Due to a lot of the util.is* checks there was much unnecessary overhead
for the most common use case of Buffer. Which is creating a new Buffer
instance for data from incoming I/O. NativeBuffer is a simple way to
bypass all the unneeded checks and simply hand back a Buffer instance
while setting the length.
Instead of doing all the domain handling in core, allow the domain to
set an error handler that'll take care of it all. This way the domain
error handling can be abstracted enough for any user to use it.
All the Buffer#{ascii,hex,etc.}Slice() methods are intentionally strict
to alert if a Buffer instance was attempting to be accessed out of
bounds. Buffer#toString() is the more user friendly way of accessing the
data, and will coerce values to their min/max on overflow.
This is an important part of the repl use-case.
TODO: The arg parsing in vm.runIn*Context() is rather wonky.
It would be good to move more of that into the Script class,
and/or an options object.
As documented in #3042 and in [1], the existing vm implementation has
many problems. All of these are solved by @brianmcd's [contextify][2]
package. This commit uses contextify as a conceptual base and its code
core to overhaul the vm module and fix its many edge cases and caveats.
Functionally, this fixes#3042. In particular:
- A context is now indistinguishable from the object it is based on
(the "sandbox"). A context is simply a sandbox that has been marked
by the vm module, via `vm.createContext`, with special internal
information that allows scripts to be run inside of it.
- Consequently, items added to the context from anywhere are
immediately visible to all code that can access that context, both
inside and outside the virtual machine.
This commit also smooths over the API very slightly:
- Parameter defaults are now uniformly triggered via `undefined`, per
ES6 semantics and previous discussion at [3].
- Several undocumented and problematic features have been removed, e.g.
the conflation of `vm.Script` with `vm` itself, and the fact that
`Script` instances also had all static `vm` methods. The API is now
exactly as documented (although arguably the existence of the
`vm.Script` export is not yet documented, just the `Script` class
itself).
In terms of implementation, this replaces node_script.cc with
node_contextify.cc, which is derived originally from [4] (see [5]) but
has since undergone extensive modifications and iterations to expose
the most useful C++ API and use the coding conventions and utilities of
Node core.
The bindings exposed by `process.binding('contextify')`
(node_contextify.cc) replace those formerly exposed by
`process.binding('evals')` (node_script.cc). They are:
- ContextifyScript(code, [filename]), with methods:
- runInThisContext()
- runInContext(sandbox, [timeout])
- makeContext(sandbox)
From this, the vm.js file builds the entire documented vm module API.
node.js and module.js were modified to use this new native binding, or
the vm module itself where possible. This introduces an extra line or
two into the stack traces of module compilation (and thus into most
stack traces), explaining the changed tests.
The tests were also updated slightly, with all vm-related simple tests
consolidated as test/simple/test-vm-* (some of them were formerly
test/simple/test-script-*). At the same time they switched from
`common.debug` to `console.error` and were updated to use
`assert.throws` instead of rolling their own error-testing methods.
New tests were also added, of course, demonstrating the new
capabilities and fixes.
[1]: http://nodejs.org/docs/v0.10.16/api/vm.html#vm_caveats
[2]: https://github.com/brianmcd/contextify
[3]: https://github.com/joyent/node/issues/5323#issuecomment-20250726
[4]: bf123f3ef9/src/contextify.cc
[5]: https://gist.github.com/domenic/6068120
`maybeInitFinished()` can emit the 'secure' event which
in turn destroys the connection in case of authentication
failure and sets `this.pair.ssl` to `null`.
If such condition appeared after non-empty read - loop will continue
and `clearOut` will be called on `null` object instead of
`crypto::Connection` instance. Resulting in the following assertion:
ERROR: Error: Hostname/IP doesn't match certificate's altnames
Assertion failed: handle->InternalFieldCount() > 0
fix#5756
`dns.lookup` defaults to selecting IPv4 record even if IPv6 is available
for the desired zone. Generally, this approach works, but if IPv4
address is unavailable - there'll be no other way to opt-out and connect using
IPv6 address than calling `dns.lookup` and passing it to `.connect()`
directly.
