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Add IsNearDeath assertion to ObjectWrap destructor

v0.7.4-release
Ryan 16 years ago
parent
commit
edbae656d6
  1. 1
      src/object_wrap.h

1
src/object_wrap.h

@ -15,6 +15,7 @@ class ObjectWrap {
virtual ~ObjectWrap ( ) {
if (!handle_.IsEmpty()) {
assert(handle_.IsNearDeath());
handle_->SetInternalField(0, v8::Undefined());
handle_.Dispose();
handle_.Clear();

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