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buffer: optimize decoding wrapped base64 data

The fast base64 decoder used to switch to the slow one permanently when
it saw a whitespace or other garbage character.  Since the most common
situation such characters may be encountered in is line-wrapped base64
data, a more profitable strategy is to decode a single 24-bit group with
the slow decoder and then continue running the fast algorithm.

PR-URL: https://github.com/nodejs/node/pull/12146
Ref: https://github.com/nodejs/node/issues/12114
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
v6
Alexey Orlenko 8 years ago
committed by James M Snell
parent
commit
e77a83f5a5
  1. 26
      benchmark/buffers/buffer-base64-decode-wrapped.js
  2. 45
      src/base64.h

26
benchmark/buffers/buffer-base64-decode-wrapped.js

@ -0,0 +1,26 @@
'use strict';
const common = require('../common.js');
const bench = common.createBenchmark(main, {
n: [32],
});
function main(conf) {
const n = +conf.n;
const charsPerLine = 76;
const linesCount = 8 << 16;
const bytesCount = charsPerLine * linesCount / 4 * 3;
const line = 'abcd'.repeat(charsPerLine / 4) + '\n';
const data = line.repeat(linesCount);
// eslint-disable-next-line no-unescaped-regexp-dot
data.match(/./); // Flatten the string
const buffer = Buffer.alloc(bytesCount, line, 'base64');
bench.start();
for (var i = 0; i < n; i++) {
buffer.base64Write(data, 0, bytesCount);
}
bench.end(n);
}

45
src/base64.h

@ -52,36 +52,33 @@ extern const int8_t unbase64_table[256];
template <typename TypeName>
size_t base64_decode_slow(char* dst, size_t dstlen,
const TypeName* src, size_t srclen) {
bool base64_decode_group_slow(char* const dst, const size_t dstlen,
const TypeName* const src, const size_t srclen,
size_t* const i, size_t* const k) {
uint8_t hi;
uint8_t lo;
size_t i = 0;
size_t k = 0;
for (;;) {
#define V(expr) \
for (;;) { \
const uint8_t c = src[i]; \
const uint8_t c = src[*i]; \
lo = unbase64(c); \
i += 1; \
*i += 1; \
if (lo < 64) \
break; /* Legal character. */ \
if (c == '=' || i >= srclen) \
return k; \
if (c == '=' || *i >= srclen) \
return false; /* Stop decoding. */ \
} \
expr; \
if (i >= srclen) \
return k; \
if (k >= dstlen) \
return k; \
if (*i >= srclen) \
return false; \
if (*k >= dstlen) \
return false; \
hi = lo;
V(/* Nothing. */);
V(dst[k++] = ((hi & 0x3F) << 2) | ((lo & 0x30) >> 4));
V(dst[k++] = ((hi & 0x0F) << 4) | ((lo & 0x3C) >> 2));
V(dst[k++] = ((hi & 0x03) << 6) | ((lo & 0x3F) >> 0));
V(dst[(*k)++] = ((hi & 0x3F) << 2) | ((lo & 0x30) >> 4));
V(dst[(*k)++] = ((hi & 0x0F) << 4) | ((lo & 0x3C) >> 2));
V(dst[(*k)++] = ((hi & 0x03) << 6) | ((lo & 0x3F) >> 0));
#undef V
}
UNREACHABLE();
return true; // Continue decoding.
}
@ -90,8 +87,8 @@ size_t base64_decode_fast(char* const dst, const size_t dstlen,
const TypeName* const src, const size_t srclen,
const size_t decoded_size) {
const size_t available = dstlen < decoded_size ? dstlen : decoded_size;
const size_t max_i = srclen / 4 * 4;
const size_t max_k = available / 3 * 3;
size_t max_i = srclen / 4 * 4;
size_t i = 0;
size_t k = 0;
while (i < max_i && k < max_k) {
@ -102,16 +99,20 @@ size_t base64_decode_fast(char* const dst, const size_t dstlen,
unbase64(src[i + 3]);
// If MSB is set, input contains whitespace or is not valid base64.
if (v & 0x80808080) {
break;
}
const size_t old_i = i;
if (!base64_decode_group_slow(dst, dstlen, src, srclen, &i, &k))
return k;
max_i = old_i + (srclen - i) / 4 * 4; // Align max_i again.
} else {
dst[k + 0] = ((v >> 22) & 0xFC) | ((v >> 20) & 0x03);
dst[k + 1] = ((v >> 12) & 0xF0) | ((v >> 10) & 0x0F);
dst[k + 2] = ((v >> 2) & 0xC0) | ((v >> 0) & 0x3F);
i += 4;
k += 3;
}
}
if (i < srclen && k < dstlen) {
return k + base64_decode_slow(dst + k, dstlen - k, src + i, srclen - i);
base64_decode_group_slow(dst, dstlen, src, srclen, &i, &k);
}
return k;
}

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