This commit adds `family` option to `net.connect` method to figure out
this issue.
This change is 100% backwards compatible.
This change will make using `EventEmitter` slightly simpler / nicer and
adheres to the best practice set forth by substack.
```js
var EventEmitter = require("events")
var emitter = new EventEmitter()
```
The only difference is that we now have to set `EventEmitter` as a
property of `EventEmitter` for backwards compatibility like we do with
[`Stream`][1]
We have also set the `usingDomains` property on the `EventEmitter`
constructor itself because that aligns with it's current usage of
`require("events").usingDomains = true`
There are other internals that would benefit from this change as well
like `StringDecoder`
This allows automatically-inserted headers to be removed permanently by
calling OutgoingMessage.removeHeader() on them, as if they were normal
headers.
In this situation:
writable.on('error', handler);
readable.pipe(writable);
writable.removeListener('error', handler);
writable.emit('error', new Error('boom'));
there is actually no error handler, but it doesn't throw, because of the
fix for stream.once('error', handler), in 23d92ec.
Note that simply reverting that change is not valid either, because
otherwise this will emit twice, being handled the first time, and then
throwing the second:
writable.once('error', handler);
readable.pipe(writable);
writable.emit('error', new Error('boom'));
Fix this with a horrible hack to make the stream pipe onerror handler
added before any other userland handlers, so that our handler is not
affected by adding or removing any userland handlers.
Closes#6007.
Commit 03e008d introduced src/tls_wrap.cc and src/tls_wrap.h but
said files copied on the order of 1 kLoC from src/node_crypto.cc
and src/node_crypto.h. This commit undoes some of the duplication.
Fixes#6024.
Add range checks for the offset, length and port arguments to
dgram.Socket#send(). Fixes the following assertion:
node: ../../src/udp_wrap.cc:264: static v8::Handle<v8::Value>
node::UDPWrap::DoSend(const v8::Arguments&, int): Assertion
`offset < Buffer::Length(buffer_obj)' failed.
And:
node: ../../src/udp_wrap.cc:265: static v8::Handle<v8::Value>
node::UDPWrap::DoSend(const v8::Arguments&, int): Assertion
`length <= Buffer::Length(buffer_obj) - offset' failed.
Interestingly enough, a negative port number was accepted until now but
silently ignored. (In other words, it would send the datagram to a
random port.)
This commit exposed a bug in the simple/test-dgram-close test which
has also been fixed.
This is a back-port of commit 41ec6d0 from the master branch.
Fixes#6025.
On windows, libuv will immediately make a `ReadConsole` call (in the
thread pool) when a 'flowing' `uv_tty_t` handle is switched to
line-buffered mode. That causes an immediate issue for some users,
since libuv can't cancel the `ReadConsole` operation on Windows 8 /
Server 2012 and up if the program switches back to raw mode later.
But even if this will be fixed in libuv at some point, it's better to
avoid the overhead of starting work in the thread pool and immediately
cancelling it afther that.
See also f34f1e3, where the same change is made for the opposite
flow, e.g. move `resume()` after `_setRawMode(true)`.
Fixes#5927
This is a backport of dfb0461 (see #5930) to the v0.10 branch.
On windows, libuv will immediately make a `ReadConsole` call (in the
thread pool) when a 'flowing' `uv_tty_t` handle is switched to
line-buffered mode. That causes an immediate issue for some users,
since libuv can't cancel the `ReadConsole` operation on Windows 8 /
Server 2012 and up if the program switches back to raw mode later.
But even if this will be fixed in libuv at some point, it's better to
avoid the overhead of starting work in the thread pool and immediately
cancelling it afther that.
See also f34f1e3, where the same change is made for the opposite
flow, e.g. move `resume()` after `_setRawMode(true)`.
Fixes#5927Closes#5930
In other Writable streams, the 'finish' event means that all of the data
was written, and flushed to the underlying system.
The 'prefinish' event means that end() was called, and all of the data
was processed, but not necessarily completely flushed.
This change brings the http OutgoingMessage classes more in sync with
the other Writable classes throughout Node.
