Before this change, _unrefActive would keep the unrefList sorted when
adding a new timer.
Because _unrefActive is called extremely frequently, this linear scan
(O(n) at worse) would make _unrefActive show high in the list of
contributors when profiling CPU usage.
This commit changes _unrefActive so that it doesn't try to keep the
unrefList sorted. The insertion thus happens in constant time.
However, when a timer expires, unrefTimeout has to go through the whole
unrefList because it's not ordered anymore.
It is usually not large enough to have a significant impact on
performance because:
- Most of the time, the timers will be removed before unrefTimeout is
called because their users (sockets mainly) cancel them when an I/O
operation takes place.
- If they're not, it means that some I/O took a long time to happen, and
the initiator of subsequents I/O operations that would add more timers
has to wait for them to complete.
With this change, _unrefActive does not show as a significant
contributor in CPU profiling reports anymore.
Fixes#8160.
PR-URL: #8751
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
The destructor isn't being called for timers that have been unref'd.
Fixes: https://github.com/joyent/node/issues/8364
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Optional fork args should be type-checked with same behaviour as the
equivalent argument to spawn.
PR-URL: https://github.com/joyent/node/pull/8454
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
execFile and spawn have same API signature with respect to optional arg
array and optional options object, they should have same behaviour with
respect to argument validation.
PR-URL: https://github.com/joyent/node/pull/8454
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Fixes usage of global object 'Buffer' in lib/* files by ensuring that
each file does an explicit require('buffer').Buffer. Previously, when
running a repl, due to usage of global 'Buffer', any redefinition of
Buffer would cause a crash eg var Buffer = {}.
Fixes: https://github.com/joyent/node/issues/8588
PR-URL: https://github.com/joyent/node/pull/8603
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Currently, a TypeError is incorrectly thrown if the second argument is
an object. This commit allows the args argument to be properly omitted.
Fixes: https://github.com/joyent/node/issues/6068
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
When replying to a HEAD request, do not attempt to send the trailers and
EOF sequence (`0\r\n\r\n`). The HEAD request MUST not have body.
Quote from RFC:
The presence of a message body in a response depends on both the
request method to which it is responding and the response status code
(Section 3.1.2). Responses to the HEAD request method (Section 4.3.2
of [RFC7231]) never include a message body because the associated
response header fields (e.g., Transfer-Encoding, Content-Length,
etc.), if present, indicate only what their values would have been if
the request method had been GET (Section 4.3.1 of [RFC7231]).
fix#8361
Reviewed-By: Timothy J Fontaine <tjfontaine@gmail.com>
There is no need to split the host by hand in `url.js` – Punycode.js
takes care of it anyway. This not only simplifies the code, but also
adds support for RFC 3490 separators (i.e. not just U+002E, but U+3002,
U+FF0E, and U+FF61 as well).
Closes#6055.
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Documentation states that `querystring.unescape` may be overridden to
replace unescaper during parsing. However, the function was only
being used as a fallback for when the native decoder throws (on a
malformed URL). This patch moves the call to the native function and
the try/catch around it into querystring.unescape then has the parser
always invoke it, so that an override will always be used.
Fixes#4055
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Callbacks in node are usually asynchronous, and should never be
sometimes synchronous, and sometimes asynchronous.
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
A streams1 stream will have its falsy values such as 0, false, or ""
eaten by the upgrade to streams2, even when objectMode is enabled.
Include test for said cases.
Reviewed-by: isaacs <i@izs.me>
Reviewed-by: Trevor Norris <trev.norris@gmail.com>
Original commit message:
timers: use uv_now instead of Date.now
This saves a few calls to gettimeofday which can be expensive, and
potentially subject to clock drift. Instead use the loop time which
uses hrtime internally.
In addition to the backport, this commit:
- keeps _idleStart timers' property which is still set to
Date.now() to avoid breaking existing code that uses it, even if
its use is discouraged.
- adds automated tests. These tests use a specific branch of
libfaketime that hasn't been submitted upstream yet. libfaketime
is git cloned if needed when running automated tests.
Signed-off-by: Timothy J Fontaine <tjfontaine@gmail.com>
A ReadableStream with a base64 StringDecoder backed by only
one or two bytes would fail to output its partial data before
ending. This fix adds a check to see if the `read` was triggered
by an internal `flow`, and if so, empties any remaining data.
fixes#7914.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Switch condition order to check for null before calling isNaN().
