@ -323,17 +323,12 @@ static void Close(const FunctionCallbackInfo<Value>& args) {
}
Local < Object > BuildStatsObject ( Environment * env , const uv_stat_t * s ) {
Local < Value > BuildStatsObject ( Environment * env , const uv_stat_t * s ) {
// If you hit this assertion, you forgot to enter the v8::Context first.
assert ( env - > context ( ) = = env - > isolate ( ) - > GetCurrentContext ( ) ) ;
EscapableHandleScope handle_scope ( env - > isolate ( ) ) ;
Local < Object > stats = env - > stats_constructor_function ( ) - > NewInstance ( ) ;
if ( stats . IsEmpty ( ) ) {
return handle_scope . Escape ( Local < Object > ( ) ) ;
}
// The code below is very nasty-looking but it prevents a segmentation fault
// when people run JS code like the snippet below. It's apparently more
// common than you would expect, several people have reported this crash...
@ -345,13 +340,13 @@ Local<Object> BuildStatsObject(Environment* env, const uv_stat_t* s) {
//
// We need to check the return value of Integer::New() and Date::New()
// and make sure that we bail out when V8 returns an empty handle.
// Integers.
# define X(name) \
{ \
Local < Value > val = Integer : : New ( env - > isolate ( ) , s - > st_ # # name ) ; \
if ( val . IsEmpty ( ) ) \
Local < Value > name = Integer : : New ( env - > isolate ( ) , s - > st_ # # name ) ; \
if ( name . IsEmpty ( ) ) \
return handle_scope . Escape ( Local < Object > ( ) ) ; \
stats - > Set ( env - > name # # _string ( ) , val ) ; \
}
X ( dev )
X ( mode )
X ( nlink )
@ -360,39 +355,67 @@ Local<Object> BuildStatsObject(Environment* env, const uv_stat_t* s) {
X ( rdev )
# if defined(__POSIX__)
X ( blksize )
# else
Local < Value > blksize = Undefined ( env - > isolate ( ) ) ;
# endif
# undef X
// Numbers.
# define X(name) \
{ \
Local < Value > val = Number : : New ( env - > isolate ( ) , \
Local < Value > name = Number : : New ( env - > isolate ( ) , \
static_cast < double > ( s - > st_ # # name ) ) ; \
if ( val . IsEmpty ( ) ) \
if ( name . IsEmpty ( ) ) \
return handle_scope . Escape ( Local < Object > ( ) ) ; \
stats - > Set ( env - > name # # _string ( ) , val ) ; \
}
X ( ino )
X ( size )
# if defined(__POSIX__)
X ( blocks )
# else
Local < Value > blocks = Undefined ( env - > isolate ( ) ) ;
# endif
# undef X
# define X(name, rec) \
{ \
double msecs = static_cast < double > ( s - > st_ # # rec . tv_sec ) * 1000 ; \
msecs + = static_cast < double > ( s - > st_ # # rec . tv_nsec / 1000000 ) ; \
Local < Value > val = v8 : : Date : : New ( env - > isolate ( ) , msecs ) ; \
if ( val . IsEmpty ( ) ) \
// Dates.
# define X(name) \
Local < Value > name # # _msec = \
Number : : New ( env - > isolate ( ) , \
( static_cast < double > ( s - > st_ # # name . tv_sec ) * 1000 ) + \
( static_cast < double > ( s - > st_ # # name . tv_nsec / 1000000 ) ) ) ; \
\
if ( name # # _msec . IsEmpty ( ) ) \
return handle_scope . Escape ( Local < Object > ( ) ) ; \
stats - > Set ( env - > name # # _string ( ) , val ) ; \
}
X ( atime , atim )
X ( mtime , mtim )
X ( ctime , ctim )
X ( birthtime , birthtim )
X ( atim )
X ( mtim )
X ( ctim )
X ( birthtim )
# undef X
// Pass stats as the first argument, this is the object we are modifying.
Local < Value > argv [ ] = {
dev ,
mode ,
nlink ,
uid ,
gid ,
rdev ,
ino ,
size ,
blocks ,
atim_msec ,
mtim_msec ,
ctim_msec ,
birthtim_msec
} ;
// Call out to JavaScript to create the stats object.
Local < Value > stats =
env - > fs_stats_constructor_function ( ) - > NewInstance ( ARRAY_SIZE ( argv ) , argv ) ;
if ( stats . IsEmpty ( ) )
return handle_scope . Escape ( Local < Object > ( ) ) ;
return handle_scope . Escape ( stats ) ;
}
@ -1081,6 +1104,13 @@ static void FUTimes(const FunctionCallbackInfo<Value>& args) {
}
}
void FSInitialize ( const FunctionCallbackInfo < Value > & args ) {
Local < Function > stats_constructor = args [ 0 ] . As < Function > ( ) ;
assert ( stats_constructor - > IsFunction ( ) ) ;
Environment * env = Environment : : GetCurrent ( args . GetIsolate ( ) ) ;
env - > set_fs_stats_constructor_function ( stats_constructor ) ;
}
void InitFs ( Handle < Object > target ,
Handle < Value > unused ,
@ -1088,11 +1118,10 @@ void InitFs(Handle<Object> target,
void * priv ) {
Environment * env = Environment : : GetCurrent ( context ) ;
// Initialize the stats object
Local < Function > constructor =
FunctionTemplate : : New ( env - > isolate ( ) ) - > GetFunction ( ) ;
target - > Set ( FIXED_ONE_BYTE_STRING ( env - > isolate ( ) , " Stats " ) , constructor ) ;
env - > set_stats_constructor_function ( constructor ) ;
// Function which creates a new Stats object.
target - > Set (
FIXED_ONE_BYTE_STRING ( env - > isolate ( ) , " FSInitialize " ) ,
FunctionTemplate : : New ( env - > isolate ( ) , FSInitialize ) - > GetFunction ( ) ) ;
NODE_SET_METHOD ( target , " close " , Close ) ;
NODE_SET_METHOD ( target , " open " , Open ) ;