Unfortunately, this change highlights an issue with http
IncomingMessages, where the _dump() method will not actually pull the
data off the wire. This is a minor issue that is typically only
relevant in test cases, and will be addressed in the next commit.
This removes a dubious performance "optimization" where strings body
chunks were concatenated to one another (and to the headers) without any
regard for their encoding.
Achieve a minor speed-up by looking up the timeout callback on the timer
object by using an array index rather than a named property.
Gives a performance boost of about 1% on the misc/timers benchmarks.
Don't set the oncomplete property in src/cares_wrap.cc, we can do it
just as easily in lib/dns.js.
Switch two closures to the 'function with _this_ object' model. Makes
it impossible for an overzealous closure to capture too much context
and accidentally hold on to too much memory.
Change process.domain to use a getter/setter and access that property
via an array index. These are much faster to get from c++, and it can be
passed to _setupDomainUse and stored as a Persistent<Array>.
InDomain() and GetDomain() as trivial ways to access the domain
information in the native layer. Important because we'll be able to
quickly access if a domain is active. Instead of just whether the domain
module has been loaded.
Don't use v8::Object::SetHiddenValue() to keep a reference alive to the
buffer, we can just as easily do that from JS land and it's a lot faster
to boot.
Because the buffer is now a visible property of the write request
object, it's essential that we do *not* log it - we'd be effectively
serializing the whole buffer to a pretty-printed string.
v0.10 allows strings for the offset, length and port arguments to
dgram.send() and dgram.sendto() but master before this commit would
abort with the following assert:
node: ../../src/udp_wrap.cc:227: static void
node::UDPWrap::DoSend(const v8::FunctionCallbackInfo<v8::Value>&,
int): Assertion `args[2]->IsUint32()' failed.
Go beyond what v0.10 does and also add range checks: offset and length
should be >= 0, port should be between 1 and 65535.
That particular change needs to be back-ported to v0.10 because passing
a negative offset or length number aborts with the following assertions:
node: ../../src/udp_wrap.cc:264: static v8::Handle<v8::Value>
node::UDPWrap::DoSend(const v8::Arguments&, int): Assertion
`offset < Buffer::Length(buffer_obj)' failed.
Or:
node: ../../src/udp_wrap.cc:265: static v8::Handle<v8::Value>
node::UDPWrap::DoSend(const v8::Arguments&, int): Assertion
`length <= Buffer::Length(buffer_obj) - offset' failed.
Interestingly enough, a negative port number is accepted in v0.10 but
is silently ignored.
This commit exposed a bug in the simple/test-dgram-close test which
has also been fixed.
When a stream is flowing, and not in the middle of a sync read, and
the read buffer currently has a length of 0, we can just emit a 'data'
event rather than push it onto the array, emit 'readable', and then
automatically call read().
As it happens, this is quite a frequent occurrence! Making this change
brings the HTTP benchmarks back into a good place after the removal of
the .ondata/.onend socket kludge methods.
smalloc.alloc now accepts an optional third argument which allows
specifying the type of array that should be allocated. All available
types are now located on smalloc.Types.
* Moved the ToObject check out of smalloc::Alloc and into JS. Direct
usage of that method is for internal use only and so can bypass the
possible coercion.
* Same has been done with smalloc::SliceOnto.
* smalloc::CopyOnto will now throw if passed argument is not an object.
* Remove extra TargetFreeCallback function. There was a use for it when
it was working with a Local<T>, but that code has been removed making
the function superfluous.
There are some agent subclasses using this today.
Despite the addRequest function being undocumented internal API, it's
easy enough to just support the old signature for backwards
compatibility.
`server.SNICallback` was initialized with `SNICallback.bind(this)`, and
therefore check `this.SNICallback === SNICallback` was always false, and
`_tls_wrap.js` always thought that it was a custom callback instead of
default one. Which in turn was causing clienthello parser to be enabled
regardless of presence of SNI contexts.
If an error listener is added to a stream using once() before it is
piped, it is invoked and removed during pipe() but before pipe() sees it
which causes it to be emitted again.
Fixes#4155#4978