
|
// Compares a function interface old and new version, whether it
|
|
|
|
// changed or not.
|
|
|
|
Debug.LiveEditChangeScript.CompareFunctionExpectations = |
|
|
|
function(function_info1, function_info2) { |
|
|
|
// Check that function has the same number of parameters (there may exist
|
|
|
|
// an adapter, that won't survive function parameter number change).
|
|
|
|
if (function_info1.param_num != function_info2.param_num) { |
|
|
|
return false; |
|
|
|
// An object describing function compilation details. Its index fields
|
|
|
|
// apply to indexes inside array that stores these objects.
|
|
|
|
function FunctionCompileInfo(raw_array) { |
|
|
|
this.function_name = raw_array[0]; |
|
|
|
this.start_position = raw_array[1]; |
|
|
|
this.end_position = raw_array[2]; |
|
|
|
this.param_num = raw_array[3]; |
|
|
|
this.code = raw_array[4]; |
|
|
|
this.scope_info = raw_array[5]; |
|
|
|
this.outer_index = raw_array[6]; |
|
|
|
this.next_sibling_index = null; |
|
|
|
this.raw_array = raw_array; |
|
|
|
} |
|
|
|
var scope_info1 = function_info1.scope_info; |
|
|
|
var scope_info2 = function_info2.scope_info; |
|
|
|
|
|
|
|
if (!scope_info1) { |
|
|
|
return !scope_info2; |
|
|
|
function SharedInfoWrapper(raw_array) { |
|
|
|
this.function_name = raw_array[0]; |
|
|
|
this.start_position = raw_array[1]; |
|
|
|
this.end_position = raw_array[2]; |
|
|
|
this.info = raw_array[3]; |
|
|
|
this.raw_array = raw_array; |
|
|
|
} |
|
|
|
|
|
|
|
if (scope_info1.length != scope_info2.length) { |
|
|
|
return false; |
|
|
|
// Adds a suffix to script name to mark that it is old version.
|
|
|
|
function CreateNameForOldScript(script) { |
|
|
|
// TODO(635): try better than this; support several changes.
|
|
|
|
return script.name + " (old)"; |
|
|
|
} |
|
|
|
|
|
|
|
// Check that outer scope structure is not changed. Otherwise the function
|
|
|
|
// will not properly work with existing scopes.
|
|
|
|
return scope_info1.toString() == scope_info2.toString(); |
|
|
|
} |
|
|
|
|
|
|
|
// For array of wrapped shared function infos checks that none of them
|
|
|
|
// have activations on stack (of any thread). Throws a Failure exception
|
|
|
|
// if this proves to be false.
|
|
|
|
Debug.LiveEditChangeScript.CheckStackActivations = function(shared_wrapper_list, |
|
|
|
change_log) { |
|
|
|
var liveedit = Debug.LiveEditChangeScript; |
|
|
|
// Compares a function interface old and new version, whether it
|
|
|
|
// changed or not.
|
|
|
|
function CompareFunctionExpectations(function_info1, function_info2) { |
|
|
|
// Check that function has the same number of parameters (there may exist
|
|
|
|
// an adapter, that won't survive function parameter number change).
|
|
|
|
if (function_info1.param_num != function_info2.param_num) { |
|
|
|
return false; |
|
|
|
} |
|
|
|
var scope_info1 = function_info1.scope_info; |
|
|
|
var scope_info2 = function_info2.scope_info; |
|
|
|
|
|
|
|
var shared_list = new Array(); |
|
|
|
for (var i = 0; i < shared_wrapper_list.length; i++) { |
|
|
|
shared_list[i] = shared_wrapper_list[i].info; |
|
|
|
} |
|
|
|
var result = %LiveEditCheckAndDropActivations(shared_list, true); |
|
|
|
if (result[shared_list.length]) { |
|
|
|
// Extra array element may contain error message.
