* uv: Upgrade to v0.10.12
* npm: Upgrade to 1.3.2
* windows: get proper errno (Ben Noordhuis)
* tls: only wait for finish if we haven't seen it (Timothy J Fontaine)
* http: Dump response when request is aborted (isaacs)
* http: use an unref'd timer to fix delay in exit (Peter Rust)
* zlib: level can be negative (Brian White)
* zlib: allow zero values for level and strategy (Brian White)
* buffer: add comment explaining buffer alignment (Ben Noordhuis)
* string_bytes: properly detect 64bit (Timothy J Fontaine)
* src: fix memory leak in UsingDomains() (Ben Noordhuis)
A pooled https agent may get a Connection: close, but never finish
destroying the socket as the prior request had already emitted finish
likely from a pipe.
Since the socket is not marked as destroyed it may get reused by the
agent pool and result in an ECONNRESET.
re: #5712#5739
Instead of destroying sockets when there are no pending requests, put
them in a freeSockets list, and unref() them so that they do not keep
the event loop open.
Also, set the default max sockets to Infinity, to prevent the awful
surprising deadlocks that happen when more connections are made.
When creating a slice, make sure to propagate the originating parent.
This is to prevent a buf.parent.parent.(etc) scenario.
Also speed up the constructor by preventing lookup of non-existant
properties by setting them beforehand in the prototype. (see
https://github.com/joyent/node/commit/7ce5a31#commitcomment-3332779)
Since the SlabAllocator was removed the buffer length/offset is no
longer sent to the onread callback. The benchmarks have been updated to
reflect that.
Fix bug where if dev passed a callback to Alloc then called AllocDispose
it wouldn't bother to pass the data to the callback and instead would
just free it.
There was previously up to a second exit delay when exiting node
right after an http request/response, due to the utcDate() function
doing a setTimeout to update the cached date/time.
Fixing this should increase the performance of our http tests.
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:
* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
rather than a const v8::Arguments& argument.
* Binding functions return void rather than v8::Handle<v8::Value>. The
return value is returned with the args.GetReturnValue().Set() family
of functions.
* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
allows you to directly dereference the object that the persistent
handle points to. This means that the common pattern of caching
oft-used JS values in a persistent handle no longer quite works,
you first need to reconstruct a v8::Local<T> from the persistent
handle with the Local<T>::New(isolate, persistent) factory method.
A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.
The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
The previous commit removes our patch that builds V8 at -O2 rather
than -O3 so there is not much point in keeping the configure switch
around.
The reason it did so was to work around an assortment of compiler and
linker bugs. In particular, certain combinations of g++ and binutils
generate bad or no code when -ffunction-sections or -finline-functions
is enabled (which -O3 implicitly does.)
It was quite the problem back in the day because everyone and his dog
built from source. Now that we have prebuilt binaries and packages
available, there is no longer a pressing need to be so accommodating.
If you experience spurious (or possibly not so spurious) segmentation
faults after this commit, you need to upgrade your compiler/linker
toolchain.
UsingDomains() assigned process_tickCallback when it had already
been set by MakeCallback() a few frames down the call stack.
Dispose the handle first or we'll retain whatever is in the lexical
closure of the old process._tickCallback function.
Fixes#5795.
If a transform stream has objectMode = true, it should
allow falsey values other than (null) like 0, false, ''.
null is reserved to indicate stream eof but other falsey
values should flow through properly.
Now that Buffer instantiation has improved, the SlabAllocator is an
unnecessary layer of complexity preventing further performance
optimizations.
Currently there is a small performance loss with very small stream
requests, but this will soon be addressed.