Windows 8+ compiled in Release mode exits with code 0xC0000409 when
abort() is called. This prevents us from being able to reliably verify
an abort exit code (3) on windows.
PR-URL: https://github.com/nodejs/node/pull/2776
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Expose and use in TLSWrap an `v8::External` wrap of the
`StreamBase*` pointer instead of guessing the ancestor C++ class in
`node_wrap.h`.
Make use of `StreamBase::Callback` structure for storing/passing both
callback and context in a single object.
Introduce `GetObject()` for future user-land usage, when a child class
is not going to be inherited from AsyncWrap.
PR-URL: https://github.com/nodejs/node/pull/2351
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
In a few places dynamic memory was passed to the Buffer::New() overload
that makes a copy of the input, not the one that takes ownership.
This commit is a band-aid to fix the memory leaks. Longer term, we
should look into using C++11 move semantics more effectively.
Fixes: https://github.com/nodejs/node/issues/2308
PR-URL: https://github.com/nodejs/node/pull/2352
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Address comments and deprecations left in source files. These changes
include:
* Remove the deprecated API.
* Change Buffer::New() that did a copy of the data to Buffer::Copy()
* Change Buffer::Use() to Buffer::New()
PR-URL: https://github.com/nodejs/io.js/pull/1825
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Instead of aborting in case of internal failure, return an empty
Local<Object>. Using the MaybeLocal<T> API, users must check their
return values.
PR-URL: https://github.com/nodejs/io.js/pull/1825
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Dispatch requests in the implementation of the stream, not in the code
creating these requests. The requests might be piled up and invoked
internally in the implementation, so it should know better when it is
the time to dispatch them.
In fact, TLS was doing exactly this thing which led us to...
Fix: https://github.com/iojs/io.js/issues/1512
PR-URL: https://github.com/iojs/io.js/pull/1563
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
Add a Context::Scope that was overlooked in commit 583a868
("stream_wrap: add HandleScope's in uv callbacks").
PR-URL: https://github.com/iojs/io.js/pull/1084
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Move JS methods to the stream_base-inl.h and thus define them on each
use of `StreamBase::AddMethods`. Inline `AddMethods` itself, so that
there won't be any need in a static declaration in stream_base.cc.
NOTE: This basically allows using this API in user-land, though, some
polishing is required before releasing it.
PR-URL: https://github.com/iojs/io.js/pull/957
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
Introduce a way to wrap plain-js `stream.Duplex` streams into C++
StreamBase's child class. With such method at hand it is now possible to
pass `stream.Duplex` instance as a `socket` parameter to
`tls.connect()`.
PR-URL: https://github.com/iojs/io.js/pull/926
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
This commit also breaks up req_wrap.h into req-wrap.h and req-wrap-inl.h
to work around a circular dependency issue in env.h.
PR-URL: https://github.com/iojs/io.js/pull/667
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
Due to a recent V8 upgrade, more methods require Isolate as an argument.
PR-URL: https://github.com/iojs/io.js/pull/244
Reviewed-by: Ben Noordhuis <info@bnoordhuis.nl>
When instantiating a new AsyncWrap allow the parent AsyncWrap to be
passed. This is useful for cases like TCP incoming connections, so the
connection can be tied to the server receiving the connection.
Because the current architecture instantiates the *Wrap inside a
v8::FunctionCallback, the parent pointer is currently wrapped inside a
new v8::External every time and passed as an argument. This adds ~80ns
to instantiation time.
A future optimization would be to add the v8::External as the data field
when creating the v8::FunctionTemplate, change the pointer just before
making the call then NULL'ing it out afterwards. This adds enough code
complexity that it will not be attempted until the current approach
demonstrates it is a bottle neck.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Instead of simply creating a new v8::Object to contain the connection
information, instantiate a new instance of a FunctionTemplate. This will
allow future improvements for debugging and performance probes.
Additionally, the "provider" argument in the ReqWrap constructor is no
longer optional.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
When instantiating a new AsyncWrap allow the parent AsyncWrap to be
passed. This is useful for cases like TCP incoming connections, so the
connection can be tied to the server receiving the connection.
