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147 lines
4.9 KiB
147 lines
4.9 KiB
#ifndef SRC_SMALLOC_H_
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#define SRC_SMALLOC_H_
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#include "node.h"
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#include "v8.h"
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namespace node {
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// Forward declaration
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class Environment;
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/**
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* Simple memory allocator.
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*
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* Utilities for external memory allocation management. Is an abstraction for
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* v8's external array data handling to simplify and centralize how this is
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* managed.
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*/
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namespace smalloc {
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// mirrors deps/v8/src/objects.h
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static const unsigned int kMaxLength = 0x3fffffff;
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NODE_EXTERN typedef void (*FreeCallback)(char* data, void* hint);
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/**
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* Return byte size of external array type.
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*/
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN size_t ExternalArraySize(enum v8::ExternalArrayType type));
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/**
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* Allocate external array data onto obj.
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*
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* Passed data transfers ownership, and if no callback is passed then memory
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* will automatically be free'd using free() (not delete[]).
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*
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* length is always the byte size of the data. Not the length of the external
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* array. This intentionally differs from the JS API so users always know
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* exactly how much memory is being allocated, regardless of the external array
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* type. For this reason the helper function ExternalArraySize is provided to
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* help determine the appropriate byte size to be allocated.
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*
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* In the following example we're allocating a Float array and setting the
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* "length" property on the Object:
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*
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* \code
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* size_t array_length = 8;
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* size_t byte_length = node::smalloc::ExternalArraySize(
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* v8::kExternalFloatArray);
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* v8::Local<v8::Object> obj = v8::Object::New();
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* char* data = static_cast<char*>(malloc(byte_length * array_length));
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* node::smalloc::Alloc(isolate, obj, data, byte_length,
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* v8::kExternalFloatArray);
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* obj->Set(v8::String::NewFromUtf8("length"),
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* v8::Integer::NewFromUnsigned(array_length));
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* \code
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*/
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN void Alloc(v8::Isolate* isolate,
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v8::Handle<v8::Object> obj,
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size_t length,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray));
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN void Alloc(v8::Isolate* isolate,
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v8::Handle<v8::Object> obj,
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char* data,
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size_t length,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray));
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN void Alloc(v8::Isolate* isolate,
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v8::Handle<v8::Object> obj,
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size_t length,
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FreeCallback fn,
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void* hint,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray));
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN void Alloc(v8::Isolate* isolate,
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v8::Handle<v8::Object> obj,
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char* data,
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size_t length,
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FreeCallback fn,
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void* hint,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray));
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/**
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* Free memory associated with an externally allocated object. If no external
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* memory is allocated to the object then nothing will happen.
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*/
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN void AllocDispose(v8::Isolate* isolate,
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v8::Handle<v8::Object> obj));
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/**
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* Check if the Object has externally allocated memory.
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*/
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NODE_DEPRECATED(
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"Use typed arrays",
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NODE_EXTERN bool HasExternalData(v8::Isolate* isolate,
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v8::Local<v8::Object> obj));
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// Internal use
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void Alloc(Environment* env,
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v8::Handle<v8::Object> obj,
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size_t length,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray);
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void Alloc(Environment* env,
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v8::Handle<v8::Object> obj,
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char* data,
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size_t length,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray);
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void Alloc(Environment* env,
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v8::Handle<v8::Object> obj,
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size_t length,
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FreeCallback fn,
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void* hint,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray);
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void Alloc(Environment* env,
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v8::Handle<v8::Object> obj,
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char* data,
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size_t length,
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FreeCallback fn,
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void* hint,
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enum v8::ExternalArrayType type =
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v8::kExternalUnsignedByteArray);
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void AllocDispose(Environment* env, v8::Handle<v8::Object> obj);
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bool HasExternalData(Environment* env, v8::Local<v8::Object> obj);
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} // namespace smalloc
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} // namespace node
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#endif // SRC_SMALLOC_H_
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