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#ifndef SRC_NODE_INTERNALS_H_
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#define SRC_NODE_INTERNALS_H_
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#include "node.h"
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#include "util.h"
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include <stdint.h>
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#include <stdlib.h>
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struct sockaddr;
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namespace node {
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// Forward declaration
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class Environment;
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// If persistent.IsWeak() == false, then do not call persistent.Reset()
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// while the returned Local<T> is still in scope, it will destroy the
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// reference to the object.
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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v8::Isolate* isolate,
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const v8::Persistent<TypeName>& persistent);
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// Call with valid HandleScope and while inside Context scope.
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v8::Handle<v8::Value> MakeCallback(Environment* env,
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v8::Handle<v8::Object> recv,
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const char* method,
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int argc = 0,
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v8::Handle<v8::Value>* argv = nullptr);
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// Call with valid HandleScope and while inside Context scope.
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v8::Handle<v8::Value> MakeCallback(Environment* env,
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v8::Handle<v8::Object> recv,
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uint32_t index,
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int argc = 0,
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v8::Handle<v8::Value>* argv = nullptr);
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// Call with valid HandleScope and while inside Context scope.
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v8::Handle<v8::Value> MakeCallback(Environment* env,
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v8::Handle<v8::Object> recv,
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v8::Handle<v8::String> symbol,
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int argc = 0,
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v8::Handle<v8::Value>* argv = nullptr);
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// Call with valid HandleScope and while inside Context scope.
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v8::Handle<v8::Value> MakeCallback(Environment* env,
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v8::Handle<v8::Value> recv,
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v8::Handle<v8::Function> callback,
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int argc = 0,
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v8::Handle<v8::Value>* argv = nullptr);
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// Convert a struct sockaddr to a { address: '1.2.3.4', port: 1234 } JS object.
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// Sets address and port properties on the info object and returns it.
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// If |info| is omitted, a new object is returned.
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v8::Local<v8::Object> AddressToJS(
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Environment* env,
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const sockaddr* addr,
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v8::Local<v8::Object> info = v8::Handle<v8::Object>());
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#ifdef _WIN32
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// emulate snprintf() on windows, _snprintf() doesn't zero-terminate the buffer
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// on overflow...
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#include <stdarg.h>
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inline static int snprintf(char* buf, unsigned int len, const char* fmt, ...) {
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va_list ap;
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va_start(ap, fmt);
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int n = _vsprintf_p(buf, len, fmt, ap);
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if (len)
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buf[len - 1] = '\0';
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va_end(ap);
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return n;
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}
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#endif
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#if defined(__x86_64__)
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# define BITS_PER_LONG 64
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#else
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# define BITS_PER_LONG 32
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#endif
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0]))
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#endif
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#ifndef ROUND_UP
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# define ROUND_UP(a, b) ((a) % (b) ? ((a) + (b)) - ((a) % (b)) : (a))
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#endif
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#if defined(__GNUC__) && __GNUC__ >= 4
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# define MUST_USE_RESULT __attribute__((warn_unused_result))
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# define NO_RETURN __attribute__((noreturn))
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#else
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# define MUST_USE_RESULT
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# define NO_RETURN
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#endif
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void AppendExceptionLine(Environment* env,
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v8::Handle<v8::Value> er,
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v8::Handle<v8::Message> message);
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NO_RETURN void FatalError(const char* location, const char* message);
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v8::Local<v8::Value> BuildStatsObject(Environment* env, const uv_stat_t* s);
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enum Endianness {
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kLittleEndian, // _Not_ LITTLE_ENDIAN, clashes with endian.h.
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kBigEndian
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};
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inline enum Endianness GetEndianness() {
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// Constant-folded by the compiler.
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const union {
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uint8_t u8[2];
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uint16_t u16;
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} u = {
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{ 1, 0 }
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};
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return u.u16 == 1 ? kLittleEndian : kBigEndian;
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}
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inline bool IsLittleEndian() {
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return GetEndianness() == kLittleEndian;
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}
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inline bool IsBigEndian() {
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return GetEndianness() == kBigEndian;
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}
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// parse index for external array data
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inline MUST_USE_RESULT bool ParseArrayIndex(v8::Handle<v8::Value> arg,
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size_t def,
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size_t* ret) {
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if (arg->IsUndefined()) {
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*ret = def;
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return true;
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}
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int32_t tmp_i = arg->Int32Value();
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if (tmp_i < 0)
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return false;
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*ret = static_cast<size_t>(tmp_i);
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return true;
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}
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void ThrowError(v8::Isolate* isolate, const char* errmsg);
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void ThrowTypeError(v8::Isolate* isolate, const char* errmsg);
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void ThrowRangeError(v8::Isolate* isolate, const char* errmsg);
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void ThrowErrnoException(v8::Isolate* isolate,
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int errorno,
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const char* syscall = nullptr,
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const char* message = nullptr,
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const char* path = nullptr);
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void ThrowUVException(v8::Isolate* isolate,
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int errorno,
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const char* syscall = nullptr,
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const char* message = nullptr,
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const char* path = nullptr);
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NODE_DEPRECATED("Use ThrowError(isolate)",
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inline void ThrowError(const char* errmsg) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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return ThrowError(isolate, errmsg);
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})
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NODE_DEPRECATED("Use ThrowTypeError(isolate)",
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inline void ThrowTypeError(const char* errmsg) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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return ThrowTypeError(isolate, errmsg);
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})
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NODE_DEPRECATED("Use ThrowRangeError(isolate)",
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inline void ThrowRangeError(const char* errmsg) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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return ThrowRangeError(isolate, errmsg);
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})
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NODE_DEPRECATED("Use ThrowErrnoException(isolate)",
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inline void ThrowErrnoException(int errorno,
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const char* syscall = nullptr,
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const char* message = nullptr,
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const char* path = nullptr) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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return ThrowErrnoException(isolate, errorno, syscall, message, path);
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})
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NODE_DEPRECATED("Use ThrowUVException(isolate)",
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inline void ThrowUVException(int errorno,
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const char* syscall = nullptr,
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const char* message = nullptr,
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const char* path = nullptr) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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return ThrowUVException(isolate, errorno, syscall, message, path);
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})
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inline void NODE_SET_EXTERNAL(v8::Handle<v8::ObjectTemplate> target,
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const char* key,
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v8::AccessorGetterCallback getter) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::String> prop = v8::String::NewFromUtf8(isolate, key);
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target->SetAccessor(prop,
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getter,
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nullptr,
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v8::Handle<v8::Value>(),
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v8::DEFAULT,
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static_cast<v8::PropertyAttribute>(v8::ReadOnly |
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v8::DontDelete));
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}
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} // namespace node
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#endif // SRC_NODE_INTERNALS_H_
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