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#include "node.h"
#include "v8.h"
#include "uv.h"
#include <assert.h>
#include <vector>
namespace {
void RunInCallbackScope(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
assert(args.Length() == 4);
assert(args[0]->IsObject());
assert(args[1]->IsNumber());
assert(args[2]->IsNumber());
assert(args[3]->IsFunction());
node::async_context asyncContext = {
args[1].As<v8::Number>()->Value(),
args[2].As<v8::Number>()->Value()
};
node::CallbackScope scope(isolate, args[0].As<v8::Object>(), asyncContext);
v8::Local<v8::Function> fn = args[3].As<v8::Function>();
v8::MaybeLocal<v8::Value> ret =
fn->Call(isolate->GetCurrentContext(), args[0], 0, nullptr);
if (!ret.IsEmpty())
args.GetReturnValue().Set(ret.ToLocalChecked());
}
static v8::Persistent<v8::Promise::Resolver> persistent;
static void Callback(uv_work_t* req, int ignored) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope scope(isolate);
node::CallbackScope callback_scope(isolate, v8::Object::New(isolate), {0, 0});
v8::Local<v8::Promise::Resolver> local =
v8::Local<v8::Promise::Resolver>::New(isolate, persistent);
local->Resolve(v8::Undefined(isolate));
delete req;
}
static void TestResolveAsync(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
if (persistent.IsEmpty()) {
persistent.Reset(isolate, v8::Promise::Resolver::New(isolate));
uv_work_t* req = new uv_work_t;
uv_queue_work(uv_default_loop(), req, [](uv_work_t*) {}, Callback);
}
v8::Local<v8::Promise::Resolver> local =
v8::Local<v8::Promise::Resolver>::New(isolate, persistent);
args.GetReturnValue().Set(local->GetPromise());
}
void Initialize(v8::Local<v8::Object> exports) {
NODE_SET_METHOD(exports, "runInCallbackScope", RunInCallbackScope);
NODE_SET_METHOD(exports, "testResolveAsync", TestResolveAsync);
}
} // namespace
NODE_MODULE(binding, Initialize)