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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_buffer.h"
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#include "env.h"
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#include "env-inl.h"
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#include "smalloc.h"
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#include "string_bytes.h"
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#include "v8-profiler.h"
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#include "v8.h"
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#include <assert.h>
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#include <string.h>
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#include <limits.h>
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define CHECK_NOT_OOB(r) \
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do { \
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if (!(r)) return env->ThrowRangeError("out of range index"); \
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} while (0)
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#define ARGS_THIS(argT) \
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Local<Object> obj = argT; \
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size_t obj_length = obj->GetIndexedPropertiesExternalArrayDataLength(); \
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char* obj_data = static_cast<char*>( \
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obj->GetIndexedPropertiesExternalArrayData()); \
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if (obj_length > 0) \
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assert(obj_data != NULL);
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#define SLICE_START_END(start_arg, end_arg, end_max) \
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size_t start; \
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size_t end; \
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CHECK_NOT_OOB(ParseArrayIndex(start_arg, 0, &start)); \
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CHECK_NOT_OOB(ParseArrayIndex(end_arg, end_max, &end)); \
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if (end < start) end = start; \
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CHECK_NOT_OOB(end <= end_max); \
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size_t length = end - start;
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namespace node {
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namespace Buffer {
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using v8::ArrayBuffer;
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Handle;
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using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::Number;
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using v8::Object;
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using v8::String;
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using v8::Uint32;
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using v8::Value;
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bool HasInstance(Handle<Value> val) {
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return val->IsObject() && HasInstance(val.As<Object>());
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}
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bool HasInstance(Handle<Object> obj) {
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if (!obj->HasIndexedPropertiesInExternalArrayData())
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return false;
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v8::ExternalArrayType type = obj->GetIndexedPropertiesExternalArrayDataType();
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return type == v8::kExternalUnsignedByteArray;
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}
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char* Data(Handle<Value> val) {
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assert(val->IsObject());
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// Use a fully qualified name here to work around a bug in gcc 4.2.
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// It mistakes an unadorned call to Data() for the v8::String::Data type.
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return node::Buffer::Data(val.As<Object>());
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}
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char* Data(Handle<Object> obj) {
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assert(obj->HasIndexedPropertiesInExternalArrayData());
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return static_cast<char*>(obj->GetIndexedPropertiesExternalArrayData());
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}
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size_t Length(Handle<Value> val) {
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assert(val->IsObject());
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return Length(val.As<Object>());
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}
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size_t Length(Handle<Object> obj) {
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assert(obj->HasIndexedPropertiesInExternalArrayData());
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return obj->GetIndexedPropertiesExternalArrayDataLength();
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}
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Local<Object> New(Isolate* isolate, Handle<String> string, enum encoding enc) {
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HandleScope scope(isolate);
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size_t length = StringBytes::Size(isolate, string, enc);
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Local<Object> buf = New(length);
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char* data = Buffer::Data(buf);
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StringBytes::Write(isolate, data, length, string, enc);
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return scope.Close(buf);
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}
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Local<Object> New(Isolate* isolate, size_t length) {
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HandleScope handle_scope(isolate);
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Local<Object> obj = Buffer::New(Environment::GetCurrent(isolate), length);
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return handle_scope.Close(obj);
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}
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// TODO(trevnorris): these have a flaw by needing to call the Buffer inst then
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// Alloc. continue to look for a better architecture.
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Local<Object> New(Environment* env, size_t length) {
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HandleScope scope(env->isolate());
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assert(length <= kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(length, env->isolate());
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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// TODO(trevnorris): done like this to handle HasInstance since only checks
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// if external array data has been set, but would like to use a better
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// approach if v8 provided one.
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char* data;
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if (length > 0) {
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data = static_cast<char*>(malloc(length));
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if (data == NULL)
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FatalError("node::Buffer::New(size_t)", "Out Of Memory");
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} else {
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data = NULL;
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}
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smalloc::Alloc(env, obj, data, length);
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return scope.Close(obj);
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}
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Local<Object> New(Isolate* isolate, const char* data, size_t length) {
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Environment* env = Environment::GetCurrent(isolate);
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HandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::New(env, data, length);
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return handle_scope.Close(obj);
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}
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// TODO(trevnorris): for backwards compatibility this is left to copy the data,
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// but for consistency w/ the other should use data. And a copy version renamed
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// to something else.
