Don't emit a 'connect' event on sockets that are handed off to
net.Server 'connection' event listeners.
1. It's superfluous because the connection has already been established
at that point.
2. The implementation is arguably wrong because the event is emitted on
the same tick of the event loop while the rule of thumb is to always
emit it on the next one.
This has been tried before in commit f0a440d but was reverted again in
ede1acc because the change was incomplete (at least one test hadn't
been updated).
Fixes#1047 (again).
Sockets emitted by the 'connection' event are always connected, having
them emit the 'connect' event makes no sense. It only confused people,
as it's not clear if you have to listen to 'connect' or not.
That try..catch block was also very scary. It would silently swallow
exceptions in 'connect' listeners and destroy the socket. Makes no
sense.
Fixes#1047.
include() should not be used by libraries because it will pollute the global
namespace. To discourage this behavior and bring Node more in-line with
the current CommonJS module system, include() is removed.
Small scripts like unit tests often times do want to pollute the global
namespace for ease. To avoid the boiler plate code of
var x = require("/x.js");
var foo = x.foo;
var bar = x.bar;
The function node.mixin() is stolen from jQuery's jQuery.extend. So that it
can be written:
node.mixin(require("/x.js"));
Reference:
http://docs.jquery.com/Utilities/jQuery.extendhttp://groups.google.com/group/nodejs/browse_thread/thread/f9ac83e5c11e7e87
The problem was that Connection::on_close was calling Detach() directly
after executing the "disconnect" event. Since we had a boolean attach count,
this was leaving sockets detached even if they had reattached in during the
event.
* Added many asserts in http.cc and net.cc to ensure that sockets are
connected when they should be.
* Changed ObjectWrap to use a reference count instead of boolean attached_
value.
* Fixed similar bug in Timer.
The constructor for TCP servers can no longer take a connection handler for
purely technical reasons. (The constructor for EventEmitter is implemented
in C++ but addListener is in javascript, and I don't want to make too many
C++ -> Javascript references.) Thus I introduce new constructor methods to
ease the creation of the servers:
node.tcp.createServer()
node.http.createServer()
These work almost the same as the old constructors.
In general we're working towards a future where no constructors are
publicly exposed or take arguments.
The HTTP events like "on_uri" are not yet using the event interface.
onMessage still is a constructor - but this will change soon.
There is one major API change in the refactor: filename extensions are now
required when requiring or including modules.
Added extra test to test-module-loading.js.