|
|
|
|
throw new liveedit.Failure(result[shared_list.length]); |
|
|
|
} |
|
|
|
if (!scope_info1) { |
|
|
|
return !scope_info2; |
|
|
|
} |
|
|
|
|
|
|
|
var problems = new Array(); |
|
|
|
var dropped = new Array(); |
|
|
|
for (var i = 0; i < shared_list.length; i++) { |
|
|
|
var shared = shared_wrapper_list[i]; |
|
|
|
if (result[i] == liveedit.FunctionPatchabilityStatus.REPLACED_ON_ACTIVE_STACK) { |
|
|
|
dropped.push({ name: shared.function_name } ); |
|
|
|
} else if (result[i] != liveedit.FunctionPatchabilityStatus.AVAILABLE_FOR_PATCH) { |
|
|
|
var description = { |
|
|
|
name: shared.function_name, |
|
|
|
start_pos: shared.start_position, |
|
|
|
end_pos: shared.end_position, |
|
|
|
replace_problem: |
|
|
|
liveedit.FunctionPatchabilityStatus.SymbolName(result[i]) |
|
|
|
}; |
|
|
|
problems.push(description); |
|
|
|
if (scope_info1.length != scope_info2.length) { |
|
|
|
return false; |
|
|
|
} |
|
|
|
|
|
|
|
// Check that outer scope structure is not changed. Otherwise the function
|
|
|
|
// will not properly work with existing scopes.
|
|
|
|
return scope_info1.toString() == scope_info2.toString(); |
|
|
|
} |
|
|
|
if (dropped.length > 0) { |
|
|
|
change_log.push({ dropped_from_stack: dropped }); |
|
|
|
} |
|
|
|
if (problems.length > 0) { |
|
|
|
change_log.push( { functions_on_stack: problems } ); |
|
|
|
throw new liveedit.Failure("Blocked by functions on stack"); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// A copy of the FunctionPatchabilityStatus enum from liveedit.h
|
|
|
|
Debug.LiveEditChangeScript.FunctionPatchabilityStatus = { |
|
|
|
AVAILABLE_FOR_PATCH: 1, |
|
|
|
BLOCKED_ON_ACTIVE_STACK: 2, |
|
|
|
BLOCKED_ON_OTHER_STACK: 3, |
|
|
|
BLOCKED_UNDER_NATIVE_CODE: 4, |
|
|
|
REPLACED_ON_ACTIVE_STACK: 5 |
|
|
|
} |
|
|
|
// Minifier forward declaration.
|
|
|
|
var FunctionPatchabilityStatus; |
|
|
|
|
|
|
|
// For array of wrapped shared function infos checks that none of them
|
|
|
|
// have activations on stack (of any thread). Throws a Failure exception
|
|
|
|
// if this proves to be false.
|
|
|
|
function CheckStackActivations(shared_wrapper_list, change_log) { |
|
|
|
var shared_list = new Array(); |
|
|
|
for (var i = 0; i < shared_wrapper_list.length; i++) { |
|
|
|
shared_list[i] = shared_wrapper_list[i].info; |
|
|
|
} |
|
|
|
var result = %LiveEditCheckAndDropActivations(shared_list, true); |
|
|
|
if (result[shared_list.length]) { |
|
|
|
// Extra array element may contain error message.
|
|
|
|
throw new Failure(result[shared_list.length]); |
|
|
|
} |
|
|
|
|
|
|
|
Debug.LiveEditChangeScript.FunctionPatchabilityStatus.SymbolName = |
|
|
|
function(code) { |
|
|
|
var enum = Debug.LiveEditChangeScript.FunctionPatchabilityStatus; |
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for (name in enum) { |
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if (enum[name] == code) { |
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return name; |
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var problems = new Array(); |
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var dropped = new Array(); |
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for (var i = 0; i < shared_list.length; i++) { |
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var shared = shared_wrapper_list[i]; |
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if (result[i] == FunctionPatchabilityStatus.REPLACED_ON_ACTIVE_STACK) { |
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dropped.push({ name: shared.function_name } ); |
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} else if (result[i] != FunctionPatchabilityStatus.AVAILABLE_FOR_PATCH) { |
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var description = { |
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|
name: shared.function_name, |
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|
start_pos: shared.start_position, |
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end_pos: shared.end_position, |
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|
replace_problem: |
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FunctionPatchabilityStatus.SymbolName(result[i]) |
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}; |
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problems.push(description); |
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|
} |
|
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} |
|
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|
if (dropped.length > 0) { |
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|
change_log.push({ dropped_from_stack: dropped }); |
|
|
|
} |
|
|
|
if (problems.length > 0) { |
|
|
|
change_log.push( { functions_on_stack: problems } ); |
|
|
|
throw new Failure("Blocked by functions on stack"); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
// A copy of the FunctionPatchabilityStatus enum from liveedit.h
|
|
|
|
var FunctionPatchabilityStatus = { |
|
|
|
AVAILABLE_FOR_PATCH: 1, |
|
|
|
BLOCKED_ON_ACTIVE_STACK: 2, |
|
|
|
BLOCKED_ON_OTHER_STACK: 3, |
|
|
|
BLOCKED_UNDER_NATIVE_CODE: 4, |
|
|
|
REPLACED_ON_ACTIVE_STACK: 5 |
|
|
|
} |
|
|
|
|
|
|
|
// A logical failure in liveedit process. This means that change_log
|
|
|
|
// is valid and consistent description of what happened.