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Local<Object> New(Environment* env, const char* data, size_t length) {
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HandleScope scope(env->isolate());
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assert(length <= kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(length, env->isolate());
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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// TODO(trevnorris): done like this to handle HasInstance since only checks
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// if external array data has been set, but would like to use a better
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// approach if v8 provided one.
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char* new_data;
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if (length > 0) {
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new_data = static_cast<char*>(malloc(length));
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if (new_data == NULL)
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FatalError("node::Buffer::New(const char*, size_t)", "Out Of Memory");
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memcpy(new_data, data, length);
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} else {
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new_data = NULL;
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}
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smalloc::Alloc(env, obj, new_data, length);
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return scope.Close(obj);
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}
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Local<Object> New(Isolate* isolate,
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char* data,
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size_t length,
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smalloc::FreeCallback callback,
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void* hint) {
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Environment* env = Environment::GetCurrent(isolate);
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HandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::New(env, data, length, callback, hint);
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return handle_scope.Close(obj);
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}
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Local<Object> New(Environment* env,
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char* data,
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size_t length,
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smalloc::FreeCallback callback,
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void* hint) {
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HandleScope scope(env->isolate());
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assert(length <= kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(length, env->isolate());
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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smalloc::Alloc(env, obj, data, length, callback, hint);
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return scope.Close(obj);
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}
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Local<Object> Use(Isolate* isolate, char* data, uint32_t length) {
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Environment* env = Environment::GetCurrent(isolate);
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HandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::Use(env, data, length);
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return handle_scope.Close(obj);
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}
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Local<Object> Use(Environment* env, char* data, uint32_t length) {
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HandleScope scope(env->isolate());
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assert(length <= kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(length, env->isolate());
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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smalloc::Alloc(env, obj, data, length);
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return scope.Close(obj);
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}
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template <encoding encoding>
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void StringSlice(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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ARGS_THIS(args.This())
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SLICE_START_END(args[0], args[1], obj_length)
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args.GetReturnValue().Set(
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StringBytes::Encode(env->isolate(), obj_data + start, length, encoding));
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}
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void BinarySlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<BINARY>(args);
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}
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void AsciiSlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<ASCII>(args);
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}
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void Utf8Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<UTF8>(args);
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}
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void Ucs2Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<UCS2>(args);
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}
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void HexSlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<HEX>(args);
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}
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void Base64Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<BASE64>(args);
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}
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// bytesCopied = buffer.copy(target[, targetStart][, sourceStart][, sourceEnd]);
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void Copy(const FunctionCallbackInfo<Value> &args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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Local<Object> target = args[0]->ToObject();
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if (!HasInstance(target))
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return env->ThrowTypeError("first arg should be a Buffer");
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ARGS_THIS(args.This())
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size_t target_length = target->GetIndexedPropertiesExternalArrayDataLength();
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char* target_data = static_cast<char*>(
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target->GetIndexedPropertiesExternalArrayData());
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size_t target_start;
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size_t source_start;
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size_t source_end;
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CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &target_start));
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CHECK_NOT_OOB(ParseArrayIndex(args[2], 0, &source_start));
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CHECK_NOT_OOB(ParseArrayIndex(args[3], obj_length, &source_end));
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// Copy 0 bytes; we're done
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if (target_start >= target_length || source_start >= source_end)
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return args.GetReturnValue().Set(0);
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if (source_start > obj_length)
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return env->ThrowRangeError("out of range index");
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if (source_end - source_start > target_length - target_start)
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source_end = source_start + target_length - target_start;
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uint32_t to_copy = MIN(MIN(source_end - source_start,
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target_length - target_start),
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obj_length - source_start);
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memmove(target_data + target_start, obj_data + source_start, to_copy);
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args.GetReturnValue().Set(to_copy);
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}
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// buffer.fill(value[, start][, end]);
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void Fill(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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ARGS_THIS(args.This())
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SLICE_START_END(args[1], args[2], obj_length)
