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@ -3,22 +3,52 @@ Building Mac OS binaries |
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This guide explains how to build Electrum binaries for macOS systems. |
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The build process consists of two steps: |
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## 1. Building the binary |
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This needs to be done on a system running macOS or OS X. We use El Capitan (10.11.6) as building it on High Sierra |
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makes the binaries incompatible with older versions. |
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This needs to be done on a system running macOS or OS X. We use El Capitan (10.11.6) as building it |
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on High Sierra (or later) |
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makes the binaries [incompatible with older versions](https://github.com/pyinstaller/pyinstaller/issues/1191). |
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Before starting, make sure that the Xcode command line tools are installed (e.g. you have `git`). |
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#### 1.1a Get Xcode |
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Building the QR scanner (CalinsQRReader) requires full Xcode (not just command line tools). |
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The last Xcode version compatible with El Capitan is Xcode 8.2.1 |
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Get it from [here](https://developer.apple.com/download/more/). |
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Unfortunately, you need an "Apple ID" account. |
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After downloading, uncompress it. |
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Make sure it is the "selected" xcode (e.g.): |
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sudo xcode-select -s $HOME/Downloads/Xcode.app/Contents/Developer/ |
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#### 1.1b Build QR scanner separately on newer Mac |
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Alternatively, you can try building just the QR scanner on newer macOS. |
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On newer Mac, run: |
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pushd contrib/osx/CalinsQRReader; xcodebuild; popd |
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cp -r contrib/osx/CalinsQRReader/build prebuilt_qr |
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Move `prebuilt_qr` to El Capitan: `contrib/osx/CalinsQRReader/prebuilt_qr`. |
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#### 1.2 Build Electrum |
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cd electrum |
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./contrib/osx/make_osx |
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This creates a folder named Electrum.app. |
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This creates both a folder named Electrum.app and the .dmg file. |
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## 2. Building the image |
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## 2. Building the image deterministically (WIP) |
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The usual way to distribute macOS applications is to use image files containing the |
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application. Although these images can be created on a Mac with the built-in `hdiutil`, |
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they are not deterministic. |
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