* Change calls to String::New() and String::NewSymbol() to their
respective one-byte, two-byte and UTF-8 counterparts.
* Add a FIXED_ONE_BYTE_STRING macro that takes a string literal and
turns it into a v8::Local<v8::String>.
* Add helper functions that make v8::String::NewFromOneByte() easier to
work with. Said function expects a `const uint8_t*` but almost every
call site deals with `const char*` or `const unsigned char*`. Helps
us avoid doing reinterpret_casts all over the place.
* Code that handles file system paths keeps using UTF-8 for backwards
compatibility reasons. At least now the use of UTF-8 is explicit.
* Remove v8::String::NewSymbol() entirely. Almost all call sites were
effectively minor de-optimizations. If you create a string only once,
there is no point in making it a symbol. If you are create the same
string repeatedly, it should probably be cached in a persistent
handle.
To prevent all unnecessary calls to JS from MakeCallback, the remaining
two immediate return variables inTick and lastThrew have been added to
infoBox. Now MakeCallback should never need to call into JS unless it
absolutely has to.
Also removed Tock. Performance tests showed it was at least as fast or
faster than using a normal object, and this is more readable.
It imports the definition into every source file that includes
string_bytes.h, as evidenced by the build suddenly breaking left
and right because of missing Handle/Local/String/Value imports.
V8 3.20.9 enforces that external pointers are aligned on a two-byte
boundary.
We cannot portably guarantee that for the source code strings that
tools/js2c.py generates so simply stop using String::NewExternal()
altogether (and by extension String::ExternalAsciiStringResource).
Fixes the following run-time assert:
FATAL ERROR: v8::String::NewExternal() Pointer is not aligned
And process.getgid() too.
Commit ed80638 changed fs.chown() and fs.fchown() to only accept
unsigned integers. Make process.getuid() and process.getgid() follow
suit.
This commit should unbreak npm on OS X - it's hitting the new 'uid must
be an unsigned int' check when installing as e.g. user 'nobody' (which
has an UID of -2 in /etc/passwd or 4294967294 when cast to an uid_t.)
Fixes#5904.
Libuv now returns errors directly. Make everything in src/ and lib/
follow suit.
The changes to lib/ are not strictly necessary but they remove the need
for the abominations that are process._errno and node::SetErrno().
Helps catch bugs early on. Without it, V8 throws the fairly
unhelpful exception "TypeError: undefined is not a function" -
unhelpful because there is no stack trace.
Previously there was no way to pass a Function callback directly to
MakeCallback and support domains. The check has been added so that users
never have to worry about supporting domains while using MakeCallback.
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
UsingDomains() assigned process_tickCallback when it had already
been set by MakeCallback() a few frames down the call stack.
Dispose the handle first or we'll retain whatever is in the lexical
closure of the old process._tickCallback function.
Fixes#5795.
Most TryCatch blocks have SetVerbose flag on, this tells V8 to report
uncaught exceptions to debugger.
FatalException handler is called from V8 Message listener instead from
the place where TryCatch was used. Otherwise uncaught exceptions are
logged twice.
See comment in `deps/v8/include/v8.h` for explanation of SetVerbose
flag:
> By default, exceptions that are caught by an external exception
> handler are not reported. Call SetVerbose with true on an
> external exception handler to have exceptions caught by the
> handler reported as if they were not caught.
The flag is used by `Isolate::ShouldReportException()`, which is called
by `Isolate::DoThrow()` to decide whether an exception is considered
uncaught.
Resolves minor discrepancies between android and standard POSIX systems.
In addition, some configure parameters were added, and a helper-script
for android configuration. Ideally, this script should be merged into
the standard configure script.
To build for android, source the android-configure script with an NDK
path:
source ./android-configure ~/android-ndk-r8d
This will create an android standalone toolchain and export the
necessary environment parameters.
After that, build as normal:
make -j8
After the build, you should now have android-compatible NodeJS binaries.
Remove the need to call start/stop the uv_idle spinner between
MakeCallbacks. The one place where the tick processor needs to be kicked
is where a user catches uncaughtException. For that we'll now use
setImmediate, which accomplishes the same task.
maxTickDepth checks have been removed for domains and replaced with a
flag that checks if the last callback threw. If it did then execution of
the remaining tickQueue is deferred to the spinner.
This is to prevent domains from entering a continuous loop when an error
callback also throws an error.
Removes the check for maxTickDepth for non-domain callbacks. So a user
can starve I/O by setting a recursive nextTick.
The domain case is more complex and will be addressed in another commit.
uv_async_t handles for dispatching of debug messages and
emitting NODE_DEBUG_ENABLED used to be initialized every time
node::EnableDebug() was called, which happened every time
user sends a SIGUSR1.
Now they are initialized only once from node::Init() during
application start.
Implement support for debugging cluster workers. Each worker process
is assigned a new debug port in an increasing sequence.
I.e. when master process uses port 5858, then worker 1 uses port 5859,
worker 2 uses port 5860, and so on.
Introduce new command-line parameter '--debug-port=' which sets debug_port
but does not start debugger. This option works for all node processes, it
is not specific to cluster workers.
Fixesjoyent/node#5318.
Pass the Isolate to Persistent<Function>::New(). Fixes the following
warning:
../../src/node.cc: In function ‘v8::Handle<v8::Value>
node::UsingDomains(const v8::Arguments&)’:
../../src/node.cc:921: warning: ‘New’ is deprecated
declared at ../../deps/v8/include/v8.h:4438)
Since _tickCallback and _tickDomainCallback were both called from
MakeCallback, it was possible for a callback to be called that required
a domain directly to _tickCallback.
The fix was to implement process.usingDomains(). This will set all
applicable functions to their domain counterparts, and set a flag in cc
to let MakeCallback know domain callbacks always need to be checked.
Added test in own file. It's important that the test remains isolated.
All compile time warnings about using deprecated APIs have been
suppressed by updating node's API. Though there are still many function
calls that can accept Isolate, and still need to be updated.
node_isolate had to be added as an extern variable in node.h and
node_object_wrap.h
Also a couple small fixes for Error handling.
Before v8 3.16.6 the error stack message was lazily written when it was
needed, which allowed you to change the message after instantiation.
Then the stack would be written with the new message the first time it
was accessed. Though that has changed. Now it creates the stack message
on instantiation. So setting a different message afterwards won't be
displayed.
This is not a complete fix for the problem. Getting error without any
message isn't very useful.