Because the current architecture instantiates the *Wrap inside a
v8::FunctionCallback, the parent pointer is currently wrapped inside a
new v8::External every time and passed as an argument. This adds ~80ns
to instantiation time.
A future optimization would be to add the v8::External as the data field
when creating the v8::FunctionTemplate, change the pointer just before
making the call then NULL'ing it out afterwards. This adds enough code
complexity that it will not be attempted until the current approach
demonstrates it is a bottle neck.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Instead of simply creating a new v8::Object to contain the connection
information, instantiate a new instance of a FunctionTemplate. This will
allow future improvements for debugging and performance probes.
Additionally, the "provider" argument in the ReqWrap constructor is no
longer optional.
PR-URL: https://github.com/joyent/node/pull/8110
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Reviewed-by: Fedor Indutny <fedor@indutny.com>
Reviewed-by: Alexis Campailla <alexis@janeasystems.com>
Reviewed-by: Julien Gilli <julien.gilli@joyent.com>
Ignore cases where the handle is already gone, like we do in
`handle_wrap.cc`. It should be safe to close handle and then call some
binding methods on it, since the internal handle may be shared between
`_tls_wrap.js` and `net.js` modules.
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
PR-URL: https://github.com/node-forward/node/pull/37
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.
The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
Attach the per-context execution environment directly to API functions.
Rationale:
* Gets node one step closer to multi-isolate readiness.
* Avoids multi-context confusion, e.g. when the caller and callee live
in different contexts.
* Avoids expensive calls to pthread_getspecific() on platforms where
V8 does not know how to use the thread-local storage directly.
(Linux, the BSDs.)
PR-URL: https://github.com/node-forward/node/pull/18
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Mechanically replace assert() statements with UNREACHABLE(), CHECK(),
or CHECK_{EQ,NE,LT,GT,LE,GE}() statements.
The exceptions are src/node.h and src/node_object_wrap.h because they
are public headers.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
API callback functions don't need to create a v8::HandleScope instance
because V8 already creates one in the JS->C++ adapter frame.
PR-URL: https://github.com/node-forward/node/pull/16
Reviewed-By: Fedor Indutny <fedor@indutny.com>
node::StringBytes::Write() has appropriate support to write strings with
'binary' encoding. So expose that API through StreamWrap and allow
inheriting classes to use it.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Replace the CONTAINER_OF macro with a template function that is as
type-safe as a reinterpret_cast<> of an arbitrary pointer can be made.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
This prevents segfaults when a native method is reassigned to a
different object (which corrupts args.This()). When unwrapping,
clients should use args.Holder() instead of args.This().
Closes#6690.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Previously if you wanted to be notified of pending handles for pipes
you needed to use uv_read2_start, however in v0.11.22 you can query for
pending handles independently.
Expose `setBlocking` on Pipe's and if a pipe is being created for stdio
on windows then make the pipes blocking.
This fixes test-stream2-stderr-sync.js on Windows.
Fixes#3584
These will be used to allow users to filter for which types of calls
they wish their callbacks to run.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
Replace call to Number::New() with a call to Integer::NewFromUnsigned().
Profiling a Real World(TM) application with perf(1) suggests that the
conversion of its argument from integer to double is disproportionally
costly: over 60% of CPU cycles accountable to WriteStringImpl() are
attributable to the conversion.
After changing it to Integer::NewFromUnsigned(), WriteStringImpl()
has dropped from the 'most costly functions' top ten altogether.
Create a HandleScope before calling the Environment::GetCurrent() that
takes a v8::Isolate* as an argument because it creates a handle with
the call to v8::Isolate::CurrentContext().
CONTAINER_OF was introduced a while ago but was not used consistently
everywhere yet. This commit fixes that.
Why CONTAINER_OF instead of container_of? The former makes it crystal
clear that it's a macro, not a function.
AsyncListener is a JS API that works in tandem with the AsyncWrap class
to allow the user to be alerted to key events in the life cycle of an
asynchronous event. The AsyncWrap class has its own MakeCallback
implementation that core will be migrated to use, and uses state sharing
techniques to allow quicker communication between JS and C++ whether the
async event callbacks need to be called.