child.send can send net servers and sockets. Now that we have support
for dgram clusters this functionality should be extended to include
dgram sockets.
This adds the following to HTTP:
* server.setTimeout(msecs, callback)
Sets all new connections to time out after the specified time, at
which point it emits 'timeout' on the server, passing the socket as an
argument.
In this way, timeouts can be handled in one place consistently.
* req.setTimeout(), res.setTimeout()
Essentially an alias to req/res.socket.setTimeout(), but without
having to delve into a "buried" object. Adds a listener on the
req/res object, but not on the socket.
* server.timeout
Number of milliseconds before incoming connections time out.
(Default=1000*60*2, as before.)
Furthermore, if the user sets up their own timeout listener on either
the server, the request, or the response, then the default behavior
(destroying the socket) is suppressed.
Fix#3460
Now that highWaterMark increases when there are large reads, this
greatly reduces the number of calls necessary to _read(size), assuming
that _read actually respects the size argument.
Don't emit the 'close' event with process.nextTick.
Closing a handle is an operation that usually *but not always* completes
on the next tick of the event loop, hence using process.nextTick is not
reliable.
Use a proper handle close callback and emit the 'close' event from
inside the callback.
Update tests that depend on the intricacies of the old model.
Fixes#3459.
1. Get rid of unnecessary 'finishing' flag
2. Dont check both ending and ended. Extraneous.
Also: Remove extraneous 'finishing' flag, and don't check both 'ending'
and 'ended', since checking just 'ending' is sufficient.
This commit fixes a bug where the cluster module fails to propagate
EADDRINUSE errors.
When a worker starts a (net, http) server, it requests the listen socket
from its master who then creates and binds the socket.
Now, OS X and Windows don't always signal EADDRINUSE from bind() but
instead defer the error until a later syscall. libuv mimics this
behaviour to provide consistent behaviour across platforms but that
means the worker could end up with a socket that is not actually bound
to the requested addresss.
That's why the worker now checks if the socket is bound, raising
EADDRINUSE if that's not the case.
Fixes#2721.
Strict checking for typeof types broke backwards compatibility for other
libraries. This reverts those checks.
The subclass test has been changed to ensure all operations can be
performed on the inherited EE before instantiation. Including the
ability to set event names with numbers.
When a readable listener is added, call read(0) so that data will flow in, up to
the high water mark.
Otherwise, it's somewhat confusing that you have to listen for readable,
and ALSO call read() (when it will certainly return null) just to get some
data out of the stream.
See: #4720
A typo in the variable name makes it throw a ReferenceError instead of
the expected "Unknown type" error when dns.resolve() is passed a bad
record type argument.
Fixes the following exception:
ReferenceError: type is not defined
at Object.exports.resolve (dns.js:189:40)
at /Users/bnoordhuis/src/master/test/simple/test-c-ares.js:48:9
<snip>
Calling end(data) calls write(data). Doing this after end should
raise a 'write after end' error.
However, because end() calls were previously ignored on already
ended streams, this error was confusingly suppressed, even though the
data never is written, and cannot get to the other side.
This is a re-hash of 5222d19a11, but
without assuming that the data passed to end() is valid, and thus
breaking a bunch of tests.
The try/catch in repl.js keeps any active domain from catching the
error. Since the domain may not even be enterd until the code is run,
it's not possible to avoid the try/catch, so emit on the domain when an
error is thrown.
Calling end(data) calls write(data). Doing this after end should
raise a 'write after end' error.
However, because end() calls were previously ignored on already
ended streams, this error was confusingly suppressed, even though the
data never is written, and cannot get to the other side.
The stock writable stream "write after end" message is overly vague, if
you have clearly not called end() yourself yet.
When we receive a FIN from the other side, and call destroySoon() as a
result, then generate an EPIPE error (which is what would happen if you
did actually write to the socket), with a message explaining what
actually happened.
By making sure the _events is always an object there is one less check
that needs to be performed by emit.
Use undefined instead of null. typeof checks are a lot faster than
isArray.
There are a few places where the this._events check cannot be removed
because it is possible for the user to call those methods after using
utils.extend to create their own EventEmitter, but before it has
actually been instantiated.
Unnecessary checks were being performed on if the event existed before
being removed.
_events starts out as null, so reset to null when emptied.
Checking typeof is a lot cheaper than isArray().
Ability to return just the length of listeners for a given type, using
EventEmitter.listenerCount(emitter, event). This will be a lot cheaper
than creating a copy of the listeners array just to check its length.
Register the 'close' event listener with .once(), not .on().
It doesn't matter in the grand scheme of things because the listener
doesn't keep references to any heavy-weight objects but using .once()
for a oneshot listener is something of a best practice.
This makes it so that `stream.push(chunk)` is the only way to signal the
end of reading, removing the confusing disparity between the
callback-style _read method, and the fact that most real-world streams
do not have a 1:1 corollation between the "please give me data" event,
and the actual arrival of a chunk of data.
It is still possible, of course, to implement a `CallbackReadable` on
top of this. Simply provide a method like this as the callback:
function readCallback(er, chunk) {
if (er)
stream.emit('error', er);
else
stream.push(chunk);
}
However, *only* fs streams actually would behave in this way, so it
makes not a lot of sense to make TCP, TLS, HTTP, and all the rest have
to bend into this uncomfortable paradigm.
A primary motivation of this is to make the onread function more
inline-friendly, but also to make it more easy to explore not having
onread at all, in favor of always using push() to signal the end of
reading.
Don't emit a 'connect' event on sockets that are handed off to
net.Server 'connection' event listeners.
1. It's superfluous because the connection has already been established
at that point.
2. The implementation is arguably wrong because the event is emitted on
the same tick of the event loop while the rule of thumb is to always
emit it on the next one.
This has been tried before in commit f0a440d but was reverted again in
ede1acc because the change was incomplete (at least one test hadn't
been updated).
Fixes#1047 (again).
It's cleaner to only load domain ticker logic when the domains are being
used. This makes execution slightly quicker in both cases, and simpler
from the spinner since there is no need to check if the latest callback
requires use of domains.