In cases where the Agent has maxSockets=Infinity, and
keepAlive=false, there's no case where we won't immediately close the
connection after the response is completed.
Since we're going to close it anyway, send a `connection:close` header
rather than a `connection:keep-alive` header. Still send the
`connection:keep-alive` if the agent will actually reuse the socket,
however.
Closes#5838
This simplifies the logic that was in isSyntaxError, as well as the
choice to wrap command input in parens to coerce to an expression
statement.
1. Rather than a growing blacklist of allowed-to-throw syntax errors,
just sniff for the one we really care about ("Unexpected end of input")
and let all the others pass through.
2. Wrapping {a:1} in parens makes sense, because blocks and line labels
are silly and confusing and should not be in JavaScript at all.
However, wrapping functions and other types of programs in parens is
weird and required yet *more* hacking to work around. By only wrapping
statements that start with { and end with }, we can handle the confusing
use-case, without having to then do extra work for functions and other
cases.
This also fixes the repl wart where `console.log)(` works in the repl,
but only by virtue of the fact that it's wrapped in parens first, as
well as potential side effects of double-running the commands, such as:
> x = 1
1
> eval('x++; throw new SyntaxError("e")')
... ^C
> x
3
Adding a new `repl-harmony` test file here because adding the
`--use_strict --harmony` flags on the main repl test file was causing
lots of unrelated failures, due to global variable assignments and
things like that. This new test file is based off of the original
repl.js test file, but has a lot of the tests stripped out. A test case
for this commit is included though.
Fixes#6132.
Replace the growing list of 'isSyntaxError' whackamole conditions with a
smarter approach. This creates a vm Script object *first*, which will
parse the code and raise a SyntaxError right away.
We still do need the test function, but only because strict mode syntax
errors are not recoverable, and should be raised right away. Really, we
should probably *only* continue on "unexpected end of input" SyntaxErrors.
Also fixes a very difficult-to-test nit where the '...' indentation is
not properly cleared when you ^C out of a syntax error.
Closes#6093
This commit changes src/tcp_wrap.cc and src/udp_wrap.cc just enough to
get by (i.e. to compile and function correctly.)
The new libuv API allows for more cleanup and deduplication but I'm
saving that for another day.
If the string is external then the length can be quickly retrieved. This
is especially faster for large strings that are being treated as UTF8.
Also, if the string is external then there's no need for a full
String::WriteUtf8 operation. A simple memcpy will do.
This is useful when we need to push some debugging messages out to
stderr, without going through the Writable class, or triggering any kind
of nextTick or callback behavior.
* Exit with an error message when the option is not a node or V8 option.
* Remove the option_end_index global. Needs to happen anyway for
the multi-context work, might as well land it in master now.
* Add a smidgen of const-correctness.
* Pay off a few years of accrued technical debt.
Don't wait a full second before starting the watcher, 10 ms ought to be
more than enough time. Reduces running time from 1250 ms to 250 ms on
my system.
Don't call uv_loop_delete() until we've figured out a way to gracefully
close open handles. See also commit 4915884 and its subsequent revert
in commit 980cbd5.
This reverts commit 556b890ad9.
This change is not entirely ready for prime time: it's making ~50 tests
fail on Windows, mostly due to timeouts. It's up for debate who is
at fault here: node.js or libuv.
It does however expose a libuv bug on OS X, where the event loop
sometimes gets stuck in uv__io_poll() when there is a single
UV_SHUTDOWN request left in the queue. Needs further investigation.
This reverts commit 4915884da6.
Commit 556b890 added a call to uv_loop_delete() with the intent of
catching handle lifecycle bugs. It worked because it exposed one:
process.on('exit', function() {
console.log('bye'); // Asserts.
});
When run, it asserts with the following message:
Assertion failed: (!uv__has_active_reqs(loop)), function
uv__loop_delete, file ../deps/uv/src/unix/loop.c, line 150.
That's because libuv as of joyent/libuv@3f2d4d5 checks that there are
no in-flight requests when the event loop is destroyed. In the test
case above, the write request for the string hasn't completed yet by
the time node.js exits: the string itself has most likely been written
but libuv hasn't had the opportunity to return the write request to
node.js.
That's why this commit adds a cleanup step right before exit where it
explicitly closes all open handles, then waits until the event loop
exits naturally.
Named pipes (UNIX domain sockets) are shut down first in order to flush
pending write requests. Should go some way towards fixing the Windows
issue where output on stdout/stderr sometimes gets truncated.
Fixesjoyent/libuv#911.
Remove NodeBIO::GetMethod() and replace calls to BIO_new() with calls
to the new NodeBIO::New() function.
This commit basically reshuffles some code in order to make it explicit
that the NodeBIO BIO_METHOD is const.
Before this commit it was declared static (in a header file!), meaning
it got duplicated in every file that includes it.
A few duplicated pointers is not the end of the world but it introduces
a lot of potential for confusion because root_cert_store in file A is
not the root_cert_store in file B.
Moral of the story: don't declare static variables in header files.
- The caveats no longer apply.
- Document options arguments, including `displayErrors` and the
different things it means in each place.
- Re-did examples to be more on point, e.g. `runInContext` example
runs multiple scripts in the same context.
- Documented how `vm.createContext`s meaning has substantially changed,
and is now more of a "contextifier" than a "creator."
- Reordered vm functions to be readable in order; the concept of
contextifying needs to come before `runInContext` and
`runInNewContext`.
- Documented new `vm.isContext`.
- Documented the `vm.Script` constructor, instead of `createScript`,
since factory methods are silly and we wanted to document the class's
methods anyway.
- Documented `script.runInContext`.
- Change stability to stable, if I may be so bold.
Passing a filename is still supported in place of certain options
arguments, for backward-compatibility, but timeout and display-errors
are not translated since those were undocumented.
Also managed to eliminate an extra stack trace line by not calling
through the `createScript` export.
Added a few message tests to show how `displayErrors` works.
In `Timer.now` always update the loop time by calling uv_update_time.
Previously we were trying to cache the loop time to prevent extra
syscalls. While a noble goal, it can cause timers to fire early in
certain circumstances. Especially seen in cpu bound work loads or work
loads with synchronous file operations.
Previously, calling `vm.createContext(o)` repeatedly on the same `o`
would cause new C++ `ContextifyContext`s to be created and stored on
`o`, while the previous resident went off into leaked-memory limbo.
Now, repeatedly trying to contextify a sandbox will do nothing after
the first time.
To detect this, an independently-useful `vm.isContext(sandbox)` export
was added.