Send messages until both the parent and the child process have received
at least one message. If at least one of them doesn't receive any
message, the test runner will make the test timeout.
Fixes#8046.
When backporting f8193ab into v0.10, a regression was introduced. Timers
with non-integer timeout could trigger a infinite recursion with 100%
cpu usage. This commit backports 93b0624 which fixes the regression.
After backporting f8193ab, instead of using Date.now(), timers would use
Timer.now() to determine if they had expired. However, Timer.now() is
based on loop->time, which is not updated when a timer's remaining time
is > 0 and < 1. Timers would thus never timeout if their remaining time
was at some point > 0 and < 1.
With this commit, Timer.now() updates loop->time itself, and timers
always timeout eventually.
Fixes#8065 and #8068.
Callbacks in node are usually asynchronous, and should never be
sometimes synchronous, and sometimes asynchronous.
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
A streams1 stream will have its falsy values such as 0, false, or ""
eaten by the upgrade to streams2, even when objectMode is enabled.
Include test for said cases.
Reviewed-by: isaacs <i@izs.me>
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Original commit message:
timers: use uv_now instead of Date.now
This saves a few calls to gettimeofday which can be expensive, and
potentially subject to clock drift. Instead use the loop time which
uses hrtime internally.
In addition to the backport, this commit:
- keeps _idleStart timers' property which is still set to
Date.now() to avoid breaking existing code that uses it, even if
its use is discouraged.
- adds automated tests. These tests use a specific branch of
libfaketime that hasn't been submitted upstream yet. libfaketime
is git cloned if needed when running automated tests.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
A ReadableStream with a base64 StringDecoder backed by only
one or two bytes would fail to output its partial data before
ending. This fix adds a check to see if the `read` was triggered
by an internal `flow`, and if so, empties any remaining data.
fixes#7914.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Previously v8's WriteUtf8 function would produce invalid utf-8 output
when encountering unmatched surrogate code units [1]. The new
REPLACE_INVALID_UTF8 option fixes that by replacing invalid code points
with the unicode replacement character.
[1]: JS Strings are defined as arrays of 16 bit unsigned integers. There
is no unicode enforcement, so one can easily end up with invalid unicode
code unit sequences inside a string.
The test cases are still essentially the same, but now all possible ways
of writing a buffer into the decoder are tested, which has exposed a few
failing scenarios that had not been discovered so far!
Ensure TypeError is thrown, fix a bug where `env` option was
assuming the option was actually an object.
This case is especially bad because it then sets `env == null`
instead of using `process.env`.
Fix#7456
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Before this commit the EventEmitter methods were anonymous functions.
V8 tries to infer names for anonymous functions based on the execution
context but it frequently gets it wrong and when that happens, the
stack trace is usually confusing and unhelpful. This commit names all
methods so V8 can fall back to the method.name property.
The above gotcha applies to all anonymous functions but is exacerbated
for EventEmitter methods because those are invoked with a plenitude of
different receivers.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Fix possible deadlock, when handles are sent in both direction
simultaneously. In such rare cases, both sides may queue their
`NODE_HANDLE_ACK` replies and wait for them.
fix#7465
Socket may become not `readable`, but http should not rely on this
property and should not think that it means that no data will ever
arrive from it. In fact, it may arrive in a next tick and, since
`this.push(null)` was already called, it will result in a error like
this:
Error: stream.push() after EOF
at readableAddChunk (_stream_readable.js:143:15)
at IncomingMessage.Readable.push (_stream_readable.js:123:10)
at HTTPParser.parserOnBody (_http_common.js:132:22)
at Socket.socketOnData (_http_client.js:277:20)
at Socket.EventEmitter.emit (events.js:101:17)
at Socket.Readable.read (_stream_readable.js:367:10)
at Socket.socketCloseListener (_http_client.js:196:10)
at Socket.EventEmitter.emit (events.js:123:20)
at TCP.close (net.js:479:12)
fix#6784
If two timers run on the same tick, and the first timer uses a domain,
and then catches an exception and disposes of the domain, then the
second timer never runs. (And even if the first timer does not dispose
of the domain, the second timer could run under the wrong domain.)
This happens because timer.js uses "process.nextTick()" to schedule
continued processing of the timers for that tick. However, there was
an exception inside a domain, then "process.nextTick()" runs under
the domain of the first timer function, and will do nothing if
the domain has been disposed.
To avoid this, we temporarily save the value of "process.domain"
before calling nextTick so that it does not run inside any domain.
Previously if you cached process.nextTick and then require('domain')
subsequent nextTick() calls would not be caught because enqueued
functions were taking the wrong path. This keeps nextTick to a single
function reference and changes the implementation details after domain
has been required.
This makes it so that the user may pass in a
`createConnection()` option, and they don't have
to pass `agent: false` at the same time.
Also adding a test for the `createConnection` option,
since none was in place before.
See #7014.
Ensure that the behavior of `assert.deepEqual` does not depend on
argument ordering when comparing an `arguments` object with a
non-`arguments` object.
The reason this wasn't working was because after restart, when restoring
breakpoints the scripts wasn't loaded, so the breakpoint.script was
undefined. As a fix I added another check to use breakpoint.scriptReq
instead of breakpoint.script, which is the same except when the
breakpoint is a function.
fixes#7027
Even if stdio streams are opened as file streams, we should not ever try
to close them. This could be accomplished by passing `autoClose: false`
in options on their creation.
The test was calling server.close() after write on the socket
had completed. However the fact that the write had completed was
not valid indication that the server had received the data.
This would result in a premutaure closing of the server and
an ECONNRESET event on the client.
domain.create().exit() should not clear the domain stack if the domain
instance does not exist within the stack.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
If a write is above the highWaterMark, _write still manages to
fully send it synchronously, _writableState.length will be adjusted down
to 0 synchronously with the write returning false, but 'drain' will
not be emitted until process.nextTick.
If another small write which is below highWaterMark is issued before
process.nextTick happens, _writableState.needDrain will be reset to false,
and the drain event will never be fired.
So we should check needDrain before setting it up, which prevents it
from inproperly resetting to false.
When `symlink`, `link` or `rename` report EEXIST, ENOTEMPTY or EPERM -
the destination file name should be included in the error message,
instead of source file name.
fix#6510
NOTE: Also removed `.receivedShutdown` method of `Connection` it wasn't
documented anywhere, and was rewritten with `true` after receiving
`close_notify`.
fix#6638