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args.GetReturnValue().Set(args.This());
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if (args[0]->IsNumber()) {
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int value = args[0]->Uint32Value() & 255;
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memset(obj_data + start, value, length);
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return;
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}
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String::Utf8Value at(args[0]);
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size_t at_length = at.length();
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// optimize single ascii character case
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if (at_length == 1) {
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int value = static_cast<int>((*at)[0]);
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memset(obj_data + start, value, length);
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return;
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}
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size_t in_there = at_length;
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char* ptr = obj_data + start + at_length;
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memcpy(obj_data + start, *at, MIN(at_length, length));
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if (at_length >= length)
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return;
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while (in_there < length - in_there) {
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memcpy(ptr, obj_data + start, in_there);
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ptr += in_there;
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in_there *= 2;
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}
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if (in_there < length) {
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memcpy(ptr, obj_data + start, length - in_there);
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in_there = length;
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}
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}
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template <encoding encoding>
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void StringWrite(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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ARGS_THIS(args.This())
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if (!args[0]->IsString())
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return env->ThrowTypeError("Argument must be a string");
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Local<String> str = args[0]->ToString();
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if (encoding == HEX && str->Length() % 2 != 0)
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return env->ThrowTypeError("Invalid hex string");
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size_t offset;
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size_t max_length;
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CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &offset));
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CHECK_NOT_OOB(ParseArrayIndex(args[2], obj_length - offset, &max_length));
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max_length = MIN(obj_length - offset, max_length);
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if (max_length == 0)
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return args.GetReturnValue().Set(0);
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if (encoding == UCS2)
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max_length = max_length / 2;
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if (offset >= obj_length)
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return env->ThrowRangeError("Offset is out of bounds");
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uint32_t written = StringBytes::Write(env->isolate(),
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obj_data + offset,
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max_length,
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str,
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encoding,
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NULL);
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args.GetReturnValue().Set(written);
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}
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void Base64Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<BASE64>(args);
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}
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void BinaryWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<BINARY>(args);
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}
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void Utf8Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<UTF8>(args);
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}
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void Ucs2Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<UCS2>(args);
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}
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void HexWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<HEX>(args);
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}
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void AsciiWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<ASCII>(args);
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}
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static inline void Swizzle(char* start, unsigned int len) {
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char* end = start + len - 1;
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while (start < end) {
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char tmp = *start;
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*start++ = *end;
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*end-- = tmp;
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}
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}
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template <typename T, enum Endianness endianness>
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void ReadFloatGeneric(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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bool doAssert = !args[1]->BooleanValue();
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size_t offset;
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CHECK_NOT_OOB(ParseArrayIndex(args[0], 0, &offset));
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if (doAssert) {
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size_t len = Length(args.This());
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if (offset + sizeof(T) > len || offset + sizeof(T) < offset)
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return env->ThrowRangeError("Trying to read beyond buffer length");
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}
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union NoAlias {
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T val;
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char bytes[sizeof(T)];
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};
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union NoAlias na;
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const void* data = args.This()->GetIndexedPropertiesExternalArrayData();
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const char* ptr = static_cast<const char*>(data) + offset;
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memcpy(na.bytes, ptr, sizeof(na.bytes));
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if (endianness != GetEndianness())
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Swizzle(na.bytes, sizeof(na.bytes));
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args.GetReturnValue().Set(na.val);
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}
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void ReadFloatLE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<float, kLittleEndian>(args);
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}
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void ReadFloatBE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<float, kBigEndian>(args);
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}
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void ReadDoubleLE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<double, kLittleEndian>(args);
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}
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void ReadDoubleBE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<double, kBigEndian>(args);
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}
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template <typename T, enum Endianness endianness>
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uint32_t WriteFloatGeneric(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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bool doAssert = !args[2]->BooleanValue();
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T val = static_cast<T>(args[0]->NumberValue());