Also remove two unnecessary calls to isNaN() that are already
covered by calls to isFinite(). This commit targets v0.10, as
opposed to #7891, which targets master (suggested by
@bnoordhuis). Closes#7840.
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Increase the performance and simplify the logic of Buffer#write{U}Int*
and Buffer#read{U}Int* methods by placing the byte manipulation code
directly inline.
Also improve the speed of buffer-write benchmarks by creating a new
call directly to each method by using Function() instead of calling by
buff[fn].
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Conflicts:
lib/buffer.js
This patch simplifies the implementation of StringDecoder, fixes the
failures from the new test cases, and also no longer relies on v8's
WriteUtf8 function to encode individual surrogates.
Currently, if fstat() fails in readFile(), the callback
is invoked without closing the file. This commit closes
the file before calling back.
Closes#7697
Ensure TypeError is thrown, fix a bug where `env` option was
assuming the option was actually an object.
This case is especially bad because it then sets `env == null`
instead of using `process.env`.
Fix#7456
Signed-off-by: Fedor Indutny <fedor@indutny.com>
Before this commit the EventEmitter methods were anonymous functions.
V8 tries to infer names for anonymous functions based on the execution
context but it frequently gets it wrong and when that happens, the
stack trace is usually confusing and unhelpful. This commit names all
methods so V8 can fall back to the method.name property.
The above gotcha applies to all anonymous functions but is exacerbated
for EventEmitter methods because those are invoked with a plenitude of
different receivers.
Signed-off-by: Trevor Norris <trev.norris@gmail.com>
Fix possible deadlock, when handles are sent in both direction
simultaneously. In such rare cases, both sides may queue their
`NODE_HANDLE_ACK` replies and wait for them.
fix#7465
Socket may become not `readable`, but http should not rely on this
property and should not think that it means that no data will ever
arrive from it. In fact, it may arrive in a next tick and, since
`this.push(null)` was already called, it will result in a error like
this:
Error: stream.push() after EOF
at readableAddChunk (_stream_readable.js:143:15)
at IncomingMessage.Readable.push (_stream_readable.js:123:10)
at HTTPParser.parserOnBody (_http_common.js:132:22)
at Socket.socketOnData (_http_client.js:277:20)
at Socket.EventEmitter.emit (events.js:101:17)
at Socket.Readable.read (_stream_readable.js:367:10)
at Socket.socketCloseListener (_http_client.js:196:10)
at Socket.EventEmitter.emit (events.js:123:20)
at TCP.close (net.js:479:12)
fix#6784
When sending a socket to a child process via IPC pipe,
`child_process.js` picks a raw UV handle from `_handle` property, sends
it, and assigns `null` to the property. Sending the same socket twice
was resulting in a runtime error, since we weren't handling the empty
`_handle` case.
In case of `null` `_handle` we should send just a plain text message
as passed it was passed to `.send()` and ignore the handle, letting
users handle such cases themselves instead of throwing the error at
runtime.
fix#5469
If two timers run on the same tick, and the first timer uses a domain,
and then catches an exception and disposes of the domain, then the
second timer never runs. (And even if the first timer does not dispose
of the domain, the second timer could run under the wrong domain.)
This happens because timer.js uses "process.nextTick()" to schedule
continued processing of the timers for that tick. However, there was
an exception inside a domain, then "process.nextTick()" runs under
the domain of the first timer function, and will do nothing if
the domain has been disposed.
To avoid this, we temporarily save the value of "process.domain"
before calling nextTick so that it does not run inside any domain.
This makes it so that the user may pass in a
`createConnection()` option, and they don't have
to pass `agent: false` at the same time.
Also adding a test for the `createConnection` option,
since none was in place before.
See #7014.
Ensure that the behavior of `assert.deepEqual` does not depend on
argument ordering when comparing an `arguments` object with a
non-`arguments` object.
The reason this wasn't working was because after restart, when restoring
breakpoints the scripts wasn't loaded, so the breakpoint.script was
undefined. As a fix I added another check to use breakpoint.scriptReq
instead of breakpoint.script, which is the same except when the
breakpoint is a function.
fixes#7027