|
|
|
|
Debug.LiveEditChangeScript.Failure = function(message) { |
|
|
|
this.message = message; |
|
|
|
} |
|
|
|
FunctionPatchabilityStatus.SymbolName = function(code) { |
|
|
|
var enum = FunctionPatchabilityStatus; |
|
|
|
for (name in enum) { |
|
|
|
if (enum[name] == code) { |
|
|
|
return name; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
Debug.LiveEditChangeScript.Failure.prototype.toString = function() { |
|
|
|
return "LiveEdit Failure: " + this.message; |
|
|
|
} |
|
|
|
|
|
|
|
// A testing entry.
|
|
|
|
Debug.LiveEditChangeScript.GetPcFromSourcePos = function(func, source_pos) { |
|
|
|
return %GetFunctionCodePositionFromSource(func, source_pos); |
|
|
|
} |
|
|
|
// A logical failure in liveedit process. This means that change_log
|
|
|
|
// is valid and consistent description of what happened.
|
|
|
|
function Failure(message) { |
|
|
|
this.message = message; |
|
|
|
} |
|
|
|
// Function (constructor) is public.
|
|
|
|
this.Failure = Failure; |
|
|
|
|
|
|
|
// A LiveEdit namespace is declared inside a single function constructor.
|
|
|
|
Debug.LiveEdit = new function() { |
|
|
|
var LiveEdit = this; |
|
|
|
Failure.prototype.toString = function() { |
|
|
|
return "LiveEdit Failure: " + this.message; |
|
|
|
} |
|
|
|
|
|
|
|
// A testing entry.
|
|
|
|
function GetPcFromSourcePos(func, source_pos) { |
|
|
|
return %GetFunctionCodePositionFromSource(func, source_pos); |
|
|
|
} |
|
|
|
// Function is public.
|
|
|
|
this.GetPcFromSourcePos = GetPcFromSourcePos; |
|
|
|
|
|
|
|
// LiveEdit main entry point: changes a script text to a new string.
|
|
|
|
LiveEdit.SetScriptSource = function(script, new_source, change_log) { |
|
|
|
function SetScriptSource(script, new_source, change_log) { |
|
|
|
var old_source = script.source; |
|
|
|
var diff = FindSimpleDiff(old_source, new_source); |
|
|
|
if (!diff) { |
|
|
|
return; |
|
|
|
} |
|
|
|
Debug.LiveEditChangeScript(script, diff.change_pos, diff.old_len, |
|
|
|
ApplyPatch(script, diff.change_pos, diff.old_len, |
|
|
|
new_source.substring(diff.change_pos, diff.change_pos + diff.new_len), |
|
|
|
change_log); |
|
|
|
} |
|
|
|
// Function is public.
|
|
|
|
this.SetScriptSource = SetScriptSource; |
|
|
|
|
|
|
|
function CompareStringsLinewise(s1, s2) { |
|
|
|
return %LiveEditCompareStringsLinewise(s1, s2); |
|
|
|
} |
|
|
|
// Function is public (for tests).
|
|
|
|
this.CompareStringsLinewise = CompareStringsLinewise; |
|
|
|
|
|
|
|
|
|
|
|
// Finds a difference between 2 strings in form of a single chunk.
|
|
|
|