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size_t offset;
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if (!ParseArrayIndex(args[1], 0, &offset)) {
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env->ThrowRangeError("out of range index");
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return 0;
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}
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if (doAssert) {
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size_t len = Length(args.This());
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if (offset + sizeof(T) > len || offset + sizeof(T) < offset) {
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env->ThrowRangeError("Trying to write beyond buffer length");
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return 0;
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}
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}
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union NoAlias {
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T val;
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char bytes[sizeof(T)];
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};
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union NoAlias na = { val };
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void* data = args.This()->GetIndexedPropertiesExternalArrayData();
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char* ptr = static_cast<char*>(data) + offset;
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if (endianness != GetEndianness())
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Swizzle(na.bytes, sizeof(na.bytes));
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memcpy(ptr, na.bytes, sizeof(na.bytes));
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return offset + sizeof(na.bytes);
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}
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void WriteFloatLE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<float, kLittleEndian>(args));
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}
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void WriteFloatBE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<float, kBigEndian>(args));
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}
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void WriteDoubleLE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<double, kLittleEndian>(args));
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}
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void WriteDoubleBE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<double, kBigEndian>(args));
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}
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void ToArrayBuffer(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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ARGS_THIS(args.This());
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void* adata = malloc(obj_length);
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if (adata == NULL) {
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FatalError("node::Buffer::ToArrayBuffer("
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"const FunctionCallbackInfo<v8::Value>&)",
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"Out Of Memory");
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}
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memcpy(adata, obj_data, obj_length);
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Local<ArrayBuffer> abuf = ArrayBuffer::New(adata, obj_length);
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args.GetReturnValue().Set(abuf);
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}
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void ByteLength(const FunctionCallbackInfo<Value> &args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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if (!args[0]->IsString())
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return env->ThrowTypeError("Argument must be a string");
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Local<String> s = args[0]->ToString();
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enum encoding e = ParseEncoding(env->isolate(), args[1], UTF8);
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uint32_t size = StringBytes::Size(env->isolate(), s, e);
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args.GetReturnValue().Set(size);
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}
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// pass Buffer object to load prototype methods
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void SetupBufferJS(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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HandleScope scope(env->isolate());
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assert(args[0]->IsFunction());
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Local<Function> bv = args[0].As<Function>();
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env->set_buffer_constructor_function(bv);
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Local<Value> proto_v = bv->Get(env->prototype_string());
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assert(proto_v->IsObject());
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Local<Object> proto = proto_v.As<Object>();
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NODE_SET_METHOD(proto, "asciiSlice", AsciiSlice);
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NODE_SET_METHOD(proto, "base64Slice", Base64Slice);
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NODE_SET_METHOD(proto, "binarySlice", BinarySlice);
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NODE_SET_METHOD(proto, "hexSlice", HexSlice);
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NODE_SET_METHOD(proto, "ucs2Slice", Ucs2Slice);
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NODE_SET_METHOD(proto, "utf8Slice", Utf8Slice);
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NODE_SET_METHOD(proto, "asciiWrite", AsciiWrite);
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NODE_SET_METHOD(proto, "base64Write", Base64Write);
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NODE_SET_METHOD(proto, "binaryWrite", BinaryWrite);
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NODE_SET_METHOD(proto, "hexWrite", HexWrite);
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NODE_SET_METHOD(proto, "ucs2Write", Ucs2Write);
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NODE_SET_METHOD(proto, "utf8Write", Utf8Write);
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NODE_SET_METHOD(proto, "readDoubleBE", ReadDoubleBE);
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NODE_SET_METHOD(proto, "readDoubleLE", ReadDoubleLE);
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NODE_SET_METHOD(proto, "readFloatBE", ReadFloatBE);
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NODE_SET_METHOD(proto, "readFloatLE", ReadFloatLE);
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NODE_SET_METHOD(proto, "writeDoubleBE", WriteDoubleBE);
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NODE_SET_METHOD(proto, "writeDoubleLE", WriteDoubleLE);
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NODE_SET_METHOD(proto, "writeFloatBE", WriteFloatBE);
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NODE_SET_METHOD(proto, "writeFloatLE", WriteFloatLE);
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NODE_SET_METHOD(proto, "toArrayBuffer", ToArrayBuffer);
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NODE_SET_METHOD(proto, "copy", Copy);
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NODE_SET_METHOD(proto, "fill", Fill);
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// for backwards compatibility
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proto->Set(env->offset_string(),
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|
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Uint32::New(0, env->isolate()),
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v8::ReadOnly);
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assert(args[1]->IsObject());
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Local<Object> internal = args[1].As<Object>();
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internal->Set(env->byte_length_string(),
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|
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FunctionTemplate::New(ByteLength)->GetFunction());
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}
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void Initialize(Handle<Object> target,
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|
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Handle<Value> unused,
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Handle<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "setupBufferJS"),
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FunctionTemplate::New(SetupBufferJS)->GetFunction());
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}
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} // namespace Buffer
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_BUILTIN(buffer, node::Buffer::